d13e86ba46
Rebranded src code and scripts to SPT Co-authored-by: clodan <clodan@clodan.com> Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/345 Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com> Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
193 lines
7.2 KiB
TypeScript
193 lines
7.2 KiB
TypeScript
/* eslint-disable @typescript-eslint/naming-convention */
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import "reflect-metadata";
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import { container } from "tsyringe";
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import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
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import { HealthController } from "@spt/controllers/HealthController";
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import { IPmcData } from "@spt/models/eft/common/IPmcData";
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import { IHealthTreatmentRequestData } from "@spt/models/eft/health/IHealthTreatmentRequestData";
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describe("HealthController", () =>
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{
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let healthController: HealthController; // Using "any" to access private/protected methods without type errors.
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beforeEach(() =>
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{
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healthController = container.resolve<HealthController>("HealthController");
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});
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afterEach(() =>
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{
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vi.restoreAllMocks();
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});
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describe("healthTreatment", () =>
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{
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it("Should Heal Players heavy bleed and heal chest to full hp", () =>
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{
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const maxHealth = 100;
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const pmcData = {
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Health: {
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BodyParts: {
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Chest: {
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Health: {
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Current: 50, // Has damage
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Maximum: maxHealth,
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},
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Effects: { HeavyBleeding: { Time: 20 } },
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},
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},
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},
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};
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const bleedRemovalAndLimbHealRequest = {
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Action: "RestoreHealth",
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trader: "54cb57776803fa99248b456e", // Therapist
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difference: {
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BodyParts: {
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Chest: {
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Health: 23, // > 0 value means it will heal
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Effects: ["HeavyBleeding"], // non-null means it will remove effect from player
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},
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},
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},
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};
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const sessionId = "12345";
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// Mock output generation
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vi.spyOn((healthController as any).eventOutputHolder, "getOutput").mockReturnValue({
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warnings: {},
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profileChanges: { 12345: { health: {} } },
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});
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// Mock payment
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vi.spyOn((healthController as any).paymentService, "payMoney").mockReturnValue({
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warnings: {},
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profileChanges: { 12345: { health: {} } },
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});
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const result = healthController.healthTreatment(
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pmcData as unknown as IPmcData,
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bleedRemovalAndLimbHealRequest as IHealthTreatmentRequestData,
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sessionId,
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);
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// Has healed chest to full
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expect(result.profileChanges[sessionId].health.BodyParts.Chest.Health.Current).equals(maxHealth);
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// Has removed Heavy bleed effect from chest
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expect(result.profileChanges[sessionId].health.BodyParts.Chest).not.toHaveProperty("Effects");
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});
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it("Should Heal Players heavy bleed and leave limb health at existing value", () =>
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{
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const maxHealth = 100;
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const pmcData = {
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Health: {
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BodyParts: {
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Chest: {
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Health: {
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Current: 50, // Has damage
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Maximum: maxHealth,
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},
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Effects: { HeavyBleeding: { Time: 20 } },
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},
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},
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},
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};
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const limbOnlyHealRequest = {
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Action: "RestoreHealth",
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trader: "54cb57776803fa99248b456e", // Therapist
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difference: {
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BodyParts: {
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Chest: {
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Health: 23, // > 0 value means it will heal limb to full
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Effects: null, // null means no healing of effects
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},
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},
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},
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};
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const sessionId = "12345";
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// Mock output generation
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vi.spyOn((healthController as any).eventOutputHolder, "getOutput").mockReturnValue({
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warnings: {},
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profileChanges: { 12345: { health: {} } },
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});
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// Mock payment
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vi.spyOn((healthController as any).paymentService, "payMoney").mockReturnValue({
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warnings: {},
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profileChanges: { 12345: { health: {} } },
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});
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const result = healthController.healthTreatment(
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pmcData as unknown as IPmcData,
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limbOnlyHealRequest as IHealthTreatmentRequestData,
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sessionId,
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);
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// Has healed chest to full
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expect(result.profileChanges[sessionId].health.BodyParts.Chest.Health.Current).equals(maxHealth);
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// Has not removed Heavy bleed effect from chest
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expect(result.profileChanges[sessionId].health.BodyParts.Chest).toHaveProperty("Effects");
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});
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it("Should Heal Players heavy bleed and leave limb health at existing value", () =>
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{
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const maxHealth = 100;
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const currentHealth = 50;
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const pmcData = {
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Health: {
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BodyParts: {
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Chest: {
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Health: {
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Current: currentHealth, // Has damage
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Maximum: maxHealth,
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},
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Effects: { HeavyBleeding: { Time: 20 } },
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},
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},
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},
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};
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const limbOnlyHealRequest = {
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Action: "RestoreHealth",
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trader: "54cb57776803fa99248b456e", // Therapist
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difference: {
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BodyParts: {
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Chest: {
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Health: 0, // 0 value means it will not heal and damage
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Effects: null, // null means no healing of effects
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},
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},
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},
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};
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const sessionId = "12345";
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// Mock output generation
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vi.spyOn((healthController as any).eventOutputHolder, "getOutput").mockReturnValue({
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warnings: {},
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profileChanges: { 12345: { health: {} } },
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});
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// Mock payment
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vi.spyOn((healthController as any).paymentService, "payMoney").mockReturnValue({
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warnings: {},
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profileChanges: { 12345: { health: {} } },
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});
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const result = healthController.healthTreatment(
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pmcData as unknown as IPmcData,
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limbOnlyHealRequest as IHealthTreatmentRequestData,
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sessionId,
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);
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// Has not healed chest to full
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expect(result.profileChanges[sessionId].health.BodyParts.Chest.Health.Current).equals(currentHealth);
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// Has not removed Heavy bleed effect from chest
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expect(result.profileChanges[sessionId].health.BodyParts.Chest).toHaveProperty("Effects");
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});
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});
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});
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