Centralised the season override into `getActiveWeatherSeason()` Adjusted weather values based on client data
589 lines
23 KiB
TypeScript
589 lines
23 KiB
TypeScript
import { BotHelper } from "@spt/helpers/BotHelper";
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import { ProfileHelper } from "@spt/helpers/ProfileHelper";
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import { IConfig } from "@spt/models/eft/common/IGlobals";
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import { ILocation } from "@spt/models/eft/common/ILocation";
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import { IBossLocationSpawn } from "@spt/models/eft/common/ILocationBase";
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import { IInventory } from "@spt/models/eft/common/tables/IBotType";
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import { ConfigTypes } from "@spt/models/enums/ConfigTypes";
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import { ItemTpl } from "@spt/models/enums/ItemTpl";
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import { Season } from "@spt/models/enums/Season";
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import { SeasonalEventType } from "@spt/models/enums/SeasonalEventType";
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import { IHttpConfig } from "@spt/models/spt/config/IHttpConfig";
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import { IQuestConfig } from "@spt/models/spt/config/IQuestConfig";
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import { ISeasonalEvent, ISeasonalEventConfig } from "@spt/models/spt/config/ISeasonalEventConfig";
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import { IWeatherConfig } from "@spt/models/spt/config/IWeatherConfig";
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import { ILogger } from "@spt/models/spt/utils/ILogger";
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import { ConfigServer } from "@spt/servers/ConfigServer";
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import { DatabaseService } from "@spt/services/DatabaseService";
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import { GiftService } from "@spt/services/GiftService";
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import { LocalisationService } from "@spt/services/LocalisationService";
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import { DatabaseImporter } from "@spt/utils/DatabaseImporter";
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import { inject, injectable } from "tsyringe";
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@injectable()
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export class SeasonalEventService {
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protected seasonalEventConfig: ISeasonalEventConfig;
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protected questConfig: IQuestConfig;
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protected httpConfig: IHttpConfig;
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protected weatherConfig: IWeatherConfig;
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protected halloweenEventActive?: boolean = undefined;
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protected christmasEventActive?: boolean = undefined;
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/** All events active at this point in time */
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protected currentlyActiveEvents: SeasonalEventType[] = [];
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constructor(
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@inject("PrimaryLogger") protected logger: ILogger,
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@inject("DatabaseService") protected databaseService: DatabaseService,
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@inject("DatabaseImporter") protected databaseImporter: DatabaseImporter,
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@inject("GiftService") protected giftService: GiftService,
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@inject("LocalisationService") protected localisationService: LocalisationService,
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@inject("BotHelper") protected botHelper: BotHelper,
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@inject("ProfileHelper") protected profileHelper: ProfileHelper,
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@inject("ConfigServer") protected configServer: ConfigServer,
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) {
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this.seasonalEventConfig = this.configServer.getConfig(ConfigTypes.SEASONAL_EVENT);
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this.questConfig = this.configServer.getConfig(ConfigTypes.QUEST);
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this.httpConfig = this.configServer.getConfig(ConfigTypes.HTTP);
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this.weatherConfig = this.configServer.getConfig(ConfigTypes.WEATHER);
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this.cacheActiveEvents();
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}
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protected get christmasEventItems(): string[] {
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return [
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ItemTpl.FACECOVER_FAKE_WHITE_BEARD,
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ItemTpl.BARTER_CHRISTMAS_TREE_ORNAMENT_RED,
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ItemTpl.BARTER_CHRISTMAS_TREE_ORNAMENT_VIOLET,
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ItemTpl.BARTER_CHRISTMAS_TREE_ORNAMENT_SILVER,
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ItemTpl.HEADWEAR_DED_MOROZ_HAT,
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ItemTpl.HEADWEAR_SANTA_HAT,
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ItemTpl.BACKPACK_SANTAS_BAG,
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];
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}
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protected get halloweenEventItems(): string[] {
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return [
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ItemTpl.FACECOVER_SPOOKY_SKULL_MASK,
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ItemTpl.RANDOMLOOTCONTAINER_PUMPKIN_RAND_LOOT_CONTAINER,
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ItemTpl.HEADWEAR_JACKOLANTERN_TACTICAL_PUMPKIN_HELMET,
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ItemTpl.FACECOVER_FACELESS_MASK,
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ItemTpl.FACECOVER_JASON_MASK,
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ItemTpl.FACECOVER_MISHA_MAYOROV_MASK,
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ItemTpl.FACECOVER_SLENDER_MASK,
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ItemTpl.FACECOVER_GHOUL_MASK,
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ItemTpl.FACECOVER_HOCKEY_PLAYER_MASK_CAPTAIN,
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ItemTpl.FACECOVER_HOCKEY_PLAYER_MASK_BRAWLER,
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ItemTpl.FACECOVER_HOCKEY_PLAYER_MASK_QUIET,
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];
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}
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/**
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* Get an array of christmas items found in bots inventories as loot
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* @returns array
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*/
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public getChristmasEventItems(): string[] {
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return this.christmasEventItems;
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}
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/**
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* Get an array of halloween items found in bots inventories as loot
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* @returns array
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*/
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public getHalloweenEventItems(): string[] {
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return this.halloweenEventItems;
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}
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public itemIsChristmasRelated(itemTpl: string): boolean {
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return this.christmasEventItems.includes(itemTpl);
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}
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public itemIsHalloweenRelated(itemTpl: string): boolean {
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return this.halloweenEventItems.includes(itemTpl);
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}
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/**
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* Check if item id exists in christmas or halloween event arrays
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* @param itemTpl item tpl to check for
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* @returns
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*/
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public itemIsSeasonalRelated(itemTpl: string): boolean {
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return this.christmasEventItems.includes(itemTpl) || this.halloweenEventItems.includes(itemTpl);
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}
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/**
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* Get an array of seasonal items that should not appear
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* e.g. if halloween is active, only return christmas items
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* or, if halloween and christmas are inactive, return both sets of items
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* @returns array of tpl strings
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*/
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public getInactiveSeasonalEventItems(): string[] {
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const items: string[] = [];
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if (!this.christmasEventEnabled()) {
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items.push(...this.christmasEventItems);
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}
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if (!this.halloweenEventEnabled()) {
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items.push(...this.halloweenEventItems);
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}
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return items;
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}
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/**
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* Is a seasonal event currently active
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* @returns true if event is active
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*/
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public seasonalEventEnabled(): boolean {
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return this.christmasEventEnabled() || this.halloweenEventEnabled();
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}
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/**
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* Is christmas event active
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* @returns true if active
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*/
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public christmasEventEnabled(): boolean {
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return this.christmasEventActive ?? false;
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}
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/**
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* is halloween event active
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* @returns true if active
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*/
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public halloweenEventEnabled(): boolean {
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return this.halloweenEventActive ?? false;
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}
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/**
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* Is detection of seasonal events enabled (halloween / christmas)
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* @returns true if seasonal events should be checked for
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*/
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public isAutomaticEventDetectionEnabled(): boolean {
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return this.seasonalEventConfig.enableSeasonalEventDetection;
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}
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/**
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* Get a dictionary of gear changes to apply to bots for a specific event e.g. Christmas/Halloween
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* @param eventName Name of event to get gear changes for
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* @returns bots with equipment changes
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*/
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protected getEventBotGear(eventType: SeasonalEventType): Record<string, Record<string, Record<string, number>>> {
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return this.seasonalEventConfig.eventGear[eventType.toLowerCase()];
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}
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/**
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* Get the dates each seasonal event starts and ends at
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* @returns Record with event name + start/end date
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*/
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public getEventDetails(): ISeasonalEvent[] {
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return this.seasonalEventConfig.events;
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}
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/**
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* Look up quest in configs/quest.json
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* @param questId Quest to look up
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* @param event event type (Christmas/Halloween/None)
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* @returns true if related
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*/
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public isQuestRelatedToEvent(questId: string, event: SeasonalEventType): boolean {
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const eventQuestData = this.questConfig.eventQuests[questId];
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if (eventQuestData?.season.toLowerCase() === event.toLowerCase()) {
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return true;
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}
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return false;
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}
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/**
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* Handle seasonal events
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* @param sessionId Players id
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*/
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public enableSeasonalEvents(sessionId: string): void {
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if (this.currentlyActiveEvents) {
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const globalConfig = this.databaseService.getGlobals().config;
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for (const event of this.currentlyActiveEvents) {
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this.updateGlobalEvents(sessionId, globalConfig, event);
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}
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}
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}
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protected cacheActiveEvents(): void {
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const currentDate = new Date();
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const seasonalEvents = this.getEventDetails();
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for (const event of seasonalEvents) {
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const eventStartDate = new Date(currentDate.getFullYear(), event.startMonth - 1, event.startDay);
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const eventEndDate = new Date(currentDate.getFullYear(), event.endMonth - 1, event.endDay);
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// Current date is between start/end dates
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if (currentDate >= eventStartDate && currentDate <= eventEndDate) {
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this.currentlyActiveEvents.push(SeasonalEventType[event.type]);
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if (SeasonalEventType[event.type] === SeasonalEventType.CHRISTMAS) {
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this.christmasEventActive = true;
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}
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if (SeasonalEventType[event.type] === SeasonalEventType.HALLOWEEN) {
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this.halloweenEventActive = true;
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}
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}
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}
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}
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public getActiveWeatherSeason(): Season {
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if (this.weatherConfig.overrideSeason !== null) {
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return this.weatherConfig.overrideSeason;
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}
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const currentDate = new Date();
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for (const seasonRange of this.weatherConfig.seasonDates) {
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// Figure out start and end dates to get range of season
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const eventStartDate = new Date(
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currentDate.getFullYear(),
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seasonRange.startMonth - 1, // Month value starts at 0
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seasonRange.startDay,
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);
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const eventEndDate = new Date(currentDate.getFullYear(), seasonRange.endMonth - 1, seasonRange.endDay);
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// Does todays date fit inside the above range
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if (currentDate >= eventStartDate && currentDate <= eventEndDate) {
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return seasonRange.seasonType;
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}
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}
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this.logger.warning(this.localisationService.getText("season-no_matching_season_found_for_date"));
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return Season.SUMMER;
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}
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/**
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* Iterate through bots inventory and loot to find and remove christmas items (as defined in SeasonalEventService)
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* @param botInventory Bots inventory to iterate over
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* @param botRole the role of the bot being processed
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*/
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public removeChristmasItemsFromBotInventory(botInventory: IInventory, botRole: string): void {
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const christmasItems = this.getChristmasEventItems();
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const equipmentSlotsToFilter = ["FaceCover", "Headwear", "Backpack", "TacticalVest"];
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const lootContainersToFilter = ["Backpack", "Pockets", "TacticalVest"];
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// Remove christmas related equipment
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for (const equipmentSlotKey of equipmentSlotsToFilter) {
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if (!botInventory.equipment[equipmentSlotKey]) {
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this.logger.warning(
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this.localisationService.getText("seasonal-missing_equipment_slot_on_bot", {
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equipmentSlot: equipmentSlotKey,
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botRole: botRole,
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}),
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);
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}
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const equipment: Record<string, number> = botInventory.equipment[equipmentSlotKey];
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botInventory.equipment[equipmentSlotKey] = Object.fromEntries(
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Object.entries(equipment).filter(([index]) => !christmasItems.includes(index)),
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);
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}
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// Remove christmas related loot from loot containers
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for (const lootContainerKey of lootContainersToFilter) {
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if (!botInventory.items[lootContainerKey]) {
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this.logger.warning(
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this.localisationService.getText("seasonal-missing_loot_container_slot_on_bot", {
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lootContainer: lootContainerKey,
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botRole: botRole,
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}),
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);
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}
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const tplsToRemove: string[] = [];
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const containerItems = botInventory.items[lootContainerKey];
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for (const tplKey of Object.keys(containerItems)) {
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if (christmasItems.includes(tplKey)) {
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tplsToRemove.push(tplKey);
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}
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}
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for (const tplToRemove of tplsToRemove) {
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delete containerItems[tplToRemove];
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}
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// Get non-christmas items
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const nonChristmasTpls = Object.keys(containerItems).filter((tpl) => !christmasItems.includes(tpl));
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if (nonChristmasTpls.length === 0) {
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continue;
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}
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const intermediaryDict = {};
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for (const tpl of nonChristmasTpls) {
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intermediaryDict[tpl] = containerItems[tpl];
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}
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// Replace the original containerItems with the updated one
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botInventory.items[lootContainerKey] = intermediaryDict;
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}
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}
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/**
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* Make adjusted to server code based on the name of the event passed in
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* @param sessionId Player id
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* @param globalConfig globals.json
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* @param eventName Name of the event to enable. e.g. Christmas
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*/
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protected updateGlobalEvents(sessionId: string, globalConfig: IConfig, eventType: SeasonalEventType): void {
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this.logger.success(`${eventType} event is active`);
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switch (eventType.toLowerCase()) {
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case SeasonalEventType.HALLOWEEN.toLowerCase():
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globalConfig.EventType = globalConfig.EventType.filter((x) => x !== "None");
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globalConfig.EventType.push("Halloween");
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globalConfig.EventType.push("HalloweenIllumination");
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globalConfig.Health.ProfileHealthSettings.DefaultStimulatorBuff = "Buffs_Halloween";
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this.addEventGearToBots(eventType);
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this.adjustZryachiyMeleeChance();
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this.enableHalloweenSummonEvent();
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this.addEventBossesToMaps(eventType);
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this.addPumpkinsToScavBackpacks();
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this.adjustTraderIcons(eventType);
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break;
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case SeasonalEventType.CHRISTMAS.toLowerCase():
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globalConfig.EventType = globalConfig.EventType.filter((x) => x !== "None");
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globalConfig.EventType.push("Christmas");
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this.addEventGearToBots(eventType);
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this.addGifterBotToMaps();
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this.addLootItemsToGifterDropItemsList();
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this.enableDancingTree();
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this.giveGift(sessionId, "Christmas2022");
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this.enableSnow();
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break;
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case SeasonalEventType.NEW_YEARS.toLowerCase():
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this.giveGift(sessionId, "NewYear2023");
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this.enableSnow();
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break;
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case SeasonalEventType.SNOW.toLowerCase():
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this.enableSnow();
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break;
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default:
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// Likely a mod event
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this.addEventGearToBots(eventType);
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break;
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}
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}
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/**
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* Force zryachiy to always have a melee weapon
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*/
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protected adjustZryachiyMeleeChance(): void {
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this.databaseService.getBots().types.bosszryachiy.chances.equipment.Scabbard = 100;
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}
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/**
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* Enable the halloween zryachiy summon event
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*/
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protected enableHalloweenSummonEvent(): void {
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this.databaseService.getGlobals().config.EventSettings.EventActive = true;
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}
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/**
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* Add event bosses to maps
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* @param eventType Seasonal event, e.g. HALLOWEEN/CHRISTMAS
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*/
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protected addEventBossesToMaps(eventType: SeasonalEventType): void {
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const botsToAddPerMap = this.seasonalEventConfig.eventBossSpawns[eventType.toLowerCase()];
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if (!botsToAddPerMap) {
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this.logger.warning(`Unable to add: ${eventType} bosses, eventBossSpawns is missing`);
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return;
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}
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const mapKeys = Object.keys(botsToAddPerMap) ?? [];
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for (const mapKey of mapKeys) {
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const bossesToAdd = botsToAddPerMap[mapKey];
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if (!bossesToAdd) {
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this.logger.warning(`Unable to add: ${eventType} bosses to: ${mapKey}`);
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continue;
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}
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for (const boss of bossesToAdd) {
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const locations = this.databaseService.getLocations();
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const mapBosses: IBossLocationSpawn[] = locations[mapKey].base.BossLocationSpawn;
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if (!mapBosses.some((bossSpawn) => bossSpawn.BossName === boss.BossName)) {
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locations[mapKey].base.BossLocationSpawn.push(...bossesToAdd);
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}
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}
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}
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}
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/**
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* Change trader icons to be more event themed (Halloween only so far)
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* @param eventType What event is active
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*/
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protected adjustTraderIcons(eventType: SeasonalEventType): void {
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switch (eventType.toLowerCase()) {
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case SeasonalEventType.HALLOWEEN.toLowerCase():
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this.httpConfig.serverImagePathOverride["./assets/images/traders/5a7c2ebb86f7746e324a06ab.png"] =
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"./assets/images/traders/halloween/5a7c2ebb86f7746e324a06ab.png";
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this.httpConfig.serverImagePathOverride["./assets/images/traders/5ac3b86a86f77461491d1ad8.png"] =
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"./assets/images/traders/halloween/5ac3b86a86f77461491d1ad8.png";
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this.httpConfig.serverImagePathOverride["./assets/images/traders/5c06531a86f7746319710e1b.png"] =
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"./assets/images/traders/halloween/5c06531a86f7746319710e1b.png";
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this.httpConfig.serverImagePathOverride["./assets/images/traders/59b91ca086f77469a81232e4.png"] =
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"./assets/images/traders/halloween/59b91ca086f77469a81232e4.png";
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this.httpConfig.serverImagePathOverride["./assets/images/traders/59b91cab86f77469aa5343ca.png"] =
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"./assets/images/traders/halloween/59b91cab86f77469aa5343ca.png";
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this.httpConfig.serverImagePathOverride["./assets/images/traders/59b91cb486f77469a81232e5.png"] =
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"./assets/images/traders/halloween/59b91cb486f77469a81232e5.png";
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this.httpConfig.serverImagePathOverride["./assets/images/traders/59b91cbd86f77469aa5343cb.png"] =
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"./assets/images/traders/halloween/59b91cbd86f77469aa5343cb.png";
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this.httpConfig.serverImagePathOverride["./assets/images/traders/579dc571d53a0658a154fbec.png"] =
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"./assets/images/traders/halloween/579dc571d53a0658a154fbec.png";
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break;
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case SeasonalEventType.CHRISTMAS.toLowerCase():
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// TODO: find christmas trader icons
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break;
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}
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this.databaseImporter.loadImages(
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`${this.databaseImporter.getSptDataPath()}images/`,
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["traders"],
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["/files/trader/avatar/"],
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);
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}
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/**
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* Add lootble items from backpack into patrol.ITEMS_TO_DROP difficulty property
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*/
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protected addLootItemsToGifterDropItemsList(): void {
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const gifterBot = this.databaseService.getBots().types.gifter;
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for (const difficulty in gifterBot.difficulty) {
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gifterBot.difficulty[difficulty].Patrol.ITEMS_TO_DROP = Object.keys(
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gifterBot.inventory.items.Backpack,
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).join(", ");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Read in data from seasonalEvents.json and add found equipment items to bots
|
|
* @param eventName Name of the event to read equipment in from config
|
|
*/
|
|
protected addEventGearToBots(eventType: SeasonalEventType): void {
|
|
const botGearChanges = this.getEventBotGear(eventType);
|
|
if (!botGearChanges) {
|
|
this.logger.warning(this.localisationService.getText("gameevent-no_gear_data", eventType));
|
|
|
|
return;
|
|
}
|
|
|
|
// Iterate over bots with changes to apply
|
|
for (const bot in botGearChanges) {
|
|
const botToUpdate = this.databaseService.getBots().types[bot.toLowerCase()];
|
|
if (!botToUpdate) {
|
|
this.logger.warning(this.localisationService.getText("gameevent-bot_not_found", bot));
|
|
continue;
|
|
}
|
|
|
|
// Iterate over each equipment slot change
|
|
const gearAmendments = botGearChanges[bot];
|
|
for (const equipmentSlot in gearAmendments) {
|
|
// Adjust slots spawn chance to be at least 75%
|
|
botToUpdate.chances.equipment[equipmentSlot] = Math.max(
|
|
botToUpdate.chances.equipment[equipmentSlot],
|
|
75,
|
|
);
|
|
|
|
// Grab gear to add and loop over it
|
|
const itemsToAdd = gearAmendments[equipmentSlot];
|
|
for (const itemTplIdToAdd in itemsToAdd) {
|
|
botToUpdate.inventory.equipment[equipmentSlot][itemTplIdToAdd] = itemsToAdd[itemTplIdToAdd];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Add pumpkin loot boxes to scavs
|
|
*/
|
|
protected addPumpkinsToScavBackpacks(): void {
|
|
this.databaseService.getBots().types.assault.inventory.items.Backpack[
|
|
ItemTpl.RANDOMLOOTCONTAINER_PUMPKIN_RAND_LOOT_CONTAINER
|
|
] = 400;
|
|
}
|
|
|
|
/**
|
|
* Set Khorovod(dancing tree) chance to 100% on all maps that support it
|
|
*/
|
|
protected enableDancingTree(): void {
|
|
const maps = this.databaseService.getLocations();
|
|
for (const mapName in maps) {
|
|
// Skip maps that have no tree
|
|
if (["hideout", "base", "privatearea"].includes(mapName)) {
|
|
continue;
|
|
}
|
|
|
|
const mapData: ILocation = maps[mapName];
|
|
if (mapData?.base?.BotLocationModifier && "KhorovodChance" in mapData.base.BotLocationModifier) {
|
|
mapData.base.BotLocationModifier.KhorovodChance = 100;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Add santa to maps
|
|
*/
|
|
protected addGifterBotToMaps(): void {
|
|
const gifterSettings = this.seasonalEventConfig.gifterSettings;
|
|
const maps = this.databaseService.getLocations();
|
|
for (const gifterMapSettings of gifterSettings) {
|
|
const mapData: ILocation = maps[gifterMapSettings.map];
|
|
// Dont add gifter to map twice
|
|
if (mapData.base.BossLocationSpawn.some((boss) => boss.BossName === "gifter")) {
|
|
continue;
|
|
}
|
|
|
|
mapData.base.BossLocationSpawn.push({
|
|
BossName: "gifter",
|
|
BossChance: gifterMapSettings.spawnChance,
|
|
BossZone: gifterMapSettings.zones,
|
|
BossPlayer: false,
|
|
BossDifficult: "normal",
|
|
BossEscortType: "gifter",
|
|
BossEscortDifficult: "normal",
|
|
BossEscortAmount: "0",
|
|
ForceSpawn: true,
|
|
spawnMode: ["regular", "pve"],
|
|
Time: -1,
|
|
TriggerId: "",
|
|
TriggerName: "",
|
|
Delay: 0,
|
|
RandomTimeSpawn: false,
|
|
});
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Send gift to player if they'e not already received it
|
|
* @param playerId Player to send gift to
|
|
* @param giftKey Key of gift to give
|
|
*/
|
|
protected giveGift(playerId: string, giftKey: string): void {
|
|
const gitftData = this.giftService.getGiftById(giftKey);
|
|
if (!this.profileHelper.playerHasRecievedMaxNumberOfGift(playerId, giftKey, gitftData.maxToSendPlayer ?? 5)) {
|
|
this.giftService.sendGiftToPlayer(playerId, giftKey);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get the underlying bot type for an event bot e.g. `peacefullZryachiyEvent` will return `bossZryachiy`
|
|
* @param eventBotRole Event bot role type
|
|
* @returns Bot role as string
|
|
*/
|
|
public getBaseRoleForEventBot(eventBotRole: string): string {
|
|
return this.seasonalEventConfig.eventBotMapping[eventBotRole];
|
|
}
|
|
|
|
/**
|
|
* Force the weather to be snow
|
|
*/
|
|
public enableSnow(): void {
|
|
this.weatherConfig.overrideSeason = Season.WINTER;
|
|
}
|
|
}
|