Server/project/src/helpers/BotHelper.ts
Refringe 4ac12ef70a Formatting/Linting Changes (!168)
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.

The majority of these changes are from running two commands:

`npm run lint:fix`
`npm run style:fix`

This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.

There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.

The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome

Once installed they should just work within the workspace.

Also, be sure to `npm i` to get the new dprint application.

Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00

254 lines
8.5 KiB
TypeScript

import { inject, injectable } from "tsyringe";
import { MinMax } from "@spt-aki/models/common/MinMax";
import { Difficulty, IBotType } from "@spt-aki/models/eft/common/tables/IBotType";
import { ConfigTypes } from "@spt-aki/models/enums/ConfigTypes";
import { EquipmentFilters, IBotConfig, RandomisationDetails } from "@spt-aki/models/spt/config/IBotConfig";
import { IPmcConfig } from "@spt-aki/models/spt/config/IPmcConfig";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { ConfigServer } from "@spt-aki/servers/ConfigServer";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { LocalisationService } from "@spt-aki/services/LocalisationService";
import { JsonUtil } from "@spt-aki/utils/JsonUtil";
import { RandomUtil } from "@spt-aki/utils/RandomUtil";
@injectable()
export class BotHelper
{
protected botConfig: IBotConfig;
protected pmcConfig: IPmcConfig;
constructor(
@inject("WinstonLogger") protected logger: ILogger,
@inject("JsonUtil") protected jsonUtil: JsonUtil,
@inject("DatabaseServer") protected databaseServer: DatabaseServer,
@inject("RandomUtil") protected randomUtil: RandomUtil,
@inject("LocalisationService") protected localisationService: LocalisationService,
@inject("ConfigServer") protected configServer: ConfigServer,
)
{
this.botConfig = this.configServer.getConfig(ConfigTypes.BOT);
this.pmcConfig = this.configServer.getConfig(ConfigTypes.PMC);
}
/**
* Get a template object for the specified botRole from bots.types db
* @param role botRole to get template for
* @returns IBotType object
*/
public getBotTemplate(role: string): IBotType
{
return this.databaseServer.getTables().bots.types[role.toLowerCase()];
}
/**
* Randomize the chance the PMC will attack their own side
* Look up value in bot.json/chanceSameSideIsHostilePercent
* @param difficultySettings pmc difficulty settings
*/
public randomizePmcHostility(difficultySettings: Difficulty): void
{
if (this.randomUtil.getChance100(this.pmcConfig.chanceSameSideIsHostilePercent))
{
difficultySettings.Mind.CAN_RECEIVE_PLAYER_REQUESTS_BEAR = false;
difficultySettings.Mind.CAN_RECEIVE_PLAYER_REQUESTS_USEC = false;
difficultySettings.Mind.DEFAULT_USEC_BEHAVIOUR = "Attack";
difficultySettings.Mind.DEFAULT_BEAR_BEHAVIOUR = "Attack";
}
}
/**
* Is the passed in bot role a PMC (usec/bear/pmc)
* @param botRole bot role to check
* @returns true if is pmc
*/
public isBotPmc(botRole: string): boolean
{
return (["usec", "bear", "pmc", "sptbear", "sptusec"].includes(botRole?.toLowerCase()));
}
public isBotBoss(botRole: string): boolean
{
return this.botConfig.bosses.some((x) => x.toLowerCase() === botRole?.toLowerCase());
}
public isBotFollower(botRole: string): boolean
{
return botRole?.toLowerCase().startsWith("follower");
}
/**
* Add a bot to the FRIENDLY_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typeToAdd bot type to add to friendly list
*/
public addBotToFriendlyList(difficultySettings: Difficulty, typeToAdd: string): void
{
const friendlyBotTypesKey = "FRIENDLY_BOT_TYPES";
// Null guard
if (!difficultySettings.Mind[friendlyBotTypesKey])
{
difficultySettings.Mind[friendlyBotTypesKey] = [];
}
(<string[]>difficultySettings.Mind[friendlyBotTypesKey]).push(typeToAdd);
}
/**
* Add a bot to the ENEMY_BOT_TYPES array, do not add itself if its on the enemy list
* @param difficultySettings bot settings to alter
* @param typesToAdd bot type to add to enemy list
*/
public addBotToEnemyList(difficultySettings: Difficulty, typesToAdd: string[], typeBeingEdited: string): void
{
const enemyBotTypesKey = "ENEMY_BOT_TYPES";
// Null guard
if (!difficultySettings.Mind[enemyBotTypesKey])
{
difficultySettings.Mind[enemyBotTypesKey] = [];
}
const enemyArray = <string[]>difficultySettings.Mind[enemyBotTypesKey];
for (const botTypeToAdd of typesToAdd)
{
if (botTypeToAdd.toLowerCase() === typeBeingEdited.toLowerCase())
{
this.logger.debug(`unable to add enemy ${botTypeToAdd} to its own enemy list, skipping`);
continue;
}
if (!enemyArray.includes(botTypeToAdd))
{
enemyArray.push(botTypeToAdd);
}
}
}
/**
* Add a bot to the REVENGE_BOT_TYPES array
* @param difficultySettings bot settings to alter
* @param typesToAdd bot type to add to revenge list
*/
public addBotToRevengeList(difficultySettings: Difficulty, typesToAdd: string[]): void
{
const revengePropKey = "REVENGE_BOT_TYPES";
// Nothing to add
if (!typesToAdd)
{
return;
}
// Null guard
if (!difficultySettings.Mind[revengePropKey])
{
difficultySettings.Mind[revengePropKey] = [];
}
const revengeArray = <string[]>difficultySettings.Mind[revengePropKey];
for (const botTypeToAdd of typesToAdd)
{
if (!revengeArray.includes(botTypeToAdd))
{
revengeArray.push(botTypeToAdd);
}
}
}
/**
* Choose if a bot should become a PMC by checking if bot type is allowed to become a Pmc in botConfig.convertFromChances and doing a random int check
* @param botRole the bot role to check if should be a pmc
* @returns true if should be a pmc
*/
public shouldBotBePmc(botRole: string): boolean
{
const botRoleLowered = botRole.toLowerCase();
// Handle when map waves have these types in the bot type
if (this.botRoleIsPmc(botRoleLowered))
{
return true;
}
const botConvertMinMax = this.pmcConfig.convertIntoPmcChance[botRoleLowered];
// no bot type defined in config, default to false
if (!botConvertMinMax)
{
return false;
}
return this.rollChanceToBePmc(botRoleLowered, botConvertMinMax);
}
public rollChanceToBePmc(role: string, botConvertMinMax: MinMax): boolean
{
return role.toLowerCase() in this.pmcConfig.convertIntoPmcChance
&& this.randomUtil.getChance100(this.randomUtil.getInt(botConvertMinMax.min, botConvertMinMax.max));
}
public botRoleIsPmc(botRole: string): boolean
{
return [this.pmcConfig.usecType.toLowerCase(), this.pmcConfig.bearType.toLowerCase()].includes(
botRole.toLowerCase(),
);
}
/**
* Get randomization settings for bot from config/bot.json
* @param botLevel level of bot
* @param botEquipConfig bot equipment json
* @returns RandomisationDetails
*/
public getBotRandomizationDetails(botLevel: number, botEquipConfig: EquipmentFilters): RandomisationDetails
{
// No randomisation details found, skip
if (!botEquipConfig || Object.keys(botEquipConfig).length === 0 || !botEquipConfig.randomisation)
{
return null;
}
return botEquipConfig.randomisation.find((x) => botLevel >= x.levelRange.min && botLevel <= x.levelRange.max);
}
/**
* Choose between sptBear and sptUsec at random based on the % defined in pmcConfig.isUsec
* @returns pmc role
*/
public getRandomizedPmcRole(): string
{
return (this.randomUtil.getChance100(this.pmcConfig.isUsec))
? this.pmcConfig.usecType
: this.pmcConfig.bearType;
}
/**
* Get the corresponding side when sptBear or sptUsec is passed in
* @param botRole role to get side for
* @returns side (usec/bear)
*/
public getPmcSideByRole(botRole: string): string
{
switch (botRole.toLowerCase())
{
case this.pmcConfig.bearType.toLowerCase():
return "Bear";
case this.pmcConfig.usecType.toLowerCase():
return "Usec";
default:
return this.getRandomizedPmcSide();
}
}
/**
* Get a randomized PMC side based on bot config value 'isUsec'
* @returns pmc side as string
*/
protected getRandomizedPmcSide(): string
{
return (this.randomUtil.getChance100(this.pmcConfig.isUsec)) ? "Usec" : "Bear";
}
}