Server/project/src
2024-06-19 18:55:17 +01:00
..
callbacks Fixed altering SelectedMemberCategory in settings page not saving 2024-06-08 09:15:59 +01:00
context Null checks first pass (!353) 2024-05-27 16:05:16 +00:00
controllers Adjusted how item quality % is calculated for player flea offers. Now excludes items without any quality modifier from calculation instead of assuming 100% (slightly lowers sell chance of things like armors) 2024-06-19 14:27:58 +01:00
di Moved map marker logic out of InventoryController and into its own MapMarkerService 2024-06-12 19:32:27 +01:00
generators Adjusted how item quality % is calculated for player flea offers. Now excludes items without any quality modifier from calculation instead of assuming 100% (slightly lowers sell chance of things like armors) 2024-06-19 14:27:58 +01:00
helpers Adjusted how item quality % is calculated for player flea offers. Now excludes items without any quality modifier from calculation instead of assuming 100% (slightly lowers sell chance of things like armors) 2024-06-19 14:27:58 +01:00
ide Rebranding to SPT (!345) 2024-05-21 17:59:04 +00:00
loaders primery-dependencies (!355) 2024-05-28 14:04:20 +00:00
models Added additional skill type values 2024-06-19 18:55:17 +01:00
routers Added nullguard protection to serialize() for bundle loading 2024-06-17 15:35:49 +01:00
servers Improved import consistency + comment improvements 2024-06-19 11:11:28 +01:00
services Adjusted how item quality % is calculated for player flea offers. Now excludes items without any quality modifier from calculation instead of assuming 100% (slightly lowers sell chance of things like armors) 2024-06-19 14:27:58 +01:00
tools/ItemTplGenerator Initial implementation of an ItemTpl and Weapon enum generator (!364) 2024-06-16 08:33:01 +00:00
utils Improved import consistency + comment improvements 2024-06-19 11:11:28 +01:00
ErrorHandler.ts Rebranding to SPT (!345) 2024-05-21 17:59:04 +00:00
Program.ts Rebranding to SPT (!345) 2024-05-21 17:59:04 +00:00