Server/project/src/routers/static/GameStaticRouter.ts
kiobu 001def56a5 feat: add /client/game/mode handling (!308)
add `/client/game/mode` endpoint handling. gets into main menu

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/308
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
2024-04-26 07:37:42 +00:00

82 lines
3.5 KiB
TypeScript

import { inject, injectable } from "tsyringe";
import { GameCallbacks } from "@spt-aki/callbacks/GameCallbacks";
import { RouteAction, StaticRouter } from "@spt-aki/di/Router";
@injectable()
export class GameStaticRouter extends StaticRouter
{
constructor(@inject("GameCallbacks") protected gameCallbacks: GameCallbacks)
{
super([
new RouteAction("/client/game/config", (url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.getGameConfig(url, info, sessionID);
}),
new RouteAction("/client/game/mode", (url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.getGameMode(url, info, sessionID);
}),
new RouteAction("/client/server/list", (url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.getServer(url, info, sessionID);
}),
new RouteAction(
"/client/match/group/current",
(url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.getCurrentGroup(url, info, sessionID);
},
),
new RouteAction(
"/client/game/version/validate",
(url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.versionValidate(url, info, sessionID);
},
),
new RouteAction("/client/game/start", (url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.gameStart(url, info, sessionID);
}),
new RouteAction("/client/game/logout", (url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.gameLogout(url, info, sessionID);
}),
new RouteAction("/client/checkVersion", (url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.validateGameVersion(url, info, sessionID);
}),
new RouteAction(
"/client/game/keepalive",
(url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.gameKeepalive(url, info, sessionID);
},
),
new RouteAction(
"/singleplayer/settings/version",
(url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.getVersion(url, info, sessionID);
},
),
new RouteAction(
"/client/reports/lobby/send",
(url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.reportNickname(url, info, sessionID);
},
),
new RouteAction(
"/singleplayer/settings/getRaidTime",
// eslint-disable-next-line @typescript-eslint/no-unused-vars
(url: string, info: any, sessionID: string, output: string): any =>
{
return this.gameCallbacks.getRaidTime(url, info, sessionID);
},
),
]);
}
}