import { IBaseConfig } from "./IBaseConfig"; export interface IInRaidConfig extends IBaseConfig { kind: "aki-inraid" MIAOnRaidEnd: boolean raidMenuSettings: RaidMenuSettings save: Save carExtracts: string[] carExtractBaseStandingGain: number scavExtractGain: number } export interface RaidMenuSettings { aiAmount: string aiDifficulty: string bossEnabled: boolean scavWars: boolean taggedAndCursed: boolean enablePve: boolean } export interface Save { loot: boolean durability: boolean }