export enum HideoutAreas { NOTSET = -1, VENTS = 0, SECURITY = 1, LAVATORY = 2, STASH = 3, GENERATOR = 4, HEATING = 5, WATER_COLLECTOR = 6, MEDSTATION = 7, NUTRITION_UNIT = 8, REST_SPACE = 9, WORKBENCH = 10, INTEL_CENTER = 11, SHOOTING_RANGE = 12, LIBRARY = 13, SCAV_CASE = 14, ILLUMINATION = 15, PLACE_OF_FAME = 16, AIR_FILTERING = 17, SOLAR_POWER = 18, BOOZE_GENERATOR = 19, BITCOIN_FARM = 20, CHRISTMAS_TREE = 21, EMERGENCY_WALL = 22, GYM = 23 }