import { IBaseConfig } from "./IBaseConfig"; export interface ILocaleConfig extends IBaseConfig { kind: "aki-locale" /** e.g. ru/en/cn/fr etc, or 'system', will take computer locale setting */ gameLocale: string /** e.g. ru/en/cn/fr etc, or 'system', will take computer locale setting */ serverLocale: string /** Languages server can be translated into */ serverSupportedLocales: string[] }