Dev
5e1da93a69
Allow seasonal events to trigger after profile creation
2024-02-03 14:39:37 +00:00
Dev
164bf08b08
FIx armor filtering code to correctly return non-armored rigs when requested
2024-02-03 14:00:47 +00:00
Dev
8d2eaf2485
Copy over stackobject count from original reward
2024-02-03 12:47:52 +00:00
Dev
f7651fe003
fix colliding var names
2024-02-03 12:18:11 +00:00
Dev
0a6a866ae8
Correctly clone and remap default preset before returning
2024-02-03 12:15:20 +00:00
Dev
e3cf4c3c92
Fix starting quest armor rewards not showing correctly
2024-02-03 11:41:30 +00:00
Dev
12a9cb5ded
Fix processReward()
incorrectly trying to add mods to armor items without slots
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Add `itemHasSlots` to itemHelper and consolodate its use across code
2024-02-03 11:00:30 +00:00
Dev
47bedcb526
improve filtering of required item
searches on flea - Fixes locked items being shown in search results
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Improve type usage inside `getRequiredItemsById()`
2024-02-03 10:33:11 +00:00
Kaeno
1c00c2bb13
Keep bonus.value from text_bonus bonuses
2024-02-02 20:11:09 +00:00
Refringe
69a1723646
Fixes Linting Issues
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- Reorders imports
- Removes unnecessary `else` control statements
- Simplifies some logic
- Converts key access to dot notation
- Converts Array.forEach loops to for...of loops
2024-02-02 15:00:21 -05:00
Refringe
90492f3aa2
Formatting
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Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Dev
5136d69050
Implement flea required searching
2024-02-02 19:23:08 +00:00
Dev
ca02aa6a50
Fix stackable hideout crafts not being added to stash in correct format
2024-02-02 17:31:52 +00:00
Dev
83c3cd5f8b
Remove unused function
2024-02-02 17:22:49 +00:00
Dev
796d63b3e2
Fix fence item not being removed after purchase
2024-02-02 17:22:12 +00:00
Dev
e6e77d49a5
Cleanup of fence offer generation, no longer errors when buying items from high level fence offer page
2024-02-02 17:15:28 +00:00
Dev
034ac83a10
Improve handling of buying less than max stacksize from fence
2024-02-02 15:56:37 +00:00
Dev
8dab47b3fd
Fix selling to trader an amount above stack size causing currency to not stack
2024-02-02 15:35:02 +00:00
Dev
8d59ab7c77
Replace use of dialogueHelper.addDialogueMessage inside sendInsuredItems() with MailSendService.sendMessage()
2024-02-02 11:57:10 +00:00
Kaeno
e0b5d43fd5
Fix fence generating items with same IDs causing Fence Trader to break client
2024-02-01 21:02:39 +00:00
Dev
ded87b3881
Show first 7 characters of commit server was built against in version label
2024-02-01 16:58:23 +00:00
Dev
31942b96eb
Add marksman rifles to elimination dailies
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Add weapon filtering based on range requirement of elimination quest:
> 50 = no pistols/shotguns
< 20 = no DMR/MarksmanRifles
2024-02-01 14:37:02 +00:00
Dev
a38cf7fa69
Remove redundant else from toggleItem()
2024-02-01 13:58:06 +00:00
Dev
5e94e3fef0
Cleanup of getExaminedItemTpl()
2024-02-01 13:53:36 +00:00
Dev
6032573815
Comment improvements
2024-02-01 13:31:36 +00:00
Dev
5f500655be
openRandomLootContainer()
Remove item after contents have successfully been added to stash
2024-02-01 13:26:18 +00:00
Dev
3587becf76
Update openRandomLootContainer()
to use addItemsToStash()
2024-02-01 13:23:03 +00:00
Dev
704b337a3c
removeResourceFromArea()
Pass found item in slot directly to addToStash requst for small optimisation
2024-02-01 12:53:30 +00:00
Dev
d920dceb53
Remove redundant returns from various hideout functions used inside takeProduction()
2024-02-01 12:47:48 +00:00
Dev
3bf44b7863
Update handleScavCase()
to use addItemsToStash()
2024-02-01 12:42:02 +00:00
Dev
d564a7a992
Comment improvements
2024-02-01 12:35:18 +00:00
Dev
16cb48ad70
Improvements to handleRecipe()
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Cleaner handling of stackable rewards
Moved task condition counter lookup to own function
2024-02-01 12:31:48 +00:00
Dev
44560991b0
Improve handleRecipe()
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Better handling of item rewards that need to be split into root + child (ammo boxes)
Use `addItemsToStash()`
move `recipe.isEncoded` check to earlier in function
make use of `getItem()` inside `splitStack()` instead of direct db access
2024-02-01 11:23:32 +00:00
Dev
92d949b445
Comment improvements
2024-02-01 10:24:10 +00:00
Dev
8c99b25df0
Rename interface to IOwnerInventoryItems
2024-02-01 09:58:20 +00:00
Dev
1e4d07937b
Update getBTC()
to make use of new function
2024-02-01 09:58:04 +00:00
Dev
406c59789a
Add interface
2024-02-01 09:50:50 +00:00
Dev
8d8baec766
Add new addItemsToStash()
function to InventoryHelper
2024-02-01 09:48:46 +00:00
Dev
69735b5037
Check inventory has space before adding bitcoins from craft
2024-01-31 23:39:01 +00:00
Kaeno
23ceca5279
Blacklist Quest Items from Scav Case
2024-01-31 22:52:55 +00:00
Dev
95dd27038d
improve accuracy of daily quest system
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Keep completed dailies inside "activeQuests" array until dailies are refreshed
Adjust post-raid quest handling to ensure previously completed/failed quests keep their original status
2024-01-31 14:38:18 +00:00
Dev
a45cc3052e
Fix issue with choosing a default mod for a weapon when the bot doesnt have the default mod in their mod pool already - would result in missing vital mods causing a fallback to a default weapon preset
2024-01-30 21:14:15 +00:00
Dev
9616f9b34b
Improve armor slot compatibility checking
2024-01-30 16:32:03 +00:00
Dev
81960a23fe
Fix bitcoins being returned in bundles instead of individually
2024-01-30 13:24:46 +00:00
Dev
491a5204bb
optimisation: only update the current profiles hideout data
2024-01-30 12:16:58 +00:00
Dev
d0af930dc9
Fix not being able to collect bitcoins
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Improved handling of server/client sync when clicking 'get iems' to reduce chance of `no bitcoins to collect` error
2024-01-30 12:16:27 +00:00
Dev
55154c8b1a
improve block checking logic to be dynamic based on pool size
2024-01-29 23:02:09 +00:00
Dev
f3ec237674
Fix issue with weapon mod generation flagging mod as incompatible even though it passes compatibility checks
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Stop trying to fit a mod to a weapon after 8 blocked attempts
Created streamlined mod compatability checker function
2024-01-29 22:41:08 +00:00
Dev
58d620d424
Fix weapon mod generation choosing a default mod only to keep it flagged as incompatible
2024-01-29 21:27:36 +00:00
Dev
bf7e214b77
Add nullguard to updateFuel()
when generator slot has no items array
2024-01-29 16:40:58 +00:00