Dev
ded87b3881
Show first 7 characters of commit server was built against in version label
2024-02-01 16:58:23 +00:00
Dev
31942b96eb
Add marksman rifles to elimination dailies
...
Add weapon filtering based on range requirement of elimination quest:
> 50 = no pistols/shotguns
< 20 = no DMR/MarksmanRifles
2024-02-01 14:37:02 +00:00
Dev
a38cf7fa69
Remove redundant else from toggleItem()
2024-02-01 13:58:06 +00:00
Dev
5e94e3fef0
Cleanup of getExaminedItemTpl()
2024-02-01 13:53:36 +00:00
Dev
6032573815
Comment improvements
2024-02-01 13:31:36 +00:00
Dev
5f500655be
openRandomLootContainer()
Remove item after contents have successfully been added to stash
2024-02-01 13:26:18 +00:00
Dev
3587becf76
Update openRandomLootContainer()
to use addItemsToStash()
2024-02-01 13:23:03 +00:00
Dev
704b337a3c
removeResourceFromArea()
Pass found item in slot directly to addToStash requst for small optimisation
2024-02-01 12:53:30 +00:00
Dev
d920dceb53
Remove redundant returns from various hideout functions used inside takeProduction()
2024-02-01 12:47:48 +00:00
Dev
3bf44b7863
Update handleScavCase()
to use addItemsToStash()
2024-02-01 12:42:02 +00:00
Dev
d564a7a992
Comment improvements
2024-02-01 12:35:18 +00:00
Dev
16cb48ad70
Improvements to handleRecipe()
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Cleaner handling of stackable rewards
Moved task condition counter lookup to own function
2024-02-01 12:31:48 +00:00
Dev
44560991b0
Improve handleRecipe()
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Better handling of item rewards that need to be split into root + child (ammo boxes)
Use `addItemsToStash()`
move `recipe.isEncoded` check to earlier in function
make use of `getItem()` inside `splitStack()` instead of direct db access
2024-02-01 11:23:32 +00:00
Dev
92d949b445
Comment improvements
2024-02-01 10:24:10 +00:00
Dev
8c99b25df0
Rename interface to IOwnerInventoryItems
2024-02-01 09:58:20 +00:00
Dev
1e4d07937b
Update getBTC()
to make use of new function
2024-02-01 09:58:04 +00:00
Dev
406c59789a
Add interface
2024-02-01 09:50:50 +00:00
Dev
8d8baec766
Add new addItemsToStash()
function to InventoryHelper
2024-02-01 09:48:46 +00:00
Dev
69735b5037
Check inventory has space before adding bitcoins from craft
2024-01-31 23:39:01 +00:00
Kaeno
23ceca5279
Blacklist Quest Items from Scav Case
2024-01-31 22:52:55 +00:00
Dev
95dd27038d
improve accuracy of daily quest system
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Keep completed dailies inside "activeQuests" array until dailies are refreshed
Adjust post-raid quest handling to ensure previously completed/failed quests keep their original status
2024-01-31 14:38:18 +00:00
Dev
a45cc3052e
Fix issue with choosing a default mod for a weapon when the bot doesnt have the default mod in their mod pool already - would result in missing vital mods causing a fallback to a default weapon preset
2024-01-30 21:14:15 +00:00
Dev
9616f9b34b
Improve armor slot compatibility checking
2024-01-30 16:32:03 +00:00
Dev
81960a23fe
Fix bitcoins being returned in bundles instead of individually
2024-01-30 13:24:46 +00:00
Dev
491a5204bb
optimisation: only update the current profiles hideout data
2024-01-30 12:16:58 +00:00
Dev
d0af930dc9
Fix not being able to collect bitcoins
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Improved handling of server/client sync when clicking 'get iems' to reduce chance of `no bitcoins to collect` error
2024-01-30 12:16:27 +00:00
Dev
55154c8b1a
improve block checking logic to be dynamic based on pool size
2024-01-29 23:02:09 +00:00
Dev
f3ec237674
Fix issue with weapon mod generation flagging mod as incompatible even though it passes compatibility checks
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Stop trying to fit a mod to a weapon after 8 blocked attempts
Created streamlined mod compatability checker function
2024-01-29 22:41:08 +00:00
Dev
58d620d424
Fix weapon mod generation choosing a default mod only to keep it flagged as incompatible
2024-01-29 21:27:36 +00:00
Dev
bf7e214b77
Add nullguard to updateFuel()
when generator slot has no items array
2024-01-29 16:40:58 +00:00
Dev
099e2cd6f3
Update air filters to correctly calculate time they were being used since last hideout update tick
2024-01-29 16:05:32 +00:00
Dev
9b45d40c2b
Improve dogtag bonus function for HoF area + allow any side dogtag to be used
2024-01-29 15:56:35 +00:00
Dev
ad0489a9e7
Cleanup of updateFuel()
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Make function calculate drain rate for the whole period since last update ran, not just the interval period in config
Look up max fuel storage of item instead of assuming its expeditionary or the other fuel container
Reduce nesting by inventing an if
2024-01-29 15:55:43 +00:00
Dev
a9517bb1cc
Remove redundant return statements from RagfairOfferGenerator
2024-01-29 11:22:04 +00:00
Dev
330b1ebf28
declare repeatableQuests
as const not let inside removeOrphanedQuests()
2024-01-29 11:12:57 +00:00
Dev
2bb8965c80
Remove redundant else from updateBitcoinFarm()
2024-01-29 11:11:44 +00:00
Dev
079651045d
Remove return type from updateWaterFilters()
2024-01-29 11:10:26 +00:00
Dev
4cc7813320
Replace skillType
bonus property with enum
2024-01-29 10:48:53 +00:00
Dev
e88a661e7e
Convert hideout area bonus property + Bonus type property into an enum and update code that uses altered property
2024-01-29 10:42:02 +00:00
Dev
dbc6bd9a0b
Improve reorderHideoutAreasWithResouceInputs()
debug messaging
2024-01-29 10:25:14 +00:00
Dev
e579cac907
improve applyPlayerUpgradesBonuses()
debug messaging
2024-01-29 09:59:22 +00:00
Dev
8fe2508e00
Improve addItemToStash()
debug messaging
2024-01-29 09:54:20 +00:00
Dev
8b691e10a9
Improve server locale handling
2024-01-27 23:33:31 +00:00
Dev
215e8f1c4b
Create new SNOW
event separte from new years
2024-01-27 23:08:21 +00:00
Dev
8ec94a1322
Skip gifter when removing christmas items
2024-01-27 22:39:57 +00:00
Dev
5ffa186b0e
Build fix
2024-01-27 22:38:16 +00:00
Dev
023bf7ac3f
Removed return type from generateId()
2024-01-27 21:01:57 +00:00
Dev
88179f1c4c
Remove return type for generateInventoryID()
2024-01-27 20:31:20 +00:00
Dev
8cf9cb8e15
Fix issue with getDynamicOfferPriceForOffer()
not seeing presets correctly after ragfair rework
2024-01-27 20:00:18 +00:00
Dev
ccb610dda6
Add config property forceOnlyArmoredRigWhenNoArmor
+ wire it up
2024-01-27 18:52:36 +00:00