CZPZ
1551a5e793
feature: add probability for extra rep gain on pmc kills as pscav ( !204 )
...
Feel free to rename everything.
We can also use the new function from randomutil and replace code block below on InsuranceController.ts
```
const maxRoll = 9999;
const conversionFactor = 100;
const returnChance = this.randomUtil.getInt(0, maxRoll) / conversionFactor;
const traderReturnChance = this.insuranceConfig.returnChancePercent[traderId];
const roll = returnChance >= traderReturnChance;
```
I killed 2 PMCs with 100% chance and gained 0.07 rep (rounding issue probably somewhere else)
![image](/attachments/00f00922-eb18-4fdc-8958-129b680af704)
Some JS problems :S
![image](/attachments/dcbeb1d1-2ee3-4809-890e-e19fe3190840)
Implements: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/150
Co-authored-by: alimoncul <alimoncul@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/204
Co-authored-by: CZPZ <czpz@noreply.dev.sp-tarkov.com>
Co-committed-by: CZPZ <czpz@noreply.dev.sp-tarkov.com>
2024-01-21 17:39:37 +00:00
Dev
3979e6ef61
Add handling for quest failing while player is at menu
2024-01-05 15:27:28 +00:00
Dev
c5bb09cce5
Persist achievement data from client into server profile on raid end
2024-01-04 17:17:11 +00:00
Dev
c39e331423
Replace conditionCounters
array with with TaskConditionCounters
dictionary
2023-12-30 21:59:51 +00:00
Dev
eca799d606
Use correct dictionary for storing data in profile TaskConditionCounters
instead of BackendCounters
2023-12-30 21:30:54 +00:00
Dev
9e55a52965
update quest objects and implement get achievemetns
2023-12-27 17:15:38 +00:00
Dev
8853159b55
Fix player offers being expired before checking if they were sold
2023-12-18 22:32:46 +00:00
Dev
950d17ef1d
Add special slots to getPlayerGear()
2023-12-15 10:38:32 +00:00
Dev
ba1bdc9c5f
Clean up comments for items removed post-raid
2023-12-15 10:36:26 +00:00
Dev
bdd9a4cd9b
Improve handling of Lightkeeper quests
...
When LK gives a time-gated quest it was being saved into the profile with a status of `Locked`, meaning it would stay there forever.
Post raid:
Check post-raid for locked quests and update them to be `AvailableAfter` + assign the unlock time to `availableAfter`
Check for quests flagged as `AvailableAfter` and have a `availableAfter` timestamp before current time, change to `AvailableForStart`
2023-12-10 13:09:54 +00:00
Dev
12cb176a42
Potential fix for failed/repeatable quests keeping their subtask completed status
2023-12-02 00:10:25 +00:00
Dev
4057301953
Nullguard prior to saving quest data to scav profile
2023-11-24 19:18:29 +00:00
Dev
ddb9917c6b
Rework of post-raid scav/pmc profile handling:
...
Moved logic out of `updateProfileBaseStats()` and into separate functions for pmc/scav, left profile-agnostic code alone
new functions `updatePmcProfileDataPostRaid` and `updateScavProfileDataPostRaid`
scav - Only copy active quest progress from client profile to server scav profile
scav - dont attempt to update trader standings, none exist on scav profile
scav - dont transfer psot-raid limb damage to server profile
Update quest status values similarly to PMC quests post raid to ensure they're consistent with existing quest data in profile
Simplifies `migrateScavQuestProgressToPmcProfile`
made various warnings debug instead
2023-11-20 16:33:04 +00:00
Dev
1abc7e3604
Handle failing a quest while raiding as scav
2023-11-20 11:19:11 +00:00
Refringe
4ac12ef70a
Formatting/Linting Changes ( !168 )
...
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.
The majority of these changes are from running two commands:
`npm run lint:fix`
`npm run style:fix`
This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.
There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.
The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome
Once installed they should just work within the workspace.
Also, be sure to `npm i` to get the new dprint application.
Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00
Dev
909d79f415
Remove unnecessary removeMapAccessKey()
method, now handled in client
2023-11-14 17:34:44 +00:00
Dev
1f90ae0bb0
Add undefined check to updateProfileBaseStats()
2023-10-25 18:13:33 +01:00
TheSparta
7aee78eb49
Fixes Insured items on secured containers ( !158 )
...
This PR fixes both https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/174 and https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/175 .
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/158
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-23 16:45:40 +00:00
TheSparta
418d9f2a8f
Import path alias on the whole project ( !157 )
...
- Ability to use @spt-aki path alias on the whole project.
- Swapped all imports from relative paths, for imports using the path alias.
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/157
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-19 17:21:17 +00:00
Dev
1adeed29ef
Transfer ConditionCounter and quest status changes incurred during scav raid into pmc profile
...
Only add quests to scav profile when its a pickup/exploration/elimination quest
2023-10-17 22:04:19 +01:00
Dev
2f2e7c2e32
Variable rename to aid in readability
2023-10-11 10:47:54 +01:00
chomp
0b67a9a0e9
0.13.5.0 ( !147 )
...
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: Kaeno <e>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/147
2023-10-10 11:03:20 +00:00
Dev
91ec0144ed
Esxpose two endpoints for launcher to get mod-related data
2023-08-10 14:29:09 +01:00
Dev
dd26a94ede
Nullguard against missing data from client
2023-08-07 19:42:23 +01:00
Dev
92c30dbe5d
Add code to check BackendCounter values pre vs post-raid
2023-08-07 11:13:17 +01:00
Dev
0c37a76ff6
Improve processFailedQuests() handling of null parameter
2023-08-03 08:38:36 +01:00
Dev
6b8fadef40
Save trader standing changes post-raid
2023-07-30 11:30:31 +01:00
Dev
69f08d9f87
Improve comments
2023-07-25 21:14:18 +01:00
Dev
6e33a9c37e
Add functionality to fail quests on server after failing them in-raid, fixes failing colleagues part 3 by completing sadist
2023-07-25 20:37:45 +01:00
Dev
9e056cf8f3
Handle failing quests post-raid if they are now failed and were not pre-raid
2023-07-25 19:50:46 +01:00
Dev
ad576a937a
Comment improvements
2023-07-24 15:52:55 +01:00
Dev
7a1140c229
Extract coder into function from updateProfileBaseState + log nickname on game start
2023-07-15 11:03:54 +01:00
Dev
95fbd07473
Refactor addSpawnedInSessionPropertyToitems()
2023-04-22 18:36:34 +01:00
Dev
8c3924baab
Refactor calculateFenceStandingChangeFromKills()
2023-04-22 16:41:00 +01:00
Dev
c45c9185a6
Refactor inRaidHelper.removeSpawnedInSessionProeprtyFromitems()
2023-04-22 16:30:57 +01:00
Dev
d6bb12a3a2
Refactor InRaidHelper.deleteInventory()
2023-04-22 16:27:46 +01:00
Dev
3d849b427b
Squashed 22 commits in an attempt to fix Gitea object bloat
2023-03-05 22:02:56 +02:00
Dev
e1310d74ca
Add Repo
2023-03-03 15:23:46 +00:00