DrakiaXYZ
b84531bb27
Fix the "Unable to transfer stack" exception on scav post-raid screen ( !230 )
...
Switched `transferItem` to use the `getOwnerInventoryItems` method, so that it properly handles transfer events on the scav inventory
Bit of cleanup and consistency changes made to the `transferItem` method
Testing instructions in issue: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/483
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/230
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-17 20:53:47 +00:00
Dev
99df88ec24
Clean up passing IItemEventRouterResponse
around and then returning it in same function
2024-02-14 14:59:43 +00:00
Dev
9c2ee34d6f
When inspecting item, save result to scav and pmc profile
2024-02-13 16:16:36 +00:00
Dev
6709300e93
Update moveItem()
to better handle when the item being moved has no slotId
2024-02-12 23:14:04 +00:00
Dev
fea17cf3db
Pass output into more event functions
2024-02-10 16:32:37 +00:00
Dev
4232ba6db1
Pass output object into various other inventroy actions
2024-02-10 16:08:42 +00:00
Dev
9fe739debb
EXPERIMENTAL - pass output object into handleItemEvent and into move function
2024-02-10 15:44:21 +00:00
Refringe
3a2b24b9b8
Simple Parameter Reassignment Issues
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Addresses some of the more simple linting errors regarding the reassignment of function parameters.
2024-02-05 19:03:26 -05:00
Dev
d9bcb3fce8
Fix deleting an item from mail before receiving all kills server
2024-02-04 19:51:19 +00:00
Refringe
90492f3aa2
Formatting
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Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Dev
a38cf7fa69
Remove redundant else from toggleItem()
2024-02-01 13:58:06 +00:00
Dev
5e94e3fef0
Cleanup of getExaminedItemTpl()
2024-02-01 13:53:36 +00:00
Dev
6032573815
Comment improvements
2024-02-01 13:31:36 +00:00
Dev
5f500655be
openRandomLootContainer()
Remove item after contents have successfully been added to stash
2024-02-01 13:26:18 +00:00
Dev
3587becf76
Update openRandomLootContainer()
to use addItemsToStash()
2024-02-01 13:23:03 +00:00
Dev
d112d0fa6e
Reworked openRandomLootContainer()
to make use of addItemToStash()
2024-01-20 22:13:47 +00:00
Dev
0166e30dd1
Reduce instances of IItemEventRouterResponse
being passed into a function and then returned, its an object and passed by ref, no need to return it
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Reduce instances of `IItemEventRouterResponse` being reassigned in a function
Rename `getMoney` to `giveProfileMoney`
2024-01-16 12:21:42 +00:00
Dev
bf148dba4a
First pass at implementing Place of fame dogtag bonus, bonus is slight out from what is shown on client (0.0x out)
2024-01-13 16:41:06 +00:00
Dev
ca7958afed
Implement Place of face
hideout area
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Implement adding/removing favorite items
2023-12-29 20:22:50 +00:00
Dev
0de6f201fe
Fix exploit where FiR status was preserved when merging non FiR items into a FiR stack
2023-12-20 19:48:26 +00:00
Dev
8a78e074a4
From testing, inspecting an item sets value to false, not true
2023-12-07 20:37:56 +00:00
Dev
c015882eac
Improve handling of a mail profileChangeEvents
property
2023-12-07 20:16:04 +00:00
Refringe
4ac12ef70a
Formatting/Linting Changes ( !168 )
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These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.
The majority of these changes are from running two commands:
`npm run lint:fix`
`npm run style:fix`
This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.
There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.
The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome
Once installed they should just work within the workspace.
Also, be sure to `npm i` to get the new dprint application.
Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00
Dev
0666aad779
Implement Unbind
event handler
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Occurs when player moves item from quick access panel to inventory
Small optimistion for `Bind` event, once item is found, exit loop
2023-11-12 10:10:34 +00:00
Dev
5a60e4dcf0
Consolodate multiple functions (incrementSkillLevel
, rewardSkillpoints
) that do the same task into one addSkillpointsToPlayer
, make them use enum for skill type instead of string
2023-11-07 11:20:25 +00:00
TheSparta
418d9f2a8f
Import path alias on the whole project ( !157 )
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- Ability to use @spt-aki path alias on the whole project.
- Swapped all imports from relative paths, for imports using the path alias.
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/157
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-19 17:21:17 +00:00
chomp
0b67a9a0e9
0.13.5.0 ( !147 )
...
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: Kaeno <e>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/147
2023-10-10 11:03:20 +00:00
Dev
c5332986eb
Fixed issues with moving items to sorting table after opening sealed container
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Also allow money from sold flea offers to enter sorting table
Remove unused addItem() from InventoryController
Add optional param to inventoryHelper.addItem() to allow use of sorting table, default = off
2023-07-23 12:29:00 +01:00
Dev
d1d3674332
Localise warning messages
2023-07-19 13:16:45 +01:00
Dev
295ed59739
Additional code comments
2023-07-15 14:49:25 +01:00
Dev
7a16c7e998
Improvements to skill points given after performing actions:
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Item crafting:
HideoutManagement skillpoints give
Intellect skillpoints given
Examining item:
Intellect given
Repairing weapon/armor
Intellect given
Cleanup of hideouthelper + reordering of functions
Flagged rewardSkillPoints() as dupe of PlayerService.incrementSkillLevel()
Flagged incrementSkillLevel() as dupe of QuestHelper.rewardsSkillPoints()
Need to decide which one wins
Added nullguards to incrementSkillLevel() + added optional multiplication by global skillprogression rate
Made it update last access timestamp
2023-07-13 10:26:47 +01:00
Dev
d28d1a485d
Add additional check to prevent trader item preset exploiting
2023-06-30 19:30:49 +01:00
Dev
7ad1fc3996
Add FiR config and wire up + cleanup of openRandomLootContainer()
2023-06-20 17:19:53 +01:00
Dev
0c31719013
Feature: Add code to handle sealed weapon containers when opened in menu
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Add handbook price for sealed containers (default of 100rub)
2023-06-20 16:07:05 +01:00
Dev
27a0df2d92
Fix: Improve InventoryController.toggleItem()
to handle items without a upd property
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Rewrote loop to use .find()
Added comments + logging
2023-03-26 16:52:40 +01:00
Dev
3d849b427b
Squashed 22 commits in an attempt to fix Gitea object bloat
2023-03-05 22:02:56 +02:00
Dev
e1310d74ca
Add Repo
2023-03-03 15:23:46 +00:00