152 Commits

Author SHA1 Message Date
Dev
b305ffdc24 Add currency to generation configuration for each bot
Fix various missing properties in some bot jsons
2024-04-18 11:56:45 +01:00
Dev
8cbc51d20e Revert "Merge branch '3.9.0-DEV' into 3.8.1-DEV"
This reverts commit 6121e65b4e0fde2d9e797cab9b271db6096ff0ce, reversing
changes made to 10b1b2b3aa3ee549738c5ad9a27c70ec9c7639d7.
2024-04-15 09:00:52 +01:00
chomp
6121e65b4e Merge branch '3.9.0-DEV' into 3.8.1-DEV 2024-04-15 07:57:24 +00:00
Dev
73a1dd9511 Split out static/dynamic magazine fill options in config
set static mag fill to 0%
2024-04-12 23:05:27 +01:00
Dev
ef2442178a Implement weights for food/drink on bots 2024-04-08 12:31:51 +01:00
Dev
61dbc2b1d0
Add season handling 2024-04-06 11:25:09 -04:00
Dev
6690704208
29577 2024-04-06 11:25:04 -04:00
Dev
04aad787d3 Store the fence rep diff after a raid has concluded, add endpoint to allow retreval of this value 2024-03-21 12:23:03 +00:00
DrakiaXYZ
a29902b980 Add a new allExtracts property to locations database, and use it for daily quest generation (!266)
- Dumped from the client using an aki-debugging patch
- Contains all extracts according to the map data, with a side indicator
- Cleaned up ILocation vs ILocationData duplication

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/266
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-20 09:43:51 +00:00
Dev
4ce4663fbe Add msising object 2024-03-09 16:57:47 +00:00
Dev
e3f341416d Add missing property to default profile templates 2024-03-04 21:39:10 +00:00
DrakiaXYZ
0433308fa8 Fix tools not coming back with the right properties after crafting (!238)
This resolves an issue where FiR tools were coming back as non-FiR. We now just store the whole .upd property, so any stats on the tool should carry over to after the craft is finished

Note: Will break any in-progress crafts that use tools

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/238
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-28 07:55:39 +00:00
DrakiaXYZ
2adbb6a5fe Properly take and return tools when crafting (!234)
When starting a craft, tools are now taken, and the templateId is stored in the production in the user profile
When finishing a craft, space for both the tools and crafted item is verified, then both are added to the player stash correctly flagged as non-FiR and FiR respectively

Included a bit of code cleanup/reorg in areas I was working in

A few assumptions were made:
- Tools are expected to be single items, not stacks of an item (productions.json doesn't include a count property for tools, so this seems safe)
- Tools will never be a preset or have child items
- That the `canPlaceItemsInInventory` method over a concatenation of the tools and crafted item(s) will result in the same result as calling it individually over the two collections of items individually

Will need tested once merged into 380, I did basic testing, but there's a lot of different crafts that require tools

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/234
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-25 08:53:57 +00:00
Dev
cc0f543bdf Rewrote how bot loot is stored + chosen during bot gen
All loot is now weighted - weights come from offline-live bot dumps

Removed `lootNValue` - loot is no longer picked by its value
Regenerated bot loot files - i saw some additional weapons get added to scavs
2024-02-21 17:36:27 +00:00
Dev
f449a51f6a Further output object changes 2024-02-14 15:11:19 +00:00
Dev
d7e37b0218 make ICultistAmulet optional 2024-02-12 15:15:20 +00:00
Dev
e9af6e3868 Update JSON + add new properties 2024-02-12 15:06:51 +00:00
Dev
2d27aaf545 Update assorts 2024-02-08 20:42:40 +00:00
DrakiaXYZ
bc8e98dadc Fix the server sell all price not matching the client displayed value (!216)
Resolved by having the client send the sell price instead of trying to calculate it on the server. Same route, just with an extra parameter passed in

Removed unnecessary value calculation code, and renamed method to match new behaviour

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/216
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-08 09:10:06 +00:00
Dev
b6a57553de Enhance profile template initial trader standing system to be per trader 2024-02-03 15:53:28 +00:00
Refringe
69a1723646
Fixes Linting Issues
- Reorders imports
- Removes unnecessary `else` control statements
- Simplifies some logic
- Converts key access to dot notation
- Converts Array.forEach loops to for...of loops
2024-02-02 15:00:21 -05:00
Refringe
90492f3aa2
Formatting
Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Dev
8d59ab7c77 Replace use of dialogueHelper.addDialogueMessage inside sendInsuredItems() with MailSendService.sendMessage() 2024-02-02 11:57:10 +00:00
Dev
6032573815 Comment improvements 2024-02-01 13:31:36 +00:00
Dev
1e4d07937b Update getBTC() to make use of new function 2024-02-01 09:58:04 +00:00
Dev
406c59789a Add interface 2024-02-01 09:50:50 +00:00
Dev
4cc7813320 Replace skillType bonus property with enum 2024-01-29 10:48:53 +00:00
Dev
e88a661e7e Convert hideout area bonus property + Bonus type property into an enum and update code that uses altered property 2024-01-29 10:42:02 +00:00
Dev
26ebe6cfca Add modUrl for mod data 2024-01-26 22:37:40 +00:00
Dev
59bc9cb3e0 Move bot hands/head/voice over to weighted lists 2024-01-26 17:57:13 +00:00
Dev
a6eac990aa Add more missing props to ITempalteItem 2024-01-24 17:29:11 +00:00
Dev
008d431cf2 Add missing props to ITemplateItem 2024-01-24 17:20:42 +00:00
Terkoiz
d2254249e6 Fixed and expanded QTE type definitions (!206)
Co-authored-by: Terkoiz <terkoiz@spt.dev>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/206
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-committed-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
2024-01-24 16:35:23 +00:00
Dev
e6c3271b23 JSON update 2024-01-24 13:48:02 +00:00
Dev
2e6574c917 Clean up imports 2024-01-23 16:49:00 +00:00
Dev
32eb8ae35c Refactor handleRecipe() to use addItemToStash() 2024-01-21 20:51:00 +00:00
Dev
818bb7e37a Refactored flea purchase code 2024-01-16 11:47:40 +00:00
Dev
2787b25c8d Items json changes 2024-01-15 23:14:15 +00:00
Dev
825db77b1f Move trader purchases over to new system
Fix callback errors not being propigated into client error message
FIx incorrect offer id being passed into `buyItem`
Update callbacks to accept a `buyCount` parameter - solves trader purchase limits being exeeded prematurely
Exit addItemToStash early if warning/error found in output
2024-01-15 14:25:17 +00:00
Dev
c2f390d4ac Make all properties of ITrader optional 2024-01-14 15:06:43 +00:00
Dev
8b03faca89 Fix ragfair offers not saving upd properties
Create replacement for `addItem()`, only used for ragfair purchases currently - goal is to fully remove `addItem()`

Dont show warning when generating armor without a default plate on fence
2024-01-14 10:09:43 +00:00
Dev
ae6bb7a43b Small cleanup of preset handling code in addItem() 2024-01-13 15:00:31 +00:00
Dev
7ee3be1e2b Round completeTime property to integer to prevent client error 2024-01-10 14:10:03 +00:00
Dev
f3964639bd Rename mods to weaponMods and add new object equipmentMods
regenerate bot jsons to include this new data (includes correct inclusion of equipment slot "TacticalVest" which was previously missing)

Fix issue with PMM ammo causes generation issues
2024-01-09 15:31:56 +00:00
DrakiaXYZ
3401b4094e Initial commit of trader services structure (!187)
- Only contains BTR taxi and delivery services
- Super basic implementation, client doesn't seem to need anything except the service type for these
- Includes handling of the BTR Item Delivery service

Basic implementation can be merged and expanded on later, doesn't break anything by existing (Hopefully)

I've opted to add the routes to the `InRaid` controller/Callbacks, because it is a route only accessed within the raid. Seemed like it would be the best place for it

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/187
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-01-08 08:51:46 +00:00
Dev
928e406b76 First draft of randomisd armors on fence 2024-01-07 22:11:05 +00:00
Dev
92e600e906 Improve logic for choosing an exit inside generateExplorationQuest() 2024-01-07 20:49:33 +00:00
Dev
009055ad24 Add missing aid value to IUserDialogInfo 2024-01-06 13:49:48 +00:00
Dev
4e21239de3 Improve accuracy of view profile 2024-01-06 13:40:00 +00:00
Dev
8ef405e551 Correctly implemented:
`client/builds/delete`
`client/builds/equipment/save`
`client/builds/weapon/save`

Updated `defaultEquipmentPresets` json data

Removed old 0.13 preset implementation files

profile-breaking change
2024-01-06 11:11:04 +00:00