Dev
69870d191e
improve preset price multipler calculation - reducces preset prices overall
2024-02-12 23:59:02 +00:00
Dev
973b74bd98
Add ability to control weapon/equipment current durability
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Fixed non-armored rigs not showing
Blacklist mk-18
2024-02-10 09:57:44 +00:00
Dev
e915d17019
Reworked fence assort generation and partial refresh
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Split item generation values up, separate value for item/equipment/weapon
Fixed more assorts being generated than were being deleted each partial refresh
Added assort item options to discount assort config
2024-02-09 12:39:58 +00:00
Dev
28677f672b
Fence changes:
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Larger number of weapon presets
Larger stack size for ammos (override stack size of ammo by parent id, not item id)
Removed ammo boxes from blacklist + add max limit of 2
Removed fence debug logging
Make weapon picker check if weapon is on blacklist before adding
Fixed incorrect weapon mod removal check
Reduced chances mods are removed from weapons
2024-02-08 21:58:47 +00:00
Dev
7a33eea672
Small cleanup of fence item removal code -reduce assort size to 140 to ensure its divisible by partialRefreshChangePercent
without remainder
2024-02-07 23:44:15 +00:00
Dev
439c412800
Ensure fence assorts are always rounded to nearest integer
2024-02-07 23:17:22 +00:00
Dev
4e20ca6744
Remove debug logging, its scaring too many people
2024-02-07 18:01:00 +00:00
Refringe
42dabc057b
Improved replaceIDs
Method in ItemHelper
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- Implemented deep cloning of input Items to prevent mutation.
- Reordered parameters: Items (required) now precede PMC data (optional).
- Updated method calls to bring them inline with these changes.
2024-02-06 18:39:06 -05:00
Dev
1101927768
Improve fence price calculation code. Prices now take into account removed item mods + mod durability
2024-02-06 20:44:40 +00:00
Dev
32862866aa
Remove some debug logging
2024-02-05 19:53:59 +00:00
Dev
d36593ca57
Rework fence service to handle armor/weapons separately,
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made config work with a weapon/equipment min/max value
Improve price filtering system to work with weapons/equipment
2024-02-05 19:52:46 +00:00
Dev
3653ab9f83
Apply a duribility price modifier to items sold on flea
2024-02-05 19:49:42 +00:00
Dev
ce27f58664
FIx weapons/armors not showing on fence
2024-02-05 18:21:02 +00:00
Refringe
90492f3aa2
Formatting
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Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Dev
796d63b3e2
Fix fence item not being removed after purchase
2024-02-02 17:22:12 +00:00
Dev
e6e77d49a5
Cleanup of fence offer generation, no longer errors when buying items from high level fence offer page
2024-02-02 17:15:28 +00:00
Dev
034ac83a10
Improve handling of buying less than max stacksize from fence
2024-02-02 15:56:37 +00:00
Kaeno
e0b5d43fd5
Fix fence generating items with same IDs causing Fence Trader to break client
2024-02-01 21:02:39 +00:00
Dev
80fdaf65e6
Finalise fence changes
2024-01-20 17:56:19 +00:00
Dev
42b915990e
Moe majority of assort generation from FenceService
into FenceBaseAssortGenerator
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Generate an items children and store in fence assort base
Better handle presets
Fix `removeRandomItemFromAssorts()` not removing all of an items mods from memory
Correctly calculate an items price including its children
2024-01-20 16:20:39 +00:00
Dev
cff4a45291
Resolve fence selling helmets that lack inserts
2024-01-15 12:41:54 +00:00
Dev
8b03faca89
Fix ragfair offers not saving upd properties
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Create replacement for `addItem()`, only used for ragfair purchases currently - goal is to fully remove `addItem()`
Dont show warning when generating armor without a default plate on fence
2024-01-14 10:09:43 +00:00
Dev
72fdada5d7
Add vistor shot damage to those listed on flea/fence - 25% chance a damaged helmet can have a visor with bullet hits
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Improved `FenceService.addModsToArmorModSlots()` to not break when it cant find a default plate tpl
2024-01-13 20:47:59 +00:00
Dev
bf7dac25ae
Allow fence to strip items from listed weapons that're not raid-modadble, players can sell broken guns to him from menu
2024-01-12 13:33:11 +00:00
Dev
c5806aadb8
Allow fence to list items with missing required items
2024-01-12 13:30:22 +00:00
Dev
cb18d251ba
Improve selection of items to add mods for:
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quest rewards
bot loot gen
map loot gen
fence assort gen
Updated `removeRandomModsOfItem()` to also skip slots with a _required prop
2024-01-11 17:42:58 +00:00
Dev
dc1e172df0
Handle generating a fence armor item and a default plate is not found
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Add extra plates to pool
Centralise plate-related checks into itemhelper
2024-01-10 14:47:09 +00:00
Dev
a9c36ec205
Fix issue with armors as quest rewards not being sent with soft inserts
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Centralised a soft insert check into `ItemHelper`
Add extra base types to `generateGearPool()` in equipment bot pool service
2024-01-09 16:49:59 +00:00
Dev
0c7cecdacd
Add variable durability loss to armor plates sold by fence
2024-01-08 17:43:19 +00:00
Dev
96f75fd744
Correctly remove item + children from fence assorts when running removeFenceOffer()
2024-01-08 11:34:52 +00:00
Dev
5eda074dbe
Add comments
2024-01-07 23:11:18 +00:00
Dev
928e406b76
First draft of randomisd armors on fence
2024-01-07 22:11:05 +00:00
Dev
8c546bd1a8
Add new base classes and update name of ARMORED_EQUIPMENT
2023-12-29 15:48:25 +00:00
Refringe
622949cd83
Auto-formatting Sweep
2023-11-15 21:12:40 -05:00
Dev
fd7e59d1d2
Adjust servers handling of item stacks, when item has a StackMaxSize
value of 1, use that instead of items db property StackMaxRandom
2023-10-28 19:39:45 +01:00
TheSparta
418d9f2a8f
Import path alias on the whole project ( !157 )
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- Ability to use @spt-aki path alias on the whole project.
- Swapped all imports from relative paths, for imports using the path alias.
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/157
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-19 17:21:17 +00:00
chomp
0b67a9a0e9
0.13.5.0 ( !147 )
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Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: Kaeno <e>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/147
2023-10-10 11:03:20 +00:00
Dev
e591ea9e8f
make setFenceAssort and setFenceDiscountAssort public
2023-08-09 22:04:35 +01:00
Dev
285f65bb8d
Only remove item from fence assort if he has items to remove
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Add empty assort check to remove function too
2023-08-09 19:20:41 +01:00
Dev
281cba8db5
Prevent randomiseItemUpdProperties() running if the item being randomised has a db item with no _props data
2023-08-04 08:49:22 +01:00
Dev
a79a5f7aec
Allow modders to set item min/max stack size limits for any item on fence
2023-07-20 12:00:24 +01:00
Dev
942c079284
Rename all globals.ts interfaces to improve naming consistency
2023-07-18 15:44:14 +01:00
Dev
463e33d1b7
Refactor getNumberOfItemsNeededToFillGap
2023-04-24 13:34:40 +01:00
Dev
e1310d74ca
Add Repo
2023-03-03 15:23:46 +00:00