Dev
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92c30dbe5d
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Add code to check BackendCounter values pre vs post-raid
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2023-08-07 11:13:17 +01:00 |
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Dev
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0c37a76ff6
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Improve processFailedQuests() handling of null parameter
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2023-08-03 08:38:36 +01:00 |
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Dev
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6b8fadef40
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Save trader standing changes post-raid
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2023-07-30 11:30:31 +01:00 |
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Dev
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69f08d9f87
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Improve comments
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2023-07-25 21:14:18 +01:00 |
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Dev
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6e33a9c37e
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Add functionality to fail quests on server after failing them in-raid, fixes failing colleagues part 3 by completing sadist
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2023-07-25 20:37:45 +01:00 |
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Dev
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9e056cf8f3
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Handle failing quests post-raid if they are now failed and were not pre-raid
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2023-07-25 19:50:46 +01:00 |
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Dev
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ad576a937a
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Comment improvements
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2023-07-24 15:52:55 +01:00 |
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Dev
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7a1140c229
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Extract coder into function from updateProfileBaseState + log nickname on game start
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2023-07-15 11:03:54 +01:00 |
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Dev
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95fbd07473
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Refactor addSpawnedInSessionPropertyToitems()
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2023-04-22 18:36:34 +01:00 |
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Dev
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8c3924baab
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Refactor calculateFenceStandingChangeFromKills()
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2023-04-22 16:41:00 +01:00 |
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Dev
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c45c9185a6
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Refactor inRaidHelper.removeSpawnedInSessionProeprtyFromitems()
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2023-04-22 16:30:57 +01:00 |
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Dev
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d6bb12a3a2
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Refactor InRaidHelper.deleteInventory()
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2023-04-22 16:27:46 +01:00 |
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Dev
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3d849b427b
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Squashed 22 commits in an attempt to fix Gitea object bloat
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2023-03-05 22:02:56 +02:00 |
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Dev
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e1310d74ca
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Add Repo
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2023-03-03 15:23:46 +00:00 |
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