Dev
6f62d0b400
Rename variable for clarity
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Remove redundant `BlocksX` check
2023-10-29 20:44:41 +00:00
TheSparta
418d9f2a8f
Import path alias on the whole project ( !157 )
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- Ability to use @spt-aki path alias on the whole project.
- Swapped all imports from relative paths, for imports using the path alias.
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/157
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-19 17:21:17 +00:00
chomp
0b67a9a0e9
0.13.5.0 ( !147 )
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Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: Kaeno <e>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/147
2023-10-10 11:03:20 +00:00
Dev
488b9f5f1a
prevent null ConflictingItems from causing isItemIncompatibleWithCurrentItems() to error
2023-06-18 15:39:20 +01:00
Dev
d39c7f30f8
Update nvgIsActiveChancePercent
into 2 properties, one for day, one for night
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Removed:
nvgIsActiveChancePercent
Added:
nvgIsActiveChanceDayPercent
nvgIsActiveChanceNightPercent
2023-04-08 13:30:39 +01:00
Dev
c60c67fce5
Split config of lasers/lights active status by raid day/night status, default to day if no raid found
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Removed:
lightLaserIsActiveChancePercent
Added:
lightIsActiveDayChancePercent?: number;
lightIsActiveNightChancePercent?: number;
laserIsActiveChancePercent?: number;
2023-04-08 13:18:01 +01:00
Dev
1fc35881d8
Refactor: Update various functions with changes from code review
2023-03-21 14:19:49 +00:00
Dev
e1310d74ca
Add Repo
2023-03-03 15:23:46 +00:00