Dev
a38cf7fa69
Remove redundant else from toggleItem()
2024-02-01 13:58:06 +00:00
Dev
5e94e3fef0
Cleanup of getExaminedItemTpl()
2024-02-01 13:53:36 +00:00
Dev
6032573815
Comment improvements
2024-02-01 13:31:36 +00:00
Dev
5f500655be
openRandomLootContainer()
Remove item after contents have successfully been added to stash
2024-02-01 13:26:18 +00:00
Dev
3587becf76
Update openRandomLootContainer()
to use addItemsToStash()
2024-02-01 13:23:03 +00:00
Dev
704b337a3c
removeResourceFromArea()
Pass found item in slot directly to addToStash requst for small optimisation
2024-02-01 12:53:30 +00:00
Dev
d920dceb53
Remove redundant returns from various hideout functions used inside takeProduction()
2024-02-01 12:47:48 +00:00
Dev
3bf44b7863
Update handleScavCase()
to use addItemsToStash()
2024-02-01 12:42:02 +00:00
Dev
d564a7a992
Comment improvements
2024-02-01 12:35:18 +00:00
Dev
16cb48ad70
Improvements to handleRecipe()
...
Cleaner handling of stackable rewards
Moved task condition counter lookup to own function
2024-02-01 12:31:48 +00:00
Dev
44560991b0
Improve handleRecipe()
...
Better handling of item rewards that need to be split into root + child (ammo boxes)
Use `addItemsToStash()`
move `recipe.isEncoded` check to earlier in function
make use of `getItem()` inside `splitStack()` instead of direct db access
2024-02-01 11:23:32 +00:00
Dev
92d949b445
Comment improvements
2024-02-01 10:24:10 +00:00
Dev
8c99b25df0
Rename interface to IOwnerInventoryItems
2024-02-01 09:58:20 +00:00
Dev
1e4d07937b
Update getBTC()
to make use of new function
2024-02-01 09:58:04 +00:00
Dev
406c59789a
Add interface
2024-02-01 09:50:50 +00:00
Dev
8d8baec766
Add new addItemsToStash()
function to InventoryHelper
2024-02-01 09:48:46 +00:00
Dev
69735b5037
Check inventory has space before adding bitcoins from craft
2024-01-31 23:39:01 +00:00
Kaeno
0973c1cdad
Add missing quest item ID to forcedLootSingleSpawnById
2024-01-31 23:30:28 +00:00
Kaeno
23ceca5279
Blacklist Quest Items from Scav Case
2024-01-31 22:52:55 +00:00
Kaeno
0a16e06c89
Removed Duplicate key. Fixed some formatting
2024-01-31 21:24:05 +00:00
Kaeno
0d78bc22f0
Potential fix to bots freezing. Needs testing
2024-01-31 20:58:41 +00:00
Dev
c7ce7e57cb
Update items.json
2024-01-31 18:30:02 +00:00
Dev
dbea338a8f
Add missing FiR properties
2024-01-31 17:07:50 +00:00
Dev
d2e8af3341
Update JSONs
2024-01-31 17:01:46 +00:00
Dev
78e62229cc
Update trader assorts
...
10 missing trader quest assorts replaced with placeholders
2024-01-31 16:57:40 +00:00
Dev
8be7e5b2b7
Update quest data
2024-01-31 16:39:48 +00:00
Dev
95dd27038d
improve accuracy of daily quest system
...
Keep completed dailies inside "activeQuests" array until dailies are refreshed
Adjust post-raid quest handling to ensure previously completed/failed quests keep their original status
2024-01-31 14:38:18 +00:00
Dev
a45cc3052e
Fix issue with choosing a default mod for a weapon when the bot doesnt have the default mod in their mod pool already - would result in missing vital mods causing a fallback to a default weapon preset
2024-01-30 21:14:15 +00:00
Dev
2cd92c4e7e
Fix typo
2024-01-30 18:48:46 +00:00
Dev
8a5377c244
Bot weighting adjustments
2024-01-30 17:19:48 +00:00
Dev
9616f9b34b
Improve armor slot compatibility checking
2024-01-30 16:32:03 +00:00
Dev
81960a23fe
Fix bitcoins being returned in bundles instead of individually
2024-01-30 13:24:46 +00:00
Dev
491a5204bb
optimisation: only update the current profiles hideout data
2024-01-30 12:16:58 +00:00
Dev
d0af930dc9
Fix not being able to collect bitcoins
...
Improved handling of server/client sync when clicking 'get iems' to reduce chance of `no bitcoins to collect` error
2024-01-30 12:16:27 +00:00
Arys
f5d56f8ae3
Increased BTR moveSpeed to 9 ( !213 )
...
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/213
Co-authored-by: Arys <arys@noreply.dev.sp-tarkov.com>
Co-committed-by: Arys <arys@noreply.dev.sp-tarkov.com>
2024-01-30 09:37:12 +00:00
Dev
c498efe18f
Update cursed assault json
2024-01-30 09:34:07 +00:00
Dev
55154c8b1a
improve block checking logic to be dynamic based on pool size
2024-01-29 23:02:09 +00:00
Dev
f3ec237674
Fix issue with weapon mod generation flagging mod as incompatible even though it passes compatibility checks
...
Stop trying to fit a mod to a weapon after 8 blocked attempts
Created streamlined mod compatability checker function
2024-01-29 22:41:08 +00:00
Dev
58d620d424
Fix weapon mod generation choosing a default mod only to keep it flagged as incompatible
2024-01-29 21:27:36 +00:00
Dev
1995fbfef0
Adjust scav vest to be less common on higher level PMCs
2024-01-29 19:35:07 +00:00
DrakiaXYZ
f160560134
Lower BTR default speed to work with change in modules ( !212 )
...
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/212
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-01-29 19:07:45 +00:00
Dev
187c0f2263
Update PMC names
2024-01-29 17:01:07 +00:00
Dev
bf7e214b77
Add nullguard to updateFuel()
when generator slot has no items array
2024-01-29 16:40:58 +00:00
Dev
099e2cd6f3
Update air filters to correctly calculate time they were being used since last hideout update tick
2024-01-29 16:05:32 +00:00
Dev
9b45d40c2b
Improve dogtag bonus function for HoF area + allow any side dogtag to be used
2024-01-29 15:56:35 +00:00
Dev
ad0489a9e7
Cleanup of updateFuel()
...
Make function calculate drain rate for the whole period since last update ran, not just the interval period in config
Look up max fuel storage of item instead of assuming its expeditionary or the other fuel container
Reduce nesting by inventing an if
2024-01-29 15:55:43 +00:00
Dev
a9517bb1cc
Remove redundant return statements from RagfairOfferGenerator
2024-01-29 11:22:04 +00:00
Dev
330b1ebf28
declare repeatableQuests
as const not let inside removeOrphanedQuests()
2024-01-29 11:12:57 +00:00
Dev
2bb8965c80
Remove redundant else from updateBitcoinFarm()
2024-01-29 11:11:44 +00:00
Dev
079651045d
Remove return type from updateWaterFilters()
2024-01-29 11:10:26 +00:00
Dev
4cc7813320
Replace skillType
bonus property with enum
2024-01-29 10:48:53 +00:00
Dev
e88a661e7e
Convert hideout area bonus property + Bonus type property into an enum and update code that uses altered property
2024-01-29 10:42:02 +00:00
Dev
dbc6bd9a0b
Improve reorderHideoutAreasWithResouceInputs()
debug messaging
2024-01-29 10:25:14 +00:00
Dev
e579cac907
improve applyPlayerUpgradesBonuses()
debug messaging
2024-01-29 09:59:22 +00:00
Dev
8fe2508e00
Improve addItemToStash()
debug messaging
2024-01-29 09:54:20 +00:00
Dev
8b691e10a9
Improve server locale handling
2024-01-27 23:33:31 +00:00
Dev
215e8f1c4b
Create new SNOW
event separte from new years
2024-01-27 23:08:21 +00:00
Dev
f2c2f23438
Add various handguard lower secctions to PMC weapons
2024-01-27 23:02:38 +00:00
Dev
8ec94a1322
Skip gifter when removing christmas items
2024-01-27 22:39:57 +00:00
Dev
5ffa186b0e
Build fix
2024-01-27 22:38:16 +00:00
Dev
bab96ec429
Added limit of 1 for Shturman's stash key
on bosskojaniy
...
Fixed typo in `bosskolontay` name
2024-01-27 22:30:47 +00:00
Dev
023bf7ac3f
Removed return type from generateId()
2024-01-27 21:01:57 +00:00
Dev
88179f1c4c
Remove return type for generateInventoryID()
2024-01-27 20:31:20 +00:00
Dev
8cf9cb8e15
Fix issue with getDynamicOfferPriceForOffer()
not seeing presets correctly after ragfair rework
2024-01-27 20:00:18 +00:00
Dev
4875662d0a
More PMC adjustments
2024-01-27 19:40:11 +00:00
Dev
fde85a52ce
Improve PMC gear filters
2024-01-27 19:15:42 +00:00
Dev
ccb610dda6
Add config property forceOnlyArmoredRigWhenNoArmor
+ wire it up
2024-01-27 18:52:36 +00:00
Dev
734d821630
Improve mod item filtering code
2024-01-27 18:12:13 +00:00
Dev
8ca0c5d82b
Remove faceshield from headwear section
2024-01-27 17:08:01 +00:00
Dev
b3f2e3e2a5
Stop PMCs being genered as usec with side of bear
2024-01-27 16:19:26 +00:00
Dev
8c348844ad
Replace possible bad bear body id with correct one
2024-01-27 16:08:33 +00:00
Dev
30efd8b720
Only add location property to mag cartridge stacks when more than 1 is added
2024-01-27 15:03:15 +00:00
Dev
b6327b7d0d
Build fix
2024-01-27 09:03:39 +00:00
Dev
ac78ce1b82
Make name consistent
2024-01-26 22:40:30 +00:00
Dev
26ebe6cfca
Add modUrl for mod data
2024-01-26 22:37:40 +00:00
Dev
3ac5a6e41a
Initial pass at adding new locales with fallbacks
2024-01-26 22:28:36 +00:00
Valens
63aed59c98
Ammo adjustments ( !210 )
...
Co-authored-by: VforValens <8889280+VforValens@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/210
Co-authored-by: Valens <valens@noreply.dev.sp-tarkov.com>
Co-committed-by: Valens <valens@noreply.dev.sp-tarkov.com>
2024-01-26 19:06:11 +00:00
Dev
89b16cf7c1
remove 2 lint errors
2024-01-26 17:57:42 +00:00
Dev
59bc9cb3e0
Move bot hands/head/voice over to weighted lists
2024-01-26 17:57:13 +00:00
Dev
4d98cf69b8
Update bot data
2024-01-26 16:47:56 +00:00
Dev
7755daf139
Flea price update
2024-01-26 16:26:24 +00:00
Dev
05f7f8b43f
Add mods to bots manually to stop warnings on generation
2024-01-26 15:58:14 +00:00
Dev
3764d923fd
Linting
2024-01-26 15:56:53 +00:00
Dev
8a824c2cae
removed "location": 0
from cartridge on EoD bear profile
2024-01-26 15:30:32 +00:00
Dev
23baf3cce6
Adjust modSpawnChancePercent
values to make loose armor have more plates
2024-01-26 14:25:50 +00:00
Dev
15f3223349
Reduce sandbox
maxbot count
2024-01-26 13:15:25 +00:00
Dev
9b09319d3d
Cleanup of cancelled player flea offer code
2024-01-26 10:49:06 +00:00
Valens
0d1a5bc59f
Change 762x51 for Levels 1-14 to weight worse ammo ( !209 )
...
Changed 762x51 BCP FMJ and TCW SP to be weighed heavier to help prevent occurrences of the better ammo in the 762x51 array from spawning while low level.
Co-authored-by: VforValens <8889280+VforValens@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/209
Co-authored-by: Valens <valens@noreply.dev.sp-tarkov.com>
Co-committed-by: Valens <valens@noreply.dev.sp-tarkov.com>
2024-01-26 08:29:41 +00:00
Kaeno
09a07ece66
Fix to Items not retaining upd properties when returning them from hideout area stashes
2024-01-25 23:49:35 +00:00
Valens
b9e9e0cd4b
Fix rightside_plate in multiple bot types ( !208 )
...
Fix rightside_plate to be right_side_plate matching all other entries for config/bots.json, bots/types/arenafighter, bear, and usec.json's
Co-authored-by: VforValens <8889280+VforValens@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/208
Co-authored-by: Valens <valens@noreply.dev.sp-tarkov.com>
Co-committed-by: Valens <valens@noreply.dev.sp-tarkov.com>
2024-01-25 23:29:01 +00:00
Dev
9520a2977e
Move variable calculation outside of loop
2024-01-25 22:38:42 +00:00
Dev
c116adc0b9
Clenaed up how PMC names are replaced during event
2024-01-25 22:17:18 +00:00
Dev
e8ff4c01b3
Further adjustments to PMCs 1-14
2024-01-25 21:38:09 +00:00
Dev
edbc35134f
PMC 1-14 changes
2024-01-25 21:11:04 +00:00
Dev
6ffbbed760
increase chance of basic headgear for 1-14 PMCs
...
increase chance of basic headset for 1-14 PMCs
increase chance of level 4 facecover for 50+ PMCs
2024-01-25 20:34:44 +00:00
Dev
f6dae88610
reduce mp7/bastion spawn chance
2024-01-25 17:23:09 +00:00
Dev
d9eedae831
Fix 3m armor being in wrong slot
2024-01-25 17:16:47 +00:00
Dev
f9965becc1
Fix default preset ordering
2024-01-25 15:18:50 +00:00
Dev
e8013321ce
improve flea result filtering to allow weapon presets to show when searching for 1 build item but ignore presets when searching for mulitple
2024-01-25 15:09:10 +00:00
Dev
9b47c3b50e
Fix being unable to buy items via equipment preset menu
2024-01-25 14:40:28 +00:00
Dev
fd7050b0ac
Fix issue with weapon/equipment mod selection where it would ignore settings when mod slot was required
...
Fix JSON errors in bot.json
2024-01-25 13:45:42 +00:00
Dev
fc9e3f9f59
Fix server error when generating single sptBear/sptUsec
2024-01-25 12:59:45 +00:00
Dev
4fee533622
Add back paca fix
2024-01-25 12:58:58 +00:00
Dev
26c4138b5c
Remove paca debug values
2024-01-25 10:57:37 +00:00
Dev
9fbed0c23f
Variable cleanup of generateModsForEquipment()
and removal of duplicate call to db
2024-01-25 10:55:33 +00:00
Dev
c376abfbfb
pmc 1-14 equipment value adjustments
2024-01-25 10:52:34 +00:00
Dev
2c50139dba
Round armor/weapon durability values to 2 DP
2024-01-25 09:30:50 +00:00
Arys
5c077dc99b
Added new BTR config settings ( !207 )
...
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/207
Co-authored-by: Arys <arys@noreply.dev.sp-tarkov.com>
Co-committed-by: Arys <arys@noreply.dev.sp-tarkov.com>
2024-01-25 08:52:10 +00:00
Dev
2a51d13b91
Fix caps issuewith paca
2024-01-24 22:36:41 +00:00
Dev
7d734a18f1
Bot wave adjustments
...
Remove gifter from streets
Remove manual waves from streets
2024-01-24 19:49:42 +00:00
Dev
5d0ffd93d2
Added helmets category to ragfair conditions array
2024-01-24 19:33:24 +00:00
Dev
6cdd1ce643
Improve PMC bot gear filtering
2024-01-24 19:15:05 +00:00
Dev
a6eac990aa
Add more missing props to ITempalteItem
2024-01-24 17:29:11 +00:00
Dev
008d431cf2
Add missing props to ITemplateItem
2024-01-24 17:20:42 +00:00
Terkoiz
d2254249e6
Fixed and expanded QTE type definitions ( !206 )
...
Co-authored-by: Terkoiz <terkoiz@spt.dev>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/206
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-committed-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
2024-01-24 16:35:23 +00:00
Dev
852849aeb1
Extend new years date
...
Generate fewer btr bots
2024-01-24 14:23:44 +00:00
Dev
e6c3271b23
JSON update
2024-01-24 13:48:02 +00:00
Dev
b4af859a06
28476
2024-01-24 10:45:57 +00:00
Dev
3ec63ef31d
Fix issue with addChildSlotItems()
and add additional mods
2024-01-23 21:33:24 +00:00
Dev
b68164b830
Add support for sub locales - initial support for PT and ZH
2024-01-23 20:49:06 +00:00
Dev
45484227df
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-01-23 20:25:34 +00:00
Dev
dbb4bc5f03
Add missing mods to Ops-Core FAST ballistic helmet
on PMCs
2024-01-23 20:25:27 +00:00
Kaeno
7f90c52386
Corrected isinsured check
2024-01-23 20:19:53 +00:00
Dev
054aea23e0
Enhance findAndReturnChildrenAsItems
with the ability to filter out stored child objects
2024-01-23 20:00:36 +00:00
Dev
2e6574c917
Clean up imports
2024-01-23 16:49:00 +00:00
Dev
67e5e61d3c
Adjust easy start profiles to be level 15
2024-01-23 15:48:08 +00:00
Dev
d3f9cea4c1
Fix ammobox + magazine cartridges being given to player with an incorrect FiR status, shouild match parents status
2024-01-23 15:24:02 +00:00
Dev
4ce26ea870
Refactor of RagfairAssortGenerator
and associated code that touches it
2024-01-23 14:17:01 +00:00
Dev
86d34e3efe
Remove dupe data from ragfair json
2024-01-23 13:25:22 +00:00
Dev
b3738b03d9
i hate commas
2024-01-23 13:21:22 +00:00
Dev
bcf506a57b
Fix json issue
2024-01-23 13:03:04 +00:00
Dev
b766fa1220
Allow armor items without plates to be listed on flea
2024-01-23 12:46:29 +00:00
Dev
8816e27298
Add balaclava to vengeful zryachiy
2024-01-23 12:45:49 +00:00
Dev
27bc7cfa6e
Fixed armors being listed with plates above the allowed level on flea
2024-01-23 11:42:47 +00:00
Dev
6378ac6f87
Add back CLIENT_START_TIMESTAMP saving on game start
2024-01-23 10:14:37 +00:00
OkaMoez
1c6b76163b
Make accelerated time calculations independent of client ( !205 )
...
Changes server accelerated time calculation to be fully independent of client calculations.
Local testing over most of a day showed time acceleration continuing through relogging as a client, and calculated times being synced to about +- 2 seconds between server and client with no drift.
-----------
In #202 I referenced the client side formula for accelerate time:
`In Raid Time = Today's Date + Location Time + Time Since Client Connection * Acceleration`
At the time I didn't know where Location Time was set and conservatively tried to match the server calculations to the client. Since then I've confirmed that it is set after calling `client/game/start` and holds the accelerated server timestamp from that call. With this in mind, I'm more confident changing the server calculations and here we are.
Previously each time you started your client, the accelerated time would start counting from your irl time at launch. This change moves that to the server, so you could leave your server running to have a more live-like experience where you won't be sure of the in raid accelerated time until you log in.
Added benefit of significantly simplifying the `getInRaidTime()` code.
Future work could be done to add save/load support to the server's timestamp to further emulate the live experience where timers won't reset to your irl time unless you wipe the data. I'd personally lean towards saving it at a server level, not a profile level, to allow multiple profiles to share a single 'wipe'.
-----------
Co-authored-by: OkaMoez <43766412+OkaMoez@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/205
Co-authored-by: OkaMoez <okamoez@noreply.dev.sp-tarkov.com>
Co-committed-by: OkaMoez <okamoez@noreply.dev.sp-tarkov.com>
2024-01-23 10:13:53 +00:00
Dev
c51cce269f
Workaround for sandbox map having Level 20 max
2024-01-23 10:02:06 +00:00
Dev
32eb8ae35c
Refactor handleRecipe()
to use addItemToStash()
2024-01-21 20:51:00 +00:00
Dev
5b296975e8
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-01-21 17:54:09 +00:00
Dev
9c9d3fb5a5
Cleanup of scavcase reward blacklist
2024-01-21 17:53:59 +00:00
CZPZ
1551a5e793
feature: add probability for extra rep gain on pmc kills as pscav ( !204 )
...
Feel free to rename everything.
We can also use the new function from randomutil and replace code block below on InsuranceController.ts
```
const maxRoll = 9999;
const conversionFactor = 100;
const returnChance = this.randomUtil.getInt(0, maxRoll) / conversionFactor;
const traderReturnChance = this.insuranceConfig.returnChancePercent[traderId];
const roll = returnChance >= traderReturnChance;
```
I killed 2 PMCs with 100% chance and gained 0.07 rep (rounding issue probably somewhere else)
![image](/attachments/00f00922-eb18-4fdc-8958-129b680af704)
Some JS problems :S
![image](/attachments/dcbeb1d1-2ee3-4809-890e-e19fe3190840)
Implements: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/150
Co-authored-by: alimoncul <alimoncul@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/204
Co-authored-by: CZPZ <czpz@noreply.dev.sp-tarkov.com>
Co-committed-by: CZPZ <czpz@noreply.dev.sp-tarkov.com>
2024-01-21 17:39:37 +00:00
Dev
c68c9a72fb
Refactor handleScavCase()
to use addItemToStash()
...
blacklist soft armor inserts from scavcase rewards
2024-01-21 16:40:14 +00:00
Dev
8e232e8250
Update bot data
2024-01-21 12:00:16 +00:00
Dev
e7512872ef
Add missing equipment mods to PMCs
2024-01-21 09:37:11 +00:00
DrakiaXYZ
e31c52e7ff
Add BTR config options ( !203 )
...
Also add the cover service entry
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/203
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-01-21 08:46:12 +00:00
Dev
693dc4bbb5
Fix PMCs not spawning
2024-01-20 22:50:12 +00:00
Dev
910b5e946c
Refactor removeResourceFromArea()
to use addItemToStash()
2024-01-20 22:42:15 +00:00
Dev
d112d0fa6e
Reworked openRandomLootContainer()
to make use of addItemToStash()
2024-01-20 22:13:47 +00:00
Dev
af50cb7869
FIx getProfileTraderPurchase()
failing when trader doesnt exist in profile
2024-01-20 20:37:41 +00:00
Dev
80b549a2d5
Migrate getBTC()
to use addItemToStash()
2024-01-20 20:26:55 +00:00