Commit Graph

55 Commits

Author SHA1 Message Date
chomp
b3b1f76a77 Migrate PMCs (sptBear/sptUsec) To Bsg Types (pmcBEAR/pmcUSEC) (!360)
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/360
2024-06-06 16:59:44 +00:00
Dev
a63f1c3890 Plumb in sandbox_high to configs 2024-04-30 21:51:11 +01:00
Dev
a2886f102b Adjusted scav raid time for streets 2024-04-26 21:21:17 +01:00
Dev
73a1dd9511 Split out static/dynamic magazine fill options in config
set static mag fill to 0%
2024-04-12 23:05:27 +01:00
Dev
a33325cbf5 Revert change to minFillStaticMagazinePercent 2024-04-12 22:12:26 +01:00
Dev
1c660fcf4e Reduced magazine fill size to 0 for static loot to match live 2024-04-12 09:50:37 +01:00
Dev
387e924fb4
Remove unused config property 2024-04-06 11:23:56 -04:00
Dev
76733cc5db Lint JSONs
(cherry picked from commit 94c96c8ff2)
2024-03-29 20:20:37 +00:00
Dev
ed7e30bd4c Move 6398a072e301557ae24cec92 Lightkeeper intelligence from lighthouse to reserve 2024-03-26 09:38:06 +00:00
Dev
993ea78ce6 Reduce loose loot down to 75% of live values to account for only one player being on map 2024-03-26 09:35:17 +00:00
Dev
3016d60730 Increase chance PMCs spawn on raid start in reserve 2024-03-22 19:28:10 +00:00
Kaeno
bbb74c72c9 Reduce the amount of inital spawns on Sandbox(Ground Zero) To help getting killed instantly 2024-03-17 09:08:52 +00:00
Dev
6309f47be8 Lint config files 2024-03-14 09:19:58 +00:00
DrakiaXYZ
97994fc0a6 Handle IsAlwaysSpawn in the same way we handle spawnpointsForced to allow single spawn restrictions (!231)
Also move the relaxation key single spawn limit to Streets instead of shoreline

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/231
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-18 09:03:37 +00:00
Dev
431348cc2e Added Relaxation room key quest item to single spawn array 2024-02-17 09:35:46 +00:00
Kaeno
4d3dc0e214 Add waves to ZoneSmuglers so quest like no swiping can be completed 2024-02-16 16:29:28 +00:00
Kaeno
9d96f97b55 Add maxPatrolValue route for module to pull data from. Added sandboxMaxPatrolvalue to location.json. linting on location.json 2024-02-16 16:17:55 +00:00
Dev
5f7a03926f Increase tarkovstreets loot when scavving 2024-02-10 14:43:07 +00:00
Dev
a7ae3a2ff3 Reduce the max reduction of raid time for scavs on woods 2024-02-10 14:29:13 +00:00
Dev
3b3105a376 Add more PMC spawns to woods 2024-02-10 13:00:46 +00:00
Dev
4a8c12dc59 Improve canPlaceItemInInventory() logging
Increase attempts to fit into container to 3 from 2
2024-02-09 15:18:49 +00:00
Dev
a9c48bc5c8 Increase chances of PMC spawning at start of raid on labs to help with the feeling of an empty raid 2024-02-08 12:36:46 +00:00
Dev
e5bc45c6d4 Adjusted front/rear loot item plate chance to be 100%: 2024-02-04 20:30:10 +00:00
Kaeno
0973c1cdad Add missing quest item ID to forcedLootSingleSpawnById 2024-01-31 23:30:28 +00:00
Dev
23baf3cce6 Adjust modSpawnChancePercent values to make loose armor have more plates 2024-01-26 14:25:50 +00:00
Dev
3ec63ef31d Fix issue with addChildSlotItems() and add additional mods 2024-01-23 21:33:24 +00:00
Dev
6cd82ce2a6 Add location property minFillLooseMagazinePercent
Make static/dynamic magazine loot have chance to not have cartridges
2024-01-13 12:30:15 +00:00
Dev
bac86262d4 Improve handling of equipment mod generation 2024-01-09 10:30:00 +00:00
Dev
850fc12a86 Fix json error 2024-01-02 14:38:01 +00:00
Dev
7f8d629dbe Add sandbox pmc waves 2024-01-02 13:49:08 +00:00
Dev
8bbea5e085 Update sandbox quest items 2024-01-01 10:45:58 +00:00
Dev
4c64460cae Fix json property name 2023-12-29 16:21:55 +00:00
Dev
e27f52c505 Added system to randomise the mods on equipment found as loose/static loot
controlled via config
2023-12-28 21:31:31 +00:00
Dev
07d44cd4bd Update jsons + ragman clothing 2023-12-28 12:00:11 +00:00
Dev
89c4dfde35 Update JSONs 2023-12-27 15:59:43 +00:00
Dev
85f48a10aa Fixed quest item appearing multiple times for Beyond the Red Meat Part 2 2023-12-14 21:19:31 +00:00
Dev
6900505b73 Add 64f69b4267e11a7c6206e010 - Chef's diary to single spawn list, fixes Beyond The RedMeat P1 multi-spawn issue 2023-12-13 22:00:25 +00:00
DanW
fc8b49b313 Increase minimum Scav time for Factory (!172)
Based on tester feedback, ensure at least 5 minutes is remaining for Factory Scav raids.

If we have evidence that people can regularly spawn into Factory on live EFT with 3-4 min remaining, then maybe we should just adjust the weights instead.

Co-authored-by: dwesterwick <dwesterwick@yahoo.com>
Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/172
Co-authored-by: DanW <danw@noreply.dev.sp-tarkov.com>
Co-committed-by: DanW <danw@noreply.dev.sp-tarkov.com>
2023-12-03 10:03:19 +00:00
Dev
b834cd0547 increase chance scav raid time is reduced 2023-12-02 23:01:18 +00:00
DanW
1fdd1967e9 Change name of trainArrivalDelaySeconds to clarify its meaning (!171)
Changed the name of the new `trainArrivalDelaySeconds` setting to `trainArrivalDelayObservedSeconds` so it's more obvious that it doesn't actually control the train arrival time.

`trainArrivalDelayObservedSeconds` is my first choice for naming this setting, and `trainArrivalDelayThatYouDefinitelyShouldNotChangeSoDoNotEvenThinkAboutItSeconds` is my second choice.

Co-authored-by: dwesterwick <dwesterwick@yahoo.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/171
Co-authored-by: DanW <danw@noreply.dev.sp-tarkov.com>
Co-committed-by: DanW <danw@noreply.dev.sp-tarkov.com>
2023-12-02 19:41:27 +00:00
Dev
2a3839f6de Move trainArrivalDelaySeconds value into config 2023-12-01 09:03:14 +00:00
Dev
7bf5f822ee Add 15% chance bear/usec spawn on reserve raid start 2023-11-30 15:22:10 +00:00
Dev
000e48ca4c Allow wave adjustment to be controlled via config param
Prevent bot wave min/max from falling  below 0
2023-11-29 17:18:45 +00:00
Dev
a7e003dca3 Adjust scav time weights and reduce chances 2023-11-29 15:10:08 +00:00
Dev
9c2725e2fe Add system that adjusts the loot multipliers for a scav raid based on the percentage of the raid time remaining
Controlled per location

Most maps are capped at 40/50% min

Added multiple config proeprties to configure how system works
Added ability to remove all AppContext values by key

During `getRaidTime()` loot % modifier values are stored in app context,
Then, during `generate()` those values are retreived and applied if found
After loot generation values are reset to their original value
2023-11-28 12:42:58 +00:00
Dev
367d453d09 lint 2023-11-27 15:07:45 +00:00
Dev
7a798d2b60 Reworked singleplayer/settings/getRaidTime endpoint
Handles adjustments to train extract appearance times
Handles time needed to be alive in a raid to get a Success raid status
Added extra reduction percent weight: 30%
2023-11-27 15:02:35 +00:00
Dev
ac459335c0 Add new endpoint to calcualte a reduced raid time for scavs and send the maps base.EscapeTimeLimit value to client for PMC raids 2023-11-26 21:11:03 +00:00
Dev
a2970be193 lint config 2023-11-08 12:08:33 +00:00
Dev
5929e873e1 Force CPSU part 2 journal quest item as single spawn 2023-11-08 12:05:57 +00:00