Add ability to tell if we planted the item at a quest location (fishing gear, SV98) and dont return it with insurance
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/350
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Co-committed-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Store meta-data on weapon as its being generated e.g. if it has an optic/front sight/rear sight
use above meta-data to force a low/high profile gas block on weapon during generation
Rebranded src code and scripts to SPT
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/345
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
- Make `PenetrationDamageMod` optional in ITemplateItem
- Cache handbook values if they're found after initial cache generation
- Refactor how caching in RagfairPriceService is handled
-- Rename `generate` methods to `refresh` to better indicate their purpose
-- If item price isn't found in cache, try to find it and add it
-- Refresh caches prior to returning all flea prices (This is only triggered via a route call, so shouldn't happen often)
-- Remove storage of whether we've generated cache, it should always be done on load, and we dynamically add to it, so it's not necessary to keep track of
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/334
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
This PR fixes an issue in RecursiveCloner where null value properties of any type (i.e. arrays, nullable primitives) were being converted to empty objects.
An example of where this is a problem can occur when starting a raid in 3.9. The client would attempt to convert the empty object (created by the RecursiveCloner) to an Array and it would result in a JSON error.
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/338
Co-authored-by: paulov <v2k4gameplay@outlook.com>
Co-committed-by: paulov <v2k4gameplay@outlook.com>
Fixes an error in getExperience when players are over level 79
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/337
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
This update now runs Prettier before ESLint (with the Stylistic plugin) for code formatting. This takes care of a lot of the edge cases that ESLint doesn't touch by itself. Also adds the `eslint-plugin-unused-imports` ESLint plugin to remove unused imports and the `eslint-plugin-switch-allman` ESLint plugin to enforce Allman braces on case declarations.
The VSCode format-on-save function now requires two additional extentions to be installed: Prettier and Format Code Action. Links can be found in the README and in the recommended extentions section of VSCode when the workspace is open.
Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/336
Co-authored-by: Refringe <me@refringe.com>
Co-committed-by: Refringe <me@refringe.com>
- Remove locale check for give command (Now handled in the localeService itself)
- Fix variable names/spelling/lowercase in LocaleService.getPlatformForServerLocale (should be no change in behaviour)
- Rewrite LocaleService.getPlatformForClientLocale to not depend on serverSupportedLocales, and instead just use the tables for validity checking
- Expand fallback of client locale handling to include the region code (Handles Czech and Korean locales)
- Write tests for locales
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/332
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
I don't want em'. Grumble. Ahem...
This change allows for "extra" parentheses to be added in situations where, without them, the code could possibly, potentially be seen as maybe a little-bit, tiny confusing.
Also, fixes a bunch of other ESLint errors. Mostly down to naming warnings now. Mostly.
I'm currently hosting the Project Fika Docker on a dedicated Server to have the Server up 24/7 without the need to let my PC run.
When hosting this as a docker container behind traefik (reverse proxy), the logger currently logs the internal IP of the traefik container.
This change makes it so that the headers that traefik/nginx can set are actually read and used. If these headers are not present, we fall back to the original method of using the `socket.remoteAdress`.
Since this is for logging only, the security implications are minimal.
Co-authored-by: Vincent Niehues <vincent.niehues@zeitag.ch>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/329
Co-authored-by: vniehues <vniehues@noreply.dev.sp-tarkov.com>
Co-committed-by: vniehues <vniehues@noreply.dev.sp-tarkov.com>
Comment changes
Variable change
Only log debug message when default mod not found + multiple choices exist in pool
Fixed possible nullref if `getMatchingPreset()` returns null
This is the first pass of ESLint on the codebase.
ESLint formatting is less strict when it comes to line-length and line-breaks then dprint/biome, so if you see formatting that you don't like... fix it! It shouldn't require a configuration change.
- This should merge clean into master (when the time comes).
- This will not merge clean into `3.9.0-DEV`, but the conflicts aren't that bad.
The built-in ESLint import settings will lint the imports, but not fix them, as that's concidered stylistic. The ESLint Stylistic package doesn't currently support sorting. We have to use the ESLint Import plugin to force import sorting. This Import plugin doesn't yet support the new ESLint flat-configuration file format so we've had to convert back to the old no-flat format.
Now has a chance to not pick any to remove (default 10%)
Now only removes attachments that are above a rouble price (default 2000)
Stores attachments in a dictionary weighted by rouble price
Picks random amount of attachments to remove and then picks from pool by price, removing items from pool as they're picked
Fixed cases for modded items causing problems with Commando.
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/325
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
- Drops DPrint
- Drops Biome
- Adds ESList Stylistic
- Updates ESLint config to new FlatConfig format
- Removed the `dprint.dprint` and `biomejs.biome` VSC extentions from the recommendations list
- Updates README to reflect all the above changes
TODO: Import sorting & minor fixes after `npm run lint:fix`.
Curse you, Alex!
- Added 2 methods that expose the websocket server and each session's websocket
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/321
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
This PR updates a few interfaces and consequently a few functions returned data,
it also handles 2 new routes:
`/client/friend/request/decline`
`/client/friend/request/accept-all`
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/320
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Fixed ragfair memory leak where NPC player ids would continuously get added into the cache map, when those offers expire the entry on the dictionary would be left empty but the string allocation on the key would remain in memory, overtime it would stack up to massive amounts of memory usage
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/319
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
This functionality is currently not in use and would be nice to have for mod developers. There have been 'seasonal' quests in the past that had stash rows as a reward but this was never implemented in SPT.
Co-authored-by: acidphantasm <127812106+acidphantasm@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/316
Co-authored-by: acidphantasm <acidphantasm@noreply.dev.sp-tarkov.com>
Co-committed-by: acidphantasm <acidphantasm@noreply.dev.sp-tarkov.com>
Fixed linting/syntax of the weightingAdjustmentsByBotLevel function to properly end equipment and start clothing as part of IAdjustmentDetails.
Additionally, added the "add" subfunctions to equipment for the last three levelRanges as they were missing.
Co-authored-by: VforValens <8889280+VforValens@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/315
Co-authored-by: Valens <valens@noreply.dev.sp-tarkov.com>
Co-committed-by: Valens <valens@noreply.dev.sp-tarkov.com>
Added new spt commands for commando to alter profile levels and skill, as well as trader rep and money spent.
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/309
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
add `/client/game/mode` endpoint handling. gets into main menu
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/308
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
This is just another catch for people trying to run outdated trader mods, will use default refresh time instead of returning null for the trader update seconds.
Lets users know in the console right off the bat that there's a problem with the trader
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/307
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
- Updates the Server project README to include additional information about installation, development, and contribuation guidelines.
- Moves the feature list to a dedicated FEATURE.md file (linked from the README.md).
- Reviewed the FEATURES.md file to clean it up a little bit.
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/306
Co-authored-by: Refringe <me@refringe.com>
Co-committed-by: Refringe <me@refringe.com>
This change limits the number of Labs Access Cards that can spawn on on Glukhar and his guards to one. We had a report of three spawning on Glukhar, and two spawning on one of his guards, all in the same raid.
The handbookPriceRoubles member of base class NewItemDetails was never used to create the new item.
Co-authored-by: Refringe <me@refringe.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/301
Co-authored-by: micyael <micyael@noreply.dev.sp-tarkov.com>
Co-committed-by: micyael <micyael@noreply.dev.sp-tarkov.com>