Commit Graph

2203 Commits

Author SHA1 Message Date
Dev
579a846212 Set easy start profiles to have traders level 2 2024-02-03 15:29:39 +00:00
CWXDEV
06ce2c090e Fix Required Search 2024-02-03 15:26:15 +00:00
Dev
0d21eac38f Extend snow till the 10th of feb 2024-02-03 15:14:26 +00:00
Dev
e4df0581c6 Update starting ammo in profile templates 2024-02-03 15:14:03 +00:00
Dev
fc6d8b487a Add empty locales 2024-02-03 15:03:14 +00:00
Dev
5e1da93a69 Allow seasonal events to trigger after profile creation 2024-02-03 14:39:37 +00:00
Dev
164bf08b08 FIx armor filtering code to correctly return non-armored rigs when requested 2024-02-03 14:00:47 +00:00
Dev
8d2eaf2485 Copy over stackobject count from original reward 2024-02-03 12:47:52 +00:00
Dev
f7651fe003 fix colliding var names 2024-02-03 12:18:11 +00:00
Dev
0a6a866ae8 Correctly clone and remap default preset before returning 2024-02-03 12:15:20 +00:00
Dev
e3cf4c3c92 Fix starting quest armor rewards not showing correctly 2024-02-03 11:41:30 +00:00
Dev
055f8176d8 Remove Hippocratic Oath quest - no longer in live 2024-02-03 11:14:57 +00:00
Dev
12a9cb5ded Fix processReward() incorrectly trying to add mods to armor items without slots
Add `itemHasSlots` to itemHelper and consolodate its use across code
2024-02-03 11:00:30 +00:00
Dev
47bedcb526 improve filtering of required item searches on flea - Fixes locked items being shown in search results
Improve type usage inside `getRequiredItemsById()`
2024-02-03 10:33:11 +00:00
Dev
f2cae309ec Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-02-03 10:02:22 +00:00
Dev
e801b30d98 Fix trader assorts with an UnlimitedCount value not having a stack size of 9999999 - fixes unlimited item on prapor having stack size of 100 2024-02-03 10:01:44 +00:00
Kaeno
9f9febd624 Add missing quest images 2024-02-03 00:30:01 +00:00
Kaeno
1c00c2bb13 Keep bonus.value from text_bonus bonuses 2024-02-02 20:11:09 +00:00
Refringe
69a1723646
Fixes Linting Issues
- Reorders imports
- Removes unnecessary `else` control statements
- Simplifies some logic
- Converts key access to dot notation
- Converts Array.forEach loops to for...of loops
2024-02-02 15:00:21 -05:00
Refringe
90492f3aa2
Formatting
Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Kaeno
8227e06d77 Black list Sacred Amulet from scav case also 2024-02-02 19:25:14 +00:00
Dev
5136d69050 Implement flea required searching 2024-02-02 19:23:08 +00:00
Kaeno
ef958a115d Blacklist Lightkeepers amulet from airdrops and fence 2024-02-02 19:02:46 +00:00
Dev
6a4330557f Add PMC name 2024-02-02 17:58:31 +00:00
Dev
36d16f0917 Add english fallback locale 2024-02-02 17:53:23 +00:00
Dev
ca02aa6a50 Fix stackable hideout crafts not being added to stash in correct format 2024-02-02 17:31:52 +00:00
Dev
83c3cd5f8b Remove unused function 2024-02-02 17:22:49 +00:00
Dev
796d63b3e2 Fix fence item not being removed after purchase 2024-02-02 17:22:12 +00:00
Dev
e6e77d49a5 Cleanup of fence offer generation, no longer errors when buying items from high level fence offer page 2024-02-02 17:15:28 +00:00
Dev
034ac83a10 Improve handling of buying less than max stacksize from fence 2024-02-02 15:56:37 +00:00
Dev
8dab47b3fd Fix selling to trader an amount above stack size causing currency to not stack 2024-02-02 15:35:02 +00:00
Dev
a1e84992a2 update english locale 2024-02-02 14:18:45 +00:00
Dev
8d59ab7c77 Replace use of dialogueHelper.addDialogueMessage inside sendInsuredItems() with MailSendService.sendMessage() 2024-02-02 11:57:10 +00:00
Kaeno
e0b5d43fd5 Fix fence generating items with same IDs causing Fence Trader to break client 2024-02-01 21:02:39 +00:00
Dev
5b04bc530e Update locales 2024-02-01 20:19:06 +00:00
Dev
ded87b3881 Show first 7 characters of commit server was built against in version label 2024-02-01 16:58:23 +00:00
Dev
31942b96eb Add marksman rifles to elimination dailies
Add weapon filtering based on range requirement of elimination quest:
> 50 = no pistols/shotguns
< 20 = no DMR/MarksmanRifles
2024-02-01 14:37:02 +00:00
Dev
a38cf7fa69 Remove redundant else from toggleItem() 2024-02-01 13:58:06 +00:00
Dev
5e94e3fef0 Cleanup of getExaminedItemTpl() 2024-02-01 13:53:36 +00:00
Dev
6032573815 Comment improvements 2024-02-01 13:31:36 +00:00
Dev
5f500655be openRandomLootContainer() Remove item after contents have successfully been added to stash 2024-02-01 13:26:18 +00:00
Dev
3587becf76 Update openRandomLootContainer() to use addItemsToStash() 2024-02-01 13:23:03 +00:00
Dev
704b337a3c removeResourceFromArea() Pass found item in slot directly to addToStash requst for small optimisation 2024-02-01 12:53:30 +00:00
Dev
d920dceb53 Remove redundant returns from various hideout functions used inside takeProduction() 2024-02-01 12:47:48 +00:00
Dev
3bf44b7863 Update handleScavCase() to use addItemsToStash() 2024-02-01 12:42:02 +00:00
Dev
d564a7a992 Comment improvements 2024-02-01 12:35:18 +00:00
Dev
16cb48ad70 Improvements to handleRecipe()
Cleaner handling of stackable rewards
Moved task condition counter lookup to own function
2024-02-01 12:31:48 +00:00
Dev
44560991b0 Improve handleRecipe()
Better handling of item rewards that need to be split into root + child (ammo boxes)
Use `addItemsToStash()`
move `recipe.isEncoded` check to earlier in function

make use of `getItem()` inside `splitStack()` instead of direct db access
2024-02-01 11:23:32 +00:00
Dev
92d949b445 Comment improvements 2024-02-01 10:24:10 +00:00
Dev
8c99b25df0 Rename interface to IOwnerInventoryItems 2024-02-01 09:58:20 +00:00