Commit Graph

35 Commits

Author SHA1 Message Date
Dev
d9186e0e48 Improve workaround for spawnpoint values 2024-01-17 10:45:25 +00:00
Dev
03a451115c Temp fix to ensure dynamic loot count generator doesnt generate a negative value 2024-01-16 21:55:25 +00:00
Dev
5005a5160a Improve buyItem() handling of multiple and stackable item purchases
rename `reparentPresets` to `reparentItemAndChildren` and move to `itemHelper`
2024-01-14 21:12:56 +00:00
Dev
6cd82ce2a6 Add location property minFillLooseMagazinePercent
Make static/dynamic magazine loot have chance to not have cartridges
2024-01-13 12:30:15 +00:00
Dev
cb18d251ba Improve selection of items to add mods for:
quest rewards
bot loot gen
map loot gen
fence assort gen

Updated `removeRandomModsOfItem()` to also skip slots with a _required prop
2024-01-11 17:42:58 +00:00
Dev
a9c36ec205 Fix issue with armors as quest rewards not being sent with soft inserts
Centralised a soft insert check into `ItemHelper`

Add extra base types to `generateGearPool()` in equipment bot pool service
2024-01-09 16:49:59 +00:00
Dev
15d53a2d38 Fix armor in bot backpacks having no soft inserts
centralise code that adds mods to equipment into one location
2024-01-08 23:27:18 +00:00
Dev
07b5ab432e Check for empty pool when adding mods to equipment during loot generation 2024-01-08 09:40:18 +00:00
Dev
628a3f71d8 Add comment 2024-01-07 20:20:25 +00:00
Dev
6231a56fea Prevent duplicate items spawning in static containers 2024-01-07 20:17:07 +00:00
Dev
9eee25a175 Prevent server error when loot generator tries to find non-existent loot 2024-01-02 19:46:21 +00:00
Dev
224f921ea5 use different base class check 2024-01-01 11:33:19 +00:00
Dev
bea2a5d30a Correctly add armor inserts into statically spawned helmets 2023-12-30 17:38:06 +00:00
Dev
5a57895998 Fix server error when adding lootable armor to raid 2023-12-29 17:13:48 +00:00
Dev
8e2ad5697e Add armorColliders type 2023-12-28 21:39:46 +00:00
Dev
e27f52c505 Added system to randomise the mods on equipment found as loose/static loot
controlled via config
2023-12-28 21:31:31 +00:00
Dev
7b13f69f18 Handle when no data exists for a map without killing server 2023-12-28 15:13:29 +00:00
Dev
268a9b8abd Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
# Conflicts:
#	project/src/callbacks/BundleCallbacks.ts
#	project/src/controllers/RepeatableQuestController.ts
#	project/src/helpers/InRaidHelper.ts
#	project/src/loaders/PreAkiModLoader.ts
2023-12-15 14:16:15 +00:00
TheSparta
d1dc04cbec Fixed missed method rename
- getAllSeasonalEventItems got renamed getInactiveSeasonalEventItems
2023-12-15 14:10:33 +00:00
Dev
b15c8e196e Log total count of static items being spawned 2023-12-11 14:41:30 +00:00
Dev
ef9ecfd51d Change warning to debug message 2023-12-06 19:18:25 +00:00
Dev
ef769cf0d7 Cleanup of var names and comments inside addForcedLoot()
Prevent duplicate loot locations with same Id being added to client response
2023-12-04 16:00:44 +00:00
Dev
a1d6596f8d Fix multiple typos 2023-11-29 11:36:20 +00:00
Refringe
4ac12ef70a Formatting/Linting Changes (!168)
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.

The majority of these changes are from running two commands:

`npm run lint:fix`
`npm run style:fix`

This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.

There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.

The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome

Once installed they should just work within the workspace.

Also, be sure to `npm i` to get the new dprint application.

Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00
Dev
fd7e59d1d2 Adjust servers handling of item stacks, when item has a StackMaxSize value of 1, use that instead of items db property StackMaxRandom 2023-10-28 19:39:45 +01:00
Dev
c3777af231 Add guards to dynamic spawn point generation
Rename some variables for clarity
2023-10-24 11:15:23 +01:00
TheSparta
418d9f2a8f Import path alias on the whole project (!157)
- Ability to use @spt-aki path alias on the whole project.
- Swapped all imports from relative paths, for imports using the path alias.

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/157
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-19 17:21:17 +00:00
Dev
5a0e16634e Fixed seasonal event items not appearing on flea during event
Don't rely on globals event value for event check, store event bools on SeasonaleventService class construction

Remove dupe function `getSeasonalEventItemsToBlock(), rely on `getAllSeasonalEventItems()`
2023-10-14 16:52:48 +01:00
chomp
0b67a9a0e9 0.13.5.0 (!147)
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: Kaeno <e>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/147
2023-10-10 11:03:20 +00:00
chomp
c1a4c544bc Add JSONC support to server configs + use by modders (!112)
Replaced calls (where possible) to JSON.parse/stringify with use of `jsonUtil` functions
`VFS.ts` was tricky, it can't be updated as it'd create a circular dependency

Also add json5 to package.json for modders to have access to

Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/112
2023-08-09 10:49:45 +00:00
Dev
d6fed1aa0f Cleanup of generateContainerLoot() to improve readability 2023-07-02 15:05:32 +01:00
chomp
ef584d88d3 Fix: Move pp-9 ammo typo check into fillMagazineWithRandomCartridge() so it can be used by more than just static container weapon ammo code (!27)
Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/27
2023-03-06 10:08:36 +00:00
chomp
bf061774d0 Fix: ensure static weapon generation chooses a compatible caliber + add edge case handling for pp-9 Klin ammo caliber typo (!26)
Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/26
2023-03-06 09:57:04 +00:00
Dev
3d849b427b Squashed 22 commits in an attempt to fix Gitea object bloat 2023-03-05 22:02:56 +02:00
Dev
e1310d74ca Add Repo 2023-03-03 15:23:46 +00:00