Dev
d9186e0e48
Improve workaround for spawnpoint values
2024-01-17 10:45:25 +00:00
Dev
03a451115c
Temp fix to ensure dynamic loot count generator doesnt generate a negative value
2024-01-16 21:55:25 +00:00
Dev
5005a5160a
Improve buyItem()
handling of multiple and stackable item purchases
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rename `reparentPresets` to `reparentItemAndChildren` and move to `itemHelper`
2024-01-14 21:12:56 +00:00
Dev
6cd82ce2a6
Add location property minFillLooseMagazinePercent
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Make static/dynamic magazine loot have chance to not have cartridges
2024-01-13 12:30:15 +00:00
Dev
cb18d251ba
Improve selection of items to add mods for:
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quest rewards
bot loot gen
map loot gen
fence assort gen
Updated `removeRandomModsOfItem()` to also skip slots with a _required prop
2024-01-11 17:42:58 +00:00
Dev
a9c36ec205
Fix issue with armors as quest rewards not being sent with soft inserts
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Centralised a soft insert check into `ItemHelper`
Add extra base types to `generateGearPool()` in equipment bot pool service
2024-01-09 16:49:59 +00:00
Dev
15d53a2d38
Fix armor in bot backpacks having no soft inserts
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centralise code that adds mods to equipment into one location
2024-01-08 23:27:18 +00:00
Dev
07b5ab432e
Check for empty pool when adding mods to equipment during loot generation
2024-01-08 09:40:18 +00:00
Dev
628a3f71d8
Add comment
2024-01-07 20:20:25 +00:00
Dev
6231a56fea
Prevent duplicate items spawning in static containers
2024-01-07 20:17:07 +00:00
Dev
9eee25a175
Prevent server error when loot generator tries to find non-existent loot
2024-01-02 19:46:21 +00:00
Dev
224f921ea5
use different base class check
2024-01-01 11:33:19 +00:00
Dev
bea2a5d30a
Correctly add armor inserts into statically spawned helmets
2023-12-30 17:38:06 +00:00
Dev
5a57895998
Fix server error when adding lootable armor to raid
2023-12-29 17:13:48 +00:00
Dev
8e2ad5697e
Add armorColliders
type
2023-12-28 21:39:46 +00:00
Dev
e27f52c505
Added system to randomise the mods on equipment found as loose/static loot
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controlled via config
2023-12-28 21:31:31 +00:00
Dev
7b13f69f18
Handle when no data exists for a map without killing server
2023-12-28 15:13:29 +00:00
Dev
268a9b8abd
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
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# Conflicts:
# project/src/callbacks/BundleCallbacks.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/helpers/InRaidHelper.ts
# project/src/loaders/PreAkiModLoader.ts
2023-12-15 14:16:15 +00:00
TheSparta
d1dc04cbec
Fixed missed method rename
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- getAllSeasonalEventItems got renamed getInactiveSeasonalEventItems
2023-12-15 14:10:33 +00:00
Dev
b15c8e196e
Log total count of static items being spawned
2023-12-11 14:41:30 +00:00
Dev
ef9ecfd51d
Change warning to debug message
2023-12-06 19:18:25 +00:00
Dev
ef769cf0d7
Cleanup of var names and comments inside addForcedLoot()
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Prevent duplicate loot locations with same Id being added to client response
2023-12-04 16:00:44 +00:00
Dev
a1d6596f8d
Fix multiple typos
2023-11-29 11:36:20 +00:00
Refringe
4ac12ef70a
Formatting/Linting Changes ( !168 )
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These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.
The majority of these changes are from running two commands:
`npm run lint:fix`
`npm run style:fix`
This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.
There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.
The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome
Once installed they should just work within the workspace.
Also, be sure to `npm i` to get the new dprint application.
Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00
Dev
fd7e59d1d2
Adjust servers handling of item stacks, when item has a StackMaxSize
value of 1, use that instead of items db property StackMaxRandom
2023-10-28 19:39:45 +01:00
Dev
c3777af231
Add guards to dynamic spawn point generation
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Rename some variables for clarity
2023-10-24 11:15:23 +01:00
TheSparta
418d9f2a8f
Import path alias on the whole project ( !157 )
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- Ability to use @spt-aki path alias on the whole project.
- Swapped all imports from relative paths, for imports using the path alias.
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/157
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-19 17:21:17 +00:00
Dev
5a0e16634e
Fixed seasonal event items not appearing on flea during event
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Don't rely on globals event value for event check, store event bools on SeasonaleventService class construction
Remove dupe function `getSeasonalEventItemsToBlock(), rely on `getAllSeasonalEventItems()`
2023-10-14 16:52:48 +01:00
chomp
0b67a9a0e9
0.13.5.0 ( !147 )
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Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: Kaeno <e>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/147
2023-10-10 11:03:20 +00:00
chomp
c1a4c544bc
Add JSONC support to server configs + use by modders ( !112 )
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Replaced calls (where possible) to JSON.parse/stringify with use of `jsonUtil` functions
`VFS.ts` was tricky, it can't be updated as it'd create a circular dependency
Also add json5 to package.json for modders to have access to
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/112
2023-08-09 10:49:45 +00:00
Dev
d6fed1aa0f
Cleanup of generateContainerLoot()
to improve readability
2023-07-02 15:05:32 +01:00
chomp
ef584d88d3
Fix: Move pp-9 ammo typo check into fillMagazineWithRandomCartridge() so it can be used by more than just static container weapon ammo code ( !27 )
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Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/27
2023-03-06 10:08:36 +00:00
chomp
bf061774d0
Fix: ensure static weapon generation chooses a compatible caliber + add edge case handling for pp-9 Klin ammo caliber typo ( !26 )
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Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/26
2023-03-06 09:57:04 +00:00
Dev
3d849b427b
Squashed 22 commits in an attempt to fix Gitea object bloat
2023-03-05 22:02:56 +02:00
Dev
e1310d74ca
Add Repo
2023-03-03 15:23:46 +00:00