From ed1557d26b656c028f8bb4caf42b961fa6af6c9e Mon Sep 17 00:00:00 2001 From: TheSparta Date: Tue, 31 Oct 2023 23:57:28 +0000 Subject: [PATCH] fixed suppressions/deprecatedSuppressionComment --- project/src/generators/BotEquipmentModGenerator.ts | 2 +- project/src/generators/RepeatableQuestGenerator.ts | 2 +- project/src/models/eft/dialog/IAcceptFriendRequestData.ts | 4 ++-- project/src/services/BotLootCacheService.ts | 6 +++--- 4 files changed, 7 insertions(+), 7 deletions(-) diff --git a/project/src/generators/BotEquipmentModGenerator.ts b/project/src/generators/BotEquipmentModGenerator.ts index 04cb0194..259d7acd 100644 --- a/project/src/generators/BotEquipmentModGenerator.ts +++ b/project/src/generators/BotEquipmentModGenerator.ts @@ -170,7 +170,7 @@ export class BotEquipmentModGenerator const compatibleModsPool = modPool[parentTemplate._id]; // Null guard against bad input weapon - // rome-ignore lint/complexity/useSimplifiedLogicExpression: + // biome-ignore lint/complexity/useSimplifiedLogicExpression: if (!parentTemplate._props.Slots.length && !parentTemplate._props.Cartridges?.length && !parentTemplate._props.Chambers?.length) diff --git a/project/src/generators/RepeatableQuestGenerator.ts b/project/src/generators/RepeatableQuestGenerator.ts index c0795a99..0b7d5372 100644 --- a/project/src/generators/RepeatableQuestGenerator.ts +++ b/project/src/generators/RepeatableQuestGenerator.ts @@ -1017,7 +1017,7 @@ export class RepeatableQuestGenerator } // Skip globally blacklisted items + boss items - // rome-ignore lint/complexity/useSimplifiedLogicExpression: + // biome-ignore lint/complexity/useSimplifiedLogicExpression: valid = !this.itemFilterService.isItemBlacklisted(tpl) && !this.itemFilterService.isBossItem(tpl); diff --git a/project/src/models/eft/dialog/IAcceptFriendRequestData.ts b/project/src/models/eft/dialog/IAcceptFriendRequestData.ts index f6c811d5..70d9355d 100644 --- a/project/src/models/eft/dialog/IAcceptFriendRequestData.ts +++ b/project/src/models/eft/dialog/IAcceptFriendRequestData.ts @@ -1,10 +1,10 @@ -// rome-ignore lint/suspicious/noEmptyInterface: +// biome-ignore lint/suspicious/noEmptyInterface: export interface IAcceptFriendRequestData extends IBaseFriendRequest { } -// rome-ignore lint/suspicious/noEmptyInterface: +// biome-ignore lint/suspicious/noEmptyInterface: export interface ICancelFriendRequestData extends IBaseFriendRequest { diff --git a/project/src/services/BotLootCacheService.ts b/project/src/services/BotLootCacheService.ts index 002b1a04..3e736c7c 100644 --- a/project/src/services/BotLootCacheService.ts +++ b/project/src/services/BotLootCacheService.ts @@ -186,7 +186,7 @@ export class BotLootCacheService // Get loot items (excluding magazines, bullets, grenades and healing items) const backpackLootItems = backpackLootTemplates.filter(template => - // rome-ignore lint/complexity/useSimplifiedLogicExpression: + // biome-ignore lint/complexity/useSimplifiedLogicExpression: !this.isBulletOrGrenade(template._props) && !this.isMagazine(template._props) //&& !this.isMedicalItem(template._props) // Disabled for now as followSanitar has a lot of med items as loot @@ -194,7 +194,7 @@ export class BotLootCacheService // Get pocket loot const pocketLootItems = pocketLootTemplates.filter(template => - // rome-ignore lint/complexity/useSimplifiedLogicExpression: + // biome-ignore lint/complexity/useSimplifiedLogicExpression: !this.isBulletOrGrenade(template._props) && !this.isMagazine(template._props) && !this.isMedicalItem(template._props) @@ -204,7 +204,7 @@ export class BotLootCacheService // Get vest loot items const vestLootItems = vestLootTemplates.filter(template => - // rome-ignore lint/complexity/useSimplifiedLogicExpression: + // biome-ignore lint/complexity/useSimplifiedLogicExpression: !this.isBulletOrGrenade(template._props) && !this.isMagazine(template._props) && !this.isMedicalItem(template._props)