Init scavs Encyclopedia on generation
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@ -114,7 +114,7 @@ export class PlayerScavGenerator
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scavData.TaskConditionCounters = existingScavDataClone.TaskConditionCounters ?? {};
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scavData.TaskConditionCounters = existingScavDataClone.TaskConditionCounters ?? {};
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scavData.Notes = existingScavDataClone.Notes ?? { Notes: [] };
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scavData.Notes = existingScavDataClone.Notes ?? { Notes: [] };
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scavData.WishList = existingScavDataClone.WishList ?? [];
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scavData.WishList = existingScavDataClone.WishList ?? [];
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scavData.Encyclopedia = pmcDataClone.Encyclopedia;
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scavData.Encyclopedia = pmcDataClone.Encyclopedia ?? {};
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// Add additional items to player scav as loot
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// Add additional items to player scav as loot
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this.addAdditionalLootToPlayerScavContainers(playerScavKarmaSettings.lootItemsToAddChancePercent, scavData, [
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this.addAdditionalLootToPlayerScavContainers(playerScavKarmaSettings.lootItemsToAddChancePercent, scavData, [
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