Ignored various property naming lint issues
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@ -294,7 +294,9 @@ export interface Props
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foodUseTime?: number
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foodEffectType?: string
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StimulatorBuffs?: string
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// eslint-disable-next-line @typescript-eslint/naming-convention
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effects_health?: IHealthEffect[] | Record<string, Record<string, number>>
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// eslint-disable-next-line @typescript-eslint/naming-convention
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effects_damage?: Record<string, IEffectDamageProps>
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MaximumNumberOfUsage?: number
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knifeHitDelay?: number
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@ -1,4 +1,5 @@
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export interface IDeleteFriendRequest
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{
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// eslint-disable-next-line @typescript-eslint/naming-convention
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friend_id: string
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}
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@ -8,6 +8,7 @@ export interface IGameConfigResponse
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activeProfileId: string
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backend: Backend
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useProtobuf: boolean
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// eslint-disable-next-line @typescript-eslint/naming-convention
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utc_time: number
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/** Total in game time */
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totalInGame: number
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@ -1,5 +1,6 @@
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export interface IGameKeepAliveResponse
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{
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msg: string
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// eslint-disable-next-line @typescript-eslint/naming-convention
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utc_time: number
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}
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@ -1,4 +1,5 @@
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export interface IGameStartResponse
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{
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// eslint-disable-next-line @typescript-eslint/naming-convention
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utc_time: number
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}
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@ -9,5 +9,6 @@ export interface AddItem
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{
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count: number
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sptIsPreset?: boolean
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// eslint-disable-next-line @typescript-eslint/naming-convention
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item_id: string
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}
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@ -13,5 +13,6 @@ export interface Item
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{
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id: string
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count: number
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// eslint-disable-next-line @typescript-eslint/naming-convention
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scheme_id: number
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}
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@ -15,10 +15,14 @@ export interface IWeather
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pressure: number
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temp: number
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fog: number
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// eslint-disable-next-line @typescript-eslint/naming-convention
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rain_intensity: number
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rain: number
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// eslint-disable-next-line @typescript-eslint/naming-convention
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wind_gustiness: number
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// eslint-disable-next-line @typescript-eslint/naming-convention
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wind_direction: WindDirection
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// eslint-disable-next-line @typescript-eslint/naming-convention
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wind_speed: number
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cloud: number
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time: string
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@ -50,8 +50,8 @@ export enum WildSpawnTypeNumber
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SPIRITSPRING = 48,
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PMCBEAR = 49,
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PMCUSEC = 50,
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skier = 51,
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peacemaker = 52,
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SKIER = 51,
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PEACEMAKER = 52,
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SPTUSEC = 100,
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SPTBEAR = 101,
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}
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@ -4,6 +4,8 @@ import { IBarterScheme } from "@spt/models/eft/common/tables/ITrader";
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export interface ICreateFenceAssortsResult
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{
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sptItems: Item[][]
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// eslint-disable-next-line @typescript-eslint/naming-convention
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barter_scheme: Record<string, IBarterScheme[][]>
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// eslint-disable-next-line @typescript-eslint/naming-convention
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loyal_level_items: Record<string, number>
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}
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