Fixed undefined behaviour
- Would break out of the loop at the first dependency removed from `dependenciesToInstall`.
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parent
ecc6638a20
commit
e73fea8776
@ -500,22 +500,20 @@ export class PreAkiModLoader implements IModLoader
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protected autoInstallDependencies(modPath: string, pkg: IPackageJsonData): void
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{
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const dependenciesToInstall: [string, string][] = Object.entries(pkg.dependencies);
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const dependenciesToInstall: [string, string][] = [];
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let depIdx = 0;
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for (const [depName, depVersion] of dependenciesToInstall)
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for (const [depName, depVersion] of Object.entries(pkg.dependencies))
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{
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// currently not checking for version mismatches, but we could check it, just don't know what we would do afterwards, some options would be:
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// 1 - throw an error
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// 2 - use the server's version (which is what's currently happening by not checking the version)
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// 3 - use the mod's version (don't know the reprecursions this would have, or if it would even work)
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// if a dependency from the mod exists in the server dependencies we can safely remove it from the list of dependencies to install since it already comes bundled in the server.
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if (this.serverDependencies[depName])
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// if a mod's dependency does not exist in the server's dependencies we can add it to the list of dependencies to install.
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if (!this.serverDependencies[depName])
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{
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dependenciesToInstall.splice(depIdx, 1);
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dependenciesToInstall.push([depName, depVersion]);
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}
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depIdx++;
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}
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// If the mod has no extra dependencies return as there's nothing that needs to be done.
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