Remove reduandant else from getRepairableItemQualityValue()
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@ -363,7 +363,7 @@ class ItemHelper
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// Edge case, max durability is below durability
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// Edge case, max durability is below durability
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if (repairable.Durability < repairable.MaxDurability)
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if (repairable.Durability < repairable.MaxDurability)
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{
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{
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this.logger.warning(`Max durability ${repairable.MaxDurability} for item id: ${item._id} was below Durability ${repairable.Durability}, adjusting values to match`);
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this.logger.warning(`Max durability: ${repairable.MaxDurability} for item id: ${item._id} was below Durability: ${repairable.Durability}, adjusting values to match`);
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repairable.MaxDurability = repairable.Durability;
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repairable.MaxDurability = repairable.Durability;
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}
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}
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@ -372,8 +372,7 @@ class ItemHelper
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{
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{
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return repairable.Durability / itemDetails._props.MaxDurability;
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return repairable.Durability / itemDetails._props.MaxDurability;
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}
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}
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else
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{
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// Weapon
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// Weapon
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// Get max dura from props, if it isnt there use repairable max dura value
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// Get max dura from props, if it isnt there use repairable max dura value
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const maxDurability = (itemDetails._props.MaxDurability)
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const maxDurability = (itemDetails._props.MaxDurability)
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@ -390,7 +389,6 @@ class ItemHelper
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return Math.sqrt(durability);
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return Math.sqrt(durability);
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}
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}
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}
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/**
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/**
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* Recursive function that looks at every item from parameter and gets their childrens Ids + includes parent item in results
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* Recursive function that looks at every item from parameter and gets their childrens Ids + includes parent item in results
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