Added property to store 'non' maps in config
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@ -541,5 +541,6 @@
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"reserveRaiderSpawnChanceOverrides": {
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"reserveRaiderSpawnChanceOverrides": {
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"nonTriggered": 80,
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"nonTriggered": 80,
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"triggered": 90
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"triggered": 90
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}
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},
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"nonMaps": ["base", "develop", "hideout", "privatearea", "suburbs", "terminal", "town"]
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}
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}
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@ -45,6 +45,8 @@ export interface ILocationConfig extends IBaseConfig {
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equipmentLootSettings: IEquipmentLootSettings;
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equipmentLootSettings: IEquipmentLootSettings;
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/** min percentage to set raider spawns at, -1 makes no changes */
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/** min percentage to set raider spawns at, -1 makes no changes */
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reserveRaiderSpawnChanceOverrides: IReserveRaiderSpawnChanceOverrides;
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reserveRaiderSpawnChanceOverrides: IReserveRaiderSpawnChanceOverrides;
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/** Map ids players cannot visit */
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nonMaps: string[];
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}
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}
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export interface IReserveRaiderSpawnChanceOverrides {
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export interface IReserveRaiderSpawnChanceOverrides {
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