diff --git a/project/src/callbacks/MatchCallbacks.ts b/project/src/callbacks/MatchCallbacks.ts index e66fa4c6..7f477f77 100644 --- a/project/src/callbacks/MatchCallbacks.ts +++ b/project/src/callbacks/MatchCallbacks.ts @@ -4,7 +4,6 @@ import { IEmptyRequestData } from "@spt/models/eft/common/IEmptyRequestData"; import { IGetBodyResponseData } from "@spt/models/eft/httpResponse/IGetBodyResponseData"; import { INullResponseData } from "@spt/models/eft/httpResponse/INullResponseData"; import { IEndLocalRaidRequestData } from "@spt/models/eft/match/IEndLocalRaidRequestData"; -import { IEndOfflineRaidRequestData } from "@spt/models/eft/match/IEndOfflineRaidRequestData"; import { IGetRaidConfigurationRequestData } from "@spt/models/eft/match/IGetRaidConfigurationRequestData"; import { IGroupCharacter } from "@spt/models/eft/match/IGroupCharacter"; import { IMatchGroupCurrentResponse } from "@spt/models/eft/match/IMatchGroupCurrentResponse"; @@ -233,17 +232,6 @@ export class MatchCallbacks return this.httpResponse.nullResponse(); } - /** Handle client/match/offline/end */ - public endOfflineRaid( - url: string, - info: IEndOfflineRaidRequestData, - sessionID: string, - ): INullResponseData - { - this.matchController.endOfflineRaid(info, sessionID); - return this.httpResponse.nullResponse(); - } - /** Handle client/raid/configuration */ public getRaidConfiguration( url: string, @@ -251,7 +239,7 @@ export class MatchCallbacks sessionID: string, ): INullResponseData { - this.matchController.startOfflineRaid(info, sessionID); + this.matchController.configureOfflineRaid(info, sessionID); return this.httpResponse.nullResponse(); } diff --git a/project/src/controllers/MatchController.ts b/project/src/controllers/MatchController.ts index 6feb52b2..adefc955 100644 --- a/project/src/controllers/MatchController.ts +++ b/project/src/controllers/MatchController.ts @@ -1,21 +1,7 @@ import { inject, injectable } from "tsyringe"; import { ApplicationContext } from "@spt/context/ApplicationContext"; import { ContextVariableType } from "@spt/context/ContextVariableType"; -import { InraidController } from "@spt/controllers/InraidController"; -import { LocationController } from "@spt/controllers/LocationController"; -import { LocationLootGenerator } from "@spt/generators/LocationLootGenerator"; -import { LootGenerator } from "@spt/generators/LootGenerator"; -import { PlayerScavGenerator } from "@spt/generators/PlayerScavGenerator"; -import { HealthHelper } from "@spt/helpers/HealthHelper"; -import { InRaidHelper } from "@spt/helpers/InRaidHelper"; -import { ProfileHelper } from "@spt/helpers/ProfileHelper"; -import { TraderHelper } from "@spt/helpers/TraderHelper"; -import { ILocationBase } from "@spt/models/eft/common/ILocationBase"; -import { IPmcData } from "@spt/models/eft/common/IPmcData"; -import { Common } from "@spt/models/eft/common/tables/IBotBase"; -import { Item } from "@spt/models/eft/common/tables/IItem"; -import { IEndLocalRaidRequestData, IEndRaidResult } from "@spt/models/eft/match/IEndLocalRaidRequestData"; -import { IEndOfflineRaidRequestData } from "@spt/models/eft/match/IEndOfflineRaidRequestData"; +import { IEndLocalRaidRequestData } from "@spt/models/eft/match/IEndLocalRaidRequestData"; import { IGetRaidConfigurationRequestData } from "@spt/models/eft/match/IGetRaidConfigurationRequestData"; import { IMatchGroupStartGameRequest } from "@spt/models/eft/match/IMatchGroupStartGameRequest"; import { IMatchGroupStatusRequest } from "@spt/models/eft/match/IMatchGroupStatusRequest"; @@ -24,84 +10,35 @@ import { IProfileStatusResponse } from "@spt/models/eft/match/IProfileStatusResp import { IStartLocalRaidRequestData } from "@spt/models/eft/match/IStartLocalRaidRequestData"; import { IStartLocalRaidResponseData } from "@spt/models/eft/match/IStartLocalRaidResponseData"; import { ConfigTypes } from "@spt/models/enums/ConfigTypes"; -import { MessageType } from "@spt/models/enums/MessageType"; -import { Traders } from "@spt/models/enums/Traders"; -import { IHideoutConfig } from "@spt/models/spt/config/IHideoutConfig"; -import { IInRaidConfig } from "@spt/models/spt/config/IInRaidConfig"; -import { ILocationConfig } from "@spt/models/spt/config/ILocationConfig"; import { IMatchConfig } from "@spt/models/spt/config/IMatchConfig"; import { IPmcConfig } from "@spt/models/spt/config/IPmcConfig"; -import { IRagfairConfig } from "@spt/models/spt/config/IRagfairConfig"; -import { ITraderConfig } from "@spt/models/spt/config/ITraderConfig"; -import { IRaidChanges } from "@spt/models/spt/location/IRaidChanges"; import { ILogger } from "@spt/models/spt/utils/ILogger"; import { ConfigServer } from "@spt/servers/ConfigServer"; import { SaveServer } from "@spt/servers/SaveServer"; -import { BotGenerationCacheService } from "@spt/services/BotGenerationCacheService"; -import { BotLootCacheService } from "@spt/services/BotLootCacheService"; -import { DatabaseService } from "@spt/services/DatabaseService"; -import { InsuranceService } from "@spt/services/InsuranceService"; -import { LocalisationService } from "@spt/services/LocalisationService"; -import { MailSendService } from "@spt/services/MailSendService"; -import { MatchBotDetailsCacheService } from "@spt/services/MatchBotDetailsCacheService"; +import { LocationLifecycleService } from "@spt/services/LocationLifecycleService"; import { MatchLocationService } from "@spt/services/MatchLocationService"; -import { PmcChatResponseService } from "@spt/services/PmcChatResponseService"; import { ProfileSnapshotService } from "@spt/services/ProfileSnapshotService"; -import { RaidTimeAdjustmentService } from "@spt/services/RaidTimeAdjustmentService"; import { ICloner } from "@spt/utils/cloners/ICloner"; -import { HashUtil } from "@spt/utils/HashUtil"; -import { RandomUtil } from "@spt/utils/RandomUtil"; -import { TimeUtil } from "@spt/utils/TimeUtil"; @injectable() export class MatchController { protected matchConfig: IMatchConfig; - protected inRaidConfig: IInRaidConfig; - protected traderConfig: ITraderConfig; protected pmcConfig: IPmcConfig; - protected ragfairConfig: IRagfairConfig; - protected hideoutConfig: IHideoutConfig; - protected locationConfig: ILocationConfig; constructor( @inject("PrimaryLogger") protected logger: ILogger, @inject("SaveServer") protected saveServer: SaveServer, - @inject("TimeUtil") protected timeUtil: TimeUtil, - @inject("RandomUtil") protected randomUtil: RandomUtil, - @inject("HashUtil") protected hashUtil: HashUtil, - @inject("ProfileHelper") protected profileHelper: ProfileHelper, - @inject("DatabaseService") protected databaseService: DatabaseService, - @inject("LocationController") protected locationController: LocationController, - @inject("InraidController") protected inRaidController: InraidController, - @inject("InRaidHelper") protected inRaidHelper: InRaidHelper, - @inject("HealthHelper") protected healthHelper: HealthHelper, @inject("MatchLocationService") protected matchLocationService: MatchLocationService, - @inject("MatchBotDetailsCacheService") protected matchBotDetailsCacheService: MatchBotDetailsCacheService, - @inject("PmcChatResponseService") protected pmcChatResponseService: PmcChatResponseService, - @inject("PlayerScavGenerator") protected playerScavGenerator: PlayerScavGenerator, - @inject("TraderHelper") protected traderHelper: TraderHelper, - @inject("BotLootCacheService") protected botLootCacheService: BotLootCacheService, - @inject("LocalisationService") protected localisationService: LocalisationService, - @inject("InsuranceService") protected insuranceService: InsuranceService, @inject("ConfigServer") protected configServer: ConfigServer, @inject("ProfileSnapshotService") protected profileSnapshotService: ProfileSnapshotService, - @inject("BotGenerationCacheService") protected botGenerationCacheService: BotGenerationCacheService, - @inject("MailSendService") protected mailSendService: MailSendService, - @inject("RaidTimeAdjustmentService") protected raidTimeAdjustmentService: RaidTimeAdjustmentService, - @inject("LootGenerator") protected lootGenerator: LootGenerator, @inject("ApplicationContext") protected applicationContext: ApplicationContext, - @inject("LocationLootGenerator") protected locationLootGenerator: LocationLootGenerator, + @inject("LocationLifecycleService") protected locationLifecycleService: LocationLifecycleService, @inject("PrimaryCloner") protected cloner: ICloner, ) { this.matchConfig = this.configServer.getConfig(ConfigTypes.MATCH); - this.inRaidConfig = this.configServer.getConfig(ConfigTypes.IN_RAID); - this.traderConfig = this.configServer.getConfig(ConfigTypes.TRADER); this.pmcConfig = this.configServer.getConfig(ConfigTypes.PMC); - this.ragfairConfig = this.configServer.getConfig(ConfigTypes.RAGFAIR); - this.hideoutConfig = this.configServer.getConfig(ConfigTypes.HIDEOUT); - this.locationConfig = this.configServer.getConfig(ConfigTypes.LOCATION); } public getEnabled(): boolean @@ -153,7 +90,7 @@ export class MatchController * @param request Raid config request * @param sessionID Session id */ - public startOfflineRaid(request: IGetRaidConfigurationRequestData, sessionID: string): void + public configureOfflineRaid(request: IGetRaidConfigurationRequestData, sessionID: string): void { // Store request data for access during bot generation this.applicationContext.addValue(ContextVariableType.RAID_CONFIGURATION, request); @@ -189,519 +126,13 @@ export class MatchController return botDifficulty; } - /** Handle client/match/offline/end */ - public endOfflineRaid(info: IEndOfflineRaidRequestData, sessionId: string): void - { - const pmcData: IPmcData = this.profileHelper.getPmcProfile(sessionId); - const extractName = info.exitName; - - // Save time spent in raid - pmcData.Stats.Eft.TotalInGameTime += info.raidSeconds; - - // Clean up cached bots now raid is over - this.botGenerationCacheService.clearStoredBots(); - - // Clear bot loot cache - this.botLootCacheService.clearCache(); - - if (this.extractWasViaCar(extractName)) - { - this.handleCarExtract(extractName, pmcData, sessionId); - } - - if (extractName && this.extractWasViaCoop(extractName) && this.traderConfig.fence.coopExtractGift.sendGift) - { - this.handleCoopExtract(sessionId, pmcData, extractName); - this.sendCoopTakenFenceMessage(sessionId); - } - } - - /** - * Did player take a COOP extract - * @param extractName Name of extract player took - * @returns True if coop extract - */ - protected extractWasViaCoop(extractName: string): boolean - { - // No extract name, not a coop extract - if (!extractName) - { - return false; - } - - return this.inRaidConfig.coopExtracts.includes(extractName.trim()); - } - - protected sendCoopTakenFenceMessage(sessionId: string): void - { - // Generate reward for taking coop extract - const loot = this.lootGenerator.createRandomLoot(this.traderConfig.fence.coopExtractGift); - const mailableLoot: Item[] = []; - - const parentId = this.hashUtil.generate(); - for (const item of loot) - { - item.parentId = parentId; - mailableLoot.push(item); - } - - // Send message from fence giving player reward generated above - this.mailSendService.sendLocalisedNpcMessageToPlayer( - sessionId, - this.traderHelper.getTraderById(Traders.FENCE), - MessageType.MESSAGE_WITH_ITEMS, - this.randomUtil.getArrayValue(this.traderConfig.fence.coopExtractGift.messageLocaleIds), - mailableLoot, - this.timeUtil.getHoursAsSeconds(this.traderConfig.fence.coopExtractGift.giftExpiryHours), - ); - } - - /** - * Handle when a player extracts using a coop extract - add rep to fence - * @param sessionId Session/player id - * @param pmcData Profile - * @param extractName Name of extract taken - */ - protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void - { - if (!pmcData.CoopExtractCounts) - { - pmcData.CoopExtractCounts = {}; - } - - // Ensure key exists for extract - if (!(extractName in pmcData.CoopExtractCounts)) - { - pmcData.CoopExtractCounts[extractName] = 0; - } - - // Increment extract count value - pmcData.CoopExtractCounts[extractName] += 1; - - // Get new fence standing value - const newFenceStanding = this.getFenceStandingAfterExtract( - pmcData, - this.inRaidConfig.coopExtractBaseStandingGain, - pmcData.CoopExtractCounts[extractName], - ); - const fenceId: string = Traders.FENCE; - pmcData.TradersInfo[fenceId].standing = newFenceStanding; - - // Check if new standing has leveled up trader - this.traderHelper.lvlUp(fenceId, pmcData); - pmcData.TradersInfo[fenceId].loyaltyLevel = Math.max(pmcData.TradersInfo[fenceId].loyaltyLevel, 1); - - // Copy updated fence rep values into scav profile to ensure consistency - const scavData: IPmcData = this.profileHelper.getScavProfile(sessionId); - scavData.TradersInfo[fenceId].standing = pmcData.TradersInfo[fenceId].standing; - scavData.TradersInfo[fenceId].loyaltyLevel = pmcData.TradersInfo[fenceId].loyaltyLevel; - } - - /** - * Was extract by car - * @param extractName name of extract - * @returns true if car extract - */ - protected extractWasViaCar(extractName: string): boolean - { - // exit name is undefined on death - if (!extractName) - { - return false; - } - - if (extractName.toLowerCase().includes("v-ex")) - { - return true; - } - - return this.inRaidConfig.carExtracts.includes(extractName.trim()); - } - - /** - * Handle when a player extracts using a car - Add rep to fence - * @param extractName name of the extract used - * @param pmcData Player profile - * @param sessionId Session id - */ - protected handleCarExtract(extractName: string, pmcData: IPmcData, sessionId: string): void - { - // Ensure key exists for extract - if (!(extractName in pmcData.CarExtractCounts)) - { - pmcData.CarExtractCounts[extractName] = 0; - } - - // Increment extract count value - pmcData.CarExtractCounts[extractName] += 1; - - // Not exact replica of Live behaviour - // Simplified for now, no real reason to do the whole (unconfirmed) extra 0.01 standing per day regeneration mechanic - const newFenceStanding = this.getFenceStandingAfterExtract( - pmcData, - this.inRaidConfig.carExtractBaseStandingGain, - pmcData.CarExtractCounts[extractName], - ); - const fenceId: string = Traders.FENCE; - pmcData.TradersInfo[fenceId].standing = newFenceStanding; - - // Check if new standing has leveled up trader - this.traderHelper.lvlUp(fenceId, pmcData); - pmcData.TradersInfo[fenceId].loyaltyLevel = Math.max(pmcData.TradersInfo[fenceId].loyaltyLevel, 1); - - this.logger.debug( - `Car extract: ${extractName} used, total times taken: ${pmcData.CarExtractCounts[extractName]}`, - ); - - // Copy updated fence rep values into scav profile to ensure consistency - const scavData: IPmcData = this.profileHelper.getScavProfile(sessionId); - scavData.TradersInfo[fenceId].standing = pmcData.TradersInfo[fenceId].standing; - scavData.TradersInfo[fenceId].loyaltyLevel = pmcData.TradersInfo[fenceId].loyaltyLevel; - } - - /** - * Get the fence rep gain from using a car or coop extract - * @param pmcData Profile - * @param baseGain amount gained for the first extract - * @param extractCount Number of times extract was taken - * @returns Fence standing after taking extract - */ - protected getFenceStandingAfterExtract(pmcData: IPmcData, baseGain: number, extractCount: number): number - { - // Get current standing - const fenceId: string = Traders.FENCE; - let fenceStanding = Number(pmcData.TradersInfo[fenceId].standing); - - // get standing after taking extract x times, x.xx format, gain from extract can be no smaller than 0.01 - fenceStanding += Math.max(baseGain / extractCount, 0.01); - - // Ensure fence loyalty level is not above/below the range -7 to 15 - const newFenceStanding = Math.min(Math.max(fenceStanding, -7), 15); - this.logger.debug(`Old vs new fence standing: ${pmcData.TradersInfo[fenceId].standing}, ${newFenceStanding}`); - - return Number(newFenceStanding.toFixed(2)); - } - public startLocalRaid(sessionId: string, request: IStartLocalRaidRequestData): IStartLocalRaidResponseData { - const playerProfile = this.profileHelper.getPmcProfile(sessionId); - - const result: IStartLocalRaidResponseData = { - serverId: `${request.location}.${request.playerSide}.${this.timeUtil.getTimestamp()}`, // TODO - does this need to be more verbose - investigate client? - serverSettings: this.databaseService.getLocationServices(), // TODO - is this per map or global? - profile: { insuredItems: playerProfile.InsuredItems }, - locationLoot: this.generateLocationAndLoot(request.location), - }; - - // Clear bot cache ready for a fresh raid - this.botGenerationCacheService.clearStoredBots(); - - return result; - } - - /** - * Generate a maps base location and loot - * @param name Map name - * @returns ILocationBase - */ - protected generateLocationAndLoot(name: string): ILocationBase - { - const location = this.databaseService.getLocation(name); - const locationBaseClone = this.cloner.clone(location.base); - - // Update datetime property to now - locationBaseClone.UnixDateTime = this.timeUtil.getTimestamp(); - - // Don't generate loot for hideout - if (name === "hideout") - { - return locationBaseClone; - } - - // Check for a loot multipler adjustment in app context and apply if one is found - let locationConfigClone: ILocationConfig; - const raidAdjustments = this.applicationContext - .getLatestValue(ContextVariableType.RAID_ADJUSTMENTS) - ?.getValue(); - if (raidAdjustments) - { - locationConfigClone = this.cloner.clone(this.locationConfig); // Clone values so they can be used to reset originals later - this.raidTimeAdjustmentService.makeAdjustmentsToMap(raidAdjustments, locationBaseClone); - } - - const staticAmmoDist = this.cloner.clone(location.staticAmmo); - - // Create containers and add loot to them - const staticLoot = this.locationLootGenerator.generateStaticContainers(locationBaseClone, staticAmmoDist); - locationBaseClone.Loot.push(...staticLoot); - - // Add dynamic loot to output loot - const dynamicLootDistClone = this.cloner.clone(location.looseLoot); - const dynamicSpawnPoints = this.locationLootGenerator.generateDynamicLoot( - dynamicLootDistClone, - staticAmmoDist, - name, - ); - - for (const spawnPoint of dynamicSpawnPoints) - { - locationBaseClone.Loot.push(spawnPoint); - } - - // Done generating, log results - this.logger.success( - this.localisationService.getText("location-dynamic_items_spawned_success", dynamicSpawnPoints.length), - ); - this.logger.success(this.localisationService.getText("location-generated_success", name)); - - // Reset loot multipliers back to original values - if (raidAdjustments) - { - this.logger.debug("Resetting loot multipliers back to their original values"); - this.locationConfig.staticLootMultiplier = locationConfigClone.staticLootMultiplier; - this.locationConfig.looseLootMultiplier = locationConfigClone.looseLootMultiplier; - - this.applicationContext.clearValues(ContextVariableType.RAID_ADJUSTMENTS); - } - - return locationBaseClone; + return this.locationLifecycleService.startLocalRaid(sessionId, request); } public endLocalRaid(sessionId: string, request: IEndLocalRaidRequestData): void { - const fullProfile = this.profileHelper.getFullProfile(sessionId); - const pmcProfile = fullProfile.characters.pmc; - const scavProfile = fullProfile.characters.scav; - const postRaidProfile = request.results.profile!; - - // TODO: - // Update profile - // Handle insurance - // Rep gain/loss? - // Quest status? - // Counters? - // Send PMC message to player if necessary - // Limb health - // Limb effects - // Skills - // Inventory - items not lost on death - // Stats - // stats/eft/aggressor - weird values (EFT.IProfileDataContainer.Nickname) - - this.logger.debug(`Raid outcome: ${request.results.result}`); - - // Set flea interval time to out-of-raid value - this.ragfairConfig.runIntervalSeconds = this.ragfairConfig.runIntervalValues.outOfRaid; - this.hideoutConfig.runIntervalSeconds = this.hideoutConfig.runIntervalValues.outOfRaid; - - // ServerId has various info stored in it, delimited by a period - const serverDetails = request.serverId.split("."); - - const locationName = serverDetails[0].toLowerCase(); - const isPmc = serverDetails[1].toLowerCase() === "pmc"; - const mapBase = this.databaseService.getLocation(locationName).base; - const isDead = this.isPlayerDead(request.results); - - if (!isPmc) - { - this.handlePostRaidPlayerScav(sessionId, pmcProfile, scavProfile, isDead); - - return; - } - - this.handlePostRaidPmc(sessionId, pmcProfile, scavProfile, postRaidProfile, isDead, request); - } - - protected handlePostRaidPlayerScav( - sessionId: string, - pmcProfile: IPmcData, - scavProfile: IPmcData, - isDead: boolean, - ): void - { - // Scav died, regen scav loadout and set timer - if (isDead) - { - this.playerScavGenerator.generate(sessionId); - } - - // Update last played property - pmcProfile.Info.LastTimePlayedAsSavage = this.timeUtil.getTimestamp(); - - // Force a profile save - this.saveServer.saveProfile(sessionId); - } - - protected handlePostRaidPmc( - sessionId: string, - pmcProfile: IPmcData, - scavProfile: IPmcData, - postRaidProfile: IPmcData, - isDead: boolean, - request: IEndLocalRaidRequestData, - ): void - { - // Update inventory - this.inRaidHelper.setInventory(sessionId, pmcProfile, postRaidProfile); - - pmcProfile.Info.Level = postRaidProfile.Info.Level; - - // Add experience points - pmcProfile.Info.Experience += postRaidProfile.Stats.Eft.TotalSessionExperience; - - // Profile common/mastering skills - pmcProfile.Skills = postRaidProfile.Skills; - - pmcProfile.Stats.Eft = postRaidProfile.Stats.Eft; - - // Must occur after experience is set and stats copied over - pmcProfile.Stats.Eft.TotalSessionExperience = 0; - - pmcProfile.Achievements = postRaidProfile.Achievements; - - // Remove skill fatigue values - this.resetSkillPointsEarnedDuringRaid(pmcProfile.Skills.Common); - - // Straight copy - pmcProfile.TaskConditionCounters = postRaidProfile.TaskConditionCounters; - - pmcProfile.Encyclopedia = postRaidProfile.Encyclopedia; - - // Must occur after encyclopedia updated - this.mergePmcAndScavEncyclopedias(pmcProfile, scavProfile); - - // Handle temp, hydration, limb hp/effects - this.healthHelper.updateProfileHealthPostRaid(pmcProfile, postRaidProfile.Health, sessionId, isDead); - - if (isDead) - { - this.pmcChatResponseService.sendKillerResponse( - sessionId, - pmcProfile, - postRaidProfile.Stats.Eft.Aggressor, - ); - this.matchBotDetailsCacheService.clearCache(); - - this.inRaidHelper.deleteInventory(pmcProfile, sessionId); - } - - const victims = postRaidProfile.Stats.Eft.Victims.filter((victim) => - ["pmcbear", "pmcusec"].includes(victim.Role.toLowerCase()), - ); - if (victims?.length > 0) - { - // Player killed PMCs, send some responses to them - this.pmcChatResponseService.sendVictimResponse(sessionId, victims, pmcProfile); - } - - // Handle items transferred via BTR to player - const btrKey = "BTRTransferStash"; - const btrContainerAndItems = request.transferItems[btrKey] ?? []; - if (btrContainerAndItems.length > 0) - { - const itemsToSend = btrContainerAndItems.filter((item) => item._id !== btrKey); - this.btrItemDelivery(sessionId, Traders.BTR, itemsToSend); - } - - if (request.lostInsuredItems?.length > 0) - { - // TODO - refactor code to work - - // Get array of insured items+child that were lost in raid - // const gearToStore = this.insuranceService.getGearLostInRaid( - // pmcProfile, - // postRaidRequest, - // preRaidGear, - // sessionId, - // isDead, - // ); - - // this.insuranceService.storeGearLostInRaidToSendLater( - // sessionId, - // gearToStore, - // ); - } - } - - /** - * Handle singleplayer/traderServices/itemDelivery - */ - protected btrItemDelivery(sessionId: string, traderId: string, items: Item[]): void - { - const serverProfile = this.saveServer.getProfile(sessionId); - const pmcData = serverProfile.characters.pmc; - - const dialogueTemplates = this.databaseService.getTrader(traderId).dialogue; - if (!dialogueTemplates) - { - this.logger.error(this.localisationService.getText("inraid-unable_to_deliver_item_no_trader_found", traderId)); - - return; - } - const messageId = this.randomUtil.getArrayValue(dialogueTemplates.itemsDelivered); - const messageStoreTime = this.timeUtil.getHoursAsSeconds(this.traderConfig.fence.btrDeliveryExpireHours); - - // Remove any items that were returned by the item delivery, but also insured, from the player's insurance list - // This is to stop items being duplicated by being returned from both item delivery and insurance - const deliveredItemIds = items.map((item) => item._id); - pmcData.InsuredItems = pmcData.InsuredItems - .filter((insuredItem) => !deliveredItemIds.includes(insuredItem.itemId)); - - // Send the items to the player - this.mailSendService.sendLocalisedNpcMessageToPlayer( - sessionId, - this.traderHelper.getTraderById(traderId), - MessageType.BTR_ITEMS_DELIVERY, - messageId, - items, - messageStoreTime, - ); - } - - /** - * Is the player dead after a raid - dead = anything other than "survived" / "runner" - * @param statusOnExit Exit value from offraidData object - * @returns true if dead - */ - protected isPlayerDead(results: IEndRaidResult): boolean - { - return ["killed", "missinginaction", "left"].includes(results.result.toLowerCase()); - } - - /** - * Reset the skill points earned in a raid to 0, ready for next raid - * @param commonSkills Profile common skills to update - */ - protected resetSkillPointsEarnedDuringRaid(commonSkills: Common[]): void - { - for (const skill of commonSkills) - { - skill.PointsEarnedDuringSession = 0.0; - } - } - - /** - * merge two dictionaries together - * Prioritise pair that has true as a value - * @param primary main dictionary - * @param secondary Secondary dictionary - */ - protected mergePmcAndScavEncyclopedias(primary: IPmcData, secondary: IPmcData): void - { - function extend(target: { [key: string]: boolean }, source: Record) - { - for (const key in source) - { - if (Object.hasOwn(source, key)) - { - target[key] = source[key]; - } - } - return target; - } - - const merged = extend(extend({}, primary.Encyclopedia), secondary.Encyclopedia); - primary.Encyclopedia = merged; - secondary.Encyclopedia = merged; + return this.locationLifecycleService.endLocalRaid(sessionId, request); } } diff --git a/project/src/di/Container.ts b/project/src/di/Container.ts index 46174bd9..ac73e894 100644 --- a/project/src/di/Container.ts +++ b/project/src/di/Container.ts @@ -214,6 +214,7 @@ import { ItemBaseClassService } from "@spt/services/ItemBaseClassService"; import { ItemFilterService } from "@spt/services/ItemFilterService"; import { LocaleService } from "@spt/services/LocaleService"; import { LocalisationService } from "@spt/services/LocalisationService"; +import { LocationLifecycleService } from "@spt/services/LocationLifecycleService"; import { MailSendService } from "@spt/services/MailSendService"; import { MapMarkerService } from "@spt/services/MapMarkerService"; import { MatchBotDetailsCacheService } from "@spt/services/MatchBotDetailsCacheService"; @@ -799,6 +800,9 @@ export class Container depContainer.register("AirdropService", AirdropService, { lifecycle: Lifecycle.Singleton, }); + depContainer.register("LocationLifecycleService", LocationLifecycleService, { + lifecycle: Lifecycle.Singleton, + }); } private static registerServers(depContainer: DependencyContainer): void diff --git a/project/src/routers/static/MatchStaticRouter.ts b/project/src/routers/static/MatchStaticRouter.ts index 7870d8e3..70d24328 100644 --- a/project/src/routers/static/MatchStaticRouter.ts +++ b/project/src/routers/static/MatchStaticRouter.ts @@ -231,13 +231,6 @@ export class MatchStaticRouter extends StaticRouter return this.matchCallbacks.notRaidReady(url, info, sessionID); }, ), - new RouteAction( - "/client/match/offline/end", - async (url: string, info: any, sessionID: string, output: string): Promise => - { - return this.matchCallbacks.endOfflineRaid(url, info, sessionID); - }, - ), new RouteAction( "/client/putMetrics", async (url: string, info: any, sessionID: string, output: string): Promise => @@ -307,7 +300,7 @@ export class MatchStaticRouter extends StaticRouter { return this.matchCallbacks.endLocalRaid(url, info, sessionID); }, - ) + ), ]); } } diff --git a/project/src/services/LegacyLocationLifecycleService.ts b/project/src/services/LegacyLocationLifecycleService.ts new file mode 100644 index 00000000..0c114529 --- /dev/null +++ b/project/src/services/LegacyLocationLifecycleService.ts @@ -0,0 +1,276 @@ +import { inject } from "tsyringe"; +import { ApplicationContext } from "@spt/context/ApplicationContext"; +import { LocationLootGenerator } from "@spt/generators/LocationLootGenerator"; +import { LootGenerator } from "@spt/generators/LootGenerator"; +import { PlayerScavGenerator } from "@spt/generators/PlayerScavGenerator"; +import { HealthHelper } from "@spt/helpers/HealthHelper"; +import { InRaidHelper } from "@spt/helpers/InRaidHelper"; +import { ProfileHelper } from "@spt/helpers/ProfileHelper"; +import { TraderHelper } from "@spt/helpers/TraderHelper"; +import { IPmcData } from "@spt/models/eft/common/IPmcData"; +import { Item } from "@spt/models/eft/common/tables/IItem"; +import { IEndOfflineRaidRequestData } from "@spt/models/eft/match/IEndOfflineRaidRequestData"; +import { ConfigTypes } from "@spt/models/enums/ConfigTypes"; +import { MessageType } from "@spt/models/enums/MessageType"; +import { Traders } from "@spt/models/enums/Traders"; +import { IHideoutConfig } from "@spt/models/spt/config/IHideoutConfig"; +import { IInRaidConfig } from "@spt/models/spt/config/IInRaidConfig"; +import { ILocationConfig } from "@spt/models/spt/config/ILocationConfig"; +import { IMatchConfig } from "@spt/models/spt/config/IMatchConfig"; +import { IRagfairConfig } from "@spt/models/spt/config/IRagfairConfig"; +import { ITraderConfig } from "@spt/models/spt/config/ITraderConfig"; +import { ILogger } from "@spt/models/spt/utils/ILogger"; +import { ConfigServer } from "@spt/servers/ConfigServer"; +import { SaveServer } from "@spt/servers/SaveServer"; +import { BotGenerationCacheService } from "@spt/services/BotGenerationCacheService"; +import { BotLootCacheService } from "@spt/services/BotLootCacheService"; +import { DatabaseService } from "@spt/services/DatabaseService"; +import { InsuranceService } from "@spt/services/InsuranceService"; +import { LocalisationService } from "@spt/services/LocalisationService"; +import { MailSendService } from "@spt/services/MailSendService"; +import { MatchBotDetailsCacheService } from "@spt/services/MatchBotDetailsCacheService"; +import { PmcChatResponseService } from "@spt/services/PmcChatResponseService"; +import { RaidTimeAdjustmentService } from "@spt/services/RaidTimeAdjustmentService"; +import { ICloner } from "@spt/utils/cloners/ICloner"; +import { HashUtil } from "@spt/utils/HashUtil"; +import { RandomUtil } from "@spt/utils/RandomUtil"; +import { TimeUtil } from "@spt/utils/TimeUtil"; + +export class LegacyLocationLifecycleService +{ + protected matchConfig: IMatchConfig; + protected inRaidConfig: IInRaidConfig; + protected traderConfig: ITraderConfig; + protected ragfairConfig: IRagfairConfig; + protected hideoutConfig: IHideoutConfig; + protected locationConfig: ILocationConfig; + + constructor( + @inject("PrimaryLogger") protected logger: ILogger, + @inject("HashUtil") protected hashUtil: HashUtil, + @inject("SaveServer") protected saveServer: SaveServer, + @inject("TimeUtil") protected timeUtil: TimeUtil, + @inject("RandomUtil") protected randomUtil: RandomUtil, + @inject("ProfileHelper") protected profileHelper: ProfileHelper, + @inject("DatabaseService") protected databaseService: DatabaseService, + @inject("InRaidHelper") protected inRaidHelper: InRaidHelper, + @inject("HealthHelper") protected healthHelper: HealthHelper, + @inject("MatchBotDetailsCacheService") protected matchBotDetailsCacheService: MatchBotDetailsCacheService, + @inject("PmcChatResponseService") protected pmcChatResponseService: PmcChatResponseService, + @inject("PlayerScavGenerator") protected playerScavGenerator: PlayerScavGenerator, + @inject("TraderHelper") protected traderHelper: TraderHelper, + @inject("LocalisationService") protected localisationService: LocalisationService, + @inject("InsuranceService") protected insuranceService: InsuranceService, + @inject("BotLootCacheService") protected botLootCacheService: BotLootCacheService, + @inject("ConfigServer") protected configServer: ConfigServer, + @inject("BotGenerationCacheService") protected botGenerationCacheService: BotGenerationCacheService, + @inject("MailSendService") protected mailSendService: MailSendService, + @inject("RaidTimeAdjustmentService") protected raidTimeAdjustmentService: RaidTimeAdjustmentService, + @inject("LootGenerator") protected lootGenerator: LootGenerator, + @inject("ApplicationContext") protected applicationContext: ApplicationContext, + @inject("LocationLootGenerator") protected locationLootGenerator: LocationLootGenerator, + @inject("PrimaryCloner") protected cloner: ICloner, + ) + { + this.traderConfig = this.configServer.getConfig(ConfigTypes.TRADER); + this.ragfairConfig = this.configServer.getConfig(ConfigTypes.RAGFAIR); + this.hideoutConfig = this.configServer.getConfig(ConfigTypes.HIDEOUT); + this.locationConfig = this.configServer.getConfig(ConfigTypes.LOCATION); + } + + /** + * Handle client/match/offline/end + * @deprecated + */ + public endOfflineRaid(info: IEndOfflineRaidRequestData, sessionId: string): void + { + const pmcData: IPmcData = this.profileHelper.getPmcProfile(sessionId); + const extractName = info.exitName; + + // Save time spent in raid + pmcData.Stats.Eft.TotalInGameTime += info.raidSeconds; + + // Clean up cached bots now raid is over + this.botGenerationCacheService.clearStoredBots(); + + // Clear bot loot cache + this.botLootCacheService.clearCache(); + + if (this.extractWasViaCar(extractName)) + { + this.handleCarExtract(extractName, pmcData, sessionId); + } + + if (extractName && this.extractWasViaCoop(extractName) && this.traderConfig.fence.coopExtractGift.sendGift) + { + this.handleCoopExtract(sessionId, pmcData, extractName); + this.sendCoopTakenFenceMessage(sessionId); + } + } + + /** + * Handle when a player extracts using a car - Add rep to fence + * @param extractName name of the extract used + * @param pmcData Player profile + * @param sessionId Session id + */ + protected handleCarExtract(extractName: string, pmcData: IPmcData, sessionId: string): void + { + // Ensure key exists for extract + if (!(extractName in pmcData.CarExtractCounts)) + { + pmcData.CarExtractCounts[extractName] = 0; + } + + // Increment extract count value + pmcData.CarExtractCounts[extractName] += 1; + + // Not exact replica of Live behaviour + // Simplified for now, no real reason to do the whole (unconfirmed) extra 0.01 standing per day regeneration mechanic + const newFenceStanding = this.getFenceStandingAfterExtract( + pmcData, + this.inRaidConfig.carExtractBaseStandingGain, + pmcData.CarExtractCounts[extractName], + ); + const fenceId: string = Traders.FENCE; + pmcData.TradersInfo[fenceId].standing = newFenceStanding; + + // Check if new standing has leveled up trader + this.traderHelper.lvlUp(fenceId, pmcData); + pmcData.TradersInfo[fenceId].loyaltyLevel = Math.max(pmcData.TradersInfo[fenceId].loyaltyLevel, 1); + + this.logger.debug( + `Car extract: ${extractName} used, total times taken: ${pmcData.CarExtractCounts[extractName]}`, + ); + + // Copy updated fence rep values into scav profile to ensure consistency + const scavData: IPmcData = this.profileHelper.getScavProfile(sessionId); + scavData.TradersInfo[fenceId].standing = pmcData.TradersInfo[fenceId].standing; + scavData.TradersInfo[fenceId].loyaltyLevel = pmcData.TradersInfo[fenceId].loyaltyLevel; + } + + /** + * Get the fence rep gain from using a car or coop extract + * @param pmcData Profile + * @param baseGain amount gained for the first extract + * @param extractCount Number of times extract was taken + * @returns Fence standing after taking extract + */ + protected getFenceStandingAfterExtract(pmcData: IPmcData, baseGain: number, extractCount: number): number + { + // Get current standing + const fenceId: string = Traders.FENCE; + let fenceStanding = Number(pmcData.TradersInfo[fenceId].standing); + + // get standing after taking extract x times, x.xx format, gain from extract can be no smaller than 0.01 + fenceStanding += Math.max(baseGain / extractCount, 0.01); + + // Ensure fence loyalty level is not above/below the range -7 to 15 + const newFenceStanding = Math.min(Math.max(fenceStanding, -7), 15); + this.logger.debug(`Old vs new fence standing: ${pmcData.TradersInfo[fenceId].standing}, ${newFenceStanding}`); + + return Number(newFenceStanding.toFixed(2)); + } + + /** + * Was extract by car + * @param extractName name of extract + * @returns true if car extract + */ + protected extractWasViaCar(extractName: string): boolean + { + // exit name is undefined on death + if (!extractName) + { + return false; + } + + if (extractName.toLowerCase().includes("v-ex")) + { + return true; + } + + return this.inRaidConfig.carExtracts.includes(extractName.trim()); + } + + /** + * Did player take a COOP extract + * @param extractName Name of extract player took + * @returns True if coop extract + */ + protected extractWasViaCoop(extractName: string): boolean + { + // No extract name, not a coop extract + if (!extractName) + { + return false; + } + + return this.inRaidConfig.coopExtracts.includes(extractName.trim()); + } + + /** + * Handle when a player extracts using a coop extract - add rep to fence + * @param sessionId Session/player id + * @param pmcData Profile + * @param extractName Name of extract taken + */ + protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void + { + if (!pmcData.CoopExtractCounts) + { + pmcData.CoopExtractCounts = {}; + } + + // Ensure key exists for extract + if (!(extractName in pmcData.CoopExtractCounts)) + { + pmcData.CoopExtractCounts[extractName] = 0; + } + + // Increment extract count value + pmcData.CoopExtractCounts[extractName] += 1; + + // Get new fence standing value + const newFenceStanding = this.getFenceStandingAfterExtract( + pmcData, + this.inRaidConfig.coopExtractBaseStandingGain, + pmcData.CoopExtractCounts[extractName], + ); + const fenceId: string = Traders.FENCE; + pmcData.TradersInfo[fenceId].standing = newFenceStanding; + + // Check if new standing has leveled up trader + this.traderHelper.lvlUp(fenceId, pmcData); + pmcData.TradersInfo[fenceId].loyaltyLevel = Math.max(pmcData.TradersInfo[fenceId].loyaltyLevel, 1); + + // Copy updated fence rep values into scav profile to ensure consistency + const scavData: IPmcData = this.profileHelper.getScavProfile(sessionId); + scavData.TradersInfo[fenceId].standing = pmcData.TradersInfo[fenceId].standing; + scavData.TradersInfo[fenceId].loyaltyLevel = pmcData.TradersInfo[fenceId].loyaltyLevel; + } + + protected sendCoopTakenFenceMessage(sessionId: string): void + { + // Generate reward for taking coop extract + const loot = this.lootGenerator.createRandomLoot(this.traderConfig.fence.coopExtractGift); + const mailableLoot: Item[] = []; + + const parentId = this.hashUtil.generate(); + for (const item of loot) + { + item.parentId = parentId; + mailableLoot.push(item); + } + + // Send message from fence giving player reward generated above + this.mailSendService.sendLocalisedNpcMessageToPlayer( + sessionId, + this.traderHelper.getTraderById(Traders.FENCE), + MessageType.MESSAGE_WITH_ITEMS, + this.randomUtil.getArrayValue(this.traderConfig.fence.coopExtractGift.messageLocaleIds), + mailableLoot, + this.timeUtil.getHoursAsSeconds(this.traderConfig.fence.coopExtractGift.giftExpiryHours), + ); + } +} diff --git a/project/src/services/LocationLifecycleService.ts b/project/src/services/LocationLifecycleService.ts new file mode 100644 index 00000000..00065464 --- /dev/null +++ b/project/src/services/LocationLifecycleService.ts @@ -0,0 +1,411 @@ +import { inject, injectable } from "tsyringe"; +import { ApplicationContext } from "@spt/context/ApplicationContext"; +import { ContextVariableType } from "@spt/context/ContextVariableType"; +import { LocationLootGenerator } from "@spt/generators/LocationLootGenerator"; +import { LootGenerator } from "@spt/generators/LootGenerator"; +import { PlayerScavGenerator } from "@spt/generators/PlayerScavGenerator"; +import { HealthHelper } from "@spt/helpers/HealthHelper"; +import { InRaidHelper } from "@spt/helpers/InRaidHelper"; +import { ProfileHelper } from "@spt/helpers/ProfileHelper"; +import { TraderHelper } from "@spt/helpers/TraderHelper"; +import { ILocationBase } from "@spt/models/eft/common/ILocationBase"; +import { IPmcData } from "@spt/models/eft/common/IPmcData"; +import { Common } from "@spt/models/eft/common/tables/IBotBase"; +import { Item } from "@spt/models/eft/common/tables/IItem"; +import { IEndLocalRaidRequestData, IEndRaidResult } from "@spt/models/eft/match/IEndLocalRaidRequestData"; +import { IStartLocalRaidRequestData } from "@spt/models/eft/match/IStartLocalRaidRequestData"; +import { IStartLocalRaidResponseData } from "@spt/models/eft/match/IStartLocalRaidResponseData"; +import { ConfigTypes } from "@spt/models/enums/ConfigTypes"; +import { MessageType } from "@spt/models/enums/MessageType"; +import { Traders } from "@spt/models/enums/Traders"; +import { IHideoutConfig } from "@spt/models/spt/config/IHideoutConfig"; +import { IInRaidConfig } from "@spt/models/spt/config/IInRaidConfig"; +import { ILocationConfig } from "@spt/models/spt/config/ILocationConfig"; +import { IMatchConfig } from "@spt/models/spt/config/IMatchConfig"; +import { IRagfairConfig } from "@spt/models/spt/config/IRagfairConfig"; +import { ITraderConfig } from "@spt/models/spt/config/ITraderConfig"; +import { IRaidChanges } from "@spt/models/spt/location/IRaidChanges"; +import { ILogger } from "@spt/models/spt/utils/ILogger"; +import { ConfigServer } from "@spt/servers/ConfigServer"; +import { SaveServer } from "@spt/servers/SaveServer"; +import { BotGenerationCacheService } from "@spt/services/BotGenerationCacheService"; +import { BotLootCacheService } from "@spt/services/BotLootCacheService"; +import { DatabaseService } from "@spt/services/DatabaseService"; +import { InsuranceService } from "@spt/services/InsuranceService"; +import { LocalisationService } from "@spt/services/LocalisationService"; +import { MailSendService } from "@spt/services/MailSendService"; +import { MatchBotDetailsCacheService } from "@spt/services/MatchBotDetailsCacheService"; +import { PmcChatResponseService } from "@spt/services/PmcChatResponseService"; +import { RaidTimeAdjustmentService } from "@spt/services/RaidTimeAdjustmentService"; +import { ICloner } from "@spt/utils/cloners/ICloner"; +import { RandomUtil } from "@spt/utils/RandomUtil"; +import { TimeUtil } from "@spt/utils/TimeUtil"; + +@injectable() +export class LocationLifecycleService +{ + protected matchConfig: IMatchConfig; + protected inRaidConfig: IInRaidConfig; + protected traderConfig: ITraderConfig; + protected ragfairConfig: IRagfairConfig; + protected hideoutConfig: IHideoutConfig; + protected locationConfig: ILocationConfig; + + constructor( + @inject("PrimaryLogger") protected logger: ILogger, + @inject("SaveServer") protected saveServer: SaveServer, + @inject("TimeUtil") protected timeUtil: TimeUtil, + @inject("RandomUtil") protected randomUtil: RandomUtil, + @inject("ProfileHelper") protected profileHelper: ProfileHelper, + @inject("DatabaseService") protected databaseService: DatabaseService, + @inject("InRaidHelper") protected inRaidHelper: InRaidHelper, + @inject("HealthHelper") protected healthHelper: HealthHelper, + @inject("MatchBotDetailsCacheService") protected matchBotDetailsCacheService: MatchBotDetailsCacheService, + @inject("PmcChatResponseService") protected pmcChatResponseService: PmcChatResponseService, + @inject("PlayerScavGenerator") protected playerScavGenerator: PlayerScavGenerator, + @inject("TraderHelper") protected traderHelper: TraderHelper, + @inject("LocalisationService") protected localisationService: LocalisationService, + @inject("InsuranceService") protected insuranceService: InsuranceService, + @inject("BotLootCacheService") protected botLootCacheService: BotLootCacheService, + @inject("ConfigServer") protected configServer: ConfigServer, + @inject("BotGenerationCacheService") protected botGenerationCacheService: BotGenerationCacheService, + @inject("MailSendService") protected mailSendService: MailSendService, + @inject("RaidTimeAdjustmentService") protected raidTimeAdjustmentService: RaidTimeAdjustmentService, + @inject("LootGenerator") protected lootGenerator: LootGenerator, + @inject("ApplicationContext") protected applicationContext: ApplicationContext, + @inject("LocationLootGenerator") protected locationLootGenerator: LocationLootGenerator, + @inject("PrimaryCloner") protected cloner: ICloner, + ) + { + this.traderConfig = this.configServer.getConfig(ConfigTypes.TRADER); + this.ragfairConfig = this.configServer.getConfig(ConfigTypes.RAGFAIR); + this.hideoutConfig = this.configServer.getConfig(ConfigTypes.HIDEOUT); + this.locationConfig = this.configServer.getConfig(ConfigTypes.LOCATION); + } + + public startLocalRaid(sessionId: string, request: IStartLocalRaidRequestData): IStartLocalRaidResponseData + { + const playerProfile = this.profileHelper.getPmcProfile(sessionId); + + const result: IStartLocalRaidResponseData = { + serverId: `${request.location}.${request.playerSide}.${this.timeUtil.getTimestamp()}`, // TODO - does this need to be more verbose - investigate client? + serverSettings: this.databaseService.getLocationServices(), // TODO - is this per map or global? + profile: { insuredItems: playerProfile.InsuredItems }, + locationLoot: this.generateLocationAndLoot(request.location), + }; + + // Clear bot cache ready for a fresh raid + this.botGenerationCacheService.clearStoredBots(); + + return result; + } + + /** + * Generate a maps base location and loot + * @param name Map name + * @returns ILocationBase + */ + protected generateLocationAndLoot(name: string): ILocationBase + { + const location = this.databaseService.getLocation(name); + const locationBaseClone = this.cloner.clone(location.base); + + // Update datetime property to now + locationBaseClone.UnixDateTime = this.timeUtil.getTimestamp(); + + // Don't generate loot for hideout + if (name === "hideout") + { + return locationBaseClone; + } + + // Check for a loot multipler adjustment in app context and apply if one is found + let locationConfigClone: ILocationConfig; + const raidAdjustments = this.applicationContext + .getLatestValue(ContextVariableType.RAID_ADJUSTMENTS) + ?.getValue(); + if (raidAdjustments) + { + locationConfigClone = this.cloner.clone(this.locationConfig); // Clone values so they can be used to reset originals later + this.raidTimeAdjustmentService.makeAdjustmentsToMap(raidAdjustments, locationBaseClone); + } + + const staticAmmoDist = this.cloner.clone(location.staticAmmo); + + // Create containers and add loot to them + const staticLoot = this.locationLootGenerator.generateStaticContainers(locationBaseClone, staticAmmoDist); + locationBaseClone.Loot.push(...staticLoot); + + // Add dynamic loot to output loot + const dynamicLootDistClone = this.cloner.clone(location.looseLoot); + const dynamicSpawnPoints = this.locationLootGenerator.generateDynamicLoot( + dynamicLootDistClone, + staticAmmoDist, + name, + ); + + for (const spawnPoint of dynamicSpawnPoints) + { + locationBaseClone.Loot.push(spawnPoint); + } + + // Done generating, log results + this.logger.success( + this.localisationService.getText("location-dynamic_items_spawned_success", dynamicSpawnPoints.length), + ); + this.logger.success(this.localisationService.getText("location-generated_success", name)); + + // Reset loot multipliers back to original values + if (raidAdjustments) + { + this.logger.debug("Resetting loot multipliers back to their original values"); + this.locationConfig.staticLootMultiplier = locationConfigClone.staticLootMultiplier; + this.locationConfig.looseLootMultiplier = locationConfigClone.looseLootMultiplier; + + this.applicationContext.clearValues(ContextVariableType.RAID_ADJUSTMENTS); + } + + return locationBaseClone; + } + + public endLocalRaid(sessionId: string, request: IEndLocalRaidRequestData): void + { + // Clear bot loot cache + this.botLootCacheService.clearCache(); + + const fullProfile = this.profileHelper.getFullProfile(sessionId); + const pmcProfile = fullProfile.characters.pmc; + const scavProfile = fullProfile.characters.scav; + const postRaidProfile = request.results.profile!; + + // TODO: + // Update profile + // Handle insurance + // Rep gain/loss? + // Quest status? + // Counters? + // Send PMC message to player if necessary + // Limb health + // Limb effects + // Skills + // Inventory - items not lost on death + // Stats + // stats/eft/aggressor - weird values (EFT.IProfileDataContainer.Nickname) + + this.logger.debug(`Raid outcome: ${request.results.result}`); + + // Set flea interval time to out-of-raid value + this.ragfairConfig.runIntervalSeconds = this.ragfairConfig.runIntervalValues.outOfRaid; + this.hideoutConfig.runIntervalSeconds = this.hideoutConfig.runIntervalValues.outOfRaid; + + // ServerId has various info stored in it, delimited by a period + const serverDetails = request.serverId.split("."); + + const locationName = serverDetails[0].toLowerCase(); + const isPmc = serverDetails[1].toLowerCase() === "pmc"; + const mapBase = this.databaseService.getLocation(locationName).base; + const isDead = this.isPlayerDead(request.results); + + if (!isPmc) + { + this.handlePostRaidPlayerScav(sessionId, pmcProfile, scavProfile, isDead); + + return; + } + + this.handlePostRaidPmc(sessionId, pmcProfile, scavProfile, postRaidProfile, isDead, request); + } + + protected handlePostRaidPlayerScav( + sessionId: string, + pmcProfile: IPmcData, + scavProfile: IPmcData, + isDead: boolean, + ): void + { + // Scav died, regen scav loadout and set timer + if (isDead) + { + this.playerScavGenerator.generate(sessionId); + } + + // Update last played property + pmcProfile.Info.LastTimePlayedAsSavage = this.timeUtil.getTimestamp(); + + // Force a profile save + this.saveServer.saveProfile(sessionId); + } + + protected handlePostRaidPmc( + sessionId: string, + pmcProfile: IPmcData, + scavProfile: IPmcData, + postRaidProfile: IPmcData, + isDead: boolean, + request: IEndLocalRaidRequestData, + ): void + { + // Update inventory + this.inRaidHelper.setInventory(sessionId, pmcProfile, postRaidProfile); + + pmcProfile.Info.Level = postRaidProfile.Info.Level; + + // Add experience points + pmcProfile.Info.Experience += postRaidProfile.Stats.Eft.TotalSessionExperience; + + // Profile common/mastering skills + pmcProfile.Skills = postRaidProfile.Skills; + + pmcProfile.Stats.Eft = postRaidProfile.Stats.Eft; + + // Must occur after experience is set and stats copied over + pmcProfile.Stats.Eft.TotalSessionExperience = 0; + + pmcProfile.Achievements = postRaidProfile.Achievements; + + // Remove skill fatigue values + this.resetSkillPointsEarnedDuringRaid(pmcProfile.Skills.Common); + + // Straight copy + pmcProfile.TaskConditionCounters = postRaidProfile.TaskConditionCounters; + + pmcProfile.Encyclopedia = postRaidProfile.Encyclopedia; + + // Must occur after encyclopedia updated + this.mergePmcAndScavEncyclopedias(pmcProfile, scavProfile); + + // Handle temp, hydration, limb hp/effects + this.healthHelper.updateProfileHealthPostRaid(pmcProfile, postRaidProfile.Health, sessionId, isDead); + + if (isDead) + { + this.pmcChatResponseService.sendKillerResponse( + sessionId, + pmcProfile, + postRaidProfile.Stats.Eft.Aggressor, + ); + this.matchBotDetailsCacheService.clearCache(); + + this.inRaidHelper.deleteInventory(pmcProfile, sessionId); + } + + const victims = postRaidProfile.Stats.Eft.Victims.filter((victim) => + ["pmcbear", "pmcusec"].includes(victim.Role.toLowerCase()), + ); + if (victims?.length > 0) + { + // Player killed PMCs, send some responses to them + this.pmcChatResponseService.sendVictimResponse(sessionId, victims, pmcProfile); + } + + // Handle items transferred via BTR to player + const btrKey = "BTRTransferStash"; + const btrContainerAndItems = request.transferItems[btrKey] ?? []; + if (btrContainerAndItems.length > 0) + { + const itemsToSend = btrContainerAndItems.filter((item) => item._id !== btrKey); + this.btrItemDelivery(sessionId, Traders.BTR, itemsToSend); + } + + if (request.lostInsuredItems?.length > 0) + { + // TODO - refactor code to work + + // Get array of insured items+child that were lost in raid + // const gearToStore = this.insuranceService.getGearLostInRaid( + // pmcProfile, + // postRaidRequest, + // preRaidGear, + // sessionId, + // isDead, + // ); + + // this.insuranceService.storeGearLostInRaidToSendLater( + // sessionId, + // gearToStore, + // ); + } + } + + /** + * Handle singleplayer/traderServices/itemDelivery + */ + protected btrItemDelivery(sessionId: string, traderId: string, items: Item[]): void + { + const serverProfile = this.saveServer.getProfile(sessionId); + const pmcData = serverProfile.characters.pmc; + + const dialogueTemplates = this.databaseService.getTrader(traderId).dialogue; + if (!dialogueTemplates) + { + this.logger.error(this.localisationService.getText("inraid-unable_to_deliver_item_no_trader_found", traderId)); + + return; + } + const messageId = this.randomUtil.getArrayValue(dialogueTemplates.itemsDelivered); + const messageStoreTime = this.timeUtil.getHoursAsSeconds(this.traderConfig.fence.btrDeliveryExpireHours); + + // Remove any items that were returned by the item delivery, but also insured, from the player's insurance list + // This is to stop items being duplicated by being returned from both item delivery and insurance + const deliveredItemIds = items.map((item) => item._id); + pmcData.InsuredItems = pmcData.InsuredItems + .filter((insuredItem) => !deliveredItemIds.includes(insuredItem.itemId)); + + // Send the items to the player + this.mailSendService.sendLocalisedNpcMessageToPlayer( + sessionId, + this.traderHelper.getTraderById(traderId), + MessageType.BTR_ITEMS_DELIVERY, + messageId, + items, + messageStoreTime, + ); + } + + /** + * Is the player dead after a raid - dead = anything other than "survived" / "runner" + * @param statusOnExit Exit value from offraidData object + * @returns true if dead + */ + protected isPlayerDead(results: IEndRaidResult): boolean + { + return ["killed", "missinginaction", "left"].includes(results.result.toLowerCase()); + } + + /** + * Reset the skill points earned in a raid to 0, ready for next raid + * @param commonSkills Profile common skills to update + */ + protected resetSkillPointsEarnedDuringRaid(commonSkills: Common[]): void + { + for (const skill of commonSkills) + { + skill.PointsEarnedDuringSession = 0.0; + } + } + + /** + * merge two dictionaries together + * Prioritise pair that has true as a value + * @param primary main dictionary + * @param secondary Secondary dictionary + */ + protected mergePmcAndScavEncyclopedias(primary: IPmcData, secondary: IPmcData): void + { + function extend(target: { [key: string]: boolean }, source: Record) + { + for (const key in source) + { + if (Object.hasOwn(source, key)) + { + target[key] = source[key]; + } + } + return target; + } + + const merged = extend(extend({}, primary.Encyclopedia), secondary.Encyclopedia); + primary.Encyclopedia = merged; + secondary.Encyclopedia = merged; + } +}