Correctly add armor inserts into statically spawned helmets
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@ -1066,7 +1066,7 @@ export class LocationGenerator
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// Replace existing magazine with above array
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items.splice(items.indexOf(items[0]), 1, ...magazineWithCartridges);
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}
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else if (this.itemHelper.isOfBaseclasses(chosenTpl, [BaseClasses.VEST, BaseClasses.ARMOR]))
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else if (this.itemHelper.isOfBaseclasses(chosenTpl, [BaseClasses.VEST, BaseClasses.ARMOR, BaseClasses.HEADWEAR]))
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{
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if (itemTemplate._props.Slots?.length > 0)
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{
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