Fix health saving

This commit is contained in:
CWX 2024-07-05 14:39:21 +01:00
parent 83a35cbc8c
commit b4a5556d14

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@ -104,7 +104,7 @@ export class HealthHelper
if (!isDead)
{
// Player alive, not is limb alive
fullProfile.vitality.health[bodyPart] = postRaidHealth.BodyParts[bodyPart].Current;
fullProfile.vitality.health[bodyPart] = postRaidHealth.BodyParts[bodyPart].Health.Current;
}
else
{