When bsg flea blacklsit is disabled, set all items as sellable on flea
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@ -20,6 +20,7 @@ import { Traders } from "../models/enums/Traders";
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import { ICoreConfig } from "../models/spt/config/ICoreConfig";
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import { IHttpConfig } from "../models/spt/config/IHttpConfig";
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import { ILocationConfig } from "../models/spt/config/ILocationConfig";
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import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
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import { ILocationData } from "../models/spt/server/ILocations";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ConfigServer } from "../servers/ConfigServer";
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@ -42,6 +43,7 @@ export class GameController
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protected httpConfig: IHttpConfig;
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protected coreConfig: ICoreConfig;
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protected locationConfig: ILocationConfig;
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protected ragfairConfig: IRagfairConfig;
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constructor(
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@inject("WinstonLogger") protected logger: ILogger,
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@ -66,6 +68,7 @@ export class GameController
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this.httpConfig = this.configServer.getConfig(ConfigTypes.HTTP);
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this.coreConfig = this.configServer.getConfig(ConfigTypes.CORE);
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this.locationConfig = this.configServer.getConfig(ConfigTypes.LOCATION);
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this.ragfairConfig = this.configServer.getConfig(ConfigTypes.RAGFAIR);
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}
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/**
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@ -173,6 +176,12 @@ export class GameController
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{
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this.warnOnActiveBotReloadSkill(pmcProfile);
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}
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// Flea bsg blacklist is off
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if (!this.ragfairConfig.dynamic.blacklist.enableBsgList)
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{
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this.flagAllItemsInDbAsSellableOnFlea();
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}
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}
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}
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@ -334,6 +343,18 @@ export class GameController
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}
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}
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protected flagAllItemsInDbAsSellableOnFlea(): void
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{
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const dbItems = Object.values(this.databaseServer.getTables().templates.items);
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for (const item of dbItems)
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{
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if (item._type === "Item" && !item._props?.CanSellOnRagfair)
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{
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item._props.CanSellOnRagfair = true;
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}
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}
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}
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/**
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* When player logs in, iterate over all active effects and reduce timer
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* TODO - add body part HP regen
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