https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/284 Probably needs some balancing since some armors are very random, some are not at all. It feels pretty realistic I think. Any feedback is appriciated. Co-authored-by: r2go-beep <hans@hummelusa.com> Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/193 Co-authored-by: r2go <r2go@noreply.dev.sp-tarkov.com> Co-committed-by: r2go <r2go@noreply.dev.sp-tarkov.com>
This commit is contained in:
parent
22ad266b27
commit
a87129c541
@ -672,8 +672,8 @@ export class RagfairOfferGenerator
|
||||
|
||||
protected randomiseArmorDurabilityValues(armorWithMods: Item[]): void
|
||||
{
|
||||
const childMultiplerValues = {};
|
||||
|
||||
let childMultiplerValues = {};
|
||||
if (this.randomUtil.getChance100(25)) { // chance the armor is damaged
|
||||
for (const item of armorWithMods)
|
||||
{
|
||||
const itemDbDetails = this.itemHelper.getItem(item._tpl)[1];
|
||||
@ -687,21 +687,23 @@ export class RagfairOfferGenerator
|
||||
// Store mod types durabiltiy multiplier for later use in current/max durability value calculation
|
||||
if (!childMultiplerValues[itemDbDetails._parent])
|
||||
{
|
||||
childMultiplerValues[itemDbDetails._parent] = Math.round(this.randomUtil.getFloat(
|
||||
childMultiplerValues[itemDbDetails._parent] = this.randomUtil.getFloat(
|
||||
this.ragfairConfig.dynamic.condition[itemDbDetails._parent].min,
|
||||
this.ragfairConfig.dynamic.condition[itemDbDetails._parent].max,
|
||||
));
|
||||
)/this.ragfairConfig.dynamic.condition[itemDbDetails._parent].max;
|
||||
}
|
||||
|
||||
const maxDurability = Math.round(
|
||||
let maxDurability = Math.round(
|
||||
this.randomUtil.getFloat(itemDbDetails._props.MaxDurability * this.randomUtil.getFloat(childMultiplerValues[itemDbDetails._parent], 1), itemDbDetails._props.MaxDurability),
|
||||
);
|
||||
let durability = Math.round(
|
||||
this.randomUtil.getFloat(maxDurability * this.randomUtil.getFloat(childMultiplerValues[itemDbDetails._parent], 1), maxDurability),
|
||||
);
|
||||
item.upd.Repairable = {
|
||||
Durability: Math.round(itemDbDetails._props.MaxDurability * childMultiplerValues[itemDbDetails._parent]) || 1,
|
||||
Durability: durability || 1,
|
||||
MaxDurability: maxDurability
|
||||
};
|
||||
|
||||
const x = 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user