Add more missing props to ITempalteItem
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@ -177,8 +177,8 @@ export interface Props
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MaxDurability?: number;
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MaxDurability?: number;
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armorZone?: string[];
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armorZone?: string[];
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armorClass?: string | number;
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armorClass?: string | number;
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armorColliders: string[];
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armorColliders?: string[];
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armorPlateColliders: string[];
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armorPlateColliders?: string[];
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mousePenalty?: number;
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mousePenalty?: number;
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weaponErgonomicPenalty?: number;
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weaponErgonomicPenalty?: number;
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BluntThroughput?: number;
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BluntThroughput?: number;
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@ -406,6 +406,15 @@ export interface Props
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LinkedWeapon?: string;
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LinkedWeapon?: string;
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UseAmmoWithoutShell?: boolean;
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UseAmmoWithoutShell?: boolean;
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RandomLootSettings?: IRandomLootSettings;
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RandomLootSettings?: IRandomLootSettings;
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RecoilCategoryMultiplierHandRotation?: number;
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RecoilDampingHandRotation?: number;
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LeanWeaponAgainstBody?: boolean;
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RemoveShellAfterFire?: boolean;
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RepairStrategyTypes?: string[];
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IsEncoded?: boolean;
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LayoutName?: string;
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Lower75Prefab?: Prefab;
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MaxUsages?: number;
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}
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}
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export interface IHealthEffect
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export interface IHealthEffect
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