Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
This commit is contained in:
commit
a4bb5a2f60
@ -15,7 +15,7 @@ jobs:
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- name: Clone
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run: |
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rm -rf /workspace/SPT-AKI/Build/server
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git clone https://dev.sp-tarkov.com/SPT-AKI/Server.git --branch master /workspace/SPT-AKI/Build/server
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git clone https://dev.sp-tarkov.com/${GITHUB_REPOSITORY}.git --branch master /workspace/SPT-AKI/Build/server
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cd /workspace/SPT-AKI/Build/server
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git checkout ${GITHUB_SHA}
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@ -15,7 +15,7 @@ jobs:
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- name: Clone
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run: |
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rm -rf /workspace/SPT-AKI/Build/server
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git clone https://dev.sp-tarkov.com/SPT-AKI/Server.git --branch master /workspace/SPT-AKI/Build/server
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git clone https://dev.sp-tarkov.com/${GITHUB_REPOSITORY}.git --branch master /workspace/SPT-AKI/Build/server
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cd /workspace/SPT-AKI/Build/server
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git checkout ${GITHUB_SHA}
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@ -15,7 +15,7 @@ jobs:
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- name: Clone
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run: |
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rm -rf /workspace/SPT-AKI/Build/server
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git clone https://dev.sp-tarkov.com/SPT-AKI/Server.git --branch master /workspace/SPT-AKI/Build/server
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git clone https://dev.sp-tarkov.com/${GITHUB_REPOSITORY}.git --branch master /workspace/SPT-AKI/Build/server
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cd /workspace/SPT-AKI/Build/server
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git checkout ${GITHUB_SHA}
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@ -27,7 +27,7 @@
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"run:build": "gulp run:build",
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"run:debug": "gulp run:debug",
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"run:profiler": "gulp run:profiler",
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"gen:types": "tsc -p tsconfig.typedef.json",
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"gen:types": "tsc -p tsconfig.typedef.json --resolveJsonModule",
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"gen:docs": "typedoc --options ./typedoc.json --entryPointStrategy expand ./src"
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},
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"dependencies": {
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@ -1106,12 +1106,12 @@ export class BotEquipmentModGenerator
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}
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/**
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* Log errors if mod is not compatible with slot
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* @param modToAdd template of mod to check
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* @param slotAddedToTemplate slot the item will be placed in
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* @param modSlot slot the mod will fill
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* @param parentTemplate template of the mods being added
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* @param botRole
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* Check if mod exists in db + is for a required slot
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* @param modToAdd Db template of mod to check
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* @param slotAddedToTemplate Slot object the item will be placed as child into
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* @param modSlot Slot the mod will fill
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* @param parentTemplate Db template of the mods being added
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* @param botRole Bots wildspawntype (assault/pmcBot etc)
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* @returns true if valid
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*/
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protected isModValidForSlot(
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@ -1122,31 +1122,31 @@ export class BotEquipmentModGenerator
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botRole: string,
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): boolean
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{
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const modBeingAddedTemplate = modToAdd[1];
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const modBeingAddedDbTemplate = modToAdd[1];
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// Mod lacks template item
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if (!modBeingAddedTemplate)
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// Mod lacks db template object
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if (!modBeingAddedDbTemplate)
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{
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this.logger.error(
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this.localisationService.getText("bot-no_item_template_found_when_adding_mod", {
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modId: modBeingAddedTemplate._id,
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modId: modBeingAddedDbTemplate?._id ?? "UNKNOWN",
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modSlot: modSlot,
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}),
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);
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this.logger.debug(`Item -> ${parentTemplate._id}; Slot -> ${modSlot}`);
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this.logger.debug(`Item -> ${parentTemplate?._id}; Slot -> ${modSlot}`);
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return false;
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}
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// Mod isn't a valid item
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// Mod has invalid db item
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if (!modToAdd[0])
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{
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// Slot must be filled, show warning
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// Parent slot must be filled but db object is invalid, show warning and return false
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if (slotAddedToTemplate._required)
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{
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this.logger.warning(
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this.localisationService.getText("bot-unable_to_add_mod_item_invalid", {
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itemName: modBeingAddedTemplate._name,
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itemName: modBeingAddedDbTemplate?._name ?? "UNKNOWN",
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modSlot: modSlot,
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parentItemName: parentTemplate._name,
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botRole: botRole,
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@ -1157,6 +1157,7 @@ export class BotEquipmentModGenerator
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return false;
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}
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// Mod was found in db
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return true;
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}
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@ -270,13 +270,14 @@ export class PMCLootGenerator
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protected gcd(a: number, b: number): number
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{
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while (b !== 0)
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let x = a;
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let y = b;
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while (y !== 0)
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{
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const temp = b;
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b = a % b;
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a = temp;
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const temp = y;
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y = x % y;
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x = temp;
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}
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return a;
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return x;
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}
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}
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@ -37,6 +37,8 @@ export class AssortHelper
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flea = false,
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): ITraderAssort
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{
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let strippedTraderAssorts = traderAssorts;
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// Trader assort does not always contain loyal_level_items
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if (!traderAssorts.loyal_level_items)
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{
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@ -59,11 +61,11 @@ export class AssortHelper
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const questStatusInProfile = this.questHelper.getQuestStatus(pmcProfile, unlockValues.questId);
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if (!unlockValues.status.includes(questStatusInProfile))
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{
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traderAssorts = this.removeItemFromAssort(traderAssorts, assortId, flea);
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strippedTraderAssorts = this.removeItemFromAssort(traderAssorts, assortId, flea);
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}
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}
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return traderAssorts;
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return strippedTraderAssorts;
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}
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/**
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@ -108,12 +110,14 @@ export class AssortHelper
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*/
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public stripLockedLoyaltyAssort(pmcProfile: IPmcData, traderId: string, assort: ITraderAssort): ITraderAssort
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{
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let strippedAssort = assort;
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// Trader assort does not always contain loyal_level_items
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if (!assort.loyal_level_items)
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{
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this.logger.warning(this.localisationService.getText("assort-missing_loyalty_level_object", traderId));
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return assort;
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return strippedAssort;
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}
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// Remove items restricted by loyalty levels above those reached by the player
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@ -121,11 +125,11 @@ export class AssortHelper
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{
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if (assort.loyal_level_items[itemId] > pmcProfile.TradersInfo[traderId].loyaltyLevel)
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{
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assort = this.removeItemFromAssort(assort, itemId);
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strippedAssort = this.removeItemFromAssort(assort, itemId);
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}
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}
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return assort;
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return strippedAssort;
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}
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/**
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@ -1198,6 +1198,7 @@ export class ItemHelper
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const cartridgeTpl = this.drawAmmoTpl(
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chosenCaliber,
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staticAmmoDist,
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weapon?._props.defAmmo,
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weapon?._props?.Chambers[0]?._props?.filters[0]?.Filter,
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);
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this.fillMagazineWithCartridge(magazine, magTemplate, cartridgeTpl, minSizePercent);
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@ -1306,12 +1307,14 @@ export class ItemHelper
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* Chose a randomly weighted cartridge that fits
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* @param caliber Desired caliber
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* @param staticAmmoDist Cartridges and thier weights
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* @param fallbackCartridgeTpl If a cartridge cannot be found in the above staticAmmoDist param, use this instead
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* @param cartridgeWhitelist OPTIONAL whitelist for cartridges
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* @returns Tpl of cartridge
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*/
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protected drawAmmoTpl(
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caliber: string,
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staticAmmoDist: Record<string, IStaticAmmoDetails[]>,
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fallbackCartridgeTpl: string,
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cartridgeWhitelist: string[] = null,
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): string
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{
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@ -1319,14 +1322,20 @@ export class ItemHelper
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const ammos = staticAmmoDist[caliber];
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if (!ammos)
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{
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this.logger.error(`Missing caliber data for: ${caliber}`);
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this.logger.error(
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`Unable to pick a cartridge for caliber: ${caliber} as staticAmmoDist has no data. using fallback value of ${fallbackCartridgeTpl}`,
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);
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return fallbackCartridgeTpl;
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}
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if (!Array.isArray(ammos))
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{
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this.logger.error(
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`Unable to pick a cartridge for caliber ${caliber}, chosen staticAmmoDist data is not an array: ${ammos}`,
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`Unable to pick a cartridge for caliber: ${caliber}, the chosen staticAmmoDist data is not an array. Using fallback value of ${fallbackCartridgeTpl}`,
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);
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return fallbackCartridgeTpl;
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}
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for (const icd of ammos)
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@ -1463,7 +1472,6 @@ export class ItemHelper
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const modItemDbDetails = this.getItem(modItemToAdd._tpl)[1];
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// Include conflicting items of newly added mod in pool to be used for next mod choice
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// biome-ignore lint/complexity/noForEach: <explanation>
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modItemDbDetails._props.ConflictingItems.forEach(incompatibleModTpls.add, incompatibleModTpls);
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}
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@ -1472,7 +1480,7 @@ export class ItemHelper
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/**
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* Get a compatible tpl from the array provided where it is not found in the provided incompatible mod tpls parameter
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* @param possibleTpls Tpls to randomply choose from
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* @param possibleTpls Tpls to randomly choose from
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* @param incompatibleModTpls Incompatible tpls to not allow
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* @returns Chosen tpl or null
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*/
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@ -692,12 +692,12 @@ export class QuestHelper
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*/
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public getQuestWithOnlyLevelRequirementStartCondition(quest: IQuest): IQuest
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{
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quest = this.jsonUtil.clone(quest);
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quest.conditions.AvailableForStart = quest.conditions.AvailableForStart.filter((q) =>
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const updatedQuest = this.jsonUtil.clone(quest);
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updatedQuest.conditions.AvailableForStart = updatedQuest.conditions.AvailableForStart.filter((q) =>
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q.conditionType === "Level"
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);
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return quest;
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return updatedQuest;
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}
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/**
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@ -714,14 +714,22 @@ export class QuestHelper
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output: IItemEventRouterResponse = null,
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): void
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{
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let updatedOutput = output;
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// Prepare response to send back to client
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if (!output)
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if (!updatedOutput)
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{
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output = this.eventOutputHolder.getOutput(sessionID);
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updatedOutput = this.eventOutputHolder.getOutput(sessionID);
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}
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this.updateQuestState(pmcData, QuestStatus.Fail, failRequest.qid);
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const questRewards = this.applyQuestReward(pmcData, failRequest.qid, QuestStatus.Fail, sessionID, output);
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const questRewards = this.applyQuestReward(
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pmcData,
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failRequest.qid,
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QuestStatus.Fail,
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sessionID,
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updatedOutput,
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);
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// Create a dialog message for completing the quest.
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const quest = this.getQuestFromDb(failRequest.qid, pmcData);
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@ -747,7 +755,7 @@ export class QuestHelper
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}
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}
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output.profileChanges[sessionID].quests.push(...this.failedUnlocked(failRequest.qid, sessionID));
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updatedOutput.profileChanges[sessionID].quests.push(...this.failedUnlocked(failRequest.qid, sessionID));
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}
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/**
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@ -72,7 +72,7 @@ export class TradeHelper
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): void
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{
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let offerItems: Item[] = [];
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let buyCallback: { (buyCount: number); };
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let buyCallback: (buyCount: number) => void;
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if (buyRequestData.tid.toLocaleLowerCase() === "ragfair")
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{
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buyCallback = (buyCount: number) =>
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@ -387,8 +387,8 @@ export class FenceService
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/**
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* Choose an item at random and remove it + mods from assorts
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* @param assort Items to remove from
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* @param rootItems Assort root items to pick from to remove
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* @param assort Trader assort to remove item from
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* @param rootItems Pool of root items to pick from to remove
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*/
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protected removeRandomItemFromAssorts(assort: ITraderAssort, rootItems: Item[]): void
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{
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@ -399,14 +399,25 @@ export class FenceService
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// Get a random count of the chosen item to remove
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const itemCountToRemove = this.randomUtil.getInt(1, stackSize);
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if (itemCountToRemove > 1 && itemCountToRemove < rootItemToAdjust.upd.StackObjectsCount)
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{ // More than 1 + less then full stack
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// Reduce stack size but keep stack
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rootItemToAdjust.upd.StackObjectsCount -= itemCountToRemove;
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}
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else
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const isEntireStackToBeRemoved = itemCountToRemove === stackSize;
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// Partial stack reduction
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if (!isEntireStackToBeRemoved)
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{
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// Remove up item + any mods
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if (!rootItemToAdjust.upd)
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{
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this.logger.warning(`Fence Item: ${rootItemToAdjust._tpl} lacks a upd object, adding`);
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rootItemToAdjust.upd = {};
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}
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// Reduce stack to at smallest, 1
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rootItemToAdjust.upd.StackObjectsCount -= Math.max(1, itemCountToRemove);
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return;
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}
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// Remove item + child mods (if any)
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const itemWithChildren = this.itemHelper.findAndReturnChildrenAsItems(assort.items, rootItemToAdjust._id);
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for (const itemToDelete of itemWithChildren)
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{
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@ -414,10 +425,10 @@ export class FenceService
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assort.items.splice(assort.items.indexOf(itemToDelete), 1);
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}
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// Need to remove item from all areas of trader assort
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delete assort.barter_scheme[rootItemToAdjust._id];
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delete assort.loyal_level_items[rootItemToAdjust._id];
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}
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}
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/**
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* Get an integer rounded count of items to replace based on percentrage from traderConfig value
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|
@ -134,7 +134,7 @@ export class DatabaseImporter implements OnLoad
|
||||
try
|
||||
{
|
||||
const finalPath = filePathAndName.replace(this.filepath, "").replace(".json", "");
|
||||
let tempObject;
|
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let tempObject: any;
|
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for (const prop of finalPath.split("/"))
|
||||
{
|
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if (!tempObject)
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|
@ -1020,7 +1020,8 @@ describe("InsuranceController", () =>
|
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const attachments = parentAttachmentsMap.entries().next().value;
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|
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// Set the dynamicPrice of the first attachment to null.
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vi.spyOn(insuranceController.ragfairPriceService, "getDynamicItemPrice").mockReturnValue(666).mockReturnValueOnce(null);
|
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vi.spyOn(insuranceController.ragfairPriceService, "getDynamicItemPrice").mockReturnValue(666)
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.mockReturnValueOnce(null);
|
||||
|
||||
// Execute the method.
|
||||
const sortedAttachments = insuranceController.sortAttachmentsByPrice(attachments);
|
||||
|
Loading…
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Reference in New Issue
Block a user