FIx typo, no more pies
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@ -458,11 +458,11 @@ export class HideoutController
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* Add generated scav case rewards to player profile
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* Add generated scav case rewards to player profile
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* @param pmcData player profile to add rewards to
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* @param pmcData player profile to add rewards to
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* @param rewards reward items to add to profile
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* @param rewards reward items to add to profile
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* @param recipieId recipie id to save into Production dict
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* @param recipeId recipe id to save into Production dict
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*/
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*/
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protected addScavCaseRewardsToProfile(pmcData: IPmcData, rewards: Product[], recipieId: string): void
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protected addScavCaseRewardsToProfile(pmcData: IPmcData, rewards: Product[], recipeId: string): void
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{
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{
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pmcData.Hideout.Production[`ScavCase${recipieId}`] = {
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pmcData.Hideout.Production[`ScavCase${recipeId}`] = {
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Products: rewards
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Products: rewards
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};
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};
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}
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}
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@ -500,7 +500,7 @@ export class HideoutController
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const recipe = this.databaseServer.getTables().hideout.production.find(r => r._id === request.recipeId);
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const recipe = this.databaseServer.getTables().hideout.production.find(r => r._id === request.recipeId);
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if (recipe)
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if (recipe)
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{
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{
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return this.handleRecipie(sessionID, recipe, pmcData, request, output);
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return this.handleRecipe(sessionID, recipe, pmcData, request, output);
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}
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}
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const scavCase = this.databaseServer.getTables().hideout.scavcase.find(r => r._id === request.recipeId);
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const scavCase = this.databaseServer.getTables().hideout.scavcase.find(r => r._id === request.recipeId);
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@ -515,15 +515,15 @@ export class HideoutController
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}
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}
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/**
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/**
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* Take recipie-type production out of hideout area and place into player inventory
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* Take recipe-type production out of hideout area and place into player inventory
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* @param sessionID Session id
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* @param sessionID Session id
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* @param recipe Completed recipie of item
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* @param recipe Completed recipe of item
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* @param pmcData Player profile
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* @param pmcData Player profile
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* @param request Remove production from area request
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* @param request Remove production from area request
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* @param output Output object to update
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* @param output Output object to update
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* @returns IItemEventRouterResponse
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* @returns IItemEventRouterResponse
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*/
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*/
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protected handleRecipie(sessionID: string, recipe: IHideoutProduction, pmcData: IPmcData, request: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse
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protected handleRecipe(sessionID: string, recipe: IHideoutProduction, pmcData: IPmcData, request: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse
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{
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{
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// Variables for managemnet of skill
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// Variables for managemnet of skill
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let craftingExpAmount = 0;
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let craftingExpAmount = 0;
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@ -619,7 +619,7 @@ export class HideoutController
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// Remove the old production from output object before its sent to client
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// Remove the old production from output object before its sent to client
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delete output.profileChanges[sessionID].production[request.recipeId];
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delete output.profileChanges[sessionID].production[request.recipeId];
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// Handle the isEncoded flag from recipie
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// Handle the isEncoded flag from recipe
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if (recipe.isEncoded)
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if (recipe.isEncoded)
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{
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{
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const upd: Upd = {
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const upd: Upd = {
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@ -89,7 +89,7 @@ export class RagfairAssortGenerator
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continue;
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continue;
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}
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}
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results.push(this.createRagfairAssortItem(item._id, item._id)); // tplid and id must be the same so hideout recipie reworks work
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results.push(this.createRagfairAssortItem(item._id, item._id)); // tplid and id must be the same so hideout recipe reworks work
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}
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}
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for (const weapon of weaponPresets)
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for (const weapon of weaponPresets)
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