Further adjustments to PMC difficulty values
This commit is contained in:
parent
0d152b6988
commit
9df2c90285
@ -150,31 +150,31 @@
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"easy": {
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"Aiming": {
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"AIMING_TYPE": 5,
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"ANYTIME_LIGHT_WHEN_AIM_100": 70,
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"ANY_PART_SHOOT_TIME": 0.8,
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"ANYTIME_LIGHT_WHEN_AIM_100": 60,
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"ANY_PART_SHOOT_TIME": 5,
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"BAD_SHOOTS_MAX": 6,
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"BAD_SHOOTS_MIN": 2,
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"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
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"BASE_HIT_AFFECTION_MAX_ANG": 4,
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"BASE_HIT_AFFECTION_MIN_ANG": 2,
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"BASE_SHIEF": 0.03,
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"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
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"BASE_HIT_AFFECTION_MAX_ANG": 10,
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"BASE_HIT_AFFECTION_MIN_ANG": 4,
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"BASE_SHIEF": 0.05,
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"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
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"BETTER_PRECICING_COEF": 0.9,
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"BOTTOM_COEF": 0.1,
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"BOT_MOVE_IF_DELTA": 3.01,
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"COEF_FROM_COVER": 0.45,
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"COEF_IF_MOVE": 1,
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"DAMAGE_PANIC_TIME": 0.01,
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"DAMAGE_TO_DISCARD_AIM_0_100": 60,
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"DAMAGE_PANIC_TIME": 0.02,
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"DAMAGE_TO_DISCARD_AIM_0_100": 86,
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"DANGER_UP_POINT": 1.3,
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"DIST_TO_SHOOT_NO_OFFSET": 3,
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"DIST_TO_SHOOT_TO_CENTER": 3,
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"FIRST_CONTACT_ADD_CHANCE_100": 90,
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"FIRST_CONTACT_ADD_SEC": 0.08,
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"FIRST_CONTACT_ADD_CHANCE_100": 80,
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"FIRST_CONTACT_ADD_SEC": 0.1,
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"HARD_AIM": 0.75,
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"HARD_AIM_CHANCE_100": 80,
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"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
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"MAX_AIM_PRECICING": 1,
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"MAX_AIM_PRECICING": 2,
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"MAX_AIM_TIME": 1.5,
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"MAX_TIME_DISCARD_AIM_SEC": 0.6,
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"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
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@ -207,6 +207,7 @@
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"BOSS_DIST_TO_WARNING_SQRT": 625,
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"CHANCE_TO_SEND_GRENADE_100": 100,
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"CHANCE_USE_RESERVE_PATROL_100": 30,
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"COUNT_FOLLOWERS_TO_WARN": 0,
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"COVER_TO_SEND": true,
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"DELTA_SEARCH_TIME": 18,
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"EFFECT_PAINKILLER": true,
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@ -234,12 +235,12 @@
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"MAX_DIST_COVER_BOSS_SQRT": 4225,
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"MAX_DIST_DECIDER_TO_SEND": 35,
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"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
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"NOT_ADD_TO_ENEMY_ON_KILLS": true,
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"PERSONS_SEND": 2,
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"SHALL_WARN": false,
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"TIME_AFTER_LOSE": 15,
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"TIME_AFTER_LOSE_DELTA": 60,
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"WAIT_NO_ATTACK_SAVAGE": 10,
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"NOT_ADD_TO_ENEMY_ON_KILLS": true
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"WAIT_NO_ATTACK_SAVAGE": 10
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},
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"Change": {
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"FLASH_ACCURATY": 1.6,
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@ -259,21 +260,21 @@
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"STUN_HEARING": 0.01
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},
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"Core": {
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"AccuratySpeed": 0.1,
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"AccuratySpeed": 0.2,
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"AimingType": "normal",
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"CanGrenade": true,
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"CanRun": true,
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"DamageCoeff": 1,
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"GainSightCoef": 0.1,
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"HearingSense": 1.25,
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"HearingSense": 2.9,
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"PistolFireDistancePref": 35,
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"RifleFireDistancePref": 100,
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"ScatteringClosePerMeter": 0.12,
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"ScatteringPerMeter": 0.045,
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"ShotgunFireDistancePref": 50,
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"VisibleAngle": 200,
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"VisibleDistance": 185,
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"WaitInCoverBetweenShotsSec": 0.2
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"VisibleAngle": 160,
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"VisibleDistance": 142,
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"WaitInCoverBetweenShotsSec": 0.3
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},
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"Cover": {
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"CAN_END_SHOOT_FROM_COVER_CAUSE_STATIONARY": false,
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@ -286,12 +287,12 @@
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"DEPENDS_Y_DIST_TO_BOT": false,
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"DIST_CANT_CHANGE_WAY": 5,
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"DIST_CANT_CHANGE_WAY_SQR": 25,
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"DIST_CHECK_SFETY": 15,
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"DOG_FIGHT_AFTER_LEAVE": 1,
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"DIST_CHECK_SFETY": 9,
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"DOG_FIGHT_AFTER_LEAVE": 4,
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"END_HOLD_IF_ENEMY_CLOSE_AND_VISIBLE": 5,
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"ENEMY_DIST_TO_GO_OUT": 15,
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"ENEMY_DIST_TO_GO_OUT": 1,
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"GOOD_DIST_TO_POINT_COEF": 9999,
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"HIDE_TO_COVER_TIME": 5,
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"HIDE_TO_COVER_TIME": 1.5,
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"HITS_TO_LEAVE_COVER": 1,
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"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
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"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
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@ -299,8 +300,8 @@
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"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
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"MAX_DIST_OF_COVER": 4,
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"MAX_DIST_OF_COVER_SQR": 16,
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"MAX_SPOTTED_TIME_SEC": 90,
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"MIN_DEFENCE_LEVEL": 9,
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"MAX_SPOTTED_TIME_SEC": 55,
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"MIN_DEFENCE_LEVEL": 5,
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"MIN_DIST_TO_ENEMY": 9,
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"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 15,
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"MOVE_TO_COVER_WHEN_TARGET": false,
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@ -309,22 +310,22 @@
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 5,
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 1,
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"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
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"RUN_IF_FAR": 5,
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"RUN_IF_FAR_SQRT": 25,
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"SHOOT_NEAR_SEC_PERIOD": 1,
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"SHOOT_NEAR_TO_LEAVE": 7,
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"SOUND_TO_GET_SPOTTED": 10,
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"SPOTTED_COVERS_RADIUS": 12,
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"SPOTTED_GRENADE_RADIUS": 23,
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"RUN_IF_FAR": 15,
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"RUN_IF_FAR_SQRT": 225,
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"SHOOT_NEAR_SEC_PERIOD": 0.5,
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"SHOOT_NEAR_TO_LEAVE": 2,
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"SOUND_TO_GET_SPOTTED": 2,
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"SPOTTED_COVERS_RADIUS": 2.5,
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"SPOTTED_GRENADE_RADIUS": 16,
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"SPOTTED_GRENADE_TIME": 7,
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"STATIONARY_CAN_USE": false,
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"STATIONARY_SPOTTED_TIMES_TO_LEAVE": 1,
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"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25,
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"STATIONARY_WEAPON_NO_ENEMY_GETUP": 5,
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"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
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"STAY_IF_FAR": 25,
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"STAY_IF_FAR_SQRT": 625,
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"TIME_CHECK_SAFE": 2,
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"TIME_TO_MOVE_TO_COVER": 10,
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"TIME_TO_MOVE_TO_COVER": 15,
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"WAIT_INT_COVER_FINDING_ENEMY": 2
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},
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"Grenade": {
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@ -335,7 +336,7 @@
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"ANG_TYPE": 4,
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"BEWARE_TYPE": 2,
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"BE_ATTENTION_COEF": 4,
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"CAN_THROW_STRAIGHT_CONTACT": false,
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"CAN_THROW_STRAIGHT_CONTACT": true,
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"CHANCE_RUN_FLASHED_100": 100,
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"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
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"CHEAT_START_GRENADE_PLACE": false,
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@ -374,9 +375,9 @@
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"WAIT_TIME_TURN_AWAY": 0.2
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},
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"Hearing": {
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"BOT_CLOSE_PANIC_DIST": 7,
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.97,
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"CLOSE_DIST": 10,
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"BOT_CLOSE_PANIC_DIST": 1,
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
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"CLOSE_DIST": 26,
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"DEAD_BODY_SOUND_RAD": 30,
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"DISPERSION_COEF": 10,
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"DIST_PLACE_TO_FIND_POINT": 70,
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@ -429,7 +430,7 @@
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"GOAL_TO_FULL_DISSAPEAR": 0.2,
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"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
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"LOOK_AROUND_DELTA": 1.1,
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"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 993,
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"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
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"LightOnVisionDistance": 45,
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"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
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"MAX_VISION_GRASS_METERS": 0.8,
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@ -448,14 +449,15 @@
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"WAIT_NEW__LOOK_SENSOR": 7.8
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},
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"Mind": {
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"ACTIVE_FOLLOW_PLAYER_EVENTS": false,
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"AGGRESSOR_LOYALTY_BONUS": 0,
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"AI_POWER_COEF": 120,
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"AMBUSH_WHEN_UNDER_FIRE": false,
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"AMBUSH_WHEN_UNDER_FIRE": true,
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"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
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"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 2.5,
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"ATTACK_IMMEDIATLY_CHANCE_0_100": 100,
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"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
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"ATTACK_IMMEDIATLY_CHANCE_0_100": 80,
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"BOSS_IGNORE_LOYALTY": true,
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"BULLET_FEEL_CLOSE_SDIST": 5,
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"BULLET_FEEL_CLOSE_SDIST": 1,
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"BULLET_FEEL_DIST": 360,
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"CAN_PANIC_IS_PROTECT": false,
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"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
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@ -468,12 +470,12 @@
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"CAN_THROW_REQUESTS": true,
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"CAN_USE_MEDS": true,
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"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
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"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
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"CHANCE_TO_IGNORE_TRIPWIRE": 0,
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"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
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"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
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"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
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"CHANCE_TO_IGNORE_TRIPWIRE": 25,
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"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
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"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
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"COVER_DIST_COEF": 1.5,
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"COVER_SECONDS_AFTER_LOSE_VISION": 30,
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"COVER_SECONDS_AFTER_LOSE_VISION": 10,
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"COVER_SELF_ALWAYS_IF_DAMAGED": false,
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"DAMAGE_REDUCTION_TIME_SEC": 20,
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"DANGER_POINT_CHOOSE_COEF": 1,
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@ -484,11 +486,12 @@
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"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
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"DIST_TO_FOUND_SQRT": 400,
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"DIST_TO_STOP_RUN_ENEMY": 15,
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"DOG_FIGHT_IN": 2,
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"DOG_FIGHT_OUT": 4,
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"DOG_FIGHT_IN": 3,
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"DOG_FIGHT_OUT": 6,
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"ENEMY_BOT_TYPES": [],
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"ENEMY_LOOK_AT_ME_ANG": 45,
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"ENEMY_LOOK_AT_ME_ANG": 10,
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"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
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"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
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"FRIENDLY_BOT_TYPES": [],
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"FRIEND_AGR_KILL": 0.2,
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"FRIEND_DEAD_AGR_LOW": -0.2,
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@ -504,37 +507,42 @@
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"LAST_ENEMY_LOOK_TO": 40,
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"MAX_AGGRO_BOT_DIST": 100,
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"MAX_AGGRO_BOT_DIST_SQR": 10000,
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"MAX_SHOOTS_TIME": 6,
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"MAX_SHOOTS_TIME": 4,
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"MAX_START_AGGRESION_COEF": 3,
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"MAY_BE_CALLED_FOR_HELP": false,
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"MIN_DAMAGE_SCARE": 250,
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"MIN_SHOOTS_TIME": 3,
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"MIN_DAMAGE_SCARE": 20,
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"MIN_SHOOTS_TIME": 2,
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"MIN_START_AGGRESION_COEF": 1,
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"NO_RUN_AWAY_FOR_SAFE": true,
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"PART_PERCENT_TO_HEAL": 0.8,
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"PART_PERCENT_TO_HEAL": 0.55,
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"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
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"PROTECT_DELTA_HEAL_SEC": 10,
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"PROTECT_TIME_REAL": true,
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"REVENGE_BOT_TYPES": ["pmcBot", "gifter"],
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"REVENGE_BOT_TYPES": [
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"pmcBot",
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"gifter"
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],
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"REVENGE_FOR_SAVAGE_PLAYERS": false,
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"SEARCH_TARGET": true,
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"SEC_TO_MORE_DIST_TO_RUN": 10,
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"SHOOT_INSTEAD_DOG_FIGHT": 0.5,
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"SHOOT_INSTEAD_DOG_FIGHT": 9,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"STANDART_AMBUSH_DIST": 10,
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"SUSPETION_POINT_CHANCE_ADD100": 0,
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"TALK_WITH_QUERY": true,
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"TIME_TO_FIND_ENEMY": 8,
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"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
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"TIME_TO_FIND_ENEMY": 22,
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"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
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"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
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"WARN_BOT_TYPES": ["assault"]
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"WARN_BOT_TYPES": [
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"assault"
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]
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},
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"Move": {
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"BASESTART_SLOW_DIST": 1.1,
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"BASE_ROTATE_SPEED": 270,
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"BASE_SQRT_START_SERACH": 1225,
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"BASE_START_SERACH": 35,
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"BREACH_CHANCE_100": 15,
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"BREACH_CHANCE_100": 40,
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"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
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"DELTA_LAST_SEEN_ENEMY": 20,
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"DIST_TO_CAN_CHANGE_WAY": 8,
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@ -549,7 +557,7 @@
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"RUN_IF_CANT_SHOOT": true,
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"RUN_IF_GAOL_FAR_THEN": 10,
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"RUN_TO_COVER_MIN": 2,
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"SEC_TO_CHANGE_TO_RUN": 8,
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"SEC_TO_CHANGE_TO_RUN": 3,
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"SLOW_COEF": 7,
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"START_SLOW_DIST": 1.5,
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"UPDATE_TIME_RECAL_WAY": 7,
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@ -559,28 +567,32 @@
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"Patrol": {
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"CAN_CHECK_MAGAZINE": true,
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"CAN_CHOOSE_RESERV": true,
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"CAN_LOOK_TO_DEADBODIES": true,
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"CAN_WATCH_SECOND_WEAPON": true,
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"CHANCE_TO_CHANGE_WAY_0_100": 98,
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"CHANCE_TO_CUT_WAY_0_100": 90,
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"CHANCE_TO_CHANGE_WAY_0_100": 30,
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"CHANCE_TO_CUT_WAY_0_100": 75,
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"CHANCE_TO_SHOOT_DEADBODY": 52,
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"CHANGE_WAY_TIME": 15,
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"CHANGE_WAY_TIME": 75,
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"CLOSE_TO_SELECT_RESERV_WAY": 25,
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"CUT_WAY_MAX_0_1": 1,
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"CUT_WAY_MIN_0_1": 0.65,
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"CUT_WAY_MAX_0_1": 0.65,
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"CUT_WAY_MIN_0_1": 0.4,
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"DO_RANDOM_DROP_ITEM": true,
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"FRIEND_SEARCH_SEC": 12,
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"LOOK_TIME_BASE": 12,
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"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 75,
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"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
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"MIN_DIST_TO_CLOSE_TALK": 5,
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"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
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"MIN_TALK_DELAY": 35,
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"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true,
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"RESERVE_OUT_TIME": 45,
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"RESERVE_TIME_STAY": 12,
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"RESERVE_OUT_TIME": 60,
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"RESERVE_TIME_STAY": 72,
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"RESERV_CAN_USE_MEDS": true,
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"SPRINT_BETWEEN_CACHED_POINTS": 100,
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"STAY_AFTER_LOOT_TIME_MAX": 20,
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"STAY_AFTER_LOOT_TIME_MIN": 10,
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"SUSPETION_PLACE_LIFETIME": 7,
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"TALK_DELAY": 15.1,
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"TALK_DELAY_BIG": 25.1,
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"TALK_DELAY_BIG": 45.1,
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"VISION_DIST_COEF_PEACE": 0.75
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},
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"Scattering": {
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@ -619,7 +631,7 @@
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"Shoot": {
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"AGS_17_DIST_TO_LEAVE": 400,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
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"BASE_AUTOMATIC_TIME": 0.4,
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"BASE_AUTOMATIC_TIME": 0.2,
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"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
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"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
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"CHANCE_TO_CHANGE_WEAPON": 80,
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@ -660,6 +672,8 @@
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"AIMING_TYPE": 4,
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"ANYTIME_LIGHT_WHEN_AIM_100": 70,
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"ANY_PART_SHOOT_TIME": 0.25,
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"BAD_SHOOTS_MAX": 1,
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"BAD_SHOOTS_MIN": 1,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 2,
|
||||
@ -740,12 +754,12 @@
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 4225,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": false,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
@ -1020,7 +1034,10 @@
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"REVENGE_BOT_TYPES": ["pmcBot", "gifter"],
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"pmcBot",
|
||||
"gifter"
|
||||
],
|
||||
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||
"SEARCH_TARGET": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
@ -1032,14 +1049,16 @@
|
||||
"TIME_TO_FIND_ENEMY": 8,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": ["assault"]
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
]
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"BREACH_CHANCE_100": 15,
|
||||
"BREACH_CHANCE_100": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
@ -1166,6 +1185,8 @@
|
||||
"AIMING_TYPE": 3,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 70,
|
||||
"ANY_PART_SHOOT_TIME": 0.1,
|
||||
"BAD_SHOOTS_MAX": 1,
|
||||
"BAD_SHOOTS_MIN": 1,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 2,
|
||||
@ -1192,7 +1213,7 @@
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 50,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 0.2,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
@ -1211,48 +1232,48 @@
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 25.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 625.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 30.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 900.0,
|
||||
"BOSS_DIST_TO_SHOOT": 7.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 49.0,
|
||||
"BOSS_DIST_TO_SHOOT": 7,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 49,
|
||||
"BOSS_DIST_TO_WARNING": 25,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 30,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 900,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 625,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COUNT_FOLLOWERS_TO_WARN": 0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 65.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 4225.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"COVER_TO_SEND": true,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 30.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0,
|
||||
"EFFECT_PAINKILLER": true
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||
"KILLA_ONE_IS_CLOSE": 30,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"MAX_DIST_COVER_BOSS": 65,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 4225,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": false,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
@ -1450,7 +1471,7 @@
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MIDDLE_DIST_CAN_SHOOT_HEAD": false,
|
||||
"MIDDLE_DIST_CAN_SHOOT_HEAD": true,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"OLD_TIME_POINT": 11,
|
||||
@ -1527,7 +1548,10 @@
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"REVENGE_BOT_TYPES": ["pmcBot", "gifter"],
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"pmcBot",
|
||||
"gifter"
|
||||
],
|
||||
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||
"SEARCH_TARGET": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
@ -1539,14 +1563,16 @@
|
||||
"TIME_TO_FIND_ENEMY": 8,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": ["assault"]
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
]
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"BREACH_CHANCE_100": 15,
|
||||
"BREACH_CHANCE_100": 45,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
@ -1756,12 +1782,12 @@
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 4225,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": false,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
@ -2036,7 +2062,10 @@
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"REVENGE_BOT_TYPES": ["pmcBot", "gifter"],
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"pmcBot",
|
||||
"gifter"
|
||||
],
|
||||
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||
"SEARCH_TARGET": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
@ -2048,14 +2077,16 @@
|
||||
"TIME_TO_FIND_ENEMY": 8,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": ["assault"]
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
]
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"BREACH_CHANCE_100": 15,
|
||||
"BREACH_CHANCE_100": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
@ -2682,7 +2713,8 @@
|
||||
}
|
||||
},
|
||||
"health": {
|
||||
"BodyParts": [{
|
||||
"BodyParts": [
|
||||
{
|
||||
"Chest": {
|
||||
"max": 85,
|
||||
"min": 85
|
||||
|
@ -135,31 +135,31 @@
|
||||
"easy": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 5,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 70,
|
||||
"ANY_PART_SHOOT_TIME": 0.8,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 60,
|
||||
"ANY_PART_SHOOT_TIME": 5,
|
||||
"BAD_SHOOTS_MAX": 6,
|
||||
"BAD_SHOOTS_MIN": 2,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 2,
|
||||
"BASE_SHIEF": 0.03,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 0.01,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 60,
|
||||
"DAMAGE_PANIC_TIME": 0.02,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 90,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.08,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"HARD_AIM_CHANCE_100": 80,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 1,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
@ -192,6 +192,7 @@
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 625,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COUNT_FOLLOWERS_TO_WARN": 0,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
@ -244,21 +245,21 @@
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.1,
|
||||
"AccuratySpeed": 0.2,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 1.25,
|
||||
"HearingSense": 2.9,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 200,
|
||||
"VisibleDistance": 185,
|
||||
"WaitInCoverBetweenShotsSec": 0.2
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Cover": {
|
||||
"CAN_END_SHOOT_FROM_COVER_CAUSE_STATIONARY": false,
|
||||
@ -271,12 +272,12 @@
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 15,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 1,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"END_HOLD_IF_ENEMY_CLOSE_AND_VISIBLE": 5,
|
||||
"ENEMY_DIST_TO_GO_OUT": 15,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 9999,
|
||||
"HIDE_TO_COVER_TIME": 5,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
@ -284,8 +285,8 @@
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 90,
|
||||
"MIN_DEFENCE_LEVEL": 9,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"MIN_DEFENCE_LEVEL": 5,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
@ -294,22 +295,22 @@
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 5,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 1,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"RUN_IF_FAR": 5,
|
||||
"RUN_IF_FAR_SQRT": 25,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"SHOOT_NEAR_TO_LEAVE": 7,
|
||||
"SOUND_TO_GET_SPOTTED": 10,
|
||||
"SPOTTED_COVERS_RADIUS": 12,
|
||||
"SPOTTED_GRENADE_RADIUS": 23,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STATIONARY_CAN_USE": false,
|
||||
"STATIONARY_SPOTTED_TIMES_TO_LEAVE": 1,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 5,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 10,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
@ -320,7 +321,7 @@
|
||||
"ANG_TYPE": 4,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
@ -359,9 +360,9 @@
|
||||
"WAIT_TIME_TURN_AWAY": 0.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 7,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.97,
|
||||
"CLOSE_DIST": 10,
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"CLOSE_DIST": 26,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
@ -414,7 +415,7 @@
|
||||
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 993,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LightOnVisionDistance": 45,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
@ -433,14 +434,15 @@
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"ACTIVE_FOLLOW_PLAYER_EVENTS": false,
|
||||
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": false,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 2.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 100,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 80,
|
||||
"BOSS_IGNORE_LOYALTY": true,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 5,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
@ -453,12 +455,12 @@
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
|
||||
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_IGNORE_TRIPWIRE": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 30,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
@ -469,11 +471,12 @@
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 2,
|
||||
"DOG_FIGHT_OUT": 4,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 45,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 10,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
@ -489,14 +492,14 @@
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 6,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MAY_BE_CALLED_FOR_HELP": false,
|
||||
"MIN_DAMAGE_SCARE": 250,
|
||||
"MIN_SHOOTS_TIME": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.8,
|
||||
"PART_PERCENT_TO_HEAL": 0.55,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
@ -507,13 +510,13 @@
|
||||
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||
"SEARCH_TARGET": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 0.5,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 10,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 8,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
@ -524,7 +527,7 @@
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"BREACH_CHANCE_100": 15,
|
||||
"BREACH_CHANCE_100": 40,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
@ -539,7 +542,7 @@
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 8,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
@ -549,28 +552,32 @@
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": true,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"CAN_LOOK_TO_DEADBODIES": true,
|
||||
"CAN_WATCH_SECOND_WEAPON": true,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 98,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 90,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 15,
|
||||
"CHANGE_WAY_TIME": 75,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 1,
|
||||
"CUT_WAY_MIN_0_1": 0.65,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"DO_RANDOM_DROP_ITEM": true,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 75,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true,
|
||||
"RESERVE_OUT_TIME": 45,
|
||||
"RESERVE_TIME_STAY": 12,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"RESERV_CAN_USE_MEDS": true,
|
||||
"SPRINT_BETWEEN_CACHED_POINTS": 100,
|
||||
"STAY_AFTER_LOOT_TIME_MAX": 20,
|
||||
"STAY_AFTER_LOOT_TIME_MIN": 10,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 15.1,
|
||||
"TALK_DELAY_BIG": 25.1,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"VISION_DIST_COEF_PEACE": 0.75
|
||||
},
|
||||
"Scattering": {
|
||||
@ -609,7 +616,7 @@
|
||||
"Shoot": {
|
||||
"AGS_17_DIST_TO_LEAVE": 400,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 80,
|
||||
@ -650,6 +657,8 @@
|
||||
"AIMING_TYPE": 4,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 70,
|
||||
"ANY_PART_SHOOT_TIME": 0.25,
|
||||
"BAD_SHOOTS_MAX": 1,
|
||||
"BAD_SHOOTS_MIN": 1,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 2,
|
||||
@ -1034,7 +1043,7 @@
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"BREACH_CHANCE_100": 15,
|
||||
"BREACH_CHANCE_100": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
@ -1161,6 +1170,8 @@
|
||||
"AIMING_TYPE": 3,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 70,
|
||||
"ANY_PART_SHOOT_TIME": 0.1,
|
||||
"BAD_SHOOTS_MAX": 1,
|
||||
"BAD_SHOOTS_MIN": 1,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 2,
|
||||
@ -1187,7 +1198,7 @@
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 50,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 0.2,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
@ -1244,7 +1255,7 @@
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": true,
|
||||
"SHALL_WARN": false,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
@ -1445,7 +1456,7 @@
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MIDDLE_DIST_CAN_SHOOT_HEAD": false,
|
||||
"MIDDLE_DIST_CAN_SHOOT_HEAD": true,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"OLD_TIME_POINT": 11,
|
||||
@ -1546,7 +1557,7 @@
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"BREACH_CHANCE_100": 15,
|
||||
"BREACH_CHANCE_100": 45,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
@ -2060,7 +2071,7 @@
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"BREACH_CHANCE_100": 15,
|
||||
"BREACH_CHANCE_100": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
@ -2687,7 +2698,8 @@
|
||||
}
|
||||
},
|
||||
"health": {
|
||||
"BodyParts": [{
|
||||
"BodyParts": [
|
||||
{
|
||||
"Chest": {
|
||||
"max": 85,
|
||||
"min": 85
|
||||
|
Loading…
Reference in New Issue
Block a user