Further adjustments to PMC difficulty values

This commit is contained in:
Dev 2024-08-22 20:39:43 +01:00
parent 0d152b6988
commit 9df2c90285
2 changed files with 36981 additions and 36937 deletions

View File

@ -150,31 +150,31 @@
"easy": {
"Aiming": {
"AIMING_TYPE": 5,
"ANYTIME_LIGHT_WHEN_AIM_100": 70,
"ANY_PART_SHOOT_TIME": 0.8,
"ANYTIME_LIGHT_WHEN_AIM_100": 60,
"ANY_PART_SHOOT_TIME": 5,
"BAD_SHOOTS_MAX": 6,
"BAD_SHOOTS_MIN": 2,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
"BASE_HIT_AFFECTION_MAX_ANG": 4,
"BASE_HIT_AFFECTION_MIN_ANG": 2,
"BASE_SHIEF": 0.03,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_SHIEF": 0.05,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"BETTER_PRECICING_COEF": 0.9,
"BOTTOM_COEF": 0.1,
"BOT_MOVE_IF_DELTA": 3.01,
"COEF_FROM_COVER": 0.45,
"COEF_IF_MOVE": 1,
"DAMAGE_PANIC_TIME": 0.01,
"DAMAGE_TO_DISCARD_AIM_0_100": 60,
"DAMAGE_PANIC_TIME": 0.02,
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"DANGER_UP_POINT": 1.3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"DIST_TO_SHOOT_TO_CENTER": 3,
"FIRST_CONTACT_ADD_CHANCE_100": 90,
"FIRST_CONTACT_ADD_SEC": 0.08,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"FIRST_CONTACT_ADD_SEC": 0.1,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 80,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"MAX_AIM_PRECICING": 1,
"MAX_AIM_PRECICING": 2,
"MAX_AIM_TIME": 1.5,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
@ -207,6 +207,7 @@
"BOSS_DIST_TO_WARNING_SQRT": 625,
"CHANCE_TO_SEND_GRENADE_100": 100,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"COUNT_FOLLOWERS_TO_WARN": 0,
"COVER_TO_SEND": true,
"DELTA_SEARCH_TIME": 18,
"EFFECT_PAINKILLER": true,
@ -234,12 +235,12 @@
"MAX_DIST_COVER_BOSS_SQRT": 4225,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"PERSONS_SEND": 2,
"SHALL_WARN": false,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"WAIT_NO_ATTACK_SAVAGE": 10,
"NOT_ADD_TO_ENEMY_ON_KILLS": true
"WAIT_NO_ATTACK_SAVAGE": 10
},
"Change": {
"FLASH_ACCURATY": 1.6,
@ -259,21 +260,21 @@
"STUN_HEARING": 0.01
},
"Core": {
"AccuratySpeed": 0.1,
"AccuratySpeed": 0.2,
"AimingType": "normal",
"CanGrenade": true,
"CanRun": true,
"DamageCoeff": 1,
"GainSightCoef": 0.1,
"HearingSense": 1.25,
"HearingSense": 2.9,
"PistolFireDistancePref": 35,
"RifleFireDistancePref": 100,
"ScatteringClosePerMeter": 0.12,
"ScatteringPerMeter": 0.045,
"ShotgunFireDistancePref": 50,
"VisibleAngle": 200,
"VisibleDistance": 185,
"WaitInCoverBetweenShotsSec": 0.2
"VisibleAngle": 160,
"VisibleDistance": 142,
"WaitInCoverBetweenShotsSec": 0.3
},
"Cover": {
"CAN_END_SHOOT_FROM_COVER_CAUSE_STATIONARY": false,
@ -286,12 +287,12 @@
"DEPENDS_Y_DIST_TO_BOT": false,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"DIST_CHECK_SFETY": 15,
"DOG_FIGHT_AFTER_LEAVE": 1,
"DIST_CHECK_SFETY": 9,
"DOG_FIGHT_AFTER_LEAVE": 4,
"END_HOLD_IF_ENEMY_CLOSE_AND_VISIBLE": 5,
"ENEMY_DIST_TO_GO_OUT": 15,
"ENEMY_DIST_TO_GO_OUT": 1,
"GOOD_DIST_TO_POINT_COEF": 9999,
"HIDE_TO_COVER_TIME": 5,
"HIDE_TO_COVER_TIME": 1.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
@ -299,8 +300,8 @@
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"MAX_DIST_OF_COVER": 4,
"MAX_DIST_OF_COVER_SQR": 16,
"MAX_SPOTTED_TIME_SEC": 90,
"MIN_DEFENCE_LEVEL": 9,
"MAX_SPOTTED_TIME_SEC": 55,
"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
@ -309,22 +310,22 @@
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 5,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 1,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"RUN_IF_FAR": 5,
"RUN_IF_FAR_SQRT": 25,
"SHOOT_NEAR_SEC_PERIOD": 1,
"SHOOT_NEAR_TO_LEAVE": 7,
"SOUND_TO_GET_SPOTTED": 10,
"SPOTTED_COVERS_RADIUS": 12,
"SPOTTED_GRENADE_RADIUS": 23,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"SHOOT_NEAR_TO_LEAVE": 2,
"SOUND_TO_GET_SPOTTED": 2,
"SPOTTED_COVERS_RADIUS": 2.5,
"SPOTTED_GRENADE_RADIUS": 16,
"SPOTTED_GRENADE_TIME": 7,
"STATIONARY_CAN_USE": false,
"STATIONARY_SPOTTED_TIMES_TO_LEAVE": 1,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 5,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"TIME_CHECK_SAFE": 2,
"TIME_TO_MOVE_TO_COVER": 10,
"TIME_TO_MOVE_TO_COVER": 15,
"WAIT_INT_COVER_FINDING_ENEMY": 2
},
"Grenade": {
@ -335,7 +336,7 @@
"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"CHEAT_START_GRENADE_PLACE": false,
@ -374,9 +375,9 @@
"WAIT_TIME_TURN_AWAY": 0.2
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 7,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.97,
"CLOSE_DIST": 10,
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"CLOSE_DIST": 26,
"DEAD_BODY_SOUND_RAD": 30,
"DISPERSION_COEF": 10,
"DIST_PLACE_TO_FIND_POINT": 70,
@ -429,7 +430,7 @@
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"LOOK_AROUND_DELTA": 1.1,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 993,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"LightOnVisionDistance": 45,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
@ -448,14 +449,15 @@
"WAIT_NEW__LOOK_SENSOR": 7.8
},
"Mind": {
"ACTIVE_FOLLOW_PLAYER_EVENTS": false,
"AGGRESSOR_LOYALTY_BONUS": 0,
"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": false,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 2.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 100,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 80,
"BOSS_IGNORE_LOYALTY": true,
"BULLET_FEEL_CLOSE_SDIST": 5,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
@ -468,12 +470,12 @@
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_IGNORE_TRIPWIRE": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 30,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
@ -484,11 +486,12 @@
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 2,
"DOG_FIGHT_OUT": 4,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 45,
"ENEMY_LOOK_AT_ME_ANG": 10,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
@ -504,37 +507,42 @@
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"MAX_SHOOTS_TIME": 6,
"MAX_SHOOTS_TIME": 4,
"MAX_START_AGGRESION_COEF": 3,
"MAY_BE_CALLED_FOR_HELP": false,
"MIN_DAMAGE_SCARE": 250,
"MIN_SHOOTS_TIME": 3,
"MIN_DAMAGE_SCARE": 20,
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.8,
"PART_PERCENT_TO_HEAL": 0.55,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"REVENGE_BOT_TYPES": ["pmcBot", "gifter"],
"REVENGE_BOT_TYPES": [
"pmcBot",
"gifter"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEARCH_TARGET": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 0.5,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 10,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 8,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": ["assault"]
"WARN_BOT_TYPES": [
"assault"
]
},
"Move": {
"BASESTART_SLOW_DIST": 1.1,
"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"BREACH_CHANCE_100": 15,
"BREACH_CHANCE_100": 40,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
@ -549,7 +557,7 @@
"RUN_IF_CANT_SHOOT": true,
"RUN_IF_GAOL_FAR_THEN": 10,
"RUN_TO_COVER_MIN": 2,
"SEC_TO_CHANGE_TO_RUN": 8,
"SEC_TO_CHANGE_TO_RUN": 3,
"SLOW_COEF": 7,
"START_SLOW_DIST": 1.5,
"UPDATE_TIME_RECAL_WAY": 7,
@ -559,28 +567,32 @@
"Patrol": {
"CAN_CHECK_MAGAZINE": true,
"CAN_CHOOSE_RESERV": true,
"CAN_LOOK_TO_DEADBODIES": true,
"CAN_WATCH_SECOND_WEAPON": true,
"CHANCE_TO_CHANGE_WAY_0_100": 98,
"CHANCE_TO_CUT_WAY_0_100": 90,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"CHANGE_WAY_TIME": 15,
"CHANGE_WAY_TIME": 75,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"CUT_WAY_MAX_0_1": 1,
"CUT_WAY_MIN_0_1": 0.65,
"CUT_WAY_MAX_0_1": 0.65,
"CUT_WAY_MIN_0_1": 0.4,
"DO_RANDOM_DROP_ITEM": true,
"FRIEND_SEARCH_SEC": 12,
"LOOK_TIME_BASE": 12,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 75,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"MIN_DIST_TO_CLOSE_TALK": 5,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"MIN_TALK_DELAY": 35,
"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true,
"RESERVE_OUT_TIME": 45,
"RESERVE_TIME_STAY": 12,
"RESERVE_OUT_TIME": 60,
"RESERVE_TIME_STAY": 72,
"RESERV_CAN_USE_MEDS": true,
"SPRINT_BETWEEN_CACHED_POINTS": 100,
"STAY_AFTER_LOOT_TIME_MAX": 20,
"STAY_AFTER_LOOT_TIME_MIN": 10,
"SUSPETION_PLACE_LIFETIME": 7,
"TALK_DELAY": 15.1,
"TALK_DELAY_BIG": 25.1,
"TALK_DELAY_BIG": 45.1,
"VISION_DIST_COEF_PEACE": 0.75
},
"Scattering": {
@ -619,7 +631,7 @@
"Shoot": {
"AGS_17_DIST_TO_LEAVE": 400,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"BASE_AUTOMATIC_TIME": 0.4,
"BASE_AUTOMATIC_TIME": 0.2,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
"CHANCE_TO_CHANGE_WEAPON": 80,
@ -660,6 +672,8 @@
"AIMING_TYPE": 4,
"ANYTIME_LIGHT_WHEN_AIM_100": 70,
"ANY_PART_SHOOT_TIME": 0.25,
"BAD_SHOOTS_MAX": 1,
"BAD_SHOOTS_MIN": 1,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
"BASE_HIT_AFFECTION_MAX_ANG": 4,
"BASE_HIT_AFFECTION_MIN_ANG": 2,
@ -740,12 +754,12 @@
"MAX_DIST_COVER_BOSS_SQRT": 4225,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"PERSONS_SEND": 2,
"SHALL_WARN": false,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"WAIT_NO_ATTACK_SAVAGE": 10,
"NOT_ADD_TO_ENEMY_ON_KILLS": true
"WAIT_NO_ATTACK_SAVAGE": 10
},
"Change": {
"FLASH_ACCURATY": 1.6,
@ -1020,7 +1034,10 @@
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"REVENGE_BOT_TYPES": ["pmcBot", "gifter"],
"REVENGE_BOT_TYPES": [
"pmcBot",
"gifter"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEARCH_TARGET": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
@ -1032,14 +1049,16 @@
"TIME_TO_FIND_ENEMY": 8,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": ["assault"]
"WARN_BOT_TYPES": [
"assault"
]
},
"Move": {
"BASESTART_SLOW_DIST": 1.1,
"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"BREACH_CHANCE_100": 15,
"BREACH_CHANCE_100": 35,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
@ -1166,6 +1185,8 @@
"AIMING_TYPE": 3,
"ANYTIME_LIGHT_WHEN_AIM_100": 70,
"ANY_PART_SHOOT_TIME": 0.1,
"BAD_SHOOTS_MAX": 1,
"BAD_SHOOTS_MIN": 1,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
"BASE_HIT_AFFECTION_MAX_ANG": 4,
"BASE_HIT_AFFECTION_MIN_ANG": 2,
@ -1192,7 +1213,7 @@
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"NEXT_SHOT_MISS_CHANCE_100": 50,
"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
"NEXT_SHOT_MISS_Y_OFFSET": 0.2,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"PANIC_ACCURATY_COEF": 1.2,
"PANIC_COEF": 1.2,
@ -1211,48 +1232,48 @@
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Boss": {
"BOSS_DIST_TO_WARNING": 25.0,
"BOSS_DIST_TO_WARNING_SQRT": 625.0,
"BOSS_DIST_TO_WARNING_OUT": 30.0,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 900.0,
"BOSS_DIST_TO_SHOOT": 7.0,
"BOSS_DIST_TO_SHOOT_SQRT": 49.0,
"BOSS_DIST_TO_SHOOT": 7,
"BOSS_DIST_TO_SHOOT_SQRT": 49,
"BOSS_DIST_TO_WARNING": 25,
"BOSS_DIST_TO_WARNING_OUT": 30,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 900,
"BOSS_DIST_TO_WARNING_SQRT": 625,
"CHANCE_TO_SEND_GRENADE_100": 100,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"COUNT_FOLLOWERS_TO_WARN": 0,
"CHANCE_TO_SEND_GRENADE_100": 100.0,
"MAX_DIST_COVER_BOSS": 65.0,
"MAX_DIST_COVER_BOSS_SQRT": 4225.0,
"MAX_DIST_DECIDER_TO_SEND": 35.0,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
"TIME_AFTER_LOSE": 15.0,
"TIME_AFTER_LOSE_DELTA": 60.0,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18.0,
"COVER_TO_SEND": true,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"WAIT_NO_ATTACK_SAVAGE": 10.0,
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
"KILLA_START_SEARCH_SEC": 40.0,
"KILLA_CONTUTION_TIME": 5.0,
"KILLA_CLOSE_ATTACK_DIST": 8.0,
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
"KILLA_LARGE_ATTACK_DIST": 41.0,
"KILLA_SEARCH_METERS": 30.0,
"KILLA_DEF_DIST_SQRT": 225.0,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10.0,
"KILLA_HOLD_DELAY": 5.0,
"DELTA_SEARCH_TIME": 18,
"EFFECT_PAINKILLER": true,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_CONTUTION_TIME": 5,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30.0,
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
"KILLA_WAIT_IN_COVER_COEF": 1.0,
"EFFECT_PAINKILLER": true
"KILLA_HOLD_DELAY": 5,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_SEARCH_METERS": 30,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"MAX_DIST_COVER_BOSS": 65,
"MAX_DIST_COVER_BOSS_SQRT": 4225,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"PERSONS_SEND": 2,
"SHALL_WARN": false,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"WAIT_NO_ATTACK_SAVAGE": 10
},
"Change": {
"FLASH_ACCURATY": 1.6,
@ -1450,7 +1471,7 @@
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MIDDLE_DIST": 90,
"MIDDLE_DIST_CAN_SHOOT_HEAD": false,
"MIDDLE_DIST_CAN_SHOOT_HEAD": true,
"MIN_LOOK_AROUD_TIME": 20,
"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
@ -1527,7 +1548,10 @@
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"REVENGE_BOT_TYPES": ["pmcBot", "gifter"],
"REVENGE_BOT_TYPES": [
"pmcBot",
"gifter"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEARCH_TARGET": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
@ -1539,14 +1563,16 @@
"TIME_TO_FIND_ENEMY": 8,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": ["assault"]
"WARN_BOT_TYPES": [
"assault"
]
},
"Move": {
"BASESTART_SLOW_DIST": 1.1,
"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"BREACH_CHANCE_100": 15,
"BREACH_CHANCE_100": 45,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
@ -1756,12 +1782,12 @@
"MAX_DIST_COVER_BOSS_SQRT": 4225,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"PERSONS_SEND": 2,
"SHALL_WARN": false,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"WAIT_NO_ATTACK_SAVAGE": 10,
"NOT_ADD_TO_ENEMY_ON_KILLS": true
"WAIT_NO_ATTACK_SAVAGE": 10
},
"Change": {
"FLASH_ACCURATY": 1.6,
@ -2036,7 +2062,10 @@
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"REVENGE_BOT_TYPES": ["pmcBot", "gifter"],
"REVENGE_BOT_TYPES": [
"pmcBot",
"gifter"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEARCH_TARGET": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
@ -2048,14 +2077,16 @@
"TIME_TO_FIND_ENEMY": 8,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": ["assault"]
"WARN_BOT_TYPES": [
"assault"
]
},
"Move": {
"BASESTART_SLOW_DIST": 1.1,
"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"BREACH_CHANCE_100": 15,
"BREACH_CHANCE_100": 35,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
@ -2682,7 +2713,8 @@
}
},
"health": {
"BodyParts": [{
"BodyParts": [
{
"Chest": {
"max": 85,
"min": 85

View File

@ -135,31 +135,31 @@
"easy": {
"Aiming": {
"AIMING_TYPE": 5,
"ANYTIME_LIGHT_WHEN_AIM_100": 70,
"ANY_PART_SHOOT_TIME": 0.8,
"ANYTIME_LIGHT_WHEN_AIM_100": 60,
"ANY_PART_SHOOT_TIME": 5,
"BAD_SHOOTS_MAX": 6,
"BAD_SHOOTS_MIN": 2,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
"BASE_HIT_AFFECTION_MAX_ANG": 4,
"BASE_HIT_AFFECTION_MIN_ANG": 2,
"BASE_SHIEF": 0.03,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_SHIEF": 0.05,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"BETTER_PRECICING_COEF": 0.9,
"BOTTOM_COEF": 0.1,
"BOT_MOVE_IF_DELTA": 3.01,
"COEF_FROM_COVER": 0.45,
"COEF_IF_MOVE": 1,
"DAMAGE_PANIC_TIME": 0.01,
"DAMAGE_TO_DISCARD_AIM_0_100": 60,
"DAMAGE_PANIC_TIME": 0.02,
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"DANGER_UP_POINT": 1.3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"DIST_TO_SHOOT_TO_CENTER": 3,
"FIRST_CONTACT_ADD_CHANCE_100": 90,
"FIRST_CONTACT_ADD_SEC": 0.08,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"FIRST_CONTACT_ADD_SEC": 0.1,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 80,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"MAX_AIM_PRECICING": 1,
"MAX_AIM_PRECICING": 2,
"MAX_AIM_TIME": 1.5,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
@ -192,6 +192,7 @@
"BOSS_DIST_TO_WARNING_SQRT": 625,
"CHANCE_TO_SEND_GRENADE_100": 100,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"COUNT_FOLLOWERS_TO_WARN": 0,
"COVER_TO_SEND": true,
"DELTA_SEARCH_TIME": 18,
"EFFECT_PAINKILLER": true,
@ -244,21 +245,21 @@
"STUN_HEARING": 0.01
},
"Core": {
"AccuratySpeed": 0.1,
"AccuratySpeed": 0.2,
"AimingType": "normal",
"CanGrenade": true,
"CanRun": true,
"DamageCoeff": 1,
"GainSightCoef": 0.1,
"HearingSense": 1.25,
"HearingSense": 2.9,
"PistolFireDistancePref": 35,
"RifleFireDistancePref": 100,
"ScatteringClosePerMeter": 0.12,
"ScatteringPerMeter": 0.045,
"ShotgunFireDistancePref": 50,
"VisibleAngle": 200,
"VisibleDistance": 185,
"WaitInCoverBetweenShotsSec": 0.2
"VisibleAngle": 160,
"VisibleDistance": 142,
"WaitInCoverBetweenShotsSec": 0.3
},
"Cover": {
"CAN_END_SHOOT_FROM_COVER_CAUSE_STATIONARY": false,
@ -271,12 +272,12 @@
"DEPENDS_Y_DIST_TO_BOT": false,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"DIST_CHECK_SFETY": 15,
"DOG_FIGHT_AFTER_LEAVE": 1,
"DIST_CHECK_SFETY": 9,
"DOG_FIGHT_AFTER_LEAVE": 4,
"END_HOLD_IF_ENEMY_CLOSE_AND_VISIBLE": 5,
"ENEMY_DIST_TO_GO_OUT": 15,
"ENEMY_DIST_TO_GO_OUT": 1,
"GOOD_DIST_TO_POINT_COEF": 9999,
"HIDE_TO_COVER_TIME": 5,
"HIDE_TO_COVER_TIME": 1.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
@ -284,8 +285,8 @@
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"MAX_DIST_OF_COVER": 4,
"MAX_DIST_OF_COVER_SQR": 16,
"MAX_SPOTTED_TIME_SEC": 90,
"MIN_DEFENCE_LEVEL": 9,
"MAX_SPOTTED_TIME_SEC": 55,
"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
@ -294,22 +295,22 @@
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 5,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 1,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"RUN_IF_FAR": 5,
"RUN_IF_FAR_SQRT": 25,
"SHOOT_NEAR_SEC_PERIOD": 1,
"SHOOT_NEAR_TO_LEAVE": 7,
"SOUND_TO_GET_SPOTTED": 10,
"SPOTTED_COVERS_RADIUS": 12,
"SPOTTED_GRENADE_RADIUS": 23,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"SHOOT_NEAR_TO_LEAVE": 2,
"SOUND_TO_GET_SPOTTED": 2,
"SPOTTED_COVERS_RADIUS": 2.5,
"SPOTTED_GRENADE_RADIUS": 16,
"SPOTTED_GRENADE_TIME": 7,
"STATIONARY_CAN_USE": false,
"STATIONARY_SPOTTED_TIMES_TO_LEAVE": 1,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 5,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"TIME_CHECK_SAFE": 2,
"TIME_TO_MOVE_TO_COVER": 10,
"TIME_TO_MOVE_TO_COVER": 15,
"WAIT_INT_COVER_FINDING_ENEMY": 2
},
"Grenade": {
@ -320,7 +321,7 @@
"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"CHEAT_START_GRENADE_PLACE": false,
@ -359,9 +360,9 @@
"WAIT_TIME_TURN_AWAY": 0.2
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 7,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.97,
"CLOSE_DIST": 10,
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"CLOSE_DIST": 26,
"DEAD_BODY_SOUND_RAD": 30,
"DISPERSION_COEF": 10,
"DIST_PLACE_TO_FIND_POINT": 70,
@ -414,7 +415,7 @@
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"LOOK_AROUND_DELTA": 1.1,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 993,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"LightOnVisionDistance": 45,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
@ -433,14 +434,15 @@
"WAIT_NEW__LOOK_SENSOR": 7.8
},
"Mind": {
"ACTIVE_FOLLOW_PLAYER_EVENTS": false,
"AGGRESSOR_LOYALTY_BONUS": 0,
"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": false,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 2.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 100,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 80,
"BOSS_IGNORE_LOYALTY": true,
"BULLET_FEEL_CLOSE_SDIST": 5,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
@ -453,12 +455,12 @@
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_IGNORE_TRIPWIRE": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 30,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
@ -469,11 +471,12 @@
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 2,
"DOG_FIGHT_OUT": 4,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 45,
"ENEMY_LOOK_AT_ME_ANG": 10,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
@ -489,14 +492,14 @@
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"MAX_SHOOTS_TIME": 6,
"MAX_SHOOTS_TIME": 4,
"MAX_START_AGGRESION_COEF": 3,
"MAY_BE_CALLED_FOR_HELP": false,
"MIN_DAMAGE_SCARE": 250,
"MIN_SHOOTS_TIME": 3,
"MIN_DAMAGE_SCARE": 20,
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.8,
"PART_PERCENT_TO_HEAL": 0.55,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
@ -507,13 +510,13 @@
"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEARCH_TARGET": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 0.5,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 10,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 8,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": [
"assault"
@ -524,7 +527,7 @@
"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"BREACH_CHANCE_100": 15,
"BREACH_CHANCE_100": 40,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
@ -539,7 +542,7 @@
"RUN_IF_CANT_SHOOT": true,
"RUN_IF_GAOL_FAR_THEN": 10,
"RUN_TO_COVER_MIN": 2,
"SEC_TO_CHANGE_TO_RUN": 8,
"SEC_TO_CHANGE_TO_RUN": 3,
"SLOW_COEF": 7,
"START_SLOW_DIST": 1.5,
"UPDATE_TIME_RECAL_WAY": 7,
@ -549,28 +552,32 @@
"Patrol": {
"CAN_CHECK_MAGAZINE": true,
"CAN_CHOOSE_RESERV": true,
"CAN_LOOK_TO_DEADBODIES": true,
"CAN_WATCH_SECOND_WEAPON": true,
"CHANCE_TO_CHANGE_WAY_0_100": 98,
"CHANCE_TO_CUT_WAY_0_100": 90,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"CHANGE_WAY_TIME": 15,
"CHANGE_WAY_TIME": 75,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"CUT_WAY_MAX_0_1": 1,
"CUT_WAY_MIN_0_1": 0.65,
"CUT_WAY_MAX_0_1": 0.65,
"CUT_WAY_MIN_0_1": 0.4,
"DO_RANDOM_DROP_ITEM": true,
"FRIEND_SEARCH_SEC": 12,
"LOOK_TIME_BASE": 12,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 75,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"MIN_DIST_TO_CLOSE_TALK": 5,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"MIN_TALK_DELAY": 35,
"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true,
"RESERVE_OUT_TIME": 45,
"RESERVE_TIME_STAY": 12,
"RESERVE_OUT_TIME": 60,
"RESERVE_TIME_STAY": 72,
"RESERV_CAN_USE_MEDS": true,
"SPRINT_BETWEEN_CACHED_POINTS": 100,
"STAY_AFTER_LOOT_TIME_MAX": 20,
"STAY_AFTER_LOOT_TIME_MIN": 10,
"SUSPETION_PLACE_LIFETIME": 7,
"TALK_DELAY": 15.1,
"TALK_DELAY_BIG": 25.1,
"TALK_DELAY_BIG": 45.1,
"VISION_DIST_COEF_PEACE": 0.75
},
"Scattering": {
@ -609,7 +616,7 @@
"Shoot": {
"AGS_17_DIST_TO_LEAVE": 400,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"BASE_AUTOMATIC_TIME": 0.4,
"BASE_AUTOMATIC_TIME": 0.2,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
"CHANCE_TO_CHANGE_WEAPON": 80,
@ -650,6 +657,8 @@
"AIMING_TYPE": 4,
"ANYTIME_LIGHT_WHEN_AIM_100": 70,
"ANY_PART_SHOOT_TIME": 0.25,
"BAD_SHOOTS_MAX": 1,
"BAD_SHOOTS_MIN": 1,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
"BASE_HIT_AFFECTION_MAX_ANG": 4,
"BASE_HIT_AFFECTION_MIN_ANG": 2,
@ -1034,7 +1043,7 @@
"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"BREACH_CHANCE_100": 15,
"BREACH_CHANCE_100": 35,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
@ -1161,6 +1170,8 @@
"AIMING_TYPE": 3,
"ANYTIME_LIGHT_WHEN_AIM_100": 70,
"ANY_PART_SHOOT_TIME": 0.1,
"BAD_SHOOTS_MAX": 1,
"BAD_SHOOTS_MIN": 1,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.1,
"BASE_HIT_AFFECTION_MAX_ANG": 4,
"BASE_HIT_AFFECTION_MIN_ANG": 2,
@ -1187,7 +1198,7 @@
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"NEXT_SHOT_MISS_CHANCE_100": 50,
"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
"NEXT_SHOT_MISS_Y_OFFSET": 0.2,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"PANIC_ACCURATY_COEF": 1.2,
"PANIC_COEF": 1.2,
@ -1244,7 +1255,7 @@
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"PERSONS_SEND": 2,
"SHALL_WARN": true,
"SHALL_WARN": false,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"WAIT_NO_ATTACK_SAVAGE": 10
@ -1445,7 +1456,7 @@
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MIDDLE_DIST": 90,
"MIDDLE_DIST_CAN_SHOOT_HEAD": false,
"MIDDLE_DIST_CAN_SHOOT_HEAD": true,
"MIN_LOOK_AROUD_TIME": 20,
"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
@ -1546,7 +1557,7 @@
"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"BREACH_CHANCE_100": 15,
"BREACH_CHANCE_100": 45,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
@ -2060,7 +2071,7 @@
"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"BREACH_CHANCE_100": 15,
"BREACH_CHANCE_100": 35,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
@ -2687,7 +2698,8 @@
}
},
"health": {
"BodyParts": [{
"BodyParts": [
{
"Chest": {
"max": 85,
"min": 85