Refactor of isAmmoAbovePenetrationLimit()
to separate concerns
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@ -186,39 +186,49 @@ export class FenceBaseAssortGenerator
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/**
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/**
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* Check ammo in boxes + loose ammos has a penetration value above the configured value in trader.json / ammoMaxPenLimit
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* Check ammo in boxes + loose ammos has a penetration value above the configured value in trader.json / ammoMaxPenLimit
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* @param rootItemDb Item to check penetration value of
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* @param rootItemDb Ammo box or ammo item from items.db
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* @returns True if penetration value is above limit set in config
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* @returns True if penetration value is above limit set in config
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*/
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*/
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protected isAmmoAbovePenetrationLimit(rootItemDb: ITemplateItem): boolean
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protected isAmmoAbovePenetrationLimit(rootItemDb: ITemplateItem): boolean
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{
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const ammoPenetrationPower = this.getAmmoPenetrationPower(rootItemDb);
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if (ammoPenetrationPower === null)
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{
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this.logger.warning(`Ammo: ${rootItemDb._id} has no penetration value, skipping`);
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return false;
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}
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return ammoPenetrationPower > this.traderConfig.fence.ammoMaxPenLimit;
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}
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/**
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* Get the penetration power value of an ammo, works with ammo boxes and raw ammos
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* @param rootItemDb Ammo box or ammo item from items.db
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* @returns Penetration power of passed in item, null if it doesnt have a power
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*/
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protected getAmmoPenetrationPower(rootItemDb: ITemplateItem): number
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{
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{
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if (this.itemHelper.isOfBaseclass(rootItemDb._id, BaseClasses.AMMO_BOX))
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if (this.itemHelper.isOfBaseclass(rootItemDb._id, BaseClasses.AMMO_BOX))
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{
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{
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// Get ammo inside box
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const ammoTplInBox = rootItemDb._props.StackSlots[0]._props.filters[0].Filter[0];
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const ammoTplInBox = rootItemDb._props.StackSlots[0]._props.filters[0].Filter[0];
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const ammoItemDb = this.itemHelper.getItem(ammoTplInBox);
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const ammoItemDb = this.itemHelper.getItem(ammoTplInBox);
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if (!ammoItemDb[0])
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if (!ammoItemDb[0])
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{
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{
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this.logger.warning(`Ammo: ${ammoTplInBox} not an item, skipping`);
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this.logger.warning(`Ammo: ${ammoTplInBox} not an item, skipping`);
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return null;
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return true;
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}
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}
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// Check if above limit
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return ammoItemDb[1]._props.PenetrationPower;
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if (ammoItemDb[1]._props.PenetrationPower > this.traderConfig.fence.ammoMaxPenLimit)
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{
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return true;
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}
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}
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}
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else if (this.itemHelper.isOfBaseclass(rootItemDb._id, BaseClasses.AMMO))
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// Plain old ammo, get its pen property
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if (this.itemHelper.isOfBaseclass(rootItemDb._id, BaseClasses.AMMO))
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{
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{
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// Just a normal ammo, check if above limit
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return rootItemDb._props.PenetrationPower;
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if (rootItemDb._props.PenetrationPower > this.traderConfig.fence.ammoMaxPenLimit)
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{
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return true;
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}
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}
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}
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return false;
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// Not an ammobox or ammo
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return null;
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}
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}
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protected getItemPrice(itemTpl: string, items: Item[]): number
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protected getItemPrice(itemTpl: string, items: Item[]): number
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