Reduce loose loot down to 75% of live values to account for only one player being on map

This commit is contained in:
Dev 2024-03-26 09:35:17 +00:00
parent 9e818b065a
commit 993ea78ce6

View File

@ -1,21 +1,21 @@
{
"looseLootMultiplier": {
"bigmap": 3.1,
"bigmap": 2.5,
"develop": 1,
"factory4_day": 4,
"factory4_night": 4,
"interchange": 3.5,
"laboratory": 3,
"rezervbase": 3.7,
"shoreline": 4.5,
"woods": 2.4,
"factory4_day": 3.5,
"factory4_night": 3.5,
"interchange": 2.8,
"laboratory": 2.8,
"rezervbase": 2.9,
"shoreline": 3.7,
"woods": 1.9,
"hideout": 0,
"lighthouse": 3.6,
"lighthouse": 2.8,
"privatearea": 1,
"suburbs": 1,
"tarkovstreets": 3.6,
"tarkovstreets": 3,
"terminal": 1,
"sandbox": 3,
"sandbox": 2.8,
"town": 0
},
"staticLootMultiplier": {