Reduce loose loot down to 75% of live values to account for only one player being on map

This commit is contained in:
Dev 2024-03-26 09:35:17 +00:00
parent 9e818b065a
commit 993ea78ce6

View File

@ -1,21 +1,21 @@
{ {
"looseLootMultiplier": { "looseLootMultiplier": {
"bigmap": 3.1, "bigmap": 2.5,
"develop": 1, "develop": 1,
"factory4_day": 4, "factory4_day": 3.5,
"factory4_night": 4, "factory4_night": 3.5,
"interchange": 3.5, "interchange": 2.8,
"laboratory": 3, "laboratory": 2.8,
"rezervbase": 3.7, "rezervbase": 2.9,
"shoreline": 4.5, "shoreline": 3.7,
"woods": 2.4, "woods": 1.9,
"hideout": 0, "hideout": 0,
"lighthouse": 3.6, "lighthouse": 2.8,
"privatearea": 1, "privatearea": 1,
"suburbs": 1, "suburbs": 1,
"tarkovstreets": 3.6, "tarkovstreets": 3,
"terminal": 1, "terminal": 1,
"sandbox": 3, "sandbox": 2.8,
"town": 0 "town": 0
}, },
"staticLootMultiplier": { "staticLootMultiplier": {