Handle when fillCamora() cannot find camora slots in weapons modPool

This commit is contained in:
Dev 2023-11-04 20:11:09 +00:00
parent 9638288381
commit 8ee176b9d8
2 changed files with 17 additions and 9 deletions

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@ -46,7 +46,7 @@
"bot-weapon_missing_mod_slot": "Slot: {{modSlot}}' does not exist for weapon: {{weaponId}} {{weaponName}} on {{botRole}}", "bot-weapon_missing_mod_slot": "Slot: {{modSlot}}' does not exist for weapon: {{weaponId}} {{weaponName}} on {{botRole}}",
"bot-weapons_required_slot_missing_item": "Required slot '{{modSlot}}' on {{modName}} {{slotId}} was empty on {{botRole}}", "bot-weapons_required_slot_missing_item": "Required slot '{{modSlot}}' on {{modName}} {{slotId}} was empty on {{botRole}}",
"bot-item_missing_props_property": "Item {{itemTpl}} {{name}} is missing a _props property", "bot-item_missing_props_property": "Item {{itemTpl}} {{name}} is missing a _props property",
"bot-unable_to_fill_camora_slot_mod_pool_empty": "Unable to fill weapon camora slot for {{weaponId}} {{weaponName}} mod pool for item was empty", "bot-unable_to_fill_camora_slot_mod_pool_empty": "Unable to fill weapon camora slots for {{weaponId}} - {{weaponName}}. Mod pool for was empty, attempting to generate dynamically",
"bot-unable_to_edit_limits_of_unknown_map": "Unable to edit bot limits of map: %s as it cannot be found", "bot-unable_to_edit_limits_of_unknown_map": "Unable to edit bot limits of map: %s as it cannot be found",
"bot-unable_to_find_loot_n_value_for_bot": "Unable to find loot N value for bot: %s, using scav n value instead", "bot-unable_to_find_loot_n_value_for_bot": "Unable to find loot N value for bot: %s, using scav n value instead",
"bot-unable_to_find_bot_in_cache": "Unable to find bot in cache with name: %s", "bot-unable_to_find_bot_in_cache": "Unable to find bot in cache with name: %s",

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@ -787,17 +787,25 @@ export class BotEquipmentModGenerator
* Ammo is not put into the magazine directly but assigned to the magazine's slots: The "camora_xxx" slots. * Ammo is not put into the magazine directly but assigned to the magazine's slots: The "camora_xxx" slots.
* This function is a helper called by generateModsForItem for mods with parent type "CylinderMagazine" * This function is a helper called by generateModsForItem for mods with parent type "CylinderMagazine"
* @param items The items where the CylinderMagazine's camora are appended to * @param items The items where the CylinderMagazine's camora are appended to
* @param modPool modPool which should include available cartrigdes * @param modPool modPool which should include available cartridges
* @param parentId The CylinderMagazine's UID * @param parentId The CylinderMagazine's UID
* @param parentTemplate The CylinderMagazine's template * @param parentTemplate The CylinderMagazine's template
*/ */
protected fillCamora(items: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem): void protected fillCamora(items: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem): void
{ {
const itemModPool = modPool[parentTemplate._id]; let itemModPool = modPool[parentTemplate._id];
if (!itemModPool) if (!itemModPool)
{ {
this.logger.error(this.localisationService.getText("bot-unable_to_fill_camora_slot_mod_pool_empty", {weaponId: parentTemplate._id, weaponName: parentTemplate._name})); this.logger.warning(this.localisationService.getText("bot-unable_to_fill_camora_slot_mod_pool_empty", {weaponId: parentTemplate._id, weaponName: parentTemplate._name}));
const camoraSlots = parentTemplate._props.Slots.filter(x => x._name.startsWith("camora"));
// Attempt to generate camora slots for item
modPool[parentTemplate._id] = {};
for (const camora of camoraSlots)
{
modPool[parentTemplate._id][camora._name] = camora._props.filters[0].Filter;
}
itemModPool = modPool[parentTemplate._id];
} }
let exhaustableModPool = null; let exhaustableModPool = null;
@ -843,10 +851,10 @@ export class BotEquipmentModGenerator
const modSlotId = slot._name; const modSlotId = slot._name;
const modId = this.hashUtil.generate(); const modId = this.hashUtil.generate();
items.push({ items.push({
"_id": modId, _id: modId,
"_tpl": modTpl, _tpl: modTpl,
"parentId": parentId, parentId: parentId,
"slotId": modSlotId slotId: modSlotId
}); });
} }
} }