Added some additional bot data
This commit is contained in:
parent
a7ac8628ca
commit
8b218cdb8f
@ -2109,7 +2109,8 @@
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"max": -1,
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"min": -1
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},
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"standingForKill": -0.04
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"standingForKill": -0.05,
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"useSimpleAnimator": false
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},
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"firstName": [
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"Агафон",
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@ -2661,9 +2662,10 @@
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"5e023e88277cce2b522ff2b1": 193
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},
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"Caliber762x54R": {
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"64b8f7968532cf95ee0a0dbf": 86,
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"64b8f7b5389d7ffd620ccba2": 61,
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"64b8f7c241772715af0f9c3d": 66
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"5887431f2459777e1612938f": 1,
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"64b8f7968532cf95ee0a0dbf": 7,
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"64b8f7b5389d7ffd620ccba2": 9,
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"64b8f7c241772715af0f9c3d": 5
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},
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"Caliber9x18PM": {
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"573718ba2459775a75491131": 499,
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@ -2711,15 +2713,17 @@
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"64be79e2bf8412471d0d9bcc": 967
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},
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"Backpack": {
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"544a5cde4bdc2d39388b456b": 5721,
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"56e335e4d2720b6c058b456d": 2132,
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"56e33634d2720bd8058b456b": 5671,
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"56e33680d2720be2748b4576": 5508,
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"59e763f286f7742ee57895da": 808,
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"5f5e45cc5021ce62144be7aa": 1728,
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"60a2828e8689911a226117f9": 398,
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"656ddcf0f02d7bcea90bf395": 1121,
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"66b5f247af44ca0014063c02": 1783
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"544a5cde4bdc2d39388b456b": 71,
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"56e335e4d2720b6c058b456d": 33,
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"56e33634d2720bd8058b456b": 91,
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"56e33680d2720be2748b4576": 86,
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"59e763f286f7742ee57895da": 9,
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"5ab8ee7786f7742d8f33f0b9": 11,
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"5ab8f04f86f774585f4237d8": 9,
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"5f5e45cc5021ce62144be7aa": 34,
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"60a2828e8689911a226117f9": 2,
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"656ddcf0f02d7bcea90bf395": 17,
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"66b5f247af44ca0014063c02": 23
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},
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"Earpiece": {},
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"Eyewear": {
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@ -6778,6 +6782,20 @@
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"5e8708d4ae379e67d22e0102"
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]
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},
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"5ea03f7400685063ec28bfa8": {
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"mod_barrel": [
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"5ea02bb600685063ec28bfa1"
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],
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"mod_magazine": [
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"5ea034eb5aad6446a939737b"
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],
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"mod_reciever": [
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"5ea03e5009aa976f2e7a514b"
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],
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"mod_stock": [
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"5ea03e9400685063ec28bfa4"
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]
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},
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"5ea05cf85ad9772e6624305d": {
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"Helmet_back": [
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"657ba34b9ba22f103e08139b"
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@ -16,146 +16,2482 @@
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"Boss_Kaban": 1
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}
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},
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"chances": {
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"equipment": {
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"ArmBand": 0,
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"ArmorVest": 0,
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"Backpack": 0,
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"Earpiece": 0,
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"Eyewear": 50,
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"FaceCover": 2,
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"FirstPrimaryWeapon": 100,
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"Headwear": 0,
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"Holster": 100,
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"Pockets": 100,
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"Scabbard": 53,
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"SecondPrimaryWeapon": 0,
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"SecuredContainer": 100,
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"TacticalVest": 0
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},
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"equipmentMods": {},
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"weaponMods": {
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"mod_bipod": 86,
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"mod_charge": 100,
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"mod_foregrip": 31,
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"mod_handguard": 34,
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"mod_magazine": 100,
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"mod_mount": 57,
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"mod_mount_000": 100,
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"mod_mount_001": 0,
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"mod_muzzle": 99,
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"mod_pistolgrip_000": 17,
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"mod_reciever": 100,
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"mod_scope": 62,
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"mod_sight_front": 85,
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"mod_sight_rear": 97,
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"mod_stock": 69,
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"mod_stock_000": 50,
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"mod_stock_001": 100,
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"mod_tactical": 46,
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"mod_tactical_000": 9,
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"mod_tactical_001": 23,
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"mod_tactical_002": 0
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}
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},
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"difficulty": {
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"easy": {
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"Aiming": {
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"AIMING_TYPE": 5,
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"ANYTIME_LIGHT_WHEN_AIM_100": -1,
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"ANY_PART_SHOOT_TIME": 15,
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"BAD_SHOOTS_MAIN_COEF": 0.39,
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"BAD_SHOOTS_MAX": 0,
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"BAD_SHOOTS_MIN": 0,
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"BAD_SHOOTS_OFFSET": 1,
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"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
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"BASE_HIT_AFFECTION_MAX_ANG": 10,
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"BASE_HIT_AFFECTION_MIN_ANG": 4,
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"BASE_SHIEF": 0.05,
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"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
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"BETTER_PRECICING_COEF": 0.9,
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"BOTTOM_COEF": 0.1,
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"BOT_MOVE_IF_DELTA": 3.01,
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"COEF_FROM_COVER": 0.45,
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"COEF_IF_MOVE": 1,
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"DAMAGE_PANIC_TIME": 15,
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"DAMAGE_TO_DISCARD_AIM_0_100": 86,
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"DANGER_UP_POINT": 1.3,
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"DIST_TO_SHOOT_NO_OFFSET": 3,
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"DIST_TO_SHOOT_TO_CENTER": 3,
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"ENEMY_Y_WEAPON_OFFSET": 0.08,
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"FIRST_CONTACT_ADD_CHANCE_100": 80,
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"FIRST_CONTACT_ADD_SEC": 0.1,
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"HARD_AIM": 0.75,
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"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
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"MAX_AIM_PRECICING": 2,
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"MAX_AIM_TIME": 1.5,
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"MAX_TIME_DISCARD_AIM_SEC": 0.6,
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"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
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"MIN_TIME_DISCARD_AIM_SEC": 0.3,
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"NEXT_SHOT_MISS_CHANCE_100": 100,
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"NEXT_SHOT_MISS_Y_OFFSET": 1,
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"OFFSET_RECAL_ANYWAY_TIME": 1,
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"PANIC_ACCURATY_COEF": 1.2,
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"PANIC_COEF": 1.2,
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"PANIC_TIME": 2,
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"RECALC_DIST": 0.7,
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"RECALC_MUST_TIME": 3,
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"RECALC_SQR_DIST": 0.48999998,
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"RECLC_Y_DIST": 1.2,
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"SCATTERING_DIST_MODIF": 0.67,
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"SCATTERING_DIST_MODIF_CLOSE": 0.6,
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"SCATTERING_HAVE_DAMAGE_COEF": 2,
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"SHOOT_TO_CHANGE_PRIORITY": 5525,
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"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
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"TIME_COEF_IF_MOVE": 1.1,
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"WEAPON_ROOT_OFFSET": 0.35,
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"XZ_COEF": 0.35,
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"XZ_COEF_STATIONARY_GRENADE": 0.2,
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"Y_BOTTOM_OFFSET_COEF": 0.002,
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"Y_TOP_OFFSET_COEF": 0.002
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},
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"Boss": {
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"BOSS_DIST_TO_SHOOT": 16,
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"BOSS_DIST_TO_SHOOT_SQRT": 256,
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"BOSS_DIST_TO_WARNING": 34,
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"BOSS_DIST_TO_WARNING_OUT": 43,
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"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
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"BOSS_DIST_TO_WARNING_SQRT": 1156,
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"CHANCE_TO_SEND_GRENADE_100": 100,
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"CHANCE_USE_RESERVE_PATROL_100": 30,
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"COVER_TO_SEND": true,
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"DELTA_SEARCH_TIME": 18,
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"DIST_TO_PROTECT_BOSS": 15,
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"EFFECT_PAINKILLER": true,
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"GLUHAR_ASSAULT_ATTACK_DIST": 45,
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"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25,
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"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
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"GLUHAR_FOLLOWERS_ASSAULT": 2,
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"GLUHAR_FOLLOWERS_SCOUT": 2,
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"GLUHAR_FOLLOWERS_SECURITY": 3,
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"GLUHAR_FOLLOWERS_SNIPE": 0,
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"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
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"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
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"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
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"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
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"GLUHAR_REINFORSMENTS_BY_EVENT": false,
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"GLUHAR_REINFORSMENTS_BY_EXIT": false,
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"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
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"GLUHAR_SEC_TO_REINFORSMENTS": -1,
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"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
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"GLUHAR_TIME_TO_ASSAULT": 10,
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"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
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"KILLA_BULLET_TO_RELOAD": 15,
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"KILLA_CLOSEATTACK_DELAY": 10,
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"KILLA_CLOSEATTACK_TIMES": 3,
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"KILLA_CLOSE_ATTACK_DIST": 8,
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"KILLA_CONTUTION_TIME": 5,
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"KILLA_DEF_DIST_SQRT": 225,
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"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
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"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
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"KILLA_ENEMIES_TO_ATTACK": 3,
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"KILLA_HOLD_DELAY": 5,
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"KILLA_LARGE_ATTACK_DIST": 61,
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"KILLA_MIDDLE_ATTACK_DIST": 32,
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"KILLA_ONE_IS_CLOSE": 20,
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"KILLA_SEARCH_METERS": 30,
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"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
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"KILLA_START_SEARCH_SEC": 40,
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"KILLA_TRIGGER_DOWN_DELAY": 0.1,
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"KILLA_WAIT_IN_COVER_COEF": 0.1,
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"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
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"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
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"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
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"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
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"KOJANIY_DIST_TO_BE_ENEMY": 200,
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"KOJANIY_DIST_WHEN_READY": 40,
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"KOJANIY_FIGHT_CENTER_POS_ME": false,
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"KOJANIY_MANY_ENEMIES_COEF": 1.5,
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"KOJANIY_MIN_DIST_TO_LOOT": 20,
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"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
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"KOJANIY_SAFE_ENEMIES": 1,
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"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
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"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
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"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
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"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
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"MAX_DIST_COVER_BOSS": 25,
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"MAX_DIST_COVER_BOSS_SQRT": 625,
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"MAX_DIST_DECIDER_TO_SEND": 35,
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"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
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"PERSONS_SEND": 2,
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"SHALL_WARN": true,
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"TIME_AFTER_LOSE": 15,
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"TIME_AFTER_LOSE_DELTA": 60,
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"WAIT_NO_ATTACK_SAVAGE": 10
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},
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"Change": {
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"FLASH_ACCURATY": 1.6,
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"FLASH_GAIN_SIGHT": 1.8,
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"FLASH_HEARING": 1,
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"FLASH_LAY_CHANCE": 1,
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"FLASH_PRECICING": 1.6,
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"FLASH_SCATTERING": 1.6,
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"FLASH_VISION_DIST": 0.05,
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"SMOKE_ACCURATY": 1.6,
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"SMOKE_GAIN_SIGHT": 1.6,
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"SMOKE_HEARING": 1,
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"SMOKE_LAY_CHANCE": 1.6,
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"SMOKE_PRECICING": 1.6,
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"SMOKE_SCATTERING": 1.6,
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"SMOKE_VISION_DIST": 0.6,
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"STUN_HEARING": 0.01
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},
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"Core": {
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"AccuratySpeed": 0.2,
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"AimingType": "normal",
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"CanGrenade": true,
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"CanRun": true,
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"DamageCoeff": 1,
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"GainSightCoef": 0.1,
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"HearingSense": 3.9,
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"PistolFireDistancePref": 35,
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"RifleFireDistancePref": 100,
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"ScatteringClosePerMeter": 0.12,
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"ScatteringPerMeter": 0.045,
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"ShotgunFireDistancePref": 50,
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"VisibleAngle": 160,
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"VisibleDistance": 142,
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"WaitInCoverBetweenShotsSec": 0.3
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},
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"Cover": {
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"CAN_LOOK_OUT_WHEN_HOLDING": true,
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"CHANGE_RUN_TO_COVER_SEC": 5,
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"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
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"CHECK_CLOSEST_FRIEND": false,
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"CHECK_COVER_ENEMY_LOOK": false,
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"CLOSE_DIST_POINT_SQRT": 4,
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"DELETE_POINTS_BEHIND_ENEMIES": true,
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"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
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"DEPENDS_Y_DIST_TO_BOT": false,
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"DIST_CANT_CHANGE_WAY": 5,
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"DIST_CANT_CHANGE_WAY_SQR": 25,
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"DIST_CHECK_SFETY": 1,
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"DOG_FIGHT_AFTER_LEAVE": 4,
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"ENEMY_DIST_TO_GO_OUT": 1,
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"GOOD_DIST_TO_POINT_COEF": 1.8,
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"HIDE_TO_COVER_TIME": 1.5,
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"HITS_TO_LEAVE_COVER": 999,
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"HITS_TO_LEAVE_COVER_UNKNOWN": 999,
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"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
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"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
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"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
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"MAX_DIST_OF_COVER": 4,
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"MAX_DIST_OF_COVER_SQR": 16,
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"MAX_SPOTTED_TIME_SEC": 55,
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"MIN_DEFENCE_LEVEL": -1,
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"MIN_DIST_TO_ENEMY": 9,
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"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
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"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
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"MOVE_TO_COVER_WHEN_TARGET": false,
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"NOT_LOOK_AT_WALL_IS_DANGER": true,
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"OFFSET_LOOK_ALONG_WALL_ANG": 20,
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
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"REWORK_NOT_TO_SHOOT": true,
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"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
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"RUN_IF_FAR": 15,
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"RUN_IF_FAR_SQRT": 225,
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"SHOOT_NEAR_SEC_PERIOD": 0.5,
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"SHOOT_NEAR_TO_LEAVE": 999,
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"SIT_DOWN_WHEN_HOLDING": false,
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"SOUND_TO_GET_SPOTTED": 2,
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"SPOTTED_COVERS_RADIUS": 2.5,
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"SPOTTED_GRENADE_RADIUS": 16,
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"SPOTTED_GRENADE_TIME": 7,
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"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50,
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"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
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"STAY_IF_FAR": 25,
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"STAY_IF_FAR_SQRT": 625,
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"TIME_CHECK_SAFE": 2,
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"TIME_TO_MOVE_TO_COVER": 15,
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"WAIT_INT_COVER_FINDING_ENEMY": 2
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},
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"Grenade": {
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"ADD_GRENADE_AS_DANGER": 65,
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"ADD_GRENADE_AS_DANGER_SQR": 4225,
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"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
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"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
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"ANG_TYPE": 1,
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"BEWARE_TYPE": 2,
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"BE_ATTENTION_COEF": 4,
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"CAN_THROW_STRAIGHT_CONTACT": true,
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"CHANCE_RUN_FLASHED_100": 100,
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"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
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"CHEAT_START_GRENADE_PLACE": false,
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"CLOSE_TO_SMOKE_TIME_DELTA": 5,
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"CLOSE_TO_SMOKE_TO_SHOOT": 10,
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"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
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"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
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"DELTA_GRENADE_START_TIME": 0.01,
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"DELTA_NEXT_ATTEMPT": 10,
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"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
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"FLASH_GRENADE_TIME_COEF": 0.25,
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"FLASH_MODIF_IS_NIGHTVISION": 2,
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"GrenadePerMeter": 0.1,
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"GrenadePrecision": 0.01,
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"MAX_FLASHED_DIST_TO_SHOOT": 10,
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"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
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"MAX_THROW_POWER": 25,
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"MIN_DIST_NOT_TO_THROW": 8,
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"MIN_DIST_NOT_TO_THROW_SQR": 64,
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"MIN_THROW_DIST_PERCENT_0_1": 0.7,
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"MIN_THROW_GRENADE_DIST": 12,
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"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"CLOSE_DIST": 26,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 56,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"COEF_REPEATED_SEEN": 1e-05,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"LightOnVisionDistance": 30,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_ENEMY_BEAR": true,
|
||||
"DEFAULT_ENEMY_USEC": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": []
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"ETERNITY_STAMINA": true,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 1.1,
|
||||
"TALK_DELAY_BIG": 25.1,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"VISION_DIST_COEF_PEACE": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"TracerCoef": 1.3,
|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 50,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 5,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"RECLC_Y_DIST": 1.2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.35,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.002,
|
||||
"Y_TOP_OFFSET_COEF": 0.002
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": true,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.2,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.9,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Cover": {
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 999,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 999,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"SHOOT_NEAR_TO_LEAVE": 999,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.01,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"CLOSE_DIST": 26,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 56,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"COEF_REPEATED_SEEN": 1e-05,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"LightOnVisionDistance": 30,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_ENEMY_BEAR": true,
|
||||
"DEFAULT_ENEMY_USEC": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": []
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"ETERNITY_STAMINA": true,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 1.1,
|
||||
"TALK_DELAY_BIG": 25.1,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"VISION_DIST_COEF_PEACE": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"TracerCoef": 1.3,
|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 50,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 5,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"RECLC_Y_DIST": 1.2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.35,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.002,
|
||||
"Y_TOP_OFFSET_COEF": 0.002
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": true,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.2,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.9,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Cover": {
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 999,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 999,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"SHOOT_NEAR_TO_LEAVE": 999,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.01,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"CLOSE_DIST": 26,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 56,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"COEF_REPEATED_SEEN": 1e-05,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"LightOnVisionDistance": 30,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_ENEMY_BEAR": true,
|
||||
"DEFAULT_ENEMY_USEC": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": []
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"ETERNITY_STAMINA": true,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 1.1,
|
||||
"TALK_DELAY_BIG": 25.1,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"VISION_DIST_COEF_PEACE": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"TracerCoef": 1.3,
|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 50,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 5,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"RECLC_Y_DIST": 1.2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.35,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.002,
|
||||
"Y_TOP_OFFSET_COEF": 0.002
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": true,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.2,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.9,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Cover": {
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 999,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 999,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"SHOOT_NEAR_TO_LEAVE": 999,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.01,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"CLOSE_DIST": 26,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 56,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"COEF_REPEATED_SEEN": 1e-05,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"LightOnVisionDistance": 30,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_ENEMY_BEAR": true,
|
||||
"DEFAULT_ENEMY_USEC": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": []
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"ETERNITY_STAMINA": true,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 1.1,
|
||||
"TALK_DELAY_BIG": 25.1,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"VISION_DIST_COEF_PEACE": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
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|
||||
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|
||||
"ToSlowBotSpeed": 1.5,
|
||||
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|
||||
"ToUpBotSpeed": 3.6,
|
||||
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|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
},
|
||||
"experience": {
|
||||
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|
||||
"level": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"min": 3000
|
||||
},
|
||||
"standingForKill": -0.2,
|
||||
"aggressorBonus": 0.05
|
||||
"useSimpleAnimator": false
|
||||
},
|
||||
"firstName": [
|
||||
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|
||||
],
|
||||
"generation": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
"currency": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
"drink": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
"drugs": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
"food": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"grenades": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
"pocketLoot": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
"stims": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"vestLoot": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
},
|
||||
"health": {
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"BodyParts": [
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
]
|
||||
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|
||||
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|
||||
},
|
||||
"skills": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
],
|
||||
"Energy": {
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
"inventory": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@ -166,38 +2502,407 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
"SpecialLoot": {},
|
||||
"TacticalVest": {}
|
||||
},
|
||||
"mods": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"5a17f98cfcdbcb0980087290": {
|
||||
@ -214,39 +2919,19 @@
|
||||
"5aba637ad8ce87001773e17f"
|
||||
]
|
||||
},
|
||||
"571a12c42459771f627b58a0": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"5a7b4900e899ef197b331a2a": {
|
||||
@ -257,101 +2942,14 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
@ -363,6 +2961,25 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
@ -375,164 +2992,65 @@
|
||||
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
"6130ca3fd92c473c77020dbd"
|
||||
],
|
||||
"mod_handguard": [
|
||||
"6491c6f6ef312a876705191b"
|
||||
],
|
||||
"mod_scope": [
|
||||
"591ee00d86f774592f7b841e",
|
||||
"5cf638cbd7f00c06595bc936",
|
||||
"5947db3f86f77447880cf76f",
|
||||
"638db77630c4240f9e06f8b6",
|
||||
"6113d6c3290d254f5e6b27db",
|
||||
"618a75c9a3884f56c957ca1b"
|
||||
"5beec3e30db8340019619424"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"646372518610c40fc20204e8"
|
||||
]
|
||||
},
|
||||
"591ee00d86f774592f7b841e": {
|
||||
"mod_scope": [
|
||||
"584984812459776a704a82a6",
|
||||
"609a63b6e2ff132951242d09",
|
||||
"5c0505e00db834001b735073",
|
||||
"64785e7c19d732620e045e15",
|
||||
"6477772ea8a38bb2050ed4db",
|
||||
"609bab8b455afd752b2e6138"
|
||||
]
|
||||
},
|
||||
"65fb023261d5829b2d090755": {
|
||||
"mod_stock": [
|
||||
"660126161347bc1a5f0f4dba"
|
||||
"5bed625c0db834001c062946"
|
||||
],
|
||||
"mod_barrel": [
|
||||
"660126f7c752a02bbe05e688"
|
||||
],
|
||||
"mod_handguard": [
|
||||
"66012d64c752a02bbe05e69b"
|
||||
],
|
||||
"mod_sight_rear": [
|
||||
"6601265f98a610c1aa0ea637"
|
||||
],
|
||||
"mod_pistolgrip_000": [
|
||||
"6601257f1347bc1a5f0f4db6"
|
||||
],
|
||||
"mod_bipod": [
|
||||
"66012d9a3dff5074ed002e33"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"660ea4453786cc0af808a1be"
|
||||
]
|
||||
},
|
||||
"660126f7c752a02bbe05e688": {
|
||||
"mod_muzzle": [
|
||||
"6601281fc752a02bbe05e696"
|
||||
],
|
||||
"mod_sight_front": [
|
||||
"6601268bc752a02bbe05e686"
|
||||
]
|
||||
},
|
||||
"6601257f1347bc1a5f0f4db6": {
|
||||
"mod_pistolgrip_001": [
|
||||
"660125bf1d087a96c60a54db"
|
||||
]
|
||||
},
|
||||
"669fa3f88abd2662d80eee77": {
|
||||
"mod_barrel": [
|
||||
"669fa4ba1bd4416eaa09b3c6"
|
||||
],
|
||||
"mod_pistolgrip": [
|
||||
"66a0da76b6f47fcfeb025e96"
|
||||
"mod_pistol_grip": [
|
||||
"5f6341043ada5942720e2dc5",
|
||||
"5649ae4a4bdc2d1b2b8b4588",
|
||||
"5b30ac585acfc433000eb79c",
|
||||
"5c6bf4aa2e2216001219b0ae",
|
||||
"5beec8ea0db834001a6f9dbf",
|
||||
"628a664bccaab13006640e47"
|
||||
],
|
||||
"mod_reciever": [
|
||||
"669fa5019aa2a422600442f6"
|
||||
"5beec91a0db834001961942d"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"668fe5c5f35310705d02b696"
|
||||
"mod_stock_001": [
|
||||
"649ec87d8007560a9001ab36",
|
||||
"5beec8b20db834001961942a"
|
||||
]
|
||||
},
|
||||
"669fa4ba1bd4416eaa09b3c6": {
|
||||
"5cf638cbd7f00c06595bc936": {
|
||||
"mod_tactical": [
|
||||
"5cf639aad7f00c065703d455"
|
||||
]
|
||||
},
|
||||
"60228924961b8d75ee233c32": {
|
||||
"mod_sight_front": [
|
||||
"668fe5ec4315934ba10c6f96"
|
||||
]
|
||||
},
|
||||
"669fa5019aa2a422600442f6": {
|
||||
"mod_sight_rear": [
|
||||
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|
||||
]
|
||||
},
|
||||
"6492d7847363b8a52206bc52": {
|
||||
"mod_stock_000": [
|
||||
"5a0c59791526d8dba737bba7"
|
||||
"60228a76d62c9b14ed777a66"
|
||||
],
|
||||
"mod_pistolgrip_000": [
|
||||
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|
||||
"mod_sight_rear": [
|
||||
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|
||||
]
|
||||
},
|
||||
"602a9740da11d6478d5a06dc": {
|
||||
"mod_barrel": [
|
||||
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|
||||
],
|
||||
"mod_reciever": [
|
||||
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|
||||
],
|
||||
"mod_magazine": [
|
||||
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|
||||
]
|
||||
},
|
||||
"60228924961b8d75ee233c32": {
|
||||
"mod_sight_rear": [
|
||||
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|
||||
],
|
||||
"mod_sight_front": [
|
||||
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|
||||
]
|
||||
},
|
||||
"638db77630c4240f9e06f8b6": {
|
||||
"mod_scope": [
|
||||
"57ae0171245977343c27bfcf"
|
||||
]
|
||||
},
|
||||
"59f98b4986f7746f546d2cef": {
|
||||
"mod_mount": [
|
||||
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|
||||
],
|
||||
"mod_magazine": [
|
||||
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|
||||
]
|
||||
},
|
||||
"5a27bad7c4a282000b15184b": {
|
||||
"mod_mount": [
|
||||
"5a27b3d0c4a282000d721ec1"
|
||||
]
|
||||
},
|
||||
"5a27b3d0c4a282000d721ec1": {
|
||||
"mod_muzzle": [
|
||||
"5a27b6bec4a282000e496f78"
|
||||
"mod_reciever": [
|
||||
"60228924961b8d75ee233c32"
|
||||
]
|
||||
},
|
||||
"618a75c9a3884f56c957ca1b": {
|
||||
@ -540,24 +3058,52 @@
|
||||
"618a75f0bd321d49084cd399"
|
||||
]
|
||||
},
|
||||
"5beec8b20db834001961942a": {
|
||||
"mod_stock": [
|
||||
"5beec8c20db834001d2c465c"
|
||||
"6374a822e629013b9c0645c8": {
|
||||
"mod_sight_rear": [
|
||||
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|
||||
]
|
||||
},
|
||||
"5beec1bd0db834001e6006f3": {
|
||||
"mod_muzzle": [
|
||||
"593d493f86f7745e6b2ceb22",
|
||||
"5649aa744bdc2ded0b8b457e",
|
||||
"5649ab884bdc2ded0b8b457f",
|
||||
"5943eeeb86f77412d6384f6b",
|
||||
"564caa3d4bdc2d17108b458e",
|
||||
"5cc9a96cd7f00c011c04e04a"
|
||||
]
|
||||
},
|
||||
"5947db3f86f77447880cf76f": {
|
||||
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|
||||
"mod_tactical": [
|
||||
"591c4e1186f77410354b316e"
|
||||
"5a7b4900e899ef197b331a2a"
|
||||
]
|
||||
},
|
||||
"638db77630c4240f9e06f8b6": {
|
||||
"mod_scope": [
|
||||
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|
||||
]
|
||||
},
|
||||
"64637076203536ad5600c990": {
|
||||
"mod_barrel": [
|
||||
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|
||||
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|
||||
],
|
||||
"mod_bipod": [
|
||||
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|
||||
],
|
||||
"mod_handguard": [
|
||||
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|
||||
],
|
||||
"mod_magazine": [
|
||||
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|
||||
],
|
||||
"mod_pistolgrip": [
|
||||
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|
||||
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|
||||
],
|
||||
"mod_sight_rear": [
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
"646371faf2404ab67905c8e9": {
|
||||
@ -568,15 +3114,15 @@
|
||||
]
|
||||
},
|
||||
"6491c6f6ef312a876705191b": {
|
||||
"mod_mount": [
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
@ -591,2708 +3137,163 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
]
|
||||
}
|
||||
},
|
||||
"items": {
|
||||
"TacticalVest": {},
|
||||
"Pockets": {
|
||||
"646372518610c40fc20204e8": 73191,
|
||||
"571a29dc2459771fb2755a6a": 14323,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECLC_Y_DIST": 1.2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.35,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"Y_TOP_OFFSET_COEF": 0.002,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.002,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 30,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"COEF_REPEATED_SEEN": 1E-05,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 50,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 1,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 999,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 999,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 999,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"TALK_DELAY_BIG": 25.1,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"DEFAULT_ENEMY_USEC": true,
|
||||
"DEFAULT_ENEMY_BEAR": true
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECLC_Y_DIST": 1.2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.35,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"Y_TOP_OFFSET_COEF": 0.002,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.002,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 30,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"COEF_REPEATED_SEEN": 1E-05,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 50,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 1,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 999,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 999,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 999,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"TALK_DELAY_BIG": 25.1,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"DEFAULT_ENEMY_USEC": true,
|
||||
"DEFAULT_ENEMY_BEAR": true
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECLC_Y_DIST": 1.2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.35,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"Y_TOP_OFFSET_COEF": 0.002,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.002,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 30,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"COEF_REPEATED_SEEN": 1E-05,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 50,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 1,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 999,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 999,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 999,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"TALK_DELAY_BIG": 25.1,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"DEFAULT_ENEMY_USEC": true,
|
||||
"DEFAULT_ENEMY_BEAR": true
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECLC_Y_DIST": 1.2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.35,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"Y_TOP_OFFSET_COEF": 0.002,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.002,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 30,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"COEF_REPEATED_SEEN": 1E-05,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 50,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 1,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 999,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 999,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 999,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"TALK_DELAY_BIG": 25.1,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"DEFAULT_ENEMY_USEC": true,
|
||||
"DEFAULT_ENEMY_BEAR": true
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 0,
|
||||
"Earpiece": 0,
|
||||
"FaceCover": 2,
|
||||
"ArmorVest": 0,
|
||||
"Eyewear": 50,
|
||||
"ArmBand": 0,
|
||||
"TacticalVest": 0,
|
||||
"Backpack": 0,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 0,
|
||||
"Holster": 100,
|
||||
"Scabbard": 53,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"weaponMods": {
|
||||
"mod_magazine": 100,
|
||||
"mod_stock": 69,
|
||||
"mod_bipod": 86,
|
||||
"mod_handguard": 34,
|
||||
"mod_sight_rear": 97,
|
||||
"mod_sight_front": 85,
|
||||
"mod_muzzle": 99,
|
||||
"mod_tactical": 46,
|
||||
"mod_scope": 62,
|
||||
"mod_foregrip": 31,
|
||||
"mod_tactical_001": 23,
|
||||
"mod_tactical_000": 9,
|
||||
"mod_reciever": 100,
|
||||
"mod_charge": 100,
|
||||
"mod_stock_001": 100,
|
||||
"mod_mount_000": 100,
|
||||
"mod_mount_001": 0,
|
||||
"mod_stock_000": 50,
|
||||
"mod_pistolgrip_000": 17,
|
||||
"mod_mount": 57,
|
||||
"mod_tactical_002": 0
|
||||
},
|
||||
"equipmentMods": {}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 2,
|
||||
"1": 1,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"food": {
|
||||
"weights": {
|
||||
"0": 10,
|
||||
"1": 5,
|
||||
"2": 2
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drink": {
|
||||
"weights": {
|
||||
"0": 10,
|
||||
"1": 5,
|
||||
"2": 2
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"currency": {
|
||||
"weights": {
|
||||
"0": 20,
|
||||
"1": 5,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 1,
|
||||
"5": 1,
|
||||
"6": 1,
|
||||
"7": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 6,
|
||||
"2": 3,
|
||||
"3": 1,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0,
|
||||
"6": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 0,
|
||||
"1": 0,
|
||||
"2": 1,
|
||||
"3": 3,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0
|
||||
},
|
||||
"whitelist": []
|
||||
"skills": {
|
||||
"Common": {
|
||||
"BotReload": {
|
||||
"max": 1500,
|
||||
"min": 1000
|
||||
}
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -16,203 +16,2602 @@
|
||||
"BossBigPipe": 1
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"ArmBand": 0,
|
||||
"ArmorVest": 0,
|
||||
"Backpack": 0,
|
||||
"Earpiece": 93,
|
||||
"Eyewear": 75,
|
||||
"FaceCover": 100,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"Headwear": 100,
|
||||
"Holster": 100,
|
||||
"Pockets": 100,
|
||||
"Scabbard": 100,
|
||||
"SecondPrimaryWeapon": 86,
|
||||
"SecuredContainer": 100,
|
||||
"TacticalVest": 100
|
||||
},
|
||||
"equipmentMods": {
|
||||
"back_plate": 100,
|
||||
"front_plate": 100,
|
||||
"left_side_plate": 100,
|
||||
"right_side_plate": 100
|
||||
},
|
||||
"weaponMods": {
|
||||
"mod_bipod": 0,
|
||||
"mod_flashlight": 100,
|
||||
"mod_foregrip": 78,
|
||||
"mod_magazine": 100,
|
||||
"mod_mount": 36,
|
||||
"mod_mount_000": 0,
|
||||
"mod_mount_001": 100,
|
||||
"mod_muzzle": 68,
|
||||
"mod_muzzle_000": 100,
|
||||
"mod_muzzle_001": 100,
|
||||
"mod_scope": 79,
|
||||
"mod_sight_front": 95,
|
||||
"mod_sight_rear": 95,
|
||||
"mod_stock": 100,
|
||||
"mod_tactical": 100,
|
||||
"mod_tactical_000": 38,
|
||||
"mod_tactical_001": 0,
|
||||
"mod_tactical_002": 65
|
||||
}
|
||||
},
|
||||
"difficulty": {
|
||||
"easy": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 5,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 6,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.2
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 40,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1600,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1,
|
||||
"KILLA_CLOSEATTACK_TIMES": 9000,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 12,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 30,
|
||||
"KILLA_HOLD_DELAY": -1,
|
||||
"KILLA_LARGE_ATTACK_DIST": 250,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 200,
|
||||
"KILLA_ONE_IS_CLOSE": 30,
|
||||
"KILLA_SEARCH_METERS": 20,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": false,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.1,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.95,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 180,
|
||||
"VisibleDistance": 170,
|
||||
"WaitInCoverBetweenShotsSec": 1
|
||||
},
|
||||
"Cover": {
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 20,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHALL_CHANGE_COVER_IF_CAN_SHOOT": true,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.05,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 2,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"CLOSE_DIST": 36,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 66,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"ENEMY_LIGHT_ADD": 43,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LightOnVisionDistance": 40,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BOSS_IGNORE_LOYALTY": true,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 160,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [
|
||||
"exUsec"
|
||||
],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"exUsec",
|
||||
"gifter",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye"
|
||||
],
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 100,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": []
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 1.1,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"VISION_DIST_COEF_PEACE": 0.95
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"TracerCoef": 1.3,
|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"CHANCE_TO_CHANGE_WEAPON": -1,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": -1,
|
||||
"CHANGE_TO_MAIN_WHEN_SUPPORT_NO_AMMO": false,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 0,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"TRY_CHANGE_WEAPON_WHEN_RELOAD": false,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 5,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 6,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.2
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 40,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1600,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1,
|
||||
"KILLA_CLOSEATTACK_TIMES": 9000,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 12,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 30,
|
||||
"KILLA_HOLD_DELAY": -1,
|
||||
"KILLA_LARGE_ATTACK_DIST": 250,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 200,
|
||||
"KILLA_ONE_IS_CLOSE": 30,
|
||||
"KILLA_SEARCH_METERS": 20,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": false,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.1,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.95,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 180,
|
||||
"VisibleDistance": 170,
|
||||
"WaitInCoverBetweenShotsSec": 1
|
||||
},
|
||||
"Cover": {
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 20,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHALL_CHANGE_COVER_IF_CAN_SHOOT": true,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.05,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 2,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"CLOSE_DIST": 36,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 66,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"ENEMY_LIGHT_ADD": 43,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LightOnVisionDistance": 40,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BOSS_IGNORE_LOYALTY": true,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 160,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [
|
||||
"exUsec"
|
||||
],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"exUsec",
|
||||
"gifter",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye"
|
||||
],
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 100,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": []
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 1.1,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"VISION_DIST_COEF_PEACE": 0.95
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"TracerCoef": 1.3,
|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"CHANCE_TO_CHANGE_WEAPON": -1,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": -1,
|
||||
"CHANGE_TO_MAIN_WHEN_SUPPORT_NO_AMMO": false,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 0,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"TRY_CHANGE_WEAPON_WHEN_RELOAD": false,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 5,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 6,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.2
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 40,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1600,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1,
|
||||
"KILLA_CLOSEATTACK_TIMES": 9000,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 12,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 30,
|
||||
"KILLA_HOLD_DELAY": -1,
|
||||
"KILLA_LARGE_ATTACK_DIST": 250,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 200,
|
||||
"KILLA_ONE_IS_CLOSE": 30,
|
||||
"KILLA_SEARCH_METERS": 20,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": false,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.1,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.95,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 180,
|
||||
"VisibleDistance": 170,
|
||||
"WaitInCoverBetweenShotsSec": 1
|
||||
},
|
||||
"Cover": {
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 20,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHALL_CHANGE_COVER_IF_CAN_SHOOT": true,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.05,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 2,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"CLOSE_DIST": 36,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 66,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"ENEMY_LIGHT_ADD": 43,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LightOnVisionDistance": 40,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BOSS_IGNORE_LOYALTY": true,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 160,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [
|
||||
"exUsec"
|
||||
],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"exUsec",
|
||||
"gifter",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye"
|
||||
],
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 100,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": []
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 1.1,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"VISION_DIST_COEF_PEACE": 0.95
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"TracerCoef": 1.3,
|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"CHANCE_TO_CHANGE_WEAPON": -1,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": -1,
|
||||
"CHANGE_TO_MAIN_WHEN_SUPPORT_NO_AMMO": false,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 0,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"TRY_CHANGE_WEAPON_WHEN_RELOAD": false,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 5,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 6,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.2
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 40,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1600,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1,
|
||||
"KILLA_CLOSEATTACK_TIMES": 9000,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 12,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 30,
|
||||
"KILLA_HOLD_DELAY": -1,
|
||||
"KILLA_LARGE_ATTACK_DIST": 250,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 200,
|
||||
"KILLA_ONE_IS_CLOSE": 30,
|
||||
"KILLA_SEARCH_METERS": 20,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": false,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.1,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.95,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 180,
|
||||
"VisibleDistance": 170,
|
||||
"WaitInCoverBetweenShotsSec": 1
|
||||
},
|
||||
"Cover": {
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 20,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHALL_CHANGE_COVER_IF_CAN_SHOOT": true,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.05,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 2,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"CLOSE_DIST": 36,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 66,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"ENEMY_LIGHT_ADD": 43,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"LightOnVisionDistance": 40,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BOSS_IGNORE_LOYALTY": true,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 160,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [
|
||||
"exUsec"
|
||||
],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"exUsec",
|
||||
"gifter",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye"
|
||||
],
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 100,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": []
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 1.1,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"VISION_DIST_COEF_PEACE": 0.95
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"TracerCoef": 1.3,
|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"CHANCE_TO_CHANGE_WEAPON": -1,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": -1,
|
||||
"CHANGE_TO_MAIN_WHEN_SUPPORT_NO_AMMO": false,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 0,
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||||
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||||
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||||
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||||
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|
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|
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@ -230,6 +2629,15 @@
|
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@ -238,90 +2646,33 @@
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"5fbc22ccf24b94483f726483": {
|
||||
@ -332,131 +2683,53 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
@ -479,18 +2752,68 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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|
||||
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||||
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|
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|
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 20,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SHALL_CHANGE_COVER_IF_CAN_SHOOT": true,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 0.95,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 36,
|
||||
"FAR_DIST": 66,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 160,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"STANDART_AMBUSH_DIST": 100,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"BOSS_IGNORE_LOYALTY": true,
|
||||
"FRIENDLY_BOT_TYPES": [
|
||||
"exUsec"
|
||||
],
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"exUsec",
|
||||
"gifter",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye"
|
||||
],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
]
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 40,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_SHOOT": 40,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 1600,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 12,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 200,
|
||||
"KILLA_LARGE_ATTACK_DIST": 250,
|
||||
"KILLA_SEARCH_METERS": 20,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 9000,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1,
|
||||
"KILLA_HOLD_DELAY": -1,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": false,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 30,
|
||||
"KILLA_ONE_IS_CLOSE": 30,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180,
|
||||
"VisibleDistance": 170,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.95,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.1,
|
||||
"WaitInCoverBetweenShotsSec": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 6,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 5,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 0.3,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 40,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95,
|
||||
"ENEMY_LIGHT_ADD": 43,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 0,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": -1,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": -1,
|
||||
"TRY_CHANGE_WEAPON_WHEN_RELOAD": false,
|
||||
"CHANGE_TO_MAIN_WHEN_SUPPORT_NO_AMMO": false,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4,
|
||||
"REQUEST_DIST_MUST_THROW": 2,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.05,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 20,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SHALL_CHANGE_COVER_IF_CAN_SHOOT": true,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 0.95,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 36,
|
||||
"FAR_DIST": 66,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 160,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"STANDART_AMBUSH_DIST": 100,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"BOSS_IGNORE_LOYALTY": true,
|
||||
"FRIENDLY_BOT_TYPES": [
|
||||
"exUsec"
|
||||
],
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"exUsec",
|
||||
"gifter",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye"
|
||||
],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
]
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 40,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_SHOOT": 40,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 1600,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 12,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 200,
|
||||
"KILLA_LARGE_ATTACK_DIST": 250,
|
||||
"KILLA_SEARCH_METERS": 20,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 9000,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1,
|
||||
"KILLA_HOLD_DELAY": -1,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": false,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 30,
|
||||
"KILLA_ONE_IS_CLOSE": 30,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180,
|
||||
"VisibleDistance": 170,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.95,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.1,
|
||||
"WaitInCoverBetweenShotsSec": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 6,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 5,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 0.3,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 40,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95,
|
||||
"ENEMY_LIGHT_ADD": 43,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 0,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": -1,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": -1,
|
||||
"TRY_CHANGE_WEAPON_WHEN_RELOAD": false,
|
||||
"CHANGE_TO_MAIN_WHEN_SUPPORT_NO_AMMO": false,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4,
|
||||
"REQUEST_DIST_MUST_THROW": 2,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.05,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 20,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SHALL_CHANGE_COVER_IF_CAN_SHOOT": true,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 0.95,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 36,
|
||||
"FAR_DIST": 66,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 160,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"STANDART_AMBUSH_DIST": 100,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"BOSS_IGNORE_LOYALTY": true,
|
||||
"FRIENDLY_BOT_TYPES": [
|
||||
"exUsec"
|
||||
],
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"exUsec",
|
||||
"gifter",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye"
|
||||
],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
]
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 40,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_SHOOT": 40,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 1600,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 12,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 200,
|
||||
"KILLA_LARGE_ATTACK_DIST": 250,
|
||||
"KILLA_SEARCH_METERS": 20,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 9000,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1,
|
||||
"KILLA_HOLD_DELAY": -1,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": false,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 30,
|
||||
"KILLA_ONE_IS_CLOSE": 30,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180,
|
||||
"VisibleDistance": 170,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.95,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.1,
|
||||
"WaitInCoverBetweenShotsSec": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 6,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 5,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 0.3,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 40,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95,
|
||||
"ENEMY_LIGHT_ADD": 43,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"LOOK_THROUGH_GRASS": false,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 0,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": -1,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": -1,
|
||||
"TRY_CHANGE_WEAPON_WHEN_RELOAD": false,
|
||||
"CHANGE_TO_MAIN_WHEN_SUPPORT_NO_AMMO": false,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4,
|
||||
"REQUEST_DIST_MUST_THROW": 2,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.05,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 20,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SHALL_CHANGE_COVER_IF_CAN_SHOOT": true,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 0.95,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 36,
|
||||
"FAR_DIST": 66,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 160,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"STANDART_AMBUSH_DIST": 100,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"BOSS_IGNORE_LOYALTY": true,
|
||||
"FRIENDLY_BOT_TYPES": [
|
||||
"exUsec"
|
||||
],
|
||||
"REVENGE_BOT_TYPES": [
|
||||
"exUsec",
|
||||
"gifter",
|
||||
"bossKnight",
|
||||
"followerBigPipe",
|
||||
"followerBirdEye"
|
||||
],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
]
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 40,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1600,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 40,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1600,
|
||||
"BOSS_DIST_TO_SHOOT": 40,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 1600,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 12,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 200,
|
||||
"KILLA_LARGE_ATTACK_DIST": 250,
|
||||
"KILLA_SEARCH_METERS": 20,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 9000,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1,
|
||||
"KILLA_HOLD_DELAY": -1,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": false,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 30,
|
||||
"KILLA_ONE_IS_CLOSE": 30,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180,
|
||||
"VisibleDistance": 170,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.95,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.1,
|
||||
"WaitInCoverBetweenShotsSec": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 100,
|
||||
"Earpiece": 93,
|
||||
"FaceCover": 100,
|
||||
"ArmorVest": 0,
|
||||
"Eyewear": 75,
|
||||
"ArmBand": 0,
|
||||
"TacticalVest": 100,
|
||||
"Backpack": 0,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 86,
|
||||
"Holster": 100,
|
||||
"Scabbard": 100,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"weaponMods": {
|
||||
"mod_magazine": 100,
|
||||
"mod_muzzle": 68,
|
||||
"mod_sight_front": 95,
|
||||
"mod_sight_rear": 95,
|
||||
"mod_scope": 79,
|
||||
"mod_tactical_000": 38,
|
||||
"mod_tactical_001": 0,
|
||||
"mod_tactical_002": 65,
|
||||
"mod_foregrip": 78,
|
||||
"mod_mount_000": 0,
|
||||
"mod_stock": 100,
|
||||
"mod_tactical": 100,
|
||||
"mod_mount": 36,
|
||||
"mod_muzzle_000": 100,
|
||||
"mod_muzzle_001": 100,
|
||||
"mod_mount_001": 100,
|
||||
"mod_flashlight": 100,
|
||||
"mod_bipod": 0
|
||||
},
|
||||
"equipmentMods": {
|
||||
"front_plate": 100,
|
||||
"back_plate": 100,
|
||||
"left_side_plate": 100,
|
||||
"right_side_plate": 100
|
||||
}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 2,
|
||||
"1": 1,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"food": {
|
||||
"weights": {
|
||||
"0": 10,
|
||||
"1": 5,
|
||||
"2": 2
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drink": {
|
||||
"weights": {
|
||||
"0": 10,
|
||||
"1": 5,
|
||||
"2": 2
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"currency": {
|
||||
"weights": {
|
||||
"0": 20,
|
||||
"1": 5,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 1,
|
||||
"5": 1,
|
||||
"6": 1,
|
||||
"7": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 6,
|
||||
"2": 3,
|
||||
"3": 1,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0,
|
||||
"6": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 0,
|
||||
"1": 0,
|
||||
"2": 1,
|
||||
"3": 3,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0
|
||||
},
|
||||
"whitelist": []
|
||||
"skills": {
|
||||
"Common": {
|
||||
"BotReload": {
|
||||
"max": 1700,
|
||||
"min": 1200
|
||||
},
|
||||
"BotSound": {
|
||||
"max": 1000,
|
||||
"min": 500
|
||||
},
|
||||
"Endurance": {
|
||||
"max": 5100,
|
||||
"min": 5100
|
||||
},
|
||||
"Health": {
|
||||
"max": 5100,
|
||||
"min": 5100
|
||||
},
|
||||
"Strength": {
|
||||
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|
||||
"min": 5100
|
||||
},
|
||||
"Vitality": {
|
||||
"max": 5100,
|
||||
"min": 5100
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,1332 +1,2195 @@
|
||||
{
|
||||
"appearance": {
|
||||
"body": {
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
},
|
||||
"head": {
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"voice": {
|
||||
"Scav_1": 14,
|
||||
"Scav_2": 13,
|
||||
"Scav_3": 14,
|
||||
"Scav_4": 12,
|
||||
"Scav_5": 11,
|
||||
"Scav_1": 14,
|
||||
"Scav_3": 14,
|
||||
"Scav_6": 15,
|
||||
"Scav_2": 13
|
||||
"Scav_6": 15
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"ArmBand": 0,
|
||||
"ArmorVest": 87,
|
||||
"Backpack": 92,
|
||||
"Earpiece": 15,
|
||||
"Eyewear": 29,
|
||||
"FaceCover": 53,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"Headwear": 71,
|
||||
"Holster": 100,
|
||||
"Pockets": 100,
|
||||
"Scabbard": 0,
|
||||
"SecondPrimaryWeapon": 0,
|
||||
"SecuredContainer": 100,
|
||||
"TacticalVest": 100
|
||||
},
|
||||
"equipmentMods": {
|
||||
"back_plate": 100,
|
||||
"front_plate": 100,
|
||||
"left_side_plate": 34,
|
||||
"mod_equipment": 0,
|
||||
"mod_equipment_000": 54,
|
||||
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|
||||
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|
||||
"mod_mount": 0,
|
||||
"mod_nvg": 0,
|
||||
"right_side_plate": 34
|
||||
},
|
||||
"weaponMods": {
|
||||
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|
||||
"mod_charge": 6,
|
||||
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|
||||
"mod_launcher": 0,
|
||||
"mod_magazine": 100,
|
||||
"mod_mount": 10,
|
||||
"mod_mount_000": 0,
|
||||
"mod_mount_004": 76,
|
||||
"mod_muzzle": 100,
|
||||
"mod_reciever": 87,
|
||||
"mod_scope": 77,
|
||||
"mod_sight_front": 79,
|
||||
"mod_sight_rear": 68,
|
||||
"mod_stock": 55,
|
||||
"mod_stock_000": 16,
|
||||
"mod_tactical": 38,
|
||||
"mod_tactical_000": 54,
|
||||
"mod_tactical_001": 100,
|
||||
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|
||||
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|
||||
"mod_tactical_004": 0
|
||||
}
|
||||
},
|
||||
"difficulty": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
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|
||||
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|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
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|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
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|
||||
"BASE_SHIEF": 0.05,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.2,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"Y_TOP_OFFSET_COEF": 0.001
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": true,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.2,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.9,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Cover": {
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.01,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"CLOSE_DIST": 26,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 56,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LightOnVisionDistance": 45,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
]
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"ETERNITY_STAMINA": true,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 31.1,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"VISION_DIST_COEF_PEACE": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"TracerCoef": 1.3,
|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.2,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"Y_TOP_OFFSET_COEF": 0.001
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": true,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.2,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.9,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Cover": {
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.01,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"CLOSE_DIST": 26,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 56,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LightOnVisionDistance": 45,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
]
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"ETERNITY_STAMINA": true,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 31.1,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"VISION_DIST_COEF_PEACE": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"TracerCoef": 1.3,
|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.2,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"Y_TOP_OFFSET_COEF": 0.001
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": true,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.2,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.9,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Cover": {
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.01,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"CLOSE_DIST": 26,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 56,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LightOnVisionDistance": 45,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
]
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"ETERNITY_STAMINA": true,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 31.1,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"VISION_DIST_COEF_PEACE": 1
|
||||
},
|
||||
"Scattering": {
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"FromShot": 0.001,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"LayFactor": 0.1,
|
||||
"MaxScatter": 0.4,
|
||||
"MinScatter": 0.03,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1,
|
||||
"SpeedDown": -0.3,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"ToCaution": 0.6,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"TracerCoef": 1.3,
|
||||
"WorkingScatter": 0.15
|
||||
},
|
||||
"Shoot": {
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Aiming": {
|
||||
"AIMING_TYPE": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"HARD_AIM": 0.75,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"XZ_COEF": 0.2,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"Y_TOP_OFFSET_COEF": 0.001
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"COVER_TO_SEND": true,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"PERSONS_SEND": 2,
|
||||
"SHALL_WARN": true,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10
|
||||
},
|
||||
"Change": {
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Core": {
|
||||
"AccuratySpeed": 0.2,
|
||||
"AimingType": "normal",
|
||||
"CanGrenade": true,
|
||||
"CanRun": true,
|
||||
"DamageCoeff": 1,
|
||||
"GainSightCoef": 0.1,
|
||||
"HearingSense": 3.9,
|
||||
"PistolFireDistancePref": 35,
|
||||
"RifleFireDistancePref": 100,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Cover": {
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2
|
||||
},
|
||||
"Grenade": {
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"ANG_TYPE": 1,
|
||||
"BEWARE_TYPE": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"GrenadePrecision": 0.01,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"CLOSE_DIST": 26,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"FAR_DIST": 56,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"SOUND_DIR_DEEFREE": 30
|
||||
},
|
||||
"Lay": {
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"DAMAGE_TIME_TO_GETUP": 3,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"LAY_AIM": 0.6,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121
|
||||
},
|
||||
"Look": {
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LightOnVisionDistance": 45,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8
|
||||
},
|
||||
"Mind": {
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
],
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
]
|
||||
},
|
||||
"Move": {
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"ETERNITY_STAMINA": true,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"Y_APPROXIMATION": 0.7
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"Scattering": {
|
||||
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|
||||
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|
||||
"BloodFall": 1.45,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Shoot": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
},
|
||||
"experience": {
|
||||
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|
||||
"level": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"reward": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"standingForKill": -0.05,
|
||||
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|
||||
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|
||||
"health": {
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"Energy": {
|
||||
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|
||||
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|
||||
},
|
||||
"Temperature": {
|
||||
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|
||||
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|
||||
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|
||||
"BodyParts": [
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
},
|
||||
"skills": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"Ammo": {
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
]
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
]
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
]
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": [
|
||||
"pmcBEAR",
|
||||
"pmcUSEC"
|
||||
]
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 71,
|
||||
"Earpiece": 15,
|
||||
"FaceCover": 53,
|
||||
"ArmorVest": 87,
|
||||
"Eyewear": 29,
|
||||
"ArmBand": 0,
|
||||
"TacticalVest": 100,
|
||||
"Backpack": 92,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 0,
|
||||
"Holster": 100,
|
||||
"Scabbard": 0,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"weaponMods": {
|
||||
"mod_mount_000": 0,
|
||||
"mod_muzzle": 100,
|
||||
"mod_reciever": 87,
|
||||
"mod_sight_rear": 68,
|
||||
"mod_stock": 55,
|
||||
"mod_magazine": 100,
|
||||
"mod_charge": 6,
|
||||
"mod_scope": 77,
|
||||
"mod_foregrip": 98,
|
||||
"mod_tactical_000": 54,
|
||||
"mod_tactical_001": 100,
|
||||
"mod_tactical_002": 66,
|
||||
"mod_tactical": 38,
|
||||
"mod_mount": 10,
|
||||
"mod_launcher": 0,
|
||||
"mod_sight_front": 79,
|
||||
"mod_stock_000": 16,
|
||||
"mod_mount_004": 76,
|
||||
"mod_tactical_003": 0,
|
||||
"mod_tactical_004": 0,
|
||||
"mod_bipod": 0
|
||||
},
|
||||
"equipmentMods": {
|
||||
"front_plate": 100,
|
||||
"back_plate": 100,
|
||||
"left_side_plate": 34,
|
||||
"right_side_plate": 34,
|
||||
"mod_equipment": 0,
|
||||
"mod_equipment_000": 54,
|
||||
"mod_nvg": 0,
|
||||
"mod_mount": 0,
|
||||
"mod_equipment_001": 25,
|
||||
"mod_equipment_002": 51
|
||||
}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 2,
|
||||
"1": 1,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"food": {
|
||||
"weights": {
|
||||
"0": 10,
|
||||
"1": 5,
|
||||
"2": 2
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drink": {
|
||||
"weights": {
|
||||
"0": 10,
|
||||
"1": 5,
|
||||
"2": 2
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"currency": {
|
||||
"weights": {
|
||||
"0": 20,
|
||||
"1": 5,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
@ -3577,6 +2233,67 @@
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"currency": {
|
||||
"weights": {
|
||||
"0": 20,
|
||||
"1": 5,
|
||||
"2": 1
|
||||
},
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"0": 10,
|
||||
"1": 5,
|
||||
"2": 2
|
||||
},
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"2": 0
|
||||
},
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"0": 10,
|
||||
"1": 5,
|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
@ -3587,6 +2304,21 @@
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
"vestLoot": {
|
||||
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|
||||
"0": 1,
|
||||
@ -3598,28 +2330,1297 @@
|
||||
"6": 0
|
||||
},
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
}
|
||||
}
|
||||
},
|
||||
"health": {
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
],
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
"inventory": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"Caliber9x19PARA": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"Scabbard": {},
|
||||
"SecondPrimaryWeapon": {},
|
||||
"SecuredContainer": {
|
||||
"5c0a794586f77461c458f892": 1
|
||||
},
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||||
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|
||||
"5cf518cfd7f00c065b422214": {
|
||||
"mod_stock": [
|
||||
"5beec8c20db834001d2c465c"
|
||||
]
|
||||
},
|
||||
"5d5d87f786f77427997cfaef": {
|
||||
"Back_plate": [
|
||||
"656f9fa0498d1b7e3e071d98"
|
||||
],
|
||||
"Front_plate": [
|
||||
"656f9fa0498d1b7e3e071d98"
|
||||
],
|
||||
"Soft_armor_back": [
|
||||
"6570e479a6560e4ee50c2b02"
|
||||
],
|
||||
"Soft_armor_front": [
|
||||
"6570e5100b57c03ec90b970a"
|
||||
],
|
||||
"Soft_armor_left": [
|
||||
"6570e5674cc0d2ab1e05edbb"
|
||||
],
|
||||
"soft_armor_right": [
|
||||
"6570e59b0b57c03ec90b970e"
|
||||
]
|
||||
},
|
||||
"5d6d3716a4b9361bc8618872": {
|
||||
"Helmet_back": [
|
||||
"657fa04ac6679fefb3051e24"
|
||||
],
|
||||
"Helmet_ears": [
|
||||
"657fa07387e11c61f70bface"
|
||||
],
|
||||
"Helmet_top": [
|
||||
"657fa009d4caf976440afe3a"
|
||||
],
|
||||
"mod_equipment_001": [
|
||||
"5d6d3be5a4b9361bc73bc763"
|
||||
],
|
||||
"mod_equipment_002": [
|
||||
"5d6d3943a4b9360dbc46d0cc"
|
||||
]
|
||||
},
|
||||
"5e4ac41886f77406a511c9a8": {
|
||||
"back_plate": [
|
||||
"656fae5f7c2d57afe200c0d7"
|
||||
],
|
||||
"front_plate": [
|
||||
"656fae5f7c2d57afe200c0d7"
|
||||
],
|
||||
"left_side_plate": [
|
||||
"6557458f83942d705f0c4962"
|
||||
],
|
||||
"right_side_plate": [
|
||||
"6557458f83942d705f0c4962"
|
||||
],
|
||||
"soft_armor_back": [
|
||||
"6575ef6bf6a13a7b7100b093"
|
||||
],
|
||||
"soft_armor_front": [
|
||||
"6575ef599c7cad336508e453"
|
||||
],
|
||||
"soft_armor_left": [
|
||||
"6575ef78da698a4e980677eb"
|
||||
],
|
||||
"soft_armor_right": [
|
||||
"6575ef7f9c7cad336508e457"
|
||||
]
|
||||
},
|
||||
"5e848cc2988a8701445df1e8": {
|
||||
"mod_barrel": [
|
||||
"5e848d1c264f7c180b5e35a9"
|
||||
],
|
||||
"mod_handguard": [
|
||||
"5e848d51e4dbc5266a4ec63b"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"5f647d9f8499b57dc40ddb93"
|
||||
],
|
||||
"mod_stock": [
|
||||
"5e848d99865c0f329958c83b",
|
||||
"5e848db4681bea2ada00daa9"
|
||||
]
|
||||
},
|
||||
"5e848d99865c0f329958c83b": {
|
||||
"mod_stock": [
|
||||
"5e848dc4e4dbc5266a4ec63d"
|
||||
]
|
||||
},
|
||||
"5e9dacf986f774054d6b89f4": {
|
||||
"Back_plate": [
|
||||
"65573fa5655447403702a816"
|
||||
],
|
||||
"Collar": [
|
||||
"65732e215d3a3129fb05f3e1"
|
||||
],
|
||||
"Front_plate": [
|
||||
"65573fa5655447403702a816"
|
||||
],
|
||||
"Groin": [
|
||||
"65732e30dd8739f6440ef383"
|
||||
],
|
||||
"Soft_armor_back": [
|
||||
"65732df4d0acf75aea06c87b"
|
||||
],
|
||||
"Soft_armor_front": [
|
||||
"65732de75d3a3129fb05f3dd"
|
||||
],
|
||||
"Soft_armor_left": [
|
||||
"65732e05d0acf75aea06c87f"
|
||||
],
|
||||
"soft_armor_right": [
|
||||
"65732e0f6784ca384b0167ad"
|
||||
]
|
||||
},
|
||||
"5f5f41476bdad616ad46d631": {
|
||||
"Back_plate": [
|
||||
"657b2797c3dbcb01d60c35ea"
|
||||
],
|
||||
"Collar": [
|
||||
"65731b666e709cddd001ec43"
|
||||
],
|
||||
"Front_plate": [
|
||||
"656f664200d62bcd2e024077"
|
||||
],
|
||||
"Groin": [
|
||||
"65731b716e709cddd001ec47"
|
||||
],
|
||||
"Groin_back": [
|
||||
"65731b6b6042b0f210020ef6"
|
||||
],
|
||||
"Left_side_plate": [
|
||||
"654a4f8bc721968a4404ef18"
|
||||
],
|
||||
"Right_side_plate": [
|
||||
"654a4f8bc721968a4404ef18"
|
||||
],
|
||||
"Soft_armor_back": [
|
||||
"65731b4fcea9255e2102360e"
|
||||
],
|
||||
"Soft_armor_front": [
|
||||
"65731b46cea9255e2102360a"
|
||||
],
|
||||
"Soft_armor_left": [
|
||||
"65731b576e709cddd001ec3f"
|
||||
],
|
||||
"soft_armor_right": [
|
||||
"65731b60ff6dc44a7d068c4a"
|
||||
]
|
||||
},
|
||||
"5f60c74e3b85f6263c145586": {
|
||||
"Helmet_back": [
|
||||
"657bc2c5a1c61ee0c3036333"
|
||||
],
|
||||
"Helmet_ears": [
|
||||
"657bc2e7b30eca976305118d"
|
||||
],
|
||||
"Helmet_top": [
|
||||
"657bc285aab96fccee08bea3"
|
||||
]
|
||||
},
|
||||
"5f63418ef5750b524b45f116": {
|
||||
"mod_foregrip": [
|
||||
"5c1bc4812e22164bef5cfde7",
|
||||
"5c1bc7432e221602b412949d",
|
||||
"5cf4fb76d7f00c065703d3ac",
|
||||
"5c1bc5fb2e221602b1779b32",
|
||||
"5c1bc7752e221602b1779b34",
|
||||
"5c1bc5612e221602b5429350"
|
||||
],
|
||||
"mod_scope": [
|
||||
"591c4efa86f7741030027726",
|
||||
"5c0505e00db834001b735073",
|
||||
"57ae0171245977343c27bfcf",
|
||||
"584984812459776a704a82a6"
|
||||
],
|
||||
"mod_tactical_001": [
|
||||
"560d657b4bdc2da74d8b4572",
|
||||
"5b3a337e5acfc4704b4a19a0"
|
||||
]
|
||||
},
|
||||
"60228924961b8d75ee233c32": {
|
||||
"mod_sight_front": [
|
||||
"60228a76d62c9b14ed777a66"
|
||||
],
|
||||
"mod_sight_rear": [
|
||||
"60229948cacb6b0506369e27"
|
||||
]
|
||||
},
|
||||
"602a9740da11d6478d5a06dc": {
|
||||
"mod_barrel": [
|
||||
"602a95edda11d6478d5a06da"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"602286df23506e50807090c6"
|
||||
],
|
||||
"mod_reciever": [
|
||||
"60228924961b8d75ee233c32"
|
||||
]
|
||||
},
|
||||
"609e8540d5c319764c2bc2e9": {
|
||||
"Back_plate": [
|
||||
"656f9fa0498d1b7e3e071d98"
|
||||
],
|
||||
"Front_plate": [
|
||||
"656f9fa0498d1b7e3e071d98"
|
||||
],
|
||||
"Soft_armor_back": [
|
||||
"6572e52f73c0eabb700109a0"
|
||||
],
|
||||
"Soft_armor_front": [
|
||||
"6572e5221b5bc1185508c24f"
|
||||
],
|
||||
"Soft_armor_left": [
|
||||
"6572e53c73c0eabb700109a4"
|
||||
],
|
||||
"soft_armor_right": [
|
||||
"6572e54873c0eabb700109a8"
|
||||
]
|
||||
},
|
||||
"6374a822e629013b9c0645c8": {
|
||||
"mod_sight_rear": [
|
||||
"63c6adcfb4ba094317063742"
|
||||
]
|
||||
},
|
||||
"644674a13d52156624001fbc": {
|
||||
"mod_barrel": [
|
||||
"645122f6d4928d46d30be3ff"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"6450ec2e7da7133e5a09ca96"
|
||||
],
|
||||
"mod_pistol_grip": [
|
||||
"6450f21a3d52156624001fcf"
|
||||
],
|
||||
"mod_scope": [
|
||||
"6544d4187c5457729210d277"
|
||||
],
|
||||
"mod_stock_000": [
|
||||
"6451167ad4928d46d30be3fd"
|
||||
]
|
||||
},
|
||||
"645122f6d4928d46d30be3ff": {
|
||||
"mod_handguard": [
|
||||
"644675573d52156624001fc9"
|
||||
],
|
||||
"mod_muzzle": [
|
||||
"64527a3a7da7133e5a09ca99"
|
||||
]
|
||||
},
|
||||
"645123013d52156624001fd1": {
|
||||
"mod_handguard": [
|
||||
"6448f2f6d4928d46d30be3f6"
|
||||
],
|
||||
"mod_muzzle": [
|
||||
"64527a263d52156624001fd7"
|
||||
]
|
||||
},
|
||||
"64527a3a7da7133e5a09ca99": {
|
||||
"mod_mount": [
|
||||
"57a3459f245977764a01f703"
|
||||
]
|
||||
},
|
||||
"645e0c6b3b381ede770e1cc9": {
|
||||
"mod_barrel": [
|
||||
"645123013d52156624001fd1"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"6450ec2e7da7133e5a09ca96"
|
||||
],
|
||||
"mod_scope": [
|
||||
"618a5d5852ecee1505530b2a"
|
||||
],
|
||||
"mod_stock": [
|
||||
"6452519e3d52156624001fd5"
|
||||
]
|
||||
},
|
||||
"646f6322f43d0c5d62063715": {
|
||||
"mod_tactical": [
|
||||
"646f62fee779812413011ab7"
|
||||
]
|
||||
},
|
||||
"649ec87d8007560a9001ab36": {
|
||||
"mod_stock": [
|
||||
"5beec8c20db834001d2c465c"
|
||||
]
|
||||
},
|
||||
"64be79c487d1510151095552": {
|
||||
"Soft_armor_back": [
|
||||
"657049d23425b19bbc0502f0"
|
||||
],
|
||||
"Soft_armor_front": [
|
||||
"6570495b45d573133d0d6adb"
|
||||
]
|
||||
},
|
||||
"65719f0775149d62ce0a670b": {
|
||||
"Helmet_back": [
|
||||
"657fa168e9433140ad0baf8e"
|
||||
],
|
||||
"Helmet_ears": [
|
||||
"657fa186d4caf976440afe42"
|
||||
],
|
||||
"Helmet_top": [
|
||||
"657fa0fcd4caf976440afe3e"
|
||||
],
|
||||
"mod_equipment_000": [
|
||||
"65719f9ef392ad76c50a2ec8"
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"lastName": [
|
||||
"Десантник",
|
||||
"брат",
|
||||
"Николаевич"
|
||||
],
|
||||
"skills": {
|
||||
"Common": {}
|
||||
}
|
||||
}
|
@ -2724,10 +2724,25 @@
|
||||
"57c69dd424597774c03b7bbc": {
|
||||
"mod_scope": [
|
||||
"57c5ac0824597754771e88a9",
|
||||
"5b3b99475acfc432ff4dcbee",
|
||||
"5b2388675acfc4771e1be0be",
|
||||
"618ba27d9008e4636a67f61d",
|
||||
"617151c1d92c473c770214ab"
|
||||
"5b3b99475acfc432ff4dcbee"
|
||||
]
|
||||
},
|
||||
"57dc2fa62459775949412633": {
|
||||
"mod_gas_block": [
|
||||
"59d36a0086f7747e673f3946"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"55d4837c4bdc2d1d4e8b456c"
|
||||
],
|
||||
"mod_pistol_grip": [
|
||||
"57e3dba62459770f0c32322b"
|
||||
],
|
||||
"mod_stock": [
|
||||
"57dc347d245977596754e7a1"
|
||||
],
|
||||
"patron_in_weapon": [
|
||||
"56dff4a2d2720bbd668b456a"
|
||||
]
|
||||
},
|
||||
"5839a40f24597726f856b511": {
|
||||
@ -2842,6 +2857,17 @@
|
||||
"5a16b8a9fcdbcb00165aa6ca"
|
||||
]
|
||||
},
|
||||
"5a7c74b3e899ef0014332c29": {
|
||||
"mod_tactical": [
|
||||
"5ba36f85d4351e0085325c81"
|
||||
]
|
||||
},
|
||||
"5a957c3fa2750c00137fa5f7": {
|
||||
"mod_scope": [
|
||||
"57ac965c24597706be5f975c",
|
||||
"626bb8532c923541184624b4"
|
||||
]
|
||||
},
|
||||
"5aaf8e43e5b5b00015693246": {
|
||||
"mod_mount": [
|
||||
"5ab24ef9e5b5b00fe93c9209"
|
||||
|
@ -2057,7 +2057,8 @@
|
||||
"max": 275,
|
||||
"min": 275
|
||||
},
|
||||
"standingForKill": 0
|
||||
"standingForKill": 0,
|
||||
"useSimpleAnimator": false
|
||||
},
|
||||
"firstName": [
|
||||
"Гюрза",
|
||||
|
Loading…
Reference in New Issue
Block a user