Fixed fence slowly losing assorts over time
This commit is contained in:
parent
3d77ed8595
commit
885205c742
@ -330,8 +330,6 @@ export class FenceService
|
||||
*/
|
||||
protected getCountOfItemsToGenerate(): IFenceAssortGenerationValues
|
||||
{
|
||||
const currentItemAssortCount = Object.keys(this.fenceAssort.loyal_level_items).length;
|
||||
|
||||
const rootPresetItems = this.fenceAssort.items.filter((item) =>
|
||||
item.slotId === "hideout" && item.upd.sptPresetId
|
||||
);
|
||||
@ -348,7 +346,12 @@ export class FenceService
|
||||
return this.itemHelper.armorItemCanHoldMods(item._tpl) ? count + 1 : count;
|
||||
}, 0);
|
||||
|
||||
const itemCountToGenerate = Math.max(this.desiredAssortCounts.normal.item - currentItemAssortCount, 0);
|
||||
// Normal item count is total count minus weapon + armor count
|
||||
const itemAssortCount = Object.keys(this.fenceAssort.loyal_level_items).length
|
||||
- (currentWeaponPresetCount + currentEquipmentPresetCount);
|
||||
|
||||
// Get counts of items to generate, never let values fall below 0
|
||||
const itemCountToGenerate = Math.max(this.desiredAssortCounts.normal.item - itemAssortCount, 0);
|
||||
const weaponCountToGenerate = Math.max(
|
||||
this.desiredAssortCounts.normal.weaponPreset - currentWeaponPresetCount,
|
||||
0,
|
||||
@ -365,7 +368,6 @@ export class FenceService
|
||||
};
|
||||
|
||||
// Discount tab handling
|
||||
const currentDiscountItemAssortCount = Object.keys(this.fenceDiscountAssort.loyal_level_items).length;
|
||||
const rootDiscountPresetItems = this.fenceDiscountAssort.items.filter((item) =>
|
||||
item.slotId === "hideout" && item.upd.sptPresetId
|
||||
);
|
||||
@ -382,8 +384,12 @@ export class FenceService
|
||||
return this.itemHelper.armorItemCanHoldMods(item._tpl) ? count + 1 : count;
|
||||
}, 0);
|
||||
|
||||
// Normal item count is total count minus weapon + armor count
|
||||
const discountItemAssortCount = Object.keys(this.fenceAssort.loyal_level_items).length
|
||||
- (currentDiscountWeaponPresetCount + currentDiscountEquipmentPresetCount);
|
||||
|
||||
const itemDiscountCountToGenerate = Math.max(
|
||||
this.desiredAssortCounts.discount.item - currentDiscountItemAssortCount,
|
||||
this.desiredAssortCounts.discount.item - discountItemAssortCount,
|
||||
0,
|
||||
);
|
||||
const weaponDiscountCountToGenerate = Math.max(
|
||||
|
Loading…
x
Reference in New Issue
Block a user