Fix loading into raid in 33374 (!419)

- Add new `infected` bots where necessary
- Add new `infected` bot JSON to bots/types, generated from a small set of dumps
- Add infected bots to default PMC enemy list
- Update ZombieInfection values in globals.json from live dump
- Update map data from latest live dump (BossChance, Events, limits and maxItemCountInLocation primarily. A couple maps added missing properties/replaced SpawnPointParams. This was only a partial update though, enough to get in-raid)

Note: `infectedTagilla` is just a copy of `bossTagilla`, as none of the dumps contained that bot type, and it was required to get in-raid
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/419
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
This commit is contained in:
DrakiaXYZ 2024-11-01 08:52:39 +00:00 committed by chomp
parent e9d57ed0cb
commit 7ae68466e0
20 changed files with 17662 additions and 3371 deletions

View File

@ -11,7 +11,7 @@
"bossZryachiy": 5, "bossZryachiy": 5,
"bossTest": 10, "bossTest": 10,
"bossKolontay": 5, "bossKolontay": 5,
"bossPartisan": 5, "bossPartisan": 5,
"cursedAssault": 50, "cursedAssault": 50,
"followerBully": 5, "followerBully": 5,
"followerGluharAssault": 5, "followerGluharAssault": 5,
@ -50,9 +50,14 @@
"pmcBEAR": 15, "pmcBEAR": 15,
"peacemaker": 10, "peacemaker": 10,
"skier": 10, "skier": 10,
"sectantPredvestnik": 10, "sectantPredvestnik": 10,
"sectantPrizrak" : 10, "sectantPrizrak": 10,
"sectantOni": 10 "sectantOni": 10,
"infectedAssault": 30,
"infectedPmc": 30,
"infectedCivil": 30,
"infectedLaborant": 30,
"infectedTagilla": 5
}, },
"bosses": [ "bosses": [
"bossBully", "bossBully",
@ -66,7 +71,7 @@
"bossBoar", "bossBoar",
"bossBoarSniper", "bossBoarSniper",
"bossKolontay", "bossKolontay",
"bossPartisan" "bossPartisan"
], ],
"durability": { "durability": {
"default": { "default": {
@ -435,9 +440,14 @@
"shooterbtr": {}, "shooterbtr": {},
"skier": {}, "skier": {},
"peacemaker": {}, "peacemaker": {},
"sectantpredvestnik": {}, "sectantpredvestnik": {},
"sectantprizrak": {}, "sectantprizrak": {},
"sectantoni": {} "sectantoni": {},
"infectedassault": {},
"infectedpmc": {},
"infectedcivil": {},
"infectedlaborant": {},
"infectedtagilla": {}
}, },
"equipment": { "equipment": {
"assault": { "assault": {
@ -502,22 +512,22 @@
"laserIsActiveChancePercent": 85, "laserIsActiveChancePercent": 85,
"forceStock": true, "forceStock": true,
"weaponSlotIdsToMakeRequired": ["mod_reciever"], "weaponSlotIdsToMakeRequired": ["mod_reciever"],
"randomisation": [ "randomisation": [
{ {
"levelRange": { "levelRange": {
"min": 1, "min": 1,
"max": 100 "max": 100
}, },
"equipmentMods": { "equipmentMods": {
"mod_nvg": 0 "mod_nvg": 0
}, },
"nighttimeChanges": { "nighttimeChanges": {
"equipmentModsModifiers": { "equipmentModsModifiers": {
"mod_nvg": 90 "mod_nvg": 90
} }
} }
} }
] ]
}, },
"bossbully": { "bossbully": {
"nvgIsActiveChanceDayPercent": 10, "nvgIsActiveChanceDayPercent": 10,
@ -771,7 +781,7 @@
"lightLaserLimit": 1 "lightLaserLimit": 1
} }
}, },
"bosspartisan": { "bosspartisan": {
"nvgIsActiveChanceDayPercent": 20, "nvgIsActiveChanceDayPercent": 20,
"nvgIsActiveChanceNightPercent": 95, "nvgIsActiveChanceNightPercent": 95,
"faceShieldIsActiveChancePercent": 80, "faceShieldIsActiveChancePercent": 80,
@ -801,9 +811,14 @@
"lightIsActiveNightChancePercent": 75, "lightIsActiveNightChancePercent": 75,
"laserIsActiveChancePercent": 95 "laserIsActiveChancePercent": 95
}, },
"sectantpredvestnik": {}, "sectantpredvestnik": {},
"sectantprizrak": {}, "sectantprizrak": {},
"sectantoni": {}, "sectantoni": {},
"infectedassault": {},
"infectedpmc": {},
"infectedcivil": {},
"infectedlaborant": {},
"infectedtagilla": {},
"test": {}, "test": {},
"pmcbot": { "pmcbot": {
"nvgIsActiveChanceDayPercent": 20, "nvgIsActiveChanceDayPercent": 20,
@ -1228,8 +1243,8 @@
"mod_tactical_001", "mod_tactical_001",
"mod_tactical_002", "mod_tactical_002",
"mod_tactical_003", "mod_tactical_003",
"mod_tactical001", "mod_tactical001",
"mod_tactical002" "mod_tactical002"
], ],
"equipmentMods": { "equipmentMods": {
"back_plate": 75, "back_plate": 75,
@ -1277,11 +1292,11 @@
"mod_tactical_003": 30, "mod_tactical_003": 30,
"mod_tactical_2": 15 "mod_tactical_2": 15
}, },
"nighttimeChanges": { "nighttimeChanges": {
"equipmentModsModifiers": { "equipmentModsModifiers": {
"mod_nvg": 30 "mod_nvg": 30
} }
} }
}, },
{ {
"levelRange": { "levelRange": {
@ -1292,9 +1307,9 @@
"SecondPrimaryWeapon": 10, "SecondPrimaryWeapon": 10,
"FaceCover": 50 "FaceCover": 50
}, },
"equipmentMods": { "equipmentMods": {
"mod_nvg": 0 "mod_nvg": 0
}, },
"randomisedArmorSlots": ["Headwear", "TacticalVest", "ArmorVest"], "randomisedArmorSlots": ["Headwear", "TacticalVest", "ArmorVest"],
"randomisedWeaponModSlots": [ "randomisedWeaponModSlots": [
"mod_scope", "mod_scope",
@ -1336,14 +1351,14 @@
"mod_tactical_001", "mod_tactical_001",
"mod_tactical_002", "mod_tactical_002",
"mod_tactical_003", "mod_tactical_003",
"mod_tactical001", "mod_tactical001",
"mod_tactical002" "mod_tactical002"
], ],
"nighttimeChanges": { "nighttimeChanges": {
"equipmentModsModifiers": { "equipmentModsModifiers": {
"mod_nvg": 50 "mod_nvg": 50
} }
} }
}, },
{ {
"levelRange": { "levelRange": {
@ -2836,6 +2851,6 @@
} }
} }
}, },
"botNameLengthLimit": 19, "botNameLengthLimit": 19,
"botRolesThatMustHaveUniqueName": ["assault", "pmcusec", "pmcbear"] "botRolesThatMustHaveUniqueName": ["assault", "pmcusec", "pmcbear"]
} }

View File

@ -67,7 +67,7 @@
"614451b71e5874611e2c7ae5", "614451b71e5874611e2c7ae5",
"6540d2162ae6d96b540afcaf", "6540d2162ae6d96b540afcaf",
"65ca457b4aafb5d7fc0dcb5d", "65ca457b4aafb5d7fc0dcb5d",
"6331ba83f2ab4f3f09502983" "6331ba83f2ab4f3f09502983"
] ]
}, },
"pocketLoot": { "pocketLoot": {
@ -123,7 +123,7 @@
"6391fcf5744e45201147080f", "6391fcf5744e45201147080f",
"65ca457b4aafb5d7fc0dcb5d", "65ca457b4aafb5d7fc0dcb5d",
"660bbc98c38b837877075e4a", "660bbc98c38b837877075e4a",
"6331ba83f2ab4f3f09502983" "6331ba83f2ab4f3f09502983"
] ]
}, },
"backpackLoot": { "backpackLoot": {
@ -183,8 +183,8 @@
"6540d2162ae6d96b540afcaf", "6540d2162ae6d96b540afcaf",
"65ca457b4aafb5d7fc0dcb5d", "65ca457b4aafb5d7fc0dcb5d",
"660bbc98c38b837877075e4a", "660bbc98c38b837877075e4a",
"66d9f7256916142b3b02276e", "66d9f7256916142b3b02276e",
"6331ba83f2ab4f3f09502983" "6331ba83f2ab4f3f09502983"
] ]
}, },
"useDifficultyOverride": false, "useDifficultyOverride": false,
@ -723,142 +723,156 @@
"max": 1 "max": 1
}, },
"maxBackpackLootTotalRub": [ "maxBackpackLootTotalRub": [
{ {
"min": 1, "min": 1,
"max": 15, "max": 15,
"value": 100000 "value": 100000
},{ },
"min": 16, {
"max": 35, "min": 16,
"value": 250000 "max": 35,
},{ "value": 250000
"min": 36, },
"max": 45, {
"value": 450000 "min": 36,
},{ "max": 45,
"min": 46, "value": 450000
"max": 64, },
"value": 750000 {
},{ "min": 46,
"min": 65, "max": 64,
"max": 100, "value": 750000
"value": 2500000 },
} {
], "min": 65,
"max": 100,
"value": 2500000
}
],
"maxPocketLootTotalRub": 50000, "maxPocketLootTotalRub": 50000,
"maxVestLootTotalRub": 50000, "maxVestLootTotalRub": 50000,
"convertIntoPmcChance": { "convertIntoPmcChance": {
"default":{ "default": {
"assault": { "assault": {
"min": 25, "min": 25,
"max": 35 "max": 35
}, },
"cursedassault": { "cursedassault": {
"min": 15, "min": 15,
"max": 30 "max": 30
}, },
"pmcbot": { "pmcbot": {
"min": 5, "min": 5,
"max": 10 "max": 10
}, },
"exusec": { "exusec": {
"min": 5, "min": 5,
"max": 5 "max": 5
}, },
"arenafighter": { "arenafighter": {
"min": 0, "min": 0,
"max": 0 "max": 0
}, },
"arenafighterevent": { "arenafighterevent": {
"min": 0, "min": 0,
"max": 0 "max": 0
}, },
"crazyassaultevent": { "crazyassaultevent": {
"min": 0, "min": 0,
"max": 0 "max": 0
} }
}, },
"factory4_day":{ "factory4_day": {
"assault": { "assault": {
"min": 10, "min": 10,
"max": 15 "max": 15
} }
}, },
"laboratory":{ "laboratory": {
"pmcbot": { "pmcbot": {
"min": 1, "min": 1,
"max": 5 "max": 5
} }
}, },
"rezervbase":{ "rezervbase": {
"pmcbot": { "pmcbot": {
"min": 0, "min": 0,
"max": 0 "max": 0
} }
} }
}, },
"hostilitySettings": { "hostilitySettings": {
"pmcusec": { "pmcusec": {
"additionalEnemyTypes": [ "additionalEnemyTypes": [
"bossPartisan", "bossPartisan",
"peacemaker", "peacemaker",
"skier", "skier",
"ravangeZryachiyEvent" "ravangeZryachiyEvent",
"infectedAssault",
"infectedPmc",
"infectedCivil",
"infectedLaborant",
"infectedTagilla"
], ],
"additionalFriendlyTypes": [ "additionalFriendlyTypes": ["shooterBTR", "sectactPriestEvent", "peacefullZryachiyEvent"],
"shooterBTR", "chancedEnemies": [
"sectactPriestEvent", {
"peacefullZryachiyEvent"
],
"chancedEnemies": [{
"EnemyChance": 100, "EnemyChance": 100,
"Role": "assault" "Role": "assault"
}, { },
{
"EnemyChance": 100, "EnemyChance": 100,
"Role": "marksman" "Role": "marksman"
}, { },
{
"EnemyChance": 85, "EnemyChance": 85,
"Role": "pmcUSEC" "Role": "pmcUSEC"
}, { },
{
"EnemyChance": 100, "EnemyChance": 100,
"Role": "pmcBEAR" "Role": "pmcBEAR"
} }
], ],
"bearEnemyChance": 100, "bearEnemyChance": 100,
"usecEnemyChance": 85, "usecEnemyChance": 85,
"savageEnemyChance": 95, "savageEnemyChance": 95,
"savagePlayerBehaviour": "AlwaysEnemies" "savagePlayerBehaviour": "AlwaysEnemies"
}, },
"pmcbear": { "pmcbear": {
"additionalEnemyTypes": [ "additionalEnemyTypes": [
"bossPartisan", "bossPartisan",
"peacemaker", "peacemaker",
"skier", "skier",
"ravangeZryachiyEvent" "ravangeZryachiyEvent",
"infectedAssault",
"infectedPmc",
"infectedCivil",
"infectedLaborant",
"infectedTagilla"
], ],
"additionalFriendlyTypes": [ "additionalFriendlyTypes": ["shooterBTR", "sectactPriestEvent", "peacefullZryachiyEvent"],
"shooterBTR", "chancedEnemies": [
"sectactPriestEvent", {
"peacefullZryachiyEvent"
],
"chancedEnemies": [{
"EnemyChance": 100, "EnemyChance": 100,
"Role": "assault" "Role": "assault"
}, { },
{
"EnemyChance": 100, "EnemyChance": 100,
"Role": "marksman" "Role": "marksman"
}, { },
{
"EnemyChance": 85, "EnemyChance": 85,
"Role": "pmcBEAR" "Role": "pmcBEAR"
}, { },
"EnemyChance": 100, {
"Role": "pmcUSEC" "EnemyChance": 100,
} "Role": "pmcUSEC"
}
], ],
"bearEnemyChance": 85, "bearEnemyChance": 85,
"usecEnemyChance": 100, "usecEnemyChance": 100,
"savageEnemyChance": 95, "savageEnemyChance": 95,
"savagePlayerBehaviour": "AlwaysEnemies" "savagePlayerBehaviour": "AlwaysEnemies"
} }
}, },
"forceHealingItemsIntoSecure": true, "forceHealingItemsIntoSecure": true,

View File

@ -0,0 +1,2440 @@
{
"appearance": {
"body": {
"670d1a053460753f070bb9b3": 5,
"670d1a5cd2d5ce45140289c3": 5,
"670d1a4d6f8cc0145f0a0744": 1,
"670d1a396f8cc0145f0a0742": 6,
"670d1a2be002387b8802950e": 4,
"670d1a81b7a8f34fce080717": 5,
"670d1a6f3460753f070bc0d9": 6,
"670d1a92d2d5ce4514028b90": 2,
"670d1a13e002387b8802950c": 2
},
"feet": {
"670fb78d5ce1f9ca3b04b6c6": 8,
"670fb7d425772b9ffb0c7f3a": 4,
"670fb7bd2e9d3564120e91c7": 8,
"670fb7a4e6040a23520aa5d0": 5
},
"hands": {
"5cc2e68f14c02e28b47de290": 1
},
"head": {
"670d18b5032591157e0c353e": 9,
"670d18a3b7a8f34fce07fda9": 5,
"670d18746f8cc0145f0a0314": 8,
"670d18827ca0004a2a022603": 3,
"670d1892d2d5ce4514027e8a": 10
},
"voice": {
"Zombie_Generic": 3,
"Zombie_Fast": 2,
"Zombie_Medium": 1
}
},
"experience": {
"level": {
"min": 0,
"max": 1
},
"reward": {
"min": 20,
"max": 20
},
"standingForKill": 0,
"aggressorBonus": 0
},
"health": {
"Hydration": {
"min": 100,
"max": 100
},
"Energy": {
"min": 100,
"max": 100
},
"Temperature": {
"min": 36,
"max": 40
},
"BodyParts": [
{
"Head": {
"min": 100,
"max": 100
},
"Chest": {
"min": 350,
"max": 350
},
"Stomach": {
"min": 300,
"max": 300
},
"LeftArm": {
"min": 150,
"max": 150
},
"RightArm": {
"min": 150,
"max": 150
},
"LeftLeg": {
"min": 150,
"max": 150
},
"RightLeg": {
"min": 150,
"max": 150
}
},
{
"Head": {
"min": 80,
"max": 80
},
"Chest": {
"min": 350,
"max": 350
},
"Stomach": {
"min": 300,
"max": 300
},
"LeftArm": {
"min": 120,
"max": 120
},
"RightArm": {
"min": 120,
"max": 120
},
"LeftLeg": {
"min": 120,
"max": 120
},
"RightLeg": {
"min": 120,
"max": 120
}
},
{
"Head": {
"min": 70,
"max": 70
},
"Chest": {
"min": 200,
"max": 200
},
"Stomach": {
"min": 180,
"max": 180
},
"LeftArm": {
"min": 70,
"max": 70
},
"RightArm": {
"min": 70,
"max": 70
},
"LeftLeg": {
"min": 70,
"max": 70
},
"RightLeg": {
"min": 70,
"max": 70
}
}
]
},
"skills": {
"Common": {}
},
"inventory": {
"equipment": {
"Headwear": {},
"Earpiece": {},
"FaceCover": {},
"ArmorVest": {},
"Eyewear": {},
"ArmBand": {},
"TacticalVest": {},
"Backpack": {},
"FirstPrimaryWeapon": {},
"SecondPrimaryWeapon": {},
"Holster": {
"579204f224597773d619e051": 11,
"571a12c42459771f627b58a0": 1
},
"Scabbard": {
"670ad7f1ad195290cd00da7a": 31,
"5bead2e00db834001c062938": 2,
"601948682627df266209af05": 3
},
"Pockets": {
"557ffd194bdc2d28148b457f": 1
},
"SecuredContainer": {
"5c0a794586f77461c458f892": 1
}
},
"Ammo": {
"Caliber9x18PM": {
"573719762459775a626ccbc1": 1
},
"Caliber762x25TT": {
"5736026a245977644601dc61": 2,
"5735fdcd2459776445391d61": 1
}
},
"mods": {
"579204f224597773d619e051": {
"mod_reciever": [
"6374a822e629013b9c0645c8"
],
"mod_pistolgrip": [
"6374a7e7417239a7bf00f042"
],
"mod_magazine": [
"670e8eab8c1bb0e5a7075acf"
],
"patron_in_weapon": [
"573719762459775a626ccbc1"
]
},
"6374a822e629013b9c0645c8": {
"mod_sight_rear": [
"63c6adcfb4ba094317063742"
]
},
"571a12c42459771f627b58a0": {
"mod_barrel": [
"571a26d524597720680fbe8a"
],
"mod_pistol_grip": [
"571a282c2459771fb2755a69"
],
"mod_magazine": [
"671d85439ae8365d69117ba6"
],
"patron_in_weapon": [
"5736026a245977644601dc61",
"5735fdcd2459776445391d61"
]
}
},
"items": {
"TacticalVest": {},
"Pockets": {},
"Backpack": {},
"SecuredContainer": {},
"SpecialLoot": {}
}
},
"firstName": [
"???"
],
"lastName": [],
"difficulty": {
"easy": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
"MAX_AIM_PRECICING": 3,
"BETTER_PRECICING_COEF": 0.7,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.8,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 101,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.85,
"DAMAGE_TO_DISCARD_AIM_0_100": 100,
"MIN_TIME_DISCARD_AIM_SEC": 2.9,
"MAX_TIME_DISCARD_AIM_SEC": 3.2,
"XZ_COEF": 0.75,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.3,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 1.77,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
"BASE_HIT_AFFECTION_MAX_ANG": 28,
"BASE_SHIEF": 1,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.7,
"SCATTERING_DIST_MODIF_CLOSE": 0.85,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.7,
"TIME_COEF_IF_MOVE": 1.5,
"BOT_MOVE_IF_DELTA": 0.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.4,
"MAX_VISION_GRASS_METERS_FLARE": 7,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
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"POSIBLE_VISION_SPACE": 1.2,
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"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.0001,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 43,
"ENEMY_LIGHT_ADD": 45,
"ANGLE_FOR_GETUP": 30,
"ENEMY_LIGHT_START_DIST": 40,
"CAN_LOOK_TO_WALL": false,
"CHECK_HEAD_ANY_DIST": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.1,
"CAN_STOP_SHOOT_CAUSE_ANIMATOR": true,
"MAX_RECOIL_PER_METER": 0.2,
"HORIZONT_RECOIL_COEF": 0.4,
"WAIT_NEXT_SINGLE_SHOT": 1,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.8,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.1,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 76,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 333,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 0,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
"LOW_DIST_TO_CHANGE_WEAPON": 10,
"FAR_DIST_TO_CHANGE_WEAPON": 50,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"MELEE_ATTACK_ZIG_ZAG": true,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"GrenadePerMeter": 0.2,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 30,
"CHANCE_RUN_FLASHED_100": 0,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.3,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 5,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 25,
"CLOSE_TO_SMOKE_TIME_DELTA": 7,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.7,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": false,
"MAX_THROW_POWER": 15.7,
"GrenadePrecision": 0.3,
"GRENADE_PRECISION_PORTALS": 0.05,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 3,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 45,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 10,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": true,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
"DEAD_BODY_LOOK_PERIOD": 8,
"LOOK_TIME_BASE": 12,
"CAN_CHOOSE_RESERV": true,
"DO_RANDOM_DROP_ITEM": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": false,
"CAN_LOOK_TO_DEADBODIES": true,
"CAN_FRIENDLY_TILT": true,
"CAN_HARD_AIM": true,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 15.1,
"CHANGE_WAY_TIME": 125.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.5,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 50,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 30,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_WATCH_SECOND_WEAPON": true,
"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.45,
"DISPERSION_COEF": 1.6,
"CLOSE_DIST": 10,
"FAR_DIST": 30,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0.85,
"HEAR_DELAY_WHEN_HAVE_SMT": 0.56,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"HOW_WORK_OVER_DEAD_BODY": 2,
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_LEAVE_MAP": 23,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHACE_TO_DEACTIVATE": 50,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 10,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
"CHECK_MARK_OF_UNKNOWS": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_TAKE_ITEMS": true,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 1,
"GROUP_EXACTLY_PHRASE_DELAY": 24,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
"STANDART_AMBUSH_DIST": 200,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"WILL_PERSUE_AXEMAN": true,
"MAY_BE_CALLED_FOR_HELP": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 50,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
"VisibleAngle": 130,
"VisibleDistance": 110,
"GainSightCoef": 0.2,
"ScatteringPerMeter": 0.07,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 1.05,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.3,
"WaitInCoverBetweenShotsSec": 1.5
},
"Scattering": {
"MinScatter": 0.015,
"WorkingScatter": 0.15,
"MaxScatter": 0.3,
"SpeedUp": 0.6,
"SpeedUpAim": 1.8,
"SpeedDown": -0.2,
"ToSlowBotSpeed": 1.8,
"ToLowBotSpeed": 2.8,
"ToUpBotSpeed": 4.3,
"MovingSlowCoef": 1.4,
"ToLowBotAngularSpeed": 140,
"ToStopBotAngularSpeed": 80,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.03,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.015,
"AMPLITUDE_SPEED": 0.001,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"normal": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
"MAX_AIM_PRECICING": 2,
"BETTER_PRECICING_COEF": 0.8,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.75,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.85,
"DAMAGE_TO_DISCARD_AIM_0_100": 96,
"MIN_TIME_DISCARD_AIM_SEC": 2.3,
"MAX_TIME_DISCARD_AIM_SEC": 3.1,
"XZ_COEF": 0.65,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.25,
"FIRST_CONTACT_ADD_SEC": 0.05,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 1.17,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
"BASE_HIT_AFFECTION_MAX_ANG": 24,
"BASE_SHIEF": 0.8,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.7,
"SCATTERING_DIST_MODIF_CLOSE": 0.82,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.6,
"TIME_COEF_IF_MOVE": 1.5,
"BOT_MOVE_IF_DELTA": 0.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"ANGLE_FOR_GETUP": 30,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.4,
"MAX_VISION_GRASS_METERS_FLARE": 7,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.25,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.0001,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 43,
"ENEMY_LIGHT_ADD": 45,
"ENEMY_LIGHT_START_DIST": 40,
"CAN_LOOK_TO_WALL": false,
"CHECK_HEAD_ANY_DIST": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"CAN_STOP_SHOOT_CAUSE_ANIMATOR": true,
"RECOIL_PER_METER": 0.1,
"MAX_RECOIL_PER_METER": 0.2,
"HORIZONT_RECOIL_COEF": 0.4,
"WAIT_NEXT_SINGLE_SHOT": 1,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.8,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.1,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 76,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 333,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 0,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
"LOW_DIST_TO_CHANGE_WEAPON": 10,
"FAR_DIST_TO_CHANGE_WEAPON": 50,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85,
"DIST_TO_STOP_SPRINT_MELEE": 3
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"MELEE_ATTACK_ZIG_ZAG": true,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"GrenadePerMeter": 0.15,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 30,
"CHANCE_RUN_FLASHED_100": 0,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.3,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 5,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 25,
"CLOSE_TO_SMOKE_TIME_DELTA": 7,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.7,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": false,
"MAX_THROW_POWER": 16.7,
"GrenadePrecision": 0.2,
"GRENADE_PRECISION_PORTALS": 0.02,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 3,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 45,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 7,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": true,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
"DEAD_BODY_LOOK_PERIOD": 8,
"LOOK_TIME_BASE": 12,
"CAN_FRIENDLY_TILT": true,
"CAN_HARD_AIM": true,
"CAN_CHOOSE_RESERV": true,
"DO_RANDOM_DROP_ITEM": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": false,
"CAN_LOOK_TO_DEADBODIES": true,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 15.1,
"CHANGE_WAY_TIME": 125.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.75,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 50,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 30,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_WATCH_SECOND_WEAPON": true,
"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.65,
"DISPERSION_COEF": 2.6,
"CLOSE_DIST": 10,
"FAR_DIST": 30,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0.75,
"HEAR_DELAY_WHEN_HAVE_SMT": 0.5,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"HOW_WORK_OVER_DEAD_BODY": 2,
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_LEAVE_MAP": 23,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"CAN_TAKE_ITEMS": true,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"CHACE_TO_DEACTIVATE": 50,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 10,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
"CHECK_MARK_OF_UNKNOWS": false,
"CAN_RECIVE_PLAYER_REQUESTS": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"DEFAULT_ENEMY_SAVAGE": true,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 1,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
"STANDART_AMBUSH_DIST": 200,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"WILL_PERSUE_AXEMAN": true,
"MAY_BE_CALLED_FOR_HELP": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 50,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
"VisibleAngle": 130,
"VisibleDistance": 120,
"GainSightCoef": 0.2,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.1,
"DamageCoeff": 1,
"HearingSense": 1.85,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.3,
"WaitInCoverBetweenShotsSec": 1.5
},
"Scattering": {
"MinScatter": 0.015,
"WorkingScatter": 0.15,
"MaxScatter": 0.3,
"SpeedUp": 0.6,
"SpeedUpAim": 1.8,
"SpeedDown": -0.2,
"ToSlowBotSpeed": 1.8,
"ToLowBotSpeed": 2.8,
"ToUpBotSpeed": 4.3,
"MovingSlowCoef": 1.4,
"ToLowBotAngularSpeed": 140,
"ToStopBotAngularSpeed": 80,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.03,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.015,
"AMPLITUDE_SPEED": 0.001,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"hard": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
"MAX_AIM_PRECICING": 2,
"BETTER_PRECICING_COEF": 0.8,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.65,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.85,
"DAMAGE_TO_DISCARD_AIM_0_100": 96,
"MIN_TIME_DISCARD_AIM_SEC": 2.3,
"MAX_TIME_DISCARD_AIM_SEC": 2.6,
"XZ_COEF": 0.65,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.2,
"FIRST_CONTACT_ADD_SEC": 0.05,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
"BASE_HIT_AFFECTION_MAX_ANG": 18,
"BASE_SHIEF": 0.5,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.65,
"SCATTERING_DIST_MODIF_CLOSE": 0.8,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.5,
"TIME_COEF_IF_MOVE": 1.5,
"BOT_MOVE_IF_DELTA": 0.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"ANGLE_FOR_GETUP": 30,
"MAX_VISION_GRASS_METERS": 0.4,
"MAX_VISION_GRASS_METERS_FLARE": 7,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
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"GOAL_TO_FULL_DISSAPEAR": 0.25,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.0001,
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"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 43,
"ENEMY_LIGHT_ADD": 45,
"ENEMY_LIGHT_START_DIST": 40,
"CAN_LOOK_TO_WALL": false,
"CHECK_HEAD_ANY_DIST": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
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"RECOIL_PER_METER": 0.1,
"CAN_STOP_SHOOT_CAUSE_ANIMATOR": true,
"MAX_RECOIL_PER_METER": 0.2,
"HORIZONT_RECOIL_COEF": 0.4,
"WAIT_NEXT_SINGLE_SHOT": 2.65,
"USE_SINGLE_SHOT_SERIES": true,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.8,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.1,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 0,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 333,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 0,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
"LOW_DIST_TO_CHANGE_WEAPON": 10,
"FAR_DIST_TO_CHANGE_WEAPON": 50,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"MELEE_ATTACK_ZIG_ZAG": true,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 30,
"CHANCE_RUN_FLASHED_100": 0,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.3,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 5,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 25,
"CLOSE_TO_SMOKE_TIME_DELTA": 7,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.7,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": false,
"MAX_THROW_POWER": 16.7,
"GrenadePrecision": 0.1,
"GRENADE_PRECISION_PORTALS": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 3,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 45,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 10,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": true,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
"DEAD_BODY_LOOK_PERIOD": 8,
"LOOK_TIME_BASE": 12,
"CAN_LOOK_TO_DEADBODIES": true,
"CAN_CHOOSE_RESERV": true,
"DO_RANDOM_DROP_ITEM": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": false,
"CAN_FRIENDLY_TILT": true,
"CAN_HARD_AIM": true,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 15.1,
"CHANGE_WAY_TIME": 125.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.75,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 50,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 30,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_WATCH_SECOND_WEAPON": true,
"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 2,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.7,
"DISPERSION_COEF": 3.6,
"CLOSE_DIST": 10,
"FAR_DIST": 30,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0.75,
"HEAR_DELAY_WHEN_HAVE_SMT": 0.5,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"HOW_WORK_OVER_DEAD_BODY": 2,
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_LEAVE_MAP": 23,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"CAN_TAKE_ITEMS": true,
"CHECK_MARK_OF_UNKNOWS": false,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 10,
"CHACE_TO_DEACTIVATE": 50,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 1,
"GROUP_EXACTLY_PHRASE_DELAY": 24,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
"STANDART_AMBUSH_DIST": 200,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"WILL_PERSUE_AXEMAN": true,
"MAY_BE_CALLED_FOR_HELP": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 50,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
"VisibleAngle": 140,
"VisibleDistance": 130,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.1,
"DamageCoeff": 1,
"HearingSense": 2.85,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.3,
"WaitInCoverBetweenShotsSec": 1.5
},
"Scattering": {
"MinScatter": 0.015,
"WorkingScatter": 0.15,
"MaxScatter": 0.3,
"SpeedUp": 0.6,
"SpeedUpAim": 1.8,
"SpeedDown": -0.2,
"ToSlowBotSpeed": 1.8,
"ToLowBotSpeed": 2.8,
"ToUpBotSpeed": 4.3,
"MovingSlowCoef": 1.4,
"ToLowBotAngularSpeed": 140,
"ToStopBotAngularSpeed": 80,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.03,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.015,
"AMPLITUDE_SPEED": 0.001,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"impossible": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
"MAX_AIM_PRECICING": 3,
"BETTER_PRECICING_COEF": 0.7,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.8,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 101,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.85,
"DAMAGE_TO_DISCARD_AIM_0_100": 100,
"MIN_TIME_DISCARD_AIM_SEC": 2.9,
"MAX_TIME_DISCARD_AIM_SEC": 3.2,
"XZ_COEF": 0.75,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.3,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 1.77,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
"BASE_HIT_AFFECTION_MAX_ANG": 28,
"BASE_SHIEF": 1,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.7,
"SCATTERING_DIST_MODIF_CLOSE": 0.85,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.7,
"TIME_COEF_IF_MOVE": 1.5,
"BOT_MOVE_IF_DELTA": 0.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.4,
"MAX_VISION_GRASS_METERS_FLARE": 7,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
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}
}

View File

@ -0,0 +1,2406 @@
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"RightArm": {
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"max": 150
},
"LeftLeg": {
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"RightLeg": {
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}
},
{
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},
"Chest": {
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"Stomach": {
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},
"LeftArm": {
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},
"RightArm": {
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"max": 60
},
"LeftLeg": {
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"max": 65
},
"RightLeg": {
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"max": 65
}
}
]
},
"skills": {
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},
"inventory": {
"equipment": {
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"Earpiece": {},
"FaceCover": {},
"ArmorVest": {},
"Eyewear": {},
"ArmBand": {},
"TacticalVest": {},
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"FirstPrimaryWeapon": {},
"SecondPrimaryWeapon": {},
"Holster": {
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"Pockets": {
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},
"Ammo": {
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},
"mods": {
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"mod_magazine": [
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],
"patron_in_weapon": [
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},
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"items": {
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"SpecialLoot": {}
}
},
"firstName": [
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],
"lastName": [],
"difficulty": {
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
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"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
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"MIN_CAN_LAY_DIST": 11,
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"LAY_CHANCE_DANGER": 40,
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},
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"PANIC_COEF": 1.2,
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"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
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"DANGER_UP_POINT": 1.3,
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"MAX_TIME_DISCARD_AIM_SEC": 3.2,
"XZ_COEF": 0.75,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.3,
"FIRST_CONTACT_ADD_SEC": 0.1,
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"BASE_HIT_AFFECTION_DELAY_SEC": 1.77,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
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"BASE_SHIEF": 1,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.7,
"SCATTERING_DIST_MODIF_CLOSE": 0.85,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.7,
"TIME_COEF_IF_MOVE": 1.5,
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"NEXT_SHOT_MISS_CHANCE_100": 100,
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"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
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"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
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"MAX_VISION_GRASS_METERS": 0.4,
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"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
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"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.25,
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"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
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"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 43,
"ENEMY_LIGHT_ADD": 45,
"ANGLE_FOR_GETUP": 30,
"ENEMY_LIGHT_START_DIST": 40,
"CAN_LOOK_TO_WALL": false,
"CHECK_HEAD_ANY_DIST": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
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},
"Shoot": {
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"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
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"RUN_DIST_NO_AMMO": 25,
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"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
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"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
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},
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"START_SLOW_DIST": 1.5,
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"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
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"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
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},
"Grenade": {
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"MIN_DIST_NOT_TO_THROW": 8,
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"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"GrenadePerMeter": 0.2,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
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"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
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"DELTA_GRENADE_START_TIME": 0.7,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": false,
"MAX_THROW_POWER": 15.7,
"GrenadePrecision": 0.3,
"GRENADE_PRECISION_PORTALS": 0.05,
"STOP_WHEN_THROW_GRENADE": true,
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"CAN_THROW_STRAIGHT_CONTACT": true,
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"ANG_TYPE": 4
},
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},
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
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"MIN_DIST_TO_ENEMY": 9,
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"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
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"CLOSE_DIST_POINT_SQRT": 4,
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"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 10,
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"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": true,
"SHOOT_NEAR_TO_LEAVE": 2,
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"HITS_TO_LEAVE_COVER": 1,
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"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
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},
"Patrol": {
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"LOOK_TIME_BASE": 12,
"CAN_CHOOSE_RESERV": true,
"DO_RANDOM_DROP_ITEM": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": false,
"CAN_LOOK_TO_DEADBODIES": true,
"CAN_FRIENDLY_TILT": true,
"CAN_HARD_AIM": true,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 15.1,
"CHANGE_WAY_TIME": 125.1,
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"VISION_DIST_COEF_PEACE": 0.5,
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"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
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"CHANCE_TO_CHANGE_WAY_0_100": 50,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 30,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_WATCH_SECOND_WEAPON": true,
"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.45,
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"FAR_DIST": 30,
"SOUND_DIR_DEEFREE": 30,
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"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0.85,
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},
"Mind": {
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"TIME_LEAVE_MAP": 23,
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"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"DIST_TO_STOP_RUN_ENEMY": 15,
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"BULLET_FEEL_DIST": 360,
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"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHACE_TO_DEACTIVATE": 50,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 10,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
"CHECK_MARK_OF_UNKNOWS": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_TAKE_ITEMS": true,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 1,
"GROUP_EXACTLY_PHRASE_DELAY": 24,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
"STANDART_AMBUSH_DIST": 200,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"WILL_PERSUE_AXEMAN": true,
"MAY_BE_CALLED_FOR_HELP": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
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"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
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"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
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"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
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"MAX_DIST_DECIDER_TO_SEND": 35,
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"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 50,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
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"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
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"VisibleDistance": 110,
"GainSightCoef": 0.2,
"ScatteringPerMeter": 0.07,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 1.05,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.3,
"WaitInCoverBetweenShotsSec": 1.5
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.3,
"SpeedUp": 0.6,
"SpeedUpAim": 1.8,
"SpeedDown": -0.2,
"ToSlowBotSpeed": 1.8,
"ToLowBotSpeed": 2.8,
"ToUpBotSpeed": 4.3,
"MovingSlowCoef": 1.4,
"ToLowBotAngularSpeed": 140,
"ToStopBotAngularSpeed": 80,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.03,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.015,
"AMPLITUDE_SPEED": 0.001,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.8,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.75,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.85,
"DAMAGE_TO_DISCARD_AIM_0_100": 96,
"MIN_TIME_DISCARD_AIM_SEC": 2.3,
"MAX_TIME_DISCARD_AIM_SEC": 3.1,
"XZ_COEF": 0.65,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.25,
"FIRST_CONTACT_ADD_SEC": 0.05,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 1.17,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
"BASE_HIT_AFFECTION_MAX_ANG": 24,
"BASE_SHIEF": 0.8,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.7,
"SCATTERING_DIST_MODIF_CLOSE": 0.82,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.6,
"TIME_COEF_IF_MOVE": 1.5,
"BOT_MOVE_IF_DELTA": 0.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"ANGLE_FOR_GETUP": 30,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.4,
"MAX_VISION_GRASS_METERS_FLARE": 7,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.25,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.0001,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 43,
"ENEMY_LIGHT_ADD": 45,
"ENEMY_LIGHT_START_DIST": 40,
"CAN_LOOK_TO_WALL": false,
"CHECK_HEAD_ANY_DIST": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"CAN_STOP_SHOOT_CAUSE_ANIMATOR": true,
"RECOIL_PER_METER": 0.1,
"MAX_RECOIL_PER_METER": 0.2,
"HORIZONT_RECOIL_COEF": 0.4,
"WAIT_NEXT_SINGLE_SHOT": 1,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.8,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.1,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 76,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 333,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 0,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
"LOW_DIST_TO_CHANGE_WEAPON": 10,
"FAR_DIST_TO_CHANGE_WEAPON": 50,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85,
"DIST_TO_STOP_SPRINT_MELEE": 3
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"GrenadePerMeter": 0.15,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 30,
"CHANCE_RUN_FLASHED_100": 0,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.3,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 5,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 25,
"CLOSE_TO_SMOKE_TIME_DELTA": 7,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.7,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": false,
"MAX_THROW_POWER": 16.7,
"GrenadePrecision": 0.2,
"GRENADE_PRECISION_PORTALS": 0.02,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 3,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 45,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 7,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": true,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
"DEAD_BODY_LOOK_PERIOD": 8,
"LOOK_TIME_BASE": 12,
"CAN_FRIENDLY_TILT": true,
"CAN_HARD_AIM": true,
"CAN_CHOOSE_RESERV": true,
"DO_RANDOM_DROP_ITEM": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": false,
"CAN_LOOK_TO_DEADBODIES": true,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 15.1,
"CHANGE_WAY_TIME": 125.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.75,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 50,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 30,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_WATCH_SECOND_WEAPON": true,
"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 2,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.65,
"DISPERSION_COEF": 2.6,
"CLOSE_DIST": 10,
"FAR_DIST": 30,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0.75,
"HEAR_DELAY_WHEN_HAVE_SMT": 0.5,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"HOW_WORK_OVER_DEAD_BODY": 2,
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_LEAVE_MAP": 23,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"CAN_TAKE_ITEMS": true,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"CHACE_TO_DEACTIVATE": 50,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 10,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
"CHECK_MARK_OF_UNKNOWS": false,
"CAN_RECIVE_PLAYER_REQUESTS": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"DEFAULT_ENEMY_SAVAGE": true,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 1,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
"STANDART_AMBUSH_DIST": 200,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"WILL_PERSUE_AXEMAN": true,
"MAY_BE_CALLED_FOR_HELP": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 50,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
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"VisibleDistance": 120,
"GainSightCoef": 0.2,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.1,
"DamageCoeff": 1,
"HearingSense": 1.85,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.3,
"WaitInCoverBetweenShotsSec": 1.5
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.3,
"SpeedUp": 0.6,
"SpeedUpAim": 1.8,
"SpeedDown": -0.2,
"ToSlowBotSpeed": 1.8,
"ToLowBotSpeed": 2.8,
"ToUpBotSpeed": 4.3,
"MovingSlowCoef": 1.4,
"ToLowBotAngularSpeed": 140,
"ToStopBotAngularSpeed": 80,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.03,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.015,
"AMPLITUDE_SPEED": 0.001,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.8,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.65,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.85,
"DAMAGE_TO_DISCARD_AIM_0_100": 96,
"MIN_TIME_DISCARD_AIM_SEC": 2.3,
"MAX_TIME_DISCARD_AIM_SEC": 2.6,
"XZ_COEF": 0.65,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.2,
"FIRST_CONTACT_ADD_SEC": 0.05,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
"BASE_HIT_AFFECTION_MAX_ANG": 18,
"BASE_SHIEF": 0.5,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.65,
"SCATTERING_DIST_MODIF_CLOSE": 0.8,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.5,
"TIME_COEF_IF_MOVE": 1.5,
"BOT_MOVE_IF_DELTA": 0.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"ANGLE_FOR_GETUP": 30,
"MAX_VISION_GRASS_METERS": 0.4,
"MAX_VISION_GRASS_METERS_FLARE": 7,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.25,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.0001,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 43,
"ENEMY_LIGHT_ADD": 45,
"ENEMY_LIGHT_START_DIST": 40,
"CAN_LOOK_TO_WALL": false,
"CHECK_HEAD_ANY_DIST": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.1,
"CAN_STOP_SHOOT_CAUSE_ANIMATOR": true,
"MAX_RECOIL_PER_METER": 0.2,
"HORIZONT_RECOIL_COEF": 0.4,
"WAIT_NEXT_SINGLE_SHOT": 2,
"USE_SINGLE_SHOT_SERIES": true,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.8,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.1,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 0,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 333,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 0,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
"LOW_DIST_TO_CHANGE_WEAPON": 10,
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"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 30,
"CHANCE_RUN_FLASHED_100": 0,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.3,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 5,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 25,
"CLOSE_TO_SMOKE_TIME_DELTA": 7,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.7,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": false,
"MAX_THROW_POWER": 16.7,
"GrenadePrecision": 0.1,
"GRENADE_PRECISION_PORTALS": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 3,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 45,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 10,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": true,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
"DEAD_BODY_LOOK_PERIOD": 8,
"LOOK_TIME_BASE": 12,
"CAN_LOOK_TO_DEADBODIES": true,
"CAN_CHOOSE_RESERV": true,
"DO_RANDOM_DROP_ITEM": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": false,
"CAN_FRIENDLY_TILT": true,
"CAN_HARD_AIM": true,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 15.1,
"CHANGE_WAY_TIME": 125.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.75,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 50,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 30,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_WATCH_SECOND_WEAPON": true,
"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.7,
"DISPERSION_COEF": 3.6,
"CLOSE_DIST": 10,
"FAR_DIST": 30,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0.75,
"HEAR_DELAY_WHEN_HAVE_SMT": 0.5,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"HOW_WORK_OVER_DEAD_BODY": 2,
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_LEAVE_MAP": 23,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"CAN_TAKE_ITEMS": true,
"CHECK_MARK_OF_UNKNOWS": false,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 10,
"CHACE_TO_DEACTIVATE": 50,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 1,
"GROUP_EXACTLY_PHRASE_DELAY": 24,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
"STANDART_AMBUSH_DIST": 200,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"WILL_PERSUE_AXEMAN": true,
"MAY_BE_CALLED_FOR_HELP": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
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"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 50,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
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"VisibleDistance": 130,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.1,
"DamageCoeff": 1,
"HearingSense": 2.85,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.3,
"WaitInCoverBetweenShotsSec": 1.5
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.3,
"SpeedUp": 0.6,
"SpeedUpAim": 1.8,
"SpeedDown": -0.2,
"ToSlowBotSpeed": 1.8,
"ToLowBotSpeed": 2.8,
"ToUpBotSpeed": 4.3,
"MovingSlowCoef": 1.4,
"ToLowBotAngularSpeed": 140,
"ToStopBotAngularSpeed": 80,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.03,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.015,
"AMPLITUDE_SPEED": 0.001,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.7,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.8,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.85,
"DAMAGE_TO_DISCARD_AIM_0_100": 100,
"MIN_TIME_DISCARD_AIM_SEC": 2.9,
"MAX_TIME_DISCARD_AIM_SEC": 3.2,
"XZ_COEF": 0.75,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.3,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 1.77,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
"BASE_HIT_AFFECTION_MAX_ANG": 28,
"BASE_SHIEF": 1,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.7,
"SCATTERING_DIST_MODIF_CLOSE": 0.85,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.7,
"TIME_COEF_IF_MOVE": 1.5,
"BOT_MOVE_IF_DELTA": 0.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.4,
"MAX_VISION_GRASS_METERS_FLARE": 7,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.25,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.0001,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 43,
"ENEMY_LIGHT_ADD": 45,
"ANGLE_FOR_GETUP": 30,
"ENEMY_LIGHT_START_DIST": 40,
"CAN_LOOK_TO_WALL": false,
"CHECK_HEAD_ANY_DIST": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.1,
"CAN_STOP_SHOOT_CAUSE_ANIMATOR": true,
"MAX_RECOIL_PER_METER": 0.2,
"HORIZONT_RECOIL_COEF": 0.4,
"WAIT_NEXT_SINGLE_SHOT": 1,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.8,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.1,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 76,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 333,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 0,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
"LOW_DIST_TO_CHANGE_WEAPON": 10,
"FAR_DIST_TO_CHANGE_WEAPON": 50,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"GrenadePerMeter": 0.2,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 30,
"CHANCE_RUN_FLASHED_100": 0,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.3,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 5,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 25,
"CLOSE_TO_SMOKE_TIME_DELTA": 7,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.7,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": false,
"MAX_THROW_POWER": 15.7,
"GrenadePrecision": 0.3,
"GRENADE_PRECISION_PORTALS": 0.05,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 3,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 45,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 10,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": true,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
"DEAD_BODY_LOOK_PERIOD": 8,
"LOOK_TIME_BASE": 12,
"CAN_CHOOSE_RESERV": true,
"DO_RANDOM_DROP_ITEM": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": false,
"CAN_LOOK_TO_DEADBODIES": true,
"CAN_FRIENDLY_TILT": true,
"CAN_HARD_AIM": true,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 15.1,
"CHANGE_WAY_TIME": 125.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.5,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 50,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 30,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_WATCH_SECOND_WEAPON": true,
"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.45,
"DISPERSION_COEF": 1.6,
"CLOSE_DIST": 10,
"FAR_DIST": 30,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0.85,
"HEAR_DELAY_WHEN_HAVE_SMT": 0.56,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"HOW_WORK_OVER_DEAD_BODY": 2,
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_LEAVE_MAP": 23,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHACE_TO_DEACTIVATE": 50,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 10,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
"CHECK_MARK_OF_UNKNOWS": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_TAKE_ITEMS": true,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 1,
"GROUP_EXACTLY_PHRASE_DELAY": 24,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
"STANDART_AMBUSH_DIST": 200,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"WILL_PERSUE_AXEMAN": true,
"MAY_BE_CALLED_FOR_HELP": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
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"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 50,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
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View File

@ -0,0 +1,2407 @@
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"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.45,
"DISPERSION_COEF": 1.6,
"CLOSE_DIST": 10,
"FAR_DIST": 30,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0.85,
"HEAR_DELAY_WHEN_HAVE_SMT": 0.56,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"HOW_WORK_OVER_DEAD_BODY": 2,
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_LEAVE_MAP": 23,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHACE_TO_DEACTIVATE": 50,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 10,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
"CHECK_MARK_OF_UNKNOWS": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_TAKE_ITEMS": true,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 1,
"GROUP_EXACTLY_PHRASE_DELAY": 24,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
"STANDART_AMBUSH_DIST": 200,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"WILL_PERSUE_AXEMAN": true,
"MAY_BE_CALLED_FOR_HELP": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 50,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
"VisibleAngle": 130,
"VisibleDistance": 110,
"GainSightCoef": 0.2,
"ScatteringPerMeter": 0.07,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 1.05,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.3,
"WaitInCoverBetweenShotsSec": 1.5
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.3,
"SpeedUp": 0.6,
"SpeedUpAim": 1.8,
"SpeedDown": -0.2,
"ToSlowBotSpeed": 1.8,
"ToLowBotSpeed": 2.8,
"ToUpBotSpeed": 4.3,
"MovingSlowCoef": 1.4,
"ToLowBotAngularSpeed": 140,
"ToStopBotAngularSpeed": 80,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.03,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.015,
"AMPLITUDE_SPEED": 0.001,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"normal": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.8,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.75,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.85,
"DAMAGE_TO_DISCARD_AIM_0_100": 96,
"MIN_TIME_DISCARD_AIM_SEC": 2.3,
"MAX_TIME_DISCARD_AIM_SEC": 3.1,
"XZ_COEF": 0.65,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.25,
"FIRST_CONTACT_ADD_SEC": 0.05,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 1.17,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
"BASE_HIT_AFFECTION_MAX_ANG": 24,
"BASE_SHIEF": 0.8,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.7,
"SCATTERING_DIST_MODIF_CLOSE": 0.82,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.6,
"TIME_COEF_IF_MOVE": 1.5,
"BOT_MOVE_IF_DELTA": 0.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"ANGLE_FOR_GETUP": 30,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.4,
"MAX_VISION_GRASS_METERS_FLARE": 7,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.25,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.0001,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 43,
"ENEMY_LIGHT_ADD": 45,
"ENEMY_LIGHT_START_DIST": 40,
"CAN_LOOK_TO_WALL": false,
"CHECK_HEAD_ANY_DIST": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"CAN_STOP_SHOOT_CAUSE_ANIMATOR": true,
"RECOIL_PER_METER": 0.1,
"MAX_RECOIL_PER_METER": 0.2,
"HORIZONT_RECOIL_COEF": 0.4,
"WAIT_NEXT_SINGLE_SHOT": 1,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.8,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.1,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 76,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 333,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 0,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
"LOW_DIST_TO_CHANGE_WEAPON": 10,
"FAR_DIST_TO_CHANGE_WEAPON": 50,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85,
"DIST_TO_STOP_SPRINT_MELEE": 3
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
"Grenade": {
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"GrenadePerMeter": 0.15,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 30,
"CHANCE_RUN_FLASHED_100": 0,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.3,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 5,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 25,
"CLOSE_TO_SMOKE_TIME_DELTA": 7,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.7,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": false,
"MAX_THROW_POWER": 16.7,
"GrenadePrecision": 0.2,
"GRENADE_PRECISION_PORTALS": 0.02,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 3,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 45,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 7,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": true,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
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"LOOK_TIME_BASE": 12,
"CAN_FRIENDLY_TILT": true,
"CAN_HARD_AIM": true,
"CAN_CHOOSE_RESERV": true,
"DO_RANDOM_DROP_ITEM": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": false,
"CAN_LOOK_TO_DEADBODIES": true,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 15.1,
"CHANGE_WAY_TIME": 125.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.75,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 50,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 30,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_WATCH_SECOND_WEAPON": true,
"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.65,
"DISPERSION_COEF": 2.6,
"CLOSE_DIST": 10,
"FAR_DIST": 30,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0.75,
"HEAR_DELAY_WHEN_HAVE_SMT": 0.5,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
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"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_LEAVE_MAP": 23,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"CAN_TAKE_ITEMS": true,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"CHACE_TO_DEACTIVATE": 50,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 10,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
"CHECK_MARK_OF_UNKNOWS": false,
"CAN_RECIVE_PLAYER_REQUESTS": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"DEFAULT_ENEMY_SAVAGE": true,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 1,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
"STANDART_AMBUSH_DIST": 200,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"WILL_PERSUE_AXEMAN": true,
"MAY_BE_CALLED_FOR_HELP": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 50,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
"VisibleAngle": 130,
"VisibleDistance": 120,
"GainSightCoef": 0.2,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.1,
"DamageCoeff": 1,
"HearingSense": 1.85,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.3,
"WaitInCoverBetweenShotsSec": 1.5
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.3,
"SpeedUp": 0.6,
"SpeedUpAim": 1.8,
"SpeedDown": -0.2,
"ToSlowBotSpeed": 1.8,
"ToLowBotSpeed": 2.8,
"ToUpBotSpeed": 4.3,
"MovingSlowCoef": 1.4,
"ToLowBotAngularSpeed": 140,
"ToStopBotAngularSpeed": 80,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.03,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.015,
"AMPLITUDE_SPEED": 0.001,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"hard": {
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.8,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.65,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.85,
"DAMAGE_TO_DISCARD_AIM_0_100": 96,
"MIN_TIME_DISCARD_AIM_SEC": 2.3,
"MAX_TIME_DISCARD_AIM_SEC": 2.6,
"XZ_COEF": 0.65,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.2,
"FIRST_CONTACT_ADD_SEC": 0.05,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
"BASE_HIT_AFFECTION_MAX_ANG": 18,
"BASE_SHIEF": 0.5,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.65,
"SCATTERING_DIST_MODIF_CLOSE": 0.8,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.5,
"TIME_COEF_IF_MOVE": 1.5,
"BOT_MOVE_IF_DELTA": 0.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"ANGLE_FOR_GETUP": 30,
"MAX_VISION_GRASS_METERS": 0.4,
"MAX_VISION_GRASS_METERS_FLARE": 7,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.25,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.0001,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 43,
"ENEMY_LIGHT_ADD": 45,
"ENEMY_LIGHT_START_DIST": 40,
"CAN_LOOK_TO_WALL": false,
"CHECK_HEAD_ANY_DIST": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.1,
"CAN_STOP_SHOOT_CAUSE_ANIMATOR": true,
"MAX_RECOIL_PER_METER": 0.2,
"HORIZONT_RECOIL_COEF": 0.4,
"WAIT_NEXT_SINGLE_SHOT": 1.7,
"USE_SINGLE_SHOT_SERIES": true,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.8,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.1,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 0,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 333,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 0,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
"LOW_DIST_TO_CHANGE_WEAPON": 10,
"FAR_DIST_TO_CHANGE_WEAPON": 50,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
"Grenade": {
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 30,
"CHANCE_RUN_FLASHED_100": 0,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.3,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 5,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 25,
"CLOSE_TO_SMOKE_TIME_DELTA": 7,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.7,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": false,
"MAX_THROW_POWER": 16.7,
"GrenadePrecision": 0.1,
"GRENADE_PRECISION_PORTALS": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 3,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 45,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 10,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": true,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
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"LOOK_TIME_BASE": 12,
"CAN_LOOK_TO_DEADBODIES": true,
"CAN_CHOOSE_RESERV": true,
"DO_RANDOM_DROP_ITEM": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": false,
"CAN_FRIENDLY_TILT": true,
"CAN_HARD_AIM": true,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 15.1,
"CHANGE_WAY_TIME": 125.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.75,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 50,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 30,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_WATCH_SECOND_WEAPON": true,
"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.7,
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"CLOSE_DIST": 10,
"FAR_DIST": 30,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0.75,
"HEAR_DELAY_WHEN_HAVE_SMT": 0.5,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
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"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_LEAVE_MAP": 23,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
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"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"CAN_TAKE_ITEMS": true,
"CHECK_MARK_OF_UNKNOWS": false,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 10,
"CHACE_TO_DEACTIVATE": 50,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"SURGE_KIT_ONLY_SAFE_CONTAINER": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 1,
"GROUP_EXACTLY_PHRASE_DELAY": 24,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
"STANDART_AMBUSH_DIST": 200,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"WILL_PERSUE_AXEMAN": true,
"MAY_BE_CALLED_FOR_HELP": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 50,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
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"VisibleDistance": 130,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.1,
"DamageCoeff": 1,
"HearingSense": 2.85,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.3,
"WaitInCoverBetweenShotsSec": 1.5
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.3,
"SpeedUp": 0.6,
"SpeedUpAim": 1.8,
"SpeedDown": -0.2,
"ToSlowBotSpeed": 1.8,
"ToLowBotSpeed": 2.8,
"ToUpBotSpeed": 4.3,
"MovingSlowCoef": 1.4,
"ToLowBotAngularSpeed": 140,
"ToStopBotAngularSpeed": 80,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.03,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.015,
"AMPLITUDE_SPEED": 0.001,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"impossible": {
"Lay": {
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 5,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.7,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.8,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.85,
"DAMAGE_TO_DISCARD_AIM_0_100": 100,
"MIN_TIME_DISCARD_AIM_SEC": 2.9,
"MAX_TIME_DISCARD_AIM_SEC": 3.2,
"XZ_COEF": 0.75,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.3,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 1.77,
"BASE_HIT_AFFECTION_MIN_ANG": 14,
"BASE_HIT_AFFECTION_MAX_ANG": 28,
"BASE_SHIEF": 1,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.7,
"SCATTERING_DIST_MODIF_CLOSE": 0.85,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1.7,
"TIME_COEF_IF_MOVE": 1.5,
"BOT_MOVE_IF_DELTA": 0.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 30,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.4,
"MAX_VISION_GRASS_METERS_FLARE": 7,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.25,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.0001,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 43,
"ENEMY_LIGHT_ADD": 45,
"ANGLE_FOR_GETUP": 30,
"ENEMY_LIGHT_START_DIST": 40,
"CAN_LOOK_TO_WALL": false,
"CHECK_HEAD_ANY_DIST": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.1,
"CAN_STOP_SHOOT_CAUSE_ANIMATOR": true,
"MAX_RECOIL_PER_METER": 0.2,
"HORIZONT_RECOIL_COEF": 0.4,
"WAIT_NEXT_SINGLE_SHOT": 1,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.8,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.1,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 76,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 333,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 0,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0,
"LOW_DIST_TO_CHANGE_WEAPON": 10,
"FAR_DIST_TO_CHANGE_WEAPON": 50,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"GrenadePerMeter": 0.2,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 30,
"CHANCE_RUN_FLASHED_100": 0,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.3,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 5,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 25,
"CLOSE_TO_SMOKE_TIME_DELTA": 7,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.7,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": false,
"MAX_THROW_POWER": 15.7,
"GrenadePrecision": 0.3,
"GRENADE_PRECISION_PORTALS": 0.05,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 3,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 45,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 10,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": true,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
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"LOOK_TIME_BASE": 12,
"CAN_CHOOSE_RESERV": true,
"DO_RANDOM_DROP_ITEM": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": false,
"CAN_LOOK_TO_DEADBODIES": true,
"CAN_FRIENDLY_TILT": true,
"CAN_HARD_AIM": true,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 15.1,
"CHANGE_WAY_TIME": 125.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.5,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 50,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 30,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_WATCH_SECOND_WEAPON": true,
"LOOT_PATROL_POTENTIAL_CLUSTERS_AMOUNT": 10
},
"Hearing": {
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View File

@ -0,0 +1,2492 @@
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"ANY_PART_SHOOT_TIME": 5,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.7,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.2,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 80,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
"LOW_DIST_TO_CHANGE_WEAPON": 5,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.15,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"MAX_THROW_POWER": 18.7,
"GrenadePrecision": 0.1,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 5,
"GOOD_DIST_TO_POINT_COEF": 9999,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.75,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CAN_LOOK_TO_DEADBODIES": true,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true,
"STAY_AFTER_LOOT_TIME_MIN": 10,
"STAY_AFTER_LOOT_TIME_MAX": 20,
"SPRINT_BETWEEN_CACHED_POINTS": 100
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"HOW_WORK_OVER_DEAD_BODY": 2,
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"ACTIVE_FOLLOW_PLAYER_EVENTS": false,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"STANDART_AMBUSH_DIST": 100,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"AGGRESSOR_LOYALTY_BONUS": 0,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
"BOSS_DIST_TO_WARNING": 25,
"BOSS_DIST_TO_WARNING_SQRT": 625,
"BOSS_DIST_TO_WARNING_OUT": 30,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 900,
"BOSS_DIST_TO_SHOOT": 7,
"COUNT_FOLLOWERS_TO_WARN": 0,
"BOSS_DIST_TO_SHOOT_SQRT": 49,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 65,
"MAX_DIST_COVER_BOSS_SQRT": 4225,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 2.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
"MinScatter": 0.03,
"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"normal": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"XZ_COEF": 0.4,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.67,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 2,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
"ANY_PART_SHOOT_TIME": 5,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.7,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.2,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 80,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
"LOW_DIST_TO_CHANGE_WEAPON": 5,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85,
"DIST_TO_STOP_SPRINT_MELEE": 3
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.15,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"MAX_THROW_POWER": 18.7,
"GrenadePrecision": 0.1,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 5,
"GOOD_DIST_TO_POINT_COEF": 9999,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.75,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CAN_LOOK_TO_DEADBODIES": true,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true,
"STAY_AFTER_LOOT_TIME_MIN": 10,
"STAY_AFTER_LOOT_TIME_MAX": 20,
"SPRINT_BETWEEN_CACHED_POINTS": 100
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"HOW_WORK_OVER_DEAD_BODY": 2,
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"ACTIVE_FOLLOW_PLAYER_EVENTS": false,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"STANDART_AMBUSH_DIST": 100,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"AGGRESSOR_LOYALTY_BONUS": 0,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
"BOSS_DIST_TO_WARNING": 25,
"BOSS_DIST_TO_WARNING_SQRT": 625,
"BOSS_DIST_TO_WARNING_OUT": 30,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 900,
"BOSS_DIST_TO_SHOOT": 7,
"BOSS_DIST_TO_SHOOT_SQRT": 49,
"COUNT_FOLLOWERS_TO_WARN": 0,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 65,
"MAX_DIST_COVER_BOSS_SQRT": 4225,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1,
"EFFECT_PAINKILLER": true
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 2.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
"MinScatter": 0.03,
"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"hard": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
"MAX_AIM_PRECICING": 2,
"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"XZ_COEF": 0.4,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.67,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 2,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
"ANY_PART_SHOOT_TIME": 5,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 2.3,
"USE_SINGLE_SHOT_SERIES": true,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.2,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 0,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 80,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
"LOW_DIST_TO_CHANGE_WEAPON": 5,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
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"REACH_DIST": 1.2,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.15,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"MAX_THROW_POWER": 18.7,
"GrenadePrecision": 0.1,
"GRENADE_PRECISION_PORTALS": 0.1,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 4
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 5,
"GOOD_DIST_TO_POINT_COEF": 9999,
"ENEMY_DIST_TO_GO_OUT": 1,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.75,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CAN_LOOK_TO_DEADBODIES": true,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true,
"STAY_AFTER_LOOT_TIME_MIN": 10,
"STAY_AFTER_LOOT_TIME_MAX": 20,
"SPRINT_BETWEEN_CACHED_POINTS": 100
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"HOW_WORK_OVER_DEAD_BODY": 2,
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"ACTIVE_FOLLOW_PLAYER_EVENTS": false,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"STANDART_AMBUSH_DIST": 100,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"AGGRESSOR_LOYALTY_BONUS": 0,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [],
"REVENGE_BOT_TYPES": [],
"FRIENDLY_BOT_TYPES": [
"infectedCivil",
"infectedPmc",
"infectedLaborant",
"infectedAssault",
"infectedTagilla"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false
},
"Boss": {
"BOSS_DIST_TO_WARNING": 25,
"BOSS_DIST_TO_WARNING_SQRT": 625,
"BOSS_DIST_TO_WARNING_OUT": 30,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 900,
"BOSS_DIST_TO_SHOOT": 7,
"COUNT_FOLLOWERS_TO_WARN": 0,
"BOSS_DIST_TO_SHOOT_SQRT": 49,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 65,
"MAX_DIST_COVER_BOSS_SQRT": 4225,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 2.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
"MinScatter": 0.03,
"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"impossible": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
"MAX_AIM_PRECICING": 2,
"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"HARD_AIM_CHANCE_100": 111,
"AIMING_ON_WAY": 101,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"XZ_COEF": 0.4,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.67,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 2,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
"ANY_PART_SHOOT_TIME": 5,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.8
},
"Look": {
"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.7,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.2,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
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}

View File

@ -0,0 +1,2888 @@
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},
"SpecialLoot": {}
}
},
"firstName": [
"Тагилла"
],
"lastName": [],
"difficulty": {
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
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"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
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"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
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"MAX_CAN_LAY_DIST": 200,
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},
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"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
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"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
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"BASE_SHIEF": 0.05,
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"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
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},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
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"MiddleDeltaTimeSec": 1,
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"VISIBLE_DISNACE_WITH_LIGHT": 95,
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"CAN_LOOK_TO_WALL": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
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},
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"RUN_DIST_NO_AMMO": 25,
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"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
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"USE_MELEE_COMBOS": true,
"DIST_TO_HIT_MELEE": 2.25,
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"CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
"VALIDATE_MALFUNCTION_CHANCE": 100,
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},
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"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
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"RUN_IF_CANT_SHOOT": true,
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"ETERNITY_STAMINA": true
},
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"GrenadePerMeter": 0.1,
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"BEWARE_TYPE": 2,
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"MAX_FLASHED_DIST_TO_SHOOT": 10,
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"FLASH_GRENADE_TIME_COEF": 0.1,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
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"SMOKE_CHECK_DELTA": 1,
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"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
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"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
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"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 1.2,
"SMOKE_SUPPRESS_DELTA": 20,
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"CHEAT_START_GRENADE_PLACE": true,
"CAN_THROW_STRAIGHT_CONTACT": true,
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"ANG_TYPE": 1
},
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"SMOKE_PRECICING": 1.6,
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"FLASH_VISION_DIST": 0.05,
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"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
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},
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"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
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"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
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"HIDE_TO_COVER_TIME": 1.5,
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"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
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"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": true,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 3,
"SHOOT_NEAR_SEC_PERIOD": 1,
"HITS_TO_LEAVE_COVER": 2,
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.95,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"FORCE_OPPONENT_TO_PEAEFUL": true,
"CAN_CHECK_MAGAZINE": false
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 36,
"FAR_DIST": 66,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 30,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 160,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 30,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"STANDART_AMBUSH_DIST": 100,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"CAN_TAKE_ITEMS": false,
"TALK_WITH_QUERY": true,
"CAN_EXECUTE_REQUESTS": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"FRIENDLY_BOT_TYPES": [
"bossKilla",
"assault"
],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [
"pmcBEAR",
"pmcUSEC"
],
"DEFAULT_ENEMY_USEC": true,
"DEFAULT_ENEMY_BEAR": true
},
"Boss": {
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"BOSS_DIST_TO_WARNING_SQRT": 225,
"BOSS_DIST_TO_WARNING_USEC": 15,
"BOSS_DIST_TO_WARNING_SQRT_USEC": 225,
"BOSS_DIST_TO_WARNING_BEAR": 15,
"BOSS_DIST_TO_WARNING_SQRT_BEAR": 225,
"BOSS_DIST_TO_WARNING_OUT": 20,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 400,
"BOSS_DIST_TO_SHOOT": 5,
"BOSS_DIST_TO_SHOOT_SQRT": 25,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 1,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 20,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 4,
"KILLA_CLOSEATTACK_DELAY": -1,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1,
"TAGILLA_MELEE_CHANCE_RELOAD": 75,
"TAGILLA_MELEE_CHANCE_INTERACTION": 75,
"TAGILLA_MELEE_CHANCE_INVENTORY": 75,
"TAGILLA_MELEE_CHANCE_MEDS": 75,
"TAGILLA_MELEE_CHANCE_FORCED": 75,
"EFFECT_REGENERATION_PER_MIN": 60,
"EFFECT_PAINKILLER": true
},
"Core": {
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"VisibleDistance": 137,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.1,
"ScatteringClosePerMeter": 0.1,
"DamageCoeff": 1,
"HearingSense": 3.95,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 1,
"START_DIST_TO_COV": 50
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.85,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 6,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 5,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 8,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 40,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 95,
"ENEMY_LIGHT_ADD": 43,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true,
"SELF_NIGHTVISION": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"USE_MELEE_COMBOS": true,
"DIST_TO_HIT_MELEE": 2.25,
"DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
"TRY_HIT_PERIOD_MELEE": 25,
"DIST_TO_STOP_SPRINT_MELEE": 3,
"MELEE_STOP_DIST": -0.75,
"CHANGE_WEAPON_PERIOD": 1.5,
"CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 2,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": true,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.1,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.05,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 1.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": true,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": 3,
"ANG_TYPE": 1
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 20,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": true,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 3,
"SHOOT_NEAR_SEC_PERIOD": 1,
"HITS_TO_LEAVE_COVER": 2,
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.95,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"FORCE_OPPONENT_TO_PEAEFUL": true,
"CAN_CHECK_MAGAZINE": false
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 36,
"FAR_DIST": 66,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 30,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 160,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 30,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"STANDART_AMBUSH_DIST": 100,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"CAN_TAKE_ITEMS": false,
"TALK_WITH_QUERY": true,
"CAN_EXECUTE_REQUESTS": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"FRIENDLY_BOT_TYPES": [
"bossKilla",
"assault"
],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [
"pmcBEAR",
"pmcUSEC"
],
"DEFAULT_ENEMY_USEC": true,
"DEFAULT_ENEMY_BEAR": true
},
"Boss": {
"BOSS_DIST_TO_WARNING": 15,
"BOSS_DIST_TO_WARNING_SQRT": 225,
"BOSS_DIST_TO_WARNING_USEC": 15,
"BOSS_DIST_TO_WARNING_SQRT_USEC": 225,
"BOSS_DIST_TO_WARNING_BEAR": 15,
"BOSS_DIST_TO_WARNING_SQRT_BEAR": 225,
"BOSS_DIST_TO_WARNING_OUT": 20,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 400,
"BOSS_DIST_TO_SHOOT": 5,
"BOSS_DIST_TO_SHOOT_SQRT": 25,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 1,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 20,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 4,
"KILLA_CLOSEATTACK_DELAY": -1,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1,
"TAGILLA_MELEE_CHANCE_RELOAD": 75,
"TAGILLA_MELEE_CHANCE_INTERACTION": 75,
"TAGILLA_MELEE_CHANCE_INVENTORY": 75,
"TAGILLA_MELEE_CHANCE_MEDS": 75,
"TAGILLA_MELEE_CHANCE_FORCED": 75,
"EFFECT_REGENERATION_PER_MIN": 60,
"EFFECT_PAINKILLER": true
},
"Core": {
"VisibleAngle": 180,
"VisibleDistance": 137,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.1,
"ScatteringClosePerMeter": 0.1,
"DamageCoeff": 1,
"HearingSense": 3.95,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 1,
"START_DIST_TO_COV": 50
},
"Scattering": {
"MinScatter": 0.03,
"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"hard": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.85,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 6,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 5,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 8,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 40,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 95,
"ENEMY_LIGHT_ADD": 43,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true,
"SELF_NIGHTVISION": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"USE_MELEE_COMBOS": true,
"DIST_TO_HIT_MELEE": 2.25,
"DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
"TRY_HIT_PERIOD_MELEE": 25,
"DIST_TO_STOP_SPRINT_MELEE": 3,
"MELEE_STOP_DIST": -0.75,
"CHANGE_WEAPON_PERIOD": 1.5,
"CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 2,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": true,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 4,
"REQUEST_DIST_MUST_THROW": 2,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.1,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.05,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 1.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": true,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": 3,
"ANG_TYPE": 1
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 20,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": true,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 3,
"SHOOT_NEAR_SEC_PERIOD": 1,
"HITS_TO_LEAVE_COVER": 2,
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.95,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"FORCE_OPPONENT_TO_PEAEFUL": true,
"CAN_CHECK_MAGAZINE": false
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 36,
"FAR_DIST": 66,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 30,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 160,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 30,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"STANDART_AMBUSH_DIST": 100,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"CAN_TAKE_ITEMS": false,
"TALK_WITH_QUERY": true,
"CAN_EXECUTE_REQUESTS": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"FRIENDLY_BOT_TYPES": [
"bossKilla",
"assault"
],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [
"pmcBEAR",
"pmcUSEC"
],
"DEFAULT_ENEMY_USEC": true,
"DEFAULT_ENEMY_BEAR": true
},
"Boss": {
"BOSS_DIST_TO_WARNING": 15,
"BOSS_DIST_TO_WARNING_SQRT": 225,
"BOSS_DIST_TO_WARNING_USEC": 15,
"BOSS_DIST_TO_WARNING_SQRT_USEC": 225,
"BOSS_DIST_TO_WARNING_BEAR": 15,
"BOSS_DIST_TO_WARNING_SQRT_BEAR": 225,
"BOSS_DIST_TO_WARNING_OUT": 20,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 400,
"BOSS_DIST_TO_SHOOT": 5,
"BOSS_DIST_TO_SHOOT_SQRT": 25,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 1,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 20,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 4,
"KILLA_CLOSEATTACK_DELAY": -1,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1,
"TAGILLA_MELEE_CHANCE_RELOAD": 75,
"TAGILLA_MELEE_CHANCE_INTERACTION": 75,
"TAGILLA_MELEE_CHANCE_INVENTORY": 75,
"TAGILLA_MELEE_CHANCE_MEDS": 75,
"TAGILLA_MELEE_CHANCE_FORCED": 75,
"EFFECT_REGENERATION_PER_MIN": 60,
"EFFECT_PAINKILLER": true
},
"Core": {
"VisibleAngle": 180,
"VisibleDistance": 137,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.1,
"ScatteringClosePerMeter": 0.1,
"DamageCoeff": 1,
"HearingSense": 3.95,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 1,
"START_DIST_TO_COV": 50
},
"Scattering": {
"MinScatter": 0.03,
"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"impossible": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
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"BASE_SHIEF": 0.05,
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"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
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"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
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"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
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"LightOnVisionDistance": 40,
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"FarDeltaTimeSec": 3,
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"MiddleDeltaTimeSec": 1,
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"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
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"VISIBLE_DISNACE_WITH_LIGHT": 95,
"ENEMY_LIGHT_ADD": 43,
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"CAN_LOOK_TO_WALL": false,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
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},
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
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"BASE_AUTOMATIC_TIME": 0.4,
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"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
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"SUPPRESS_BY_SHOOT_TIME": 6,
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"USE_MELEE_COMBOS": true,
"DIST_TO_HIT_MELEE": 2.25,
"DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
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"CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
"VALIDATE_MALFUNCTION_CHANCE": 100,
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"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
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"DIST_TO_CAN_CHANGE_WAY": 8,
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"UPDATE_TIME_RECAL_WAY": 7,
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"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
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"RUN_TO_COVER_MIN": 2,
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"RUN_IF_CANT_SHOOT": true,
"RUN_IF_GAOL_FAR_THEN": 10,
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},
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"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
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"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
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"REQUEST_DIST_MUST_THROW_SQRT": 4,
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"BEWARE_TYPE": 2,
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"FLASH_GRENADE_TIME_COEF": 0.1,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
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"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
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"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
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"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 1.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": true,
"CAN_THROW_STRAIGHT_CONTACT": true,
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"ANG_TYPE": 1
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
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"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
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},
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
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"HIDE_TO_COVER_TIME": 1.5,
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"OFFSET_LOOK_ALONG_WALL_ANG": 20,
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"DELTA_SEEN_FROM_COVE_LAST_POS": 5,
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"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": true,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 3,
"SHOOT_NEAR_SEC_PERIOD": 1,
"HITS_TO_LEAVE_COVER": 2,
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1
},
"Patrol": {
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"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 0.95,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"FORCE_OPPONENT_TO_PEAEFUL": true,
"CAN_CHECK_MAGAZINE": false
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 36,
"FAR_DIST": 66,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 30,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 160,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": false,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": true,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 30,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"STANDART_AMBUSH_DIST": 100,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"CAN_TAKE_ITEMS": false,
"TALK_WITH_QUERY": true,
"CAN_EXECUTE_REQUESTS": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"FRIENDLY_BOT_TYPES": [
"bossKilla",
"assault"
],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": [
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"pmcUSEC"
],
"DEFAULT_ENEMY_USEC": true,
"DEFAULT_ENEMY_BEAR": true
},
"Boss": {
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"BOSS_DIST_TO_WARNING_SQRT": 225,
"BOSS_DIST_TO_WARNING_USEC": 15,
"BOSS_DIST_TO_WARNING_SQRT_USEC": 225,
"BOSS_DIST_TO_WARNING_BEAR": 15,
"BOSS_DIST_TO_WARNING_SQRT_BEAR": 225,
"BOSS_DIST_TO_WARNING_OUT": 20,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 400,
"BOSS_DIST_TO_SHOOT": 5,
"BOSS_DIST_TO_SHOOT_SQRT": 25,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 1,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_SEARCH_METERS": 20,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 4,
"KILLA_CLOSEATTACK_DELAY": -1,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1,
"TAGILLA_MELEE_CHANCE_RELOAD": 75,
"TAGILLA_MELEE_CHANCE_INTERACTION": 75,
"TAGILLA_MELEE_CHANCE_INVENTORY": 75,
"TAGILLA_MELEE_CHANCE_MEDS": 75,
"TAGILLA_MELEE_CHANCE_FORCED": 75,
"EFFECT_REGENERATION_PER_MIN": 60,
"EFFECT_PAINKILLER": true
},
"Core": {
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"VisibleDistance": 137,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.1,
"ScatteringClosePerMeter": 0.1,
"DamageCoeff": 1,
"HearingSense": 3.95,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 1,
"START_DIST_TO_COV": 50
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
}
},
"chances": {
"equipment": {
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"Earpiece": 0,
"FaceCover": 100,
"ArmorVest": 0,
"Eyewear": 0,
"ArmBand": 0,
"TacticalVest": 100,
"Backpack": 0,
"FirstPrimaryWeapon": 100,
"SecondPrimaryWeapon": 0,
"Holster": 0,
"Scabbard": 100,
"Pockets": 100,
"SecuredContainer": 100
},
"weaponMods": {
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"mod_charge": 71,
"mod_magazine": 100,
"mod_muzzle": 86,
"mod_reciever": 100,
"mod_mount_000": 44,
"mod_scope": 84,
"mod_foregrip": 76,
"mod_tactical_000": 57,
"mod_tactical_001": 6,
"mod_tactical": 100,
"mod_mount": 100,
"mod_tactical_002": 0,
"mod_sight_front": 0,
"mod_sight_rear": 50,
"mod_mount_001": 100,
"mod_mount_002": 100,
"mod_mount_003": 100,
"mod_stock_001": 100
},
"equipmentMods": {
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"back_plate": 100,
"left_side_plate": 0,
"right_side_plate": 0
}
},
"generation": {
"items": {
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"weights": {
"0": 1,
"1": 0
},
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}

View File

@ -7932,8 +7932,8 @@
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}, },

View File

@ -85,7 +85,7 @@
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View File

@ -86,7 +86,9 @@
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View File

@ -84,12 +84,15 @@
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@ -100,7 +103,10 @@
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View File

@ -43,7 +43,7 @@
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View File

@ -49,11 +49,13 @@
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View File

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View File

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View File

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View File

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"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 60
}
},
"CorePointId": 2,
"DelayToCanSpawnSec": 4,
"Id": "e645f456-584e-47c3-934d-ea87429b9bb7",
"Infiltration": "",
"Position": {
"x": -416.2,
"y": 12.9368525,
"z": -468.799957
},
"Rotation": 236.87,
"Sides": [
"Savage"
]
},
{ {
"BotZoneName": "", "BotZoneName": "",
"Categories": [ "Categories": [
@ -8464,36 +9238,6 @@
"Pmc" "Pmc"
] ]
}, },
{
"BotZoneName": "ZoneRedHouse",
"Categories": [
"Bot"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 158.9
}
},
"CorePointId": 4,
"DelayToCanSpawnSec": 4,
"Id": "e75aad00-429f-4bc7-b24a-c6e7d9f2b05b",
"Infiltration": "",
"Position": {
"x": -496.5,
"y": 5.55468845,
"z": 81.54
},
"Rotation": 93.46,
"Sides": [
"Savage"
]
},
{ {
"BotZoneName": "", "BotZoneName": "",
"Categories": [ "Categories": [
@ -8586,8 +9330,9 @@
] ]
}, },
{ {
"BotZoneName": "ZoneRedHouse", "BotZoneName": "ZoneBigRocks",
"Categories": [ "Categories": [
"Player",
"Bot" "Bot"
], ],
"ColliderParams": { "ColliderParams": {
@ -8601,16 +9346,16 @@
"Radius": 158.9 "Radius": 158.9
} }
}, },
"CorePointId": 4, "CorePointId": 7,
"DelayToCanSpawnSec": 4, "DelayToCanSpawnSec": 4,
"Id": "ea3fc3bc-9190-43a2-af36-7647d782f54c", "Id": "e9877e48-6079-4f78-add4-6e42caf9df06",
"Infiltration": "", "Infiltration": "",
"Position": { "Position": {
"x": -532.56, "x": -147.94,
"y": -0.4881611, "y": 31.125742,
"z": 254.2 "z": -189.35
}, },
"Rotation": 83.36, "Rotation": 0,
"Sides": [ "Sides": [
"Savage" "Savage"
] ]
@ -8697,9 +9442,9 @@
"Id": "eb67cff0-571a-4d65-b9be-766d1a58aafc", "Id": "eb67cff0-571a-4d65-b9be-766d1a58aafc",
"Infiltration": "Old Station", "Infiltration": "Old Station",
"Position": { "Position": {
"x": -522.32, "x": -526.74,
"y": 10.8116693, "y": 11.2439995,
"z": 86.6199951 "z": 86.8600159
}, },
"Rotation": 130.67, "Rotation": 130.67,
"Sides": [ "Sides": [
@ -8736,36 +9481,6 @@
"Pmc" "Pmc"
] ]
}, },
{
"BotZoneName": "ZoneBigRocks",
"Categories": [
"Bot"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 158.9
}
},
"CorePointId": 7,
"DelayToCanSpawnSec": 4,
"Id": "ebf3d0de-2b43-451e-aa13-b237bd130b1e",
"Infiltration": "",
"Position": {
"x": -199.91,
"y": 33.53726,
"z": -193.46
},
"Rotation": 0,
"Sides": [
"Savage"
]
},
{ {
"BotZoneName": "", "BotZoneName": "",
"Categories": [ "Categories": [
@ -8826,97 +9541,6 @@
"Pmc" "Pmc"
] ]
}, },
{
"BotZoneName": "ZoneHouse",
"Categories": [
"Bot"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 140
}
},
"CorePointId": 5,
"DelayToCanSpawnSec": 4,
"Id": "ed620f47-8ec5-44a8-86cd-1f5b53b7d95b",
"Infiltration": "",
"Position": {
"x": 365.98,
"y": 4.369165,
"z": -8.880005
},
"Rotation": 295.57,
"Sides": [
"Savage"
]
},
{
"BotZoneName": "ZoneRedHouse",
"Categories": [
"Bot"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 158.9
}
},
"CorePointId": 4,
"DelayToCanSpawnSec": 4,
"Id": "ed8f87c2-bcb0-449d-b96c-10f70d98b0ab",
"Infiltration": "",
"Position": {
"x": -526.84,
"y": -2.522231,
"z": 216.27
},
"Rotation": 76.87,
"Sides": [
"Savage"
]
},
{
"BotZoneName": "ZoneMiniHouse",
"Categories": [
"Bot",
"Boss"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 249.4
}
},
"CorePointId": 5,
"DelayToCanSpawnSec": 4,
"Id": "eea8c6b2-c65a-4e73-b689-8c89c2f93b52",
"Infiltration": "",
"Position": {
"x": 307.94,
"y": -0.59301734,
"z": -159.809982
},
"Rotation": 1.62999988,
"Sides": [
"Savage"
]
},
{ {
"BotZoneName": "", "BotZoneName": "",
"Categories": [ "Categories": [
@ -8949,9 +9573,9 @@
] ]
}, },
{ {
"BotZoneName": "ZoneScavBase2", "BotZoneName": "ZoneWoodCutter",
"Categories": [ "Categories": [
"Bot" "All"
], ],
"ColliderParams": { "ColliderParams": {
"_parent": "SpawnSphereParams", "_parent": "SpawnSphereParams",
@ -8961,19 +9585,19 @@
"y": 0, "y": 0,
"z": 0 "z": 0
}, },
"Radius": 60 "Radius": 40
} }
}, },
"CorePointId": 3, "CorePointId": 18,
"DelayToCanSpawnSec": 4, "DelayToCanSpawnSec": 4,
"Id": "f013fab0-d613-461b-b2af-e9bbf9cc2b9a", "Id": "f069be88-fcfd-4313-bffa-a990777b71e2",
"Infiltration": "", "Infiltration": "",
"Position": { "Position": {
"x": 281.7, "x": -2.308197,
"y": 8.236985, "y": -1.44134891,
"z": -668.62 "z": -74.57119
}, },
"Rotation": 238.74, "Rotation": 101.91,
"Sides": [ "Sides": [
"Savage" "Savage"
] ]
@ -9008,6 +9632,37 @@
"Pmc" "Pmc"
] ]
}, },
{
"BotZoneName": "ZoneRoad",
"Categories": [
"Player",
"Bot"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 158.9
}
},
"CorePointId": 7,
"DelayToCanSpawnSec": 4,
"Id": "f277e2a5-1f9f-43c0-b146-7098cdc8d37a",
"Infiltration": "",
"Position": {
"x": -170.87,
"y": 0.9297247,
"z": 431.87
},
"Rotation": 152.9,
"Sides": [
"Savage"
]
},
{ {
"BotZoneName": "", "BotZoneName": "",
"Categories": [ "Categories": [
@ -9029,9 +9684,9 @@
"Id": "f2ae3edb-47f9-402e-8e4f-de47df81c9ce", "Id": "f2ae3edb-47f9-402e-8e4f-de47df81c9ce",
"Infiltration": "Old Station", "Infiltration": "Old Station",
"Position": { "Position": {
"x": -329.24, "x": -329.148,
"y": 18.8058033, "y": 18.8058033,
"z": -141.908661 "z": -141.793
}, },
"Rotation": 38.5499954, "Rotation": 38.5499954,
"Sides": [ "Sides": [
@ -9068,6 +9723,36 @@
"Pmc" "Pmc"
] ]
}, },
{
"BotZoneName": "ZoneClearVill",
"Categories": [
"All"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 40
}
},
"CorePointId": 2,
"DelayToCanSpawnSec": 4,
"Id": "f3ee4377-7c67-4d5b-a3a5-1e25c68e8a21",
"Infiltration": "",
"Position": {
"x": -439.99,
"y": 15.5185928,
"z": -325.17
},
"Rotation": 287.409973,
"Sides": [
"Savage"
]
},
{ {
"BotZoneName": "", "BotZoneName": "",
"Categories": [ "Categories": [
@ -9149,9 +9834,9 @@
"Id": "f520eec3-2fe1-4538-9e85-2997336fa667", "Id": "f520eec3-2fe1-4538-9e85-2997336fa667",
"Infiltration": "Old Station", "Infiltration": "Old Station",
"Position": { "Position": {
"x": -524.56, "x": -525.27,
"y": 11.3427467, "y": 10.7439995,
"z": 84.5 "z": 88.43001
}, },
"Rotation": 130.67, "Rotation": 130.67,
"Sides": [ "Sides": [
@ -9218,6 +9903,99 @@
"Pmc" "Pmc"
] ]
}, },
{
"BotZoneName": "ZoneUsecBase",
"Categories": [
"Bot",
"Boss"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 60
}
},
"CorePointId": 17,
"DelayToCanSpawnSec": 4,
"Id": "f72710eb-a9c1-4e01-89d3-127288a2e9bf",
"Infiltration": "",
"Position": {
"x": 297.18,
"y": 23.02765,
"z": -434.389984
},
"Rotation": 236.87,
"Sides": [
"Savage"
]
},
{
"BotZoneName": "ZoneRedHouse",
"Categories": [
"Player",
"Bot"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 158.9
}
},
"CorePointId": 4,
"DelayToCanSpawnSec": 4,
"Id": "f829bb1a-9eda-44cf-912c-a8cac4b7af12",
"Infiltration": "",
"Position": {
"x": -540.69,
"y": 5.01928234,
"z": 133.86
},
"Rotation": 76.87,
"Sides": [
"Savage"
]
},
{
"BotZoneName": "ZoneUsecBase",
"Categories": [
"Bot",
"Boss"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 60
}
},
"CorePointId": 17,
"DelayToCanSpawnSec": 4,
"Id": "f876a55b-76a7-43fb-92c9-1be38069449b",
"Infiltration": "",
"Position": {
"x": 311.72998,
"y": 22.96865,
"z": -490.08
},
"Rotation": 236.87,
"Sides": [
"Savage"
]
},
{ {
"BotZoneName": "", "BotZoneName": "",
"Categories": [ "Categories": [
@ -9250,8 +10028,9 @@
] ]
}, },
{ {
"BotZoneName": "ZoneRedHouse", "BotZoneName": "ZoneHouse",
"Categories": [ "Categories": [
"Player",
"Bot" "Bot"
], ],
"ColliderParams": { "ColliderParams": {
@ -9262,19 +10041,19 @@
"y": 0, "y": 0,
"z": 0 "z": 0
}, },
"Radius": 158.9 "Radius": 140
} }
}, },
"CorePointId": 4, "CorePointId": 5,
"DelayToCanSpawnSec": 4, "DelayToCanSpawnSec": 4,
"Id": "f9f1a61d-5b85-4259-8967-30433c54449b", "Id": "fbd25b6f-97ce-4982-906e-9a91e3ce8763",
"Infiltration": "", "Infiltration": "",
"Position": { "Position": {
"x": -441.5, "x": 365.98,
"y": 0.238876343, "y": 4.369165,
"z": 344.8 "z": -8.880005
}, },
"Rotation": 164.48, "Rotation": 295.57,
"Sides": [ "Sides": [
"Savage" "Savage"
] ]
@ -9313,7 +10092,7 @@
{ {
"BotZoneName": "ZoneRoad", "BotZoneName": "ZoneRoad",
"Categories": [ "Categories": [
"Bot" "All"
], ],
"ColliderParams": { "ColliderParams": {
"_parent": "SpawnSphereParams", "_parent": "SpawnSphereParams",
@ -9323,19 +10102,49 @@
"y": 0, "y": 0,
"z": 0 "z": 0
}, },
"Radius": 158.9 "Radius": 40
} }
}, },
"CorePointId": 7, "CorePointId": 7,
"DelayToCanSpawnSec": 4, "DelayToCanSpawnSec": 4,
"Id": "fe2752f6-3d04-496c-8092-78445e94ca04", "Id": "fed02c94-65f2-48fd-8e17-8ce0b66612b4",
"Infiltration": "", "Infiltration": "",
"Position": { "Position": {
"x": -231.18, "x": -298.29,
"y": 1.145359, "y": 0.07000065,
"z": 400.86 "z": 205.650009
}, },
"Rotation": 157.57, "Rotation": 212.4,
"Sides": [
"Savage"
]
},
{
"BotZoneName": "ZoneScavBase2",
"Categories": [
"All"
],
"ColliderParams": {
"_parent": "SpawnSphereParams",
"_props": {
"Center": {
"x": 0,
"y": 0,
"z": 0
},
"Radius": 60
}
},
"CorePointId": 3,
"DelayToCanSpawnSec": 4,
"Id": "ff8bd8ee-1d0e-4934-93ad-e8c39541e60a",
"Infiltration": "",
"Position": {
"x": 268.699982,
"y": 17.5370255,
"z": -756.9
},
"Rotation": 236.87,
"Sides": [ "Sides": [
"Savage" "Savage"
] ]
@ -9515,6 +10324,27 @@
"PlayersCount": 0, "PlayersCount": 0,
"PlayersCountPVE": 0, "PlayersCountPVE": 0,
"RequirementTip": "" "RequirementTip": ""
},
{
"Chance": 100,
"ChancePVE": 100,
"Count": 0,
"CountPVE": 0,
"EntryPoints": "House,Old Station",
"EventAvailable": false,
"ExfiltrationTime": 8,
"ExfiltrationTimePVE": 8,
"ExfiltrationType": "Individual",
"Id": "",
"MaxTime": 0,
"MaxTimePVE": 0,
"MinTime": 0,
"MinTimePVE": 0,
"Name": "wood_sniper_exit",
"PassageRequirement": "None",
"PlayersCount": 0,
"PlayersCountPVE": 0,
"RequirementTip": ""
} }
], ],
"filter_ex": [], "filter_ex": [],
@ -9528,7 +10358,12 @@
} }
], ],
"matching_min_seconds": 60, "matching_min_seconds": 60,
"maxItemCountInLocation": [], "maxItemCountInLocation": [
{
"TemplateId": "634959225289190e5e773b3b",
"Value": 6
}
],
"sav_summon_seconds": 60, "sav_summon_seconds": 60,
"tmp_location_field_remove_me": 0, "tmp_location_field_remove_me": 0,
"transits": [ "transits": [

View File

@ -55,4 +55,9 @@ export enum WildSpawnTypeNumber {
SECTANTPREDVESTNIK = 57, SECTANTPREDVESTNIK = 57,
SECTANTPRIZRAK = 58, SECTANTPRIZRAK = 58,
SECTANTONI = 59, SECTANTONI = 59,
INFECTEDASSAULT = 60,
INFECTEDPMC = 61,
INFECTEDCIVIL = 62,
INFECTEDLABORANT = 63,
INFECTEDTAGILLA = 64,
} }