Protect against a missing upd object inside changeItemStack()
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@ -501,6 +501,10 @@ export class QuestHelper
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if (newStackSize > 0)
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if (newStackSize > 0)
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{
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{
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const item = pmcData.Inventory.items[inventoryItemIndex];
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const item = pmcData.Inventory.items[inventoryItemIndex];
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if (!item.upd)
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{
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item.upd = {};
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}
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item.upd.StackObjectsCount = newStackSize;
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item.upd.StackObjectsCount = newStackSize;
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this.addItemStackSizeChangeIntoEventResponse(output, sessionID, item);
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this.addItemStackSizeChangeIntoEventResponse(output, sessionID, item);
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