Added disableLootOnBotTypes
property to bot.json
config to allow disabling loot on bots by their type
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@ -2680,5 +2680,6 @@
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}
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}
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}
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}
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},
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},
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"lowProfileGasBlockTpls": ["61702f1b67085e45ef140b26", "5dfa3d45dfc58d14537c20b0", "5bb20dcad4351e3bac1212da", "56eabcd4d2720b66698b4574", "6065dc8a132d4d12c81fd8e3", "55d4af3a4bdc2d972f8b456f"]
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"lowProfileGasBlockTpls": ["61702f1b67085e45ef140b26", "5dfa3d45dfc58d14537c20b0", "5bb20dcad4351e3bac1212da", "56eabcd4d2720b66698b4574", "6065dc8a132d4d12c81fd8e3", "55d4af3a4bdc2d972f8b456f"],
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"disableLootOnBots": ["assault"]
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}
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}
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@ -104,13 +104,13 @@ export class BotLootGenerator
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return;
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return;
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}
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}
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const backpackLootCount = Number(
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let backpackLootCount = Number(
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this.weightedRandomHelper.getWeightedValue<number>(itemCounts.backpackLoot.weights),
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this.weightedRandomHelper.getWeightedValue<number>(itemCounts.backpackLoot.weights),
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);
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);
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const pocketLootCount = Number(
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let pocketLootCount = Number(
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this.weightedRandomHelper.getWeightedValue<number>(itemCounts.pocketLoot.weights),
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this.weightedRandomHelper.getWeightedValue<number>(itemCounts.pocketLoot.weights),
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);
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);
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const vestLootCount = this.weightedRandomHelper.getWeightedValue<number>(itemCounts.vestLoot.weights);
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let vestLootCount = this.weightedRandomHelper.getWeightedValue<number>(itemCounts.vestLoot.weights);
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const specialLootItemCount = Number(
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const specialLootItemCount = Number(
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this.weightedRandomHelper.getWeightedValue<number>(itemCounts.specialItems.weights),
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this.weightedRandomHelper.getWeightedValue<number>(itemCounts.specialItems.weights),
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);
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);
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@ -120,14 +120,23 @@ export class BotLootGenerator
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const foodItemCount = Number(this.weightedRandomHelper.getWeightedValue<number>(itemCounts.food.weights));
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const foodItemCount = Number(this.weightedRandomHelper.getWeightedValue<number>(itemCounts.food.weights));
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const drinkItemCount = Number(this.weightedRandomHelper.getWeightedValue<number>(itemCounts.drink.weights));
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const drinkItemCount = Number(this.weightedRandomHelper.getWeightedValue<number>(itemCounts.drink.weights));
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const currencyItemCount = Number(
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let currencyItemCount = Number(
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this.weightedRandomHelper.getWeightedValue<number>(itemCounts.currency.weights),
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this.weightedRandomHelper.getWeightedValue<number>(itemCounts.currency.weights),
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);
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);
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const stimItemCount = Number(this.weightedRandomHelper.getWeightedValue<number>(itemCounts.stims.weights));
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const stimItemCount = Number(this.weightedRandomHelper.getWeightedValue<number>(itemCounts.stims.weights));
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const grenadeCount = Number(this.weightedRandomHelper.getWeightedValue<number>(itemCounts.grenades.weights));
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const grenadeCount = Number(this.weightedRandomHelper.getWeightedValue<number>(itemCounts.grenades.weights));
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// Forced pmc healing loot
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// If bot has been flagged as not having loot, set below counts to 0
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if (this.botConfig.disableLootOnBotTypes?.includes(botRole.toLowerCase()))
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{
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backpackLootCount = 0;
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pocketLootCount = 0;
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vestLootCount = 0;
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currencyItemCount = 0;
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}
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// Forced pmc healing loot into secure container
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if (isPmc && this.pmcConfig.forceHealingItemsIntoSecure)
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if (isPmc && this.pmcConfig.forceHealingItemsIntoSecure)
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{
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{
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this.addForcedMedicalItemsToPmcSecure(botInventory, botRole);
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this.addForcedMedicalItemsToPmcSecure(botInventory, botRole);
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@ -43,6 +43,8 @@ export interface IBotConfig extends IBaseConfig
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currencyStackSize: Record<string, Record<string, Record<string, number>>>
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currencyStackSize: Record<string, Record<string, Record<string, number>>>
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/** Tpls for low profile gas blocks */
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/** Tpls for low profile gas blocks */
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lowProfileGasBlockTpls: string[]
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lowProfileGasBlockTpls: string[]
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/** What bottypes should be excluded from having loot generated on them (backpack/pocket/vest) */
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disableLootOnBotTypes: string[]
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}
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}
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/** Number of bots to generate and store in cache on raid start per bot type */
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/** Number of bots to generate and store in cache on raid start per bot type */
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