diff --git a/project/assets/configs/core.json b/project/assets/configs/core.json index 0f5897b9..37452377 100644 --- a/project/assets/configs/core.json +++ b/project/assets/configs/core.json @@ -1,7 +1,7 @@ { - "akiVersion": "3.5.6", + "akiVersion": "3.5.7", "projectName": "SPT-AKI", - "compatibleTarkovVersion": "0.13.0.23043", + "compatibleTarkovVersion": "0.13.0.23122", "serverName": "SPT Server", "profileSaveIntervalSeconds": 15 } diff --git a/project/assets/database/locations/bigmap/base.json b/project/assets/database/locations/bigmap/base.json index df6e845f..7a55307a 100644 --- a/project/assets/database/locations/bigmap/base.json +++ b/project/assets/database/locations/bigmap/base.json @@ -1,8271 +1,7960 @@ { - "AccessKeys": [], - "AirdropParameters": [ - { - "AirdropPointDeactivateDistance": 50, - "MinPlayersCountToSpawnAirdrop": 6, - "PlaneAirdropChance": 0.2, - "PlaneAirdropCooldownMax": 700, - "PlaneAirdropCooldownMin": 600, - "PlaneAirdropEnd": 1200, - "PlaneAirdropMax": 1, 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"ColliderParams": { + "_parent": "SpawnSphereParams", + "_props": { + "Center": { + "x": 0, + "y": 0, + "z": 0 + }, + "Radius": 60 + } + }, + "BotZoneName": "ZoneBrokenVill" + }, { + "Id": "f4aad71b-7d2f-4d14-90f4-cf400e721ada", + "Position": { + "x": -39.3000031, + "y": -13.4976988, + "z": 348.37 + }, + "Rotation": 212.4, + "Sides": [ + "Savage" + ], + "Categories": [ + "Bot" + ], + "Infiltration": "", + "DelayToCanSpawnSec": 4, + "ColliderParams": { + "_parent": "SpawnSphereParams", + "_props": { + "Center": { + "x": 0, + "y": 0, + "z": 0 + }, + "Radius": 250 + } + }, + "BotZoneName": "ZoneRoad" + }, { + "Id": "f4f8f8c1-7c55-4b68-878f-f631e769ba30", + "Position": { + "x": 444.959961, + "y": -20.52517, + "z": 362.19 + }, + "Rotation": 229.460022, + "Sides": [ + "Pmc" + ], + "Categories": [ + "Player" + ], + "Infiltration": "House", + "DelayToCanSpawnSec": 4, + "ColliderParams": { + "_parent": "SpawnSphereParams", + "_props": { + "Center": { + "x": 0, + "y": 0, + "z": 0 + }, + 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"Old Station", + "DelayToCanSpawnSec": 4, + "ColliderParams": { + "_parent": "SpawnSphereParams", + "_props": { + "Center": { + "x": 0, + "y": 0, + "z": 0 + }, + "Radius": 70 + } + }, + "BotZoneName": "" + }, { + "Id": "fb56a4ee-ecf3-4329-ad07-06d5f3b1a371", + "Position": { + "x": 96.41, + "y": 14.954258, + "z": -761.12 + }, + "Rotation": 165.36, + "Sides": [ + "Savage" + ], + "Categories": [ + "Bot" + ], + "Infiltration": "", + "DelayToCanSpawnSec": 4, + "ColliderParams": { + "_parent": "SpawnSphereParams", + "_props": { + "Center": { + "x": 0, + "y": 0, + "z": 0 + }, + "Radius": 60 + } + }, + "BotZoneName": "ZoneScavBase2" + }, { + "Id": "fc1c9271-3fc8-403f-a730-da10e263b9b1", + "Position": { + "x": 282.68, + "y": -1.44, + "z": -60.91 + }, + "Rotation": 268.0896, + "Sides": [ + "Pmc" + ], + "Categories": [ + "Coop", + "Opposite" + ], + "Infiltration": "House", + "DelayToCanSpawnSec": 4, + "ColliderParams": { + "_parent": "SpawnSphereParams", + "_props": { + "Center": { + "x": 0, + "y": 0, + "z": 0 + }, + "Radius": 100 + } + }, + "BotZoneName": "" + }, { + "Id": "fe5769b5-fb63-42e2-a388-fd84044c08a9", + "Position": { + "x": 187.1, + "y": 3.37974882, + "z": -149.559982 + }, + "Rotation": 323.97998, + "Sides": [ + "Savage" + ], + "Categories": [ + "Bot" + ], + "Infiltration": "", + "DelayToCanSpawnSec": 4, + "ColliderParams": { + "_parent": "SpawnSphereParams", + "_props": { + "Center": { + "x": 0, + "y": 0, + "z": 0 + }, + "Radius": 155 + } + }, + "BotZoneName": "ZoneMiniHouse" + }, { + "Id": "ff7aa61d-d6f0-42c9-8e35-f3c49e33b6a2", + "Position": { + "x": -439.399963, + "y": 15.3167744, + "z": -334.679962 + }, + "Rotation": 287.409973, + "Sides": [ + "Savage" + ], + "Categories": [ + "Bot" + ], + "Infiltration": "", + "DelayToCanSpawnSec": 4, + "ColliderParams": { + "_parent": "SpawnSphereParams", + "_props": { + "Center": { + "x": 0, + "y": 0, + "z": 0 + }, + "Radius": 60 + } + }, + "BotZoneName": "ZoneClearVill" + } + ], + "maxItemCountInLocation": [], + "Id": "Woods", + "_Id": "5704e3c2d2720bac5b8b4567", + "Loot": [], + "Banners": [{ + "id": "5803a58524597710ca36fcb2", + "pic": { + "path": "CONTENT/banners/banner_terragroup.jpg", + "rcid": "" + } + }, { + "id": "5c1b857086f77465f465faa4", + "pic": { + "path": "CONTENT/banners/banner_scavraider.jpg", + "rcid": "" + } + } + ], + "GenerateLocalLootCache": true, + "AirdropParameters": [{ + "PlaneAirdropStartMin": 300, + "PlaneAirdropStartMax": 900, + "PlaneAirdropEnd": 1200, + "PlaneAirdropChance": 0.25, + "PlaneAirdropMax": 1, + "PlaneAirdropCooldownMin": 700, + "PlaneAirdropCooldownMax": 800, + "AirdropPointDeactivateDistance": 50, + "MinPlayersCountToSpawnAirdrop": 6, + "UnsuccessfulTryPenalty": 600 + } + ] +} diff --git a/project/src/controllers/InsuranceController.ts b/project/src/controllers/InsuranceController.ts index c5a4c2f4..d22f85c5 100644 --- a/project/src/controllers/InsuranceController.ts +++ b/project/src/controllers/InsuranceController.ts @@ -54,21 +54,23 @@ export class InsuranceController { const time = this.timeUtil.getTimestamp(); + // Process each profile in turn for (const sessionID in this.saveServer.getProfiles()) { const insurance = this.saveServer.getProfile(sessionID).insurance; - let i = insurance.length; + let insuredItemCount = insurance.length; // Skip profile with no insurance items - if (i === 0) + if (insuredItemCount === 0) { continue; } - while (i-- > 0) + // Use count as array index + while (insuredItemCount-- > 0) { - const insured = insurance[i]; - const traderReturnChance = this.insuranceConfig.returnChancePercent[insured.traderId]; + const insured = insurance[insuredItemCount]; + // Return time not reached, skip if (time < insured.scheduledTime) @@ -76,16 +78,13 @@ export class InsuranceController continue; } - // Gather up items that can fail - const slotIdsThatCanFail = this.insuranceConfig.slotIdsWithChanceOfNotReturning; - const toDelete = []; + // Items to be removed from inventory + const toDelete: string[] = []; - // Loop over insurance items + // Loop over insurance items, find items to delete from player inventory for (const insuredItem of insured.items) { - // Roll from 0 to 9999, then divide it by 100: 9999 = 99.99% - const returnChance = this.randomUtil.getInt(0, 9999) / 100; - if ((slotIdsThatCanFail.includes(insuredItem.slotId)) && returnChance >= traderReturnChance && !toDelete.includes(insuredItem._id)) + if (this.itemShouldBeLost(insuredItem, insured.traderId, toDelete)) { // Skip if not an item const itemDetails = this.itemHelper.getItem(insuredItem._tpl); @@ -100,7 +99,7 @@ export class InsuranceController continue; } - // Remove item and its sub-items to prevent orphaned items + // Remove item and its sub-items to prevent orphans toDelete.push(...this.itemHelper.findAndReturnChildrenByItems(insured.items, insuredItem._id)); } } @@ -123,13 +122,30 @@ export class InsuranceController this.dialogueHelper.addDialogueMessage(insured.traderId, insured.messageContent, sessionID, insured.items); // Remove insurance package from profile now we've processed it - insurance.splice(i, 1); + insurance.splice(insuredItemCount, 1); } this.saveServer.getProfile(sessionID).insurance = insurance; } } + /** + * Should the passed in item be removed from player inventory + * @param insuredItem Insurued item to roll to lose + * @param traderId Trader the item was insured by + * @param itemsBeingDeleted All items to remove from player + * @returns True if item should be removed + */ + protected itemShouldBeLost(insuredItem: Item, traderId: string, itemsBeingDeleted: string[]): boolean + { + // Roll from 0 to 9999, then divide it by 100: 9999 = 99.99% + const returnChance = this.randomUtil.getInt(0, 9999) / 100; + const traderReturnChance = this.insuranceConfig.returnChancePercent[traderId]; + + const slotIdsThatCanFail = this.insuranceConfig.slotIdsWithChanceOfNotReturning; + return (slotIdsThatCanFail.includes(insuredItem.slotId)) && returnChance >= traderReturnChance && !itemsBeingDeleted.includes(insuredItem._id); + } + /** * Add insurance to an item * @param pmcData Player profile diff --git a/project/src/generators/ScavCaseRewardGenerator.ts b/project/src/generators/ScavCaseRewardGenerator.ts index ed4108e8..194946ae 100644 --- a/project/src/generators/ScavCaseRewardGenerator.ts +++ b/project/src/generators/ScavCaseRewardGenerator.ts @@ -275,26 +275,22 @@ export class ScavCaseRewardGenerator */ protected getScavCaseRewardCountsAndPrices(scavCaseDetails: IHideoutScavCase): ScavCaseRewardCountsAndPrices { - return { - common: { - minCount: scavCaseDetails.EndProducts["Common"].min, - maxCount: scavCaseDetails.EndProducts["Common"].max, - minPriceRub: this.scavCaseConfig.rewardItemValueRangeRub["common"].min, - maxPriceRub: this.scavCaseConfig.rewardItemValueRangeRub["common"].max - }, - rare: { - minCount: scavCaseDetails.EndProducts["Rare"].min, - maxCount: scavCaseDetails.EndProducts["Rare"].max, - minPriceRub: this.scavCaseConfig.rewardItemValueRangeRub["rare"].min, - maxPriceRub: this.scavCaseConfig.rewardItemValueRangeRub["rare"].max - }, - superrare: { - minCount: scavCaseDetails.EndProducts["Superrare"].min, - maxCount: scavCaseDetails.EndProducts["Superrare"].max, - minPriceRub: this.scavCaseConfig.rewardItemValueRangeRub["superrare"].min, - maxPriceRub: this.scavCaseConfig.rewardItemValueRangeRub["superrare"].max - } - }; + const rewardTypes: (keyof ScavCaseRewardCountsAndPrices)[] = ["common", "rare", "superrare"]; + const result: Partial = {}; + + // Create reward min/max counts for each type + for (const rewardType of rewardTypes) + { + result[rewardType] = + { + minCount: scavCaseDetails.EndProducts[rewardType].min, + maxCount: scavCaseDetails.EndProducts[rewardType].max, + minPriceRub: this.scavCaseConfig.rewardItemValueRangeRub[rewardType].min, + maxPriceRub: this.scavCaseConfig.rewardItemValueRangeRub[rewardType].max + }; + } + + return result as ScavCaseRewardCountsAndPrices; } /** diff --git a/project/src/helpers/BotDifficultyHelper.ts b/project/src/helpers/BotDifficultyHelper.ts index 4ba1bdbb..3cbde021 100644 --- a/project/src/helpers/BotDifficultyHelper.ts +++ b/project/src/helpers/BotDifficultyHelper.ts @@ -98,17 +98,15 @@ export class BotDifficultyHelper */ public convertBotDifficultyDropdownToBotDifficulty(dropDownDifficulty: string): string { - if (dropDownDifficulty.toLowerCase() === "medium") + switch (dropDownDifficulty.toLowerCase()) { - return "normal"; + case "medium": + return "normal"; + case "random": + return this.chooseRandomDifficulty(); + default: + return dropDownDifficulty.toLowerCase(); } - - if (dropDownDifficulty.toLowerCase() === "random") - { - return this.chooseRandomDifficulty(); - } - - return dropDownDifficulty.toLowerCase(); } /** diff --git a/project/src/helpers/ItemHelper.ts b/project/src/helpers/ItemHelper.ts index 0c809f3f..042f5b50 100644 --- a/project/src/helpers/ItemHelper.ts +++ b/project/src/helpers/ItemHelper.ts @@ -241,6 +241,13 @@ class ItemHelper return [false, undefined]; } + public isItemInDb(tpl: string): boolean + { + const itemDetails = this.getItem(tpl); + + return itemDetails[0]; + } + /** * get normalized value (0-1) based on item condition * @param item diff --git a/project/src/models/eft/common/ILocationBase.ts b/project/src/models/eft/common/ILocationBase.ts index ce19be45..55ab8bfc 100644 --- a/project/src/models/eft/common/ILocationBase.ts +++ b/project/src/models/eft/common/ILocationBase.ts @@ -51,7 +51,9 @@ export interface ILocationBase OldSpawn: boolean OpenZones: string Preview: Preview - RequiredPlayerLevel: number + RequiredPlayerLevelMin: number + RequiredPlayerLevelMax: number + MinPlayerLvlAccessKeys: number PmcMaxPlayersInGroup: number ScavMaxPlayersInGroup: number Rules: string