Add back CLIENT_START_TIMESTAMP saving on game start
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@ -100,6 +100,9 @@ export class GameController
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*/
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*/
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public gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void
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public gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void
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{
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{
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// Store client start time in app context
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this.applicationContext.addValue(ContextVariableType.CLIENT_START_TIMESTAMP, startTimeStampMS);
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if (this.coreConfig.fixes.fixShotgunDispersion)
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if (this.coreConfig.fixes.fixShotgunDispersion)
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{
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{
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this.fixShotgunDispersions();
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this.fixShotgunDispersions();
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