diff --git a/project/assets/configs/bot.json b/project/assets/configs/bot.json index 5092bbdc..82779acc 100644 --- a/project/assets/configs/bot.json +++ b/project/assets/configs/bot.json @@ -513,6 +513,7 @@ "lightIsActiveDayChancePercent": 45, "lightIsActiveNightChancePercent": 95, "laserIsActiveChancePercent": 95, + "forceOnlyArmoredRigWhenNoArmor": true, "forceStock": true }, "bosskilla": { @@ -520,6 +521,7 @@ "lightIsActiveDayChancePercent": 75, "lightIsActiveNightChancePercent": 85, "laserIsActiveChancePercent": 85, + "forceOnlyArmoredRigWhenNoArmor": true, "forceStock": true }, "bosskojaniy": { @@ -554,6 +556,7 @@ "lightIsActiveDayChancePercent": 25, "lightIsActiveNightChancePercent": 75, "laserIsActiveChancePercent": 75, + "forceOnlyArmoredRigWhenNoArmor": true, "forceStock": true }, "bosszryachiy": { @@ -605,6 +608,7 @@ "lightIsActiveDayChancePercent": 25, "lightIsActiveNightChancePercent": 75, "laserIsActiveChancePercent": 75, + "forceOnlyArmoredRigWhenNoArmor": true, "forceStock": true }, "followergluharassault": { @@ -656,6 +660,7 @@ "lightIsActiveDayChancePercent": 25, "lightIsActiveNightChancePercent": 75, "laserIsActiveChancePercent": 75, + "forceOnlyArmoredRigWhenNoArmor": true, "forceStock": true, "weaponModLimits": { "scopeLimit": 1, @@ -669,6 +674,7 @@ "lightIsActiveDayChancePercent": 25, "lightIsActiveNightChancePercent": 75, "laserIsActiveChancePercent": 75, + "forceOnlyArmoredRigWhenNoArmor": true, "forceStock": true }, "followerzryachiy": { @@ -782,6 +788,7 @@ "lightIsActiveDayChancePercent": 35, "lightIsActiveNightChancePercent": 95, "laserIsActiveChancePercent": 95, + "forceOnlyArmoredRigWhenNoArmor": true, "forceStock": true, "weaponModLimits": { "scopeLimit": 1, @@ -822,6 +829,7 @@ "lightIsActiveDayChancePercent": 35, "lightIsActiveNightChancePercent": 95, "laserIsActiveChancePercent": 95, + "forceOnlyArmoredRigWhenNoArmor": true, "forceStock": true, "weaponModLimits": { "scopeLimit": 1, @@ -835,6 +843,7 @@ "lightIsActiveDayChancePercent": 35, "lightIsActiveNightChancePercent": 95, "laserIsActiveChancePercent": 95, + "forceOnlyArmoredRigWhenNoArmor": true, "forceStock": true, "weaponModLimits": { "scopeLimit": 1,