Added bot cache count when generating. Will only add more bots to cache when below desired amount
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@ -185,13 +185,12 @@ export class BotController
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{
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const pmcProfile = this.profileHelper.getPmcProfile(sessionId);
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// If there's more than 1 condition, this is the first time client has requested bots
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// Client sends every bot type it will need in raid
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// Use this opportunity to create and cache bots for later retreval
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const isFirstGen = info.conditions.length > 1;
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if (isFirstGen)
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const multipleBotTypesRequested = info.conditions.length > 1;
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if (multipleBotTypesRequested)
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{
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return this.generateBotsFirstTime(info, pmcProfile, sessionId);
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this.logger.warning(`${JSON.stringify(info)}`);
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return this.generateMultipleBotsAndCache(info, pmcProfile, sessionId);
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}
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return this.returnSingleBotFromCache(sessionId, info);
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@ -204,7 +203,7 @@ export class BotController
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* @param sessionId Session id
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* @returns
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*/
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protected async generateBotsFirstTime(
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protected async generateMultipleBotsAndCache(
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request: IGenerateBotsRequestData,
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pmcProfile: IPmcData,
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sessionId: string,
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@ -216,10 +215,10 @@ export class BotController
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if (raidSettings === undefined)
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{
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throw new Error(this.localisationService.getText("bot-unable_to_load_raid_settings_from_appcontext"));
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// throw new Error(this.localisationService.getText("bot-unable_to_load_raid_settings_from_appcontext"));
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}
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const pmcLevelRangeForMap
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= this.pmcConfig.locationSpecificPmcLevelOverride[raidSettings.location.toLowerCase()];
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= this.pmcConfig.locationSpecificPmcLevelOverride[raidSettings?.location.toLowerCase()];
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const allPmcsHaveSameNameAsPlayer = this.randomUtil.getChance100(
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this.pmcConfig.allPMCsHavePlayerNameWithRandomPrefixChance,
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@ -321,16 +320,25 @@ export class BotController
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botGenerationDetails.side = this.botHelper.getPmcSideByRole(condition.Role);
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}
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// Loop over and make x bots for this bot wave
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const cacheKey = `${
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botGenerationDetails.eventRole ?? botGenerationDetails.role
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}${botGenerationDetails.botDifficulty}`;
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// Create a compound key to store bots in cache against
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const cacheKey = this.botGenerationCacheService.createCacheKey(
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botGenerationDetails.eventRole ?? botGenerationDetails.role,
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botGenerationDetails.botDifficulty,
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);
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// Get number of bots we have in cache
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const botCacheCount = this.botGenerationCacheService.getCachedBotCount(cacheKey);
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const botPromises: Promise<void>[] = [];
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if (botCacheCount < botGenerationDetails.botCountToGenerate)
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{
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// We're below desired count, add bots to cache
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for (let i = 0; i < botGenerationDetails.botCountToGenerate; i++)
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{
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const detailsClone = this.cloner.clone(botGenerationDetails);
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botPromises.push(this.generateSingleBotAndStoreInCache(detailsClone, sessionId, cacheKey));
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}
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}
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return Promise.all(botPromises).then(() =>
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{
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this.logger.debug(
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@ -454,10 +462,10 @@ export class BotController
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}
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}
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// Construct cache key
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const cacheKey = `${
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botGenerationDetails.eventRole ?? botGenerationDetails.role
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}${botGenerationDetails.botDifficulty}`;
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// Create a compound key to store bots in cache against
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const cacheKey = this.botGenerationCacheService.createCacheKey(
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botGenerationDetails.eventRole ?? botGenerationDetails.role,
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botGenerationDetails.botDifficulty);
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// Check cache for bot using above key
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if (!this.botGenerationCacheService.cacheHasBotOfRole(cacheKey))
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@ -99,4 +99,14 @@ export class BotGenerationCacheService
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{
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return this.storedBots.has(key) && this.storedBots.get(key).length > 0;
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}
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public getCachedBotCount(key: string): number
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{
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return this.storedBots.get(key)?.length ?? 0;
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}
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public createCacheKey(role: string, difficulty: string): string
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{
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return `${role.toLowerCase()}${difficulty.toLowerCase()}`;
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}
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}
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